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In this paper, we address a new problem of reversing the effect of an image filter, which can be linear or nonlinear. The assumption is that the algorithm of the filter is unknown and the filter is available as a black box. We formulate this inverse problem as minimizing a local patch-based cost function and use total derivative to approximate the gradient which is used in gradient descent to solve the problem. We analyze factors affecting the convergence and quality of the output in the Fourier domain. We also study the application of accelerated gradient descent algorithms in three gradient-free reverse filters, including the one proposed in this paper. We present results from extensive experiments to evaluate the complexity and effectiveness of the proposed algorithm. Results demonstrate that the proposed algorithm outperforms the state-of-the-art in that (1) it is at the same level of complexity as that of the fastest reverse filter, but it can reverse a larger number of filters, and (2) it can reverse the same list of filters as that of the very complex reverse filter, but its complexity is much smaller.

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Anderson acceleration (AA) has a long history of use and a strong recent interest due to its potential ability to dramatically improve the linear convergence of the fixed-point iteration. Most authors are simply using and analyzing the stationary version of Anderson acceleration (sAA) with a constant damping factor or without damping. Little attention has been paid to nonstationary algorithms. However, damping can be useful and is sometimes crucial for simulations in which the underlying fixed-point operator is not globally contractive. The role of this damping factor has not been fully understood. In the present work, we consider the non-stationary Anderson acceleration algorithm with optimized damping (AAoptD) in each iteration to further speed up linear and nonlinear iterations by applying one extra inexpensive optimization. We analyze this procedure and develop an efficient and inexpensive implementation scheme. We also show that, compared with the stationary Anderson acceleration with fixed window size sAA(m), optimizing the damping factors is related to dynamically packaging sAA(m) and sAA(1) in each iteration (alternating window size $m$ is another direction of producing non-stationary AA). Moreover, we show by extensive numerical experiments that the proposed non-stationary Anderson acceleration with optimized damping procedure often converges much faster than stationary AA with constant damping or without damping.

Given an image $u_0$, the aim of minimising the Mumford-Shah functional is to find a decomposition of the image domain into sub-domains and a piecewise smooth approximation $u$ of $u_0$ such that $u$ varies smoothly within each sub-domain. Since the Mumford-Shah functional is highly non-smooth, regularizations such as the Ambrosio-Tortorelli approximation can be considered which is one of the most computationally efficient approximations of the Mumford-Shah functional for image segmentation. Our main result is the $\Gamma$-convergence of the Ambrosio-Tortorelli approximation of the Mumford-Shah functional for piecewise smooth approximations. This requires the introduction of an appropriate function space. As a consequence of our $\Gamma$-convergence result, we can infer the convergence of minimizers of the respective functionals.

We present a novel hybrid strategy based on machine learning to improve curvature estimation in the level-set method. The proposed inference system couples enhanced neural networks with standard numerical schemes to compute curvature more accurately. The core of our hybrid framework is a switching mechanism that relies on well established numerical techniques to gauge curvature. If the curvature magnitude is larger than a resolution-dependent threshold, it uses a neural network to yield a better approximation. Our networks are multilayer perceptrons fitted to synthetic data sets composed of sinusoidal- and circular-interface samples at various configurations. To reduce data set size and training complexity, we leverage the problem's characteristic symmetry and build our models on just half of the curvature spectrum. These savings lead to a powerful inference system able to outperform any of its numerical or neural component alone. Experiments with stationary, smooth interfaces show that our hybrid solver is notably superior to conventional numerical methods in coarse grids and along steep interface regions. Compared to prior research, we have observed outstanding gains in precision after training the regression model with data pairs from more than a single interface type and transforming data with specialized input preprocessing. In particular, our findings confirm that machine learning is a promising venue for reducing or removing mass loss in the level-set method.

We examine global non-asymptotic convergence properties of policy gradient methods for multi-agent reinforcement learning (RL) problems in Markov potential games (MPG). To learn a Nash equilibrium of an MPG in which the size of state space and/or the number of players can be very large, we propose new independent policy gradient algorithms that are run by all players in tandem. When there is no uncertainty in the gradient evaluation, we show that our algorithm finds an $\epsilon$-Nash equilibrium with $O(1/\epsilon^2)$ iteration complexity which does not explicitly depend on the state space size. When the exact gradient is not available, we establish $O(1/\epsilon^5)$ sample complexity bound in a potentially infinitely large state space for a sample-based algorithm that utilizes function approximation. Moreover, we identify a class of independent policy gradient algorithms that enjoys convergence for both zero-sum Markov games and Markov cooperative games with the players that are oblivious to the types of games being played. Finally, we provide computational experiments to corroborate the merits and the effectiveness of our theoretical developments.

