In reinforcement learning (RL), exploiting environmental symmetries can significantly enhance efficiency, robustness, and performance. However, ensuring that the deep RL policy and value networks are respectively equivariant and invariant to exploit these symmetries is a substantial challenge. Related works try to design networks that are equivariant and invariant by construction, limiting them to a very restricted library of components, which in turn hampers the expressiveness of the networks. This paper proposes a method to construct equivariant policies and invariant value functions without specialized neural network components, which we term equivariant ensembles. We further add a regularization term for adding inductive bias during training. In a map-based path planning case study, we show how equivariant ensembles and regularization benefit sample efficiency and performance.
Rate split multiple access (RSMA) has been proven as an effective communication scheme for 5G and beyond, especially in vehicular scenarios. However, RSMA requires complicated iterative algorithms for proper resource allocation, which cannot fulfill the stringent latency requirement in resource constrained vehicles. Although data driven approaches can alleviate this issue, they suffer from poor generalizability and scarce training data. In this paper, we propose a fractional programming (FP) based deep unfolding (DU) approach to address resource allocation problem for a weighted sum rate optimization in RSMA. By carefully designing the penalty function, we couple the variable update with projected gradient descent algorithm (PGD). Following the structure of PGD, we embed few learnable parameters in each layer of the DU network. Through extensive simulation, we have shown that the proposed model-based neural networks has similar performance as optimal results given by traditional algorithm but with much lower computational complexity, less training data, and higher resilience to test set data and out-of-distribution (OOD) data.
Reinforcement learning (RL) for complex tasks remains a challenge, primarily due to the difficulties of engineering scalar reward functions and the inherent inefficiency of training models from scratch. Instead, it would be better to specify complex tasks in terms of elementary subtasks and to reuse subtask solutions whenever possible. In this work, we address continuous space lexicographic multi-objective RL problems, consisting of prioritized subtasks, which are notoriously difficult to solve. We show that these can be scalarized with a subtask transformation and then solved incrementally using value decomposition. Exploiting this insight, we propose prioritized soft Q-decomposition (PSQD), a novel algorithm for learning and adapting subtask solutions under lexicographic priorities in continuous state-action spaces. PSQD offers the ability to reuse previously learned subtask solutions in a zero-shot composition, followed by an adaptation step. Its ability to use retained subtask training data for offline learning eliminates the need for new environment interaction during adaptation. We demonstrate the efficacy of our approach by presenting successful learning, reuse, and adaptation results for both low- and high-dimensional simulated robot control tasks, as well as offline learning results. In contrast to baseline approaches, PSQD does not trade off between conflicting subtasks or priority constraints and satisfies subtask priorities during learning. PSQD provides an intuitive framework for tackling complex RL problems, offering insights into the inner workings of the subtask composition.
Hyperspectral Imaging (HSI) serves as an important technique in remote sensing. However, high dimensionality and data volume typically pose significant computational challenges. Band selection is essential for reducing spectral redundancy in hyperspectral imagery while retaining intrinsic critical information. In this work, we propose a novel hyperspectral band selection model by decomposing the data into a low-rank and smooth component and a sparse one. In particular, we develop a generalized 3D total variation (G3DTV) by applying the $\ell_1^p$-norm to derivatives to preserve spatial-spectral smoothness. By employing the alternating direction method of multipliers (ADMM), we derive an efficient algorithm, where the tensor low-rankness is implied by the tensor CUR decomposition. We demonstrate the effectiveness of the proposed approach through comparisons with various other state-of-the-art band selection techniques using two benchmark real-world datasets. In addition, we provide practical guidelines for parameter selection in both noise-free and noisy scenarios.
In practice, many machine learning (ML) problems come with constraints, and their applied domains involve distributed sensitive data that cannot be shared with others, e.g., in healthcare. Collaborative learning in such practical scenarios entails federated learning (FL) for ML problems with constraints, or FL with constraints for short. Despite the extensive developments of FL techniques in recent years, these techniques only deal with unconstrained FL problems or FL problems with simple constraints that are amenable to easy projections. There is little work dealing with FL problems with general constraints. To fill this gap, we take the first step toward building an algorithmic framework for solving FL problems with general constraints. In particular, we propose a new FL algorithm for constrained ML problems based on the proximal augmented Lagrangian (AL) method. Assuming convex objective and convex constraints plus other mild conditions, we establish the worst-case complexity of the proposed algorithm. Our numerical experiments show the effectiveness of our algorithm in performing Neyman-Pearson classification and fairness-aware learning with nonconvex constraints, in an FL setting.
To create useful reinforcement learning (RL) agents, step zero is to design a suitable reward function that captures the nuances of the task. However, reward engineering can be a difficult and time-consuming process. Instead, human-in-the-loop (HitL) RL allows agents to learn reward functions from human feedback. Despite recent successes, many of the HitL RL methods still require numerous human interactions to learn successful reward functions. To improve the feedback efficiency of HitL RL methods (i.e., require less feedback), this paper introduces Sub-optimal Data Pre-training, SDP, an approach that leverages reward-free, sub-optimal data to improve scalar- and preference-based HitL RL algorithms. In SDP, we start by pseudo-labeling all low-quality data with rewards of zero. Through this process, we obtain free reward labels to pre-train our reward model. This pre-training phase provides the reward model a head start in learning, whereby it can identify that low-quality transitions should have a low reward, all without any actual feedback. Through extensive experiments with a simulated teacher, we demonstrate that SDP can significantly improve or achieve competitive performance with state-of-the-art (SOTA) HitL RL algorithms across nine robotic manipulation and locomotion tasks.
Federated learning (FL) enables collaborative model training while preserving data privacy, making it suitable for decentralized human-centered AI applications. However, a significant research gap remains in ensuring fairness in these systems. Current fairness strategies in FL require knowledge of bias-creating/sensitive attributes, clashing with FL's privacy principles. Moreover, in human-centered datasets, sensitive attributes may remain latent. To tackle these challenges, we present a novel bias mitigation approach inspired by "Fairness without Demographics" in machine learning. The presented approach achieves fairness without needing knowledge of sensitive attributes by minimizing the top eigenvalue of the Hessian matrix during training, ensuring equitable loss landscapes across FL participants. Notably, we introduce a novel FL aggregation scheme that promotes participating models based on error rates and loss landscape curvature attributes, fostering fairness across the FL system. This work represents the first approach to attaining "Fairness without Demographics" in human-centered FL. Through comprehensive evaluation, our approach demonstrates effectiveness in balancing fairness and efficacy across various real-world applications, FL setups, and scenarios involving single and multiple bias-inducing factors, representing a significant advancement in human-centered FL.
Existing methods for vision-and-language learning typically require designing task-specific architectures and objectives for each task. For example, a multi-label answer classifier for visual question answering, a region scorer for referring expression comprehension, and a language decoder for image captioning, etc. To alleviate these hassles, in this work, we propose a unified framework that learns different tasks in a single architecture with the same language modeling objective, i.e., multimodal conditional text generation, where our models learn to generate labels in text based on the visual and textual inputs. On 7 popular vision-and-language benchmarks, including visual question answering, referring expression comprehension, visual commonsense reasoning, most of which have been previously modeled as discriminative tasks, our generative approach (with a single unified architecture) reaches comparable performance to recent task-specific state-of-the-art vision-and-language models. Moreover, our generative approach shows better generalization ability on answering questions that have rare answers. In addition, we show that our framework allows multi-task learning in a single architecture with a single set of parameters, which achieves similar performance to separately optimized single-task models. Our code will be publicly available at: //github.com/j-min/VL-T5
Meta-reinforcement learning algorithms can enable robots to acquire new skills much more quickly, by leveraging prior experience to learn how to learn. However, much of the current research on meta-reinforcement learning focuses on task distributions that are very narrow. For example, a commonly used meta-reinforcement learning benchmark uses different running velocities for a simulated robot as different tasks. When policies are meta-trained on such narrow task distributions, they cannot possibly generalize to more quickly acquire entirely new tasks. Therefore, if the aim of these methods is to enable faster acquisition of entirely new behaviors, we must evaluate them on task distributions that are sufficiently broad to enable generalization to new behaviors. In this paper, we propose an open-source simulated benchmark for meta-reinforcement learning and multi-task learning consisting of 50 distinct robotic manipulation tasks. Our aim is to make it possible to develop algorithms that generalize to accelerate the acquisition of entirely new, held-out tasks. We evaluate 6 state-of-the-art meta-reinforcement learning and multi-task learning algorithms on these tasks. Surprisingly, while each task and its variations (e.g., with different object positions) can be learned with reasonable success, these algorithms struggle to learn with multiple tasks at the same time, even with as few as ten distinct training tasks. Our analysis and open-source environments pave the way for future research in multi-task learning and meta-learning that can enable meaningful generalization, thereby unlocking the full potential of these methods.
The recent proliferation of knowledge graphs (KGs) coupled with incomplete or partial information, in the form of missing relations (links) between entities, has fueled a lot of research on knowledge base completion (also known as relation prediction). Several recent works suggest that convolutional neural network (CNN) based models generate richer and more expressive feature embeddings and hence also perform well on relation prediction. However, we observe that these KG embeddings treat triples independently and thus fail to cover the complex and hidden information that is inherently implicit in the local neighborhood surrounding a triple. To this effect, our paper proposes a novel attention based feature embedding that captures both entity and relation features in any given entity's neighborhood. Additionally, we also encapsulate relation clusters and multihop relations in our model. Our empirical study offers insights into the efficacy of our attention based model and we show marked performance gains in comparison to state of the art methods on all datasets.
Recently, ensemble has been applied to deep metric learning to yield state-of-the-art results. Deep metric learning aims to learn deep neural networks for feature embeddings, distances of which satisfy given constraint. In deep metric learning, ensemble takes average of distances learned by multiple learners. As one important aspect of ensemble, the learners should be diverse in their feature embeddings. To this end, we propose an attention-based ensemble, which uses multiple attention masks, so that each learner can attend to different parts of the object. We also propose a divergence loss, which encourages diversity among the learners. The proposed method is applied to the standard benchmarks of deep metric learning and experimental results show that it outperforms the state-of-the-art methods by a significant margin on image retrieval tasks.