The increasing complexity of modern configurable systems makes it critical to improve the level of automation in the process of system configuration. Such automation can also improve the agility of the development cycle, allowing for rapid and automated integration of decoupled workflows. In this paper, we present a new framework for automated configuration of systems representable as state machines. The framework leverages model checking and satisfiability modulo theories (SMT) and can be applied to any application domain representable using SMT formulas. Our approach can also be applied modularly, improving its scalability. Furthermore, we show how optimization can be used to produce configurations that are best according to some metric and also more likely to be understandable to humans. We showcase this framework and its flexibility by using it to configure a CGRA memory tile for various image processing applications.
Ideally the variability of a product line is represented completely and correctly by its variability model. However, in practice additional variability is often represented on the level of the build system or in the code. Such a situation may lead to inconsistencies, where the actually realized variability does not fully correspond to the one described by the variability model. In this paper we focus on configuration mismatches, i.e., cases where the effective variability differs from the variability as it is represented by the variability model. While previous research has already shown that these situations still exist even today in well-analyzed product lines like Linux, so far it was unclear under what circumstances such issues occur in reality. In particular, it is open what types of configuration mismatches occur and how severe they are. Here, our contribution is to close this gap by presenting a detailed manual analysis of 80 configuration mismatches in the Linux 4.4.1 kernel and assess their criticality. We identify various categories of configuration issues and show that about two-thirds of the configuration mismatches may actually lead to kernel misconfigurations.
Processing and analyzing time series data\-sets have become a central issue in many domains requiring data management systems to support time series as a native data type. A crucial prerequisite of these systems is time series matching, which still is a challenging problem. A time series is a high-dimensional data type, its representation is storage-, and its comparison is time-consuming. Among the representation techniques that tackle these challenges, the symbolic aggregate approximation (SAX) is the current state of the art. This technique reduces a time series to a low-dimensional space by segmenting it and discretizing each segment into a small symbolic alphabet. However, SAX ignores the deterministic behavior of time series such as cyclical repeating patterns or trend component affecting all segments and leading to a distortion of the symbolic distribution. In this paper, we present a season- and a trend-aware symbolic approximation. We show that this improves the symbolic distribution and increase the representation accuracy without increasing its memory footprint. Most importantly, this enables a more efficient time series matching by providing a match up to three orders of magnitude faster than SAX.
Emerging mobility systems such as connected and automated vehicles (CAVs) provide the most intriguing opportunity for more accessible, safe, and efficient transportation. CAVs are expected to significantly improve safety by eliminating the human factor and ensure transportation efficiency by allowing users to monitor transportation network conditions and make better operating decisions. However, CAVs could alter the users' tendency-to-travel, leading to a higher traffic demand than expected, thus causing rebound effects (e.g., increased vehicle-miles-traveled). In this chapter, we focus on tackling social factors that could drive an emerging mobility system to unsustainable congestion levels. We propose a mobility market that models the economic in-nature interactions of the travelers in a smart city network with roads and public transit infrastructure. Using techniques from mechanism design, we introduce appropriate monetary incentives (e.g., tolls, fares, fees) and show how a mobility system consisting of selfish travelers that seek to travel either with a CAV or use public transit can be socially efficient. Furthermore, the proposed mobility market ensures that travelers always report their true travel preferences and always benefit from participating in the market; lastly, we also show that the market generates enough revenue to potentially cover its operating costs.
The system design and algorithm development of mobile 3D printing robots need a realistic simulation. They require a mobile robot simulation platform to interoperate with a physics-based material simulation for handling interactions between the time-variant deformable 3D printing materials and other simulated rigid bodies in the environment, which is not available for roboticists yet. To bridge this gap and enable the real-time simulation of mobile 3D printing processes, we develop a simulation framework that includes particle-based viscoelastic fluid simulation and particle-to-mesh conversion in the widely adopted Gazebo robotics simulator, avoiding the bottlenecks of traditional additive manufacturing simulation approaches. This framework is the first of its kind that enables the simulation of robot arms or mobile manipulators together with viscoelastic fluids. The method is tested using various material properties and multiple collaborating robots to demonstrate its simulation ability for the robots to plan and control the printhead trajectories and to visually sense at the same time the printed fluid materials as a free-form mesh. The scalability as a function of available material particles in the simulation was also studied. A simulation with an average of 5 FPS was achieved on a regular desktop computer.
AI is undergoing a paradigm shift with the rise of models (e.g., BERT, DALL-E, GPT-3) that are trained on broad data at scale and are adaptable to a wide range of downstream tasks. We call these models foundation models to underscore their critically central yet incomplete character. This report provides a thorough account of the opportunities and risks of foundation models, ranging from their capabilities (e.g., language, vision, robotics, reasoning, human interaction) and technical principles(e.g., model architectures, training procedures, data, systems, security, evaluation, theory) to their applications (e.g., law, healthcare, education) and societal impact (e.g., inequity, misuse, economic and environmental impact, legal and ethical considerations). Though foundation models are based on standard deep learning