Escaping saddle points is a central research topic in nonconvex optimization. In this paper, we propose a simple gradient-based algorithm such that for a smooth function $f\colon\mathbb{R}^n\to\mathbb{R}$, it outputs an $\epsilon$-approximate second-order stationary point in $\tilde{O}(\log n/\epsilon^{1.75})$ iterations. Compared to the previous state-of-the-art algorithms by Jin et al. with $\tilde{O}((\log n)^{4}/\epsilon^{2})$ or $\tilde{O}((\log n)^{6}/\epsilon^{1.75})$ iterations, our algorithm is polynomially better in terms of $\log n$ and matches their complexities in terms of $1/\epsilon$. For the stochastic setting, our algorithm outputs an $\epsilon$-approximate second-order stationary point in $\tilde{O}((\log n)^{2}/\epsilon^{4})$ iterations. Technically, our main contribution is an idea of implementing a robust Hessian power method using only gradients, which can find negative curvature near saddle points and achieve the polynomial speedup in $\log n$ compared to the perturbed gradient descent methods. Finally, we also perform numerical experiments that support our results.

We study the problem of training deep neural networks with Rectified Linear Unit (ReLU) activiation function using gradient descent and stochastic gradient descent. In particular, we study the binary classification problem and show that for a broad family of loss functions, with proper random weight initialization, both gradient descent and stochastic gradient descent can find the global minima of the training loss for an over-parameterized deep ReLU network, under mild assumption on the training data. The key idea of our proof is that Gaussian random initialization followed by (stochastic) gradient descent produces a sequence of iterates that stay inside a small perturbation region centering around the initial weights, in which the empirical loss function of deep ReLU networks enjoys nice local curvature properties that ensure the global convergence of (stochastic) gradient descent. Our theoretical results shed light on understanding the optimization of deep learning, and pave the way to study the optimization dynamics of training modern deep neural networks.

Implicit probabilistic models are models defined naturally in terms of a sampling procedure and often induces a likelihood function that cannot be expressed explicitly. We develop a simple method for estimating parameters in implicit models that does not require knowledge of the form of the likelihood function or any derived quantities, but can be shown to be equivalent to maximizing likelihood under some conditions. Our result holds in the non-asymptotic parametric setting, where both the capacity of the model and the number of data examples are finite. We also demonstrate encouraging experimental results.

Policy gradient methods are widely used in reinforcement learning algorithms to search for better policies in the parameterized policy space. They do gradient search in the policy space and are known to converge very slowly. Nesterov developed an accelerated gradient search algorithm for convex optimization problems. This has been recently extended for non-convex and also stochastic optimization. We use Nesterov's acceleration for policy gradient search in the well-known actor-critic algorithm and show the convergence using ODE method. We tested this algorithm on a scheduling problem. Here an incoming job is scheduled into one of the four queues based on the queue lengths. We see from experimental results that algorithm using Nesterov's acceleration has significantly better performance compared to algorithm which do not use acceleration. To the best of our knowledge this is the first time Nesterov's acceleration has been used with actor-critic algorithm.

Fully convolutional neural network (FCN) has been dominating the game of face detection task for a few years with its congenital capability of sliding-window-searching with shared kernels, which boiled down all the redundant calculation, and most recent state-of-the-art methods such as Faster-RCNN, SSD, YOLO and FPN use FCN as their backbone. So here comes one question: Can we find a universal strategy to further accelerate FCN with higher accuracy, so could accelerate all the recent FCN-based methods? To analyze this, we decompose the face searching space into two orthogonal directions, `scale' and `spatial'. Only a few coordinates in the space expanded by the two base vectors indicate foreground. So if FCN could ignore most of the other points, the searching space and false alarm should be significantly boiled down. Based on this philosophy, a novel method named scale estimation and spatial attention proposal ($S^2AP$) is proposed to pay attention to some specific scales and valid locations in the image pyramid. Furthermore, we adopt a masked-convolution operation based on the attention result to accelerate FCN calculation. Experiments show that FCN-based method RPN can be accelerated by about $4\times$ with the help of $S^2AP$ and masked-FCN and at the same time it can also achieve the state-of-the-art on FDDB, AFW and MALF face detection benchmarks as well.

The Residual Networks of Residual Networks (RoR) exhibits excellent performance in the image classification task, but sharply increasing the number of feature map channels makes the characteristic information transmission incoherent, which losses a certain of information related to classification prediction, limiting the classification performance. In this paper, a Pyramidal RoR network model is proposed by analysing the performance characteristics of RoR and combining with the PyramidNet. Firstly, based on RoR, the Pyramidal RoR network model with channels gradually increasing is designed. Secondly, we analysed the effect of different residual block structures on performance, and chosen the residual block structure which best favoured the classification performance. Finally, we add an important principle to further optimize Pyramidal RoR networks, drop-path is used to avoid over-fitting and save training time. In this paper, image classification experiments were performed on CIFAR-10/100 and SVHN datasets, and we achieved the current lowest classification error rates were 2.96%, 16.40% and 1.59%, respectively. Experiments show that the Pyramidal RoR network optimization method can improve the network performance for different data sets and effectively suppress the gradient disappearance problem in DCNN training.

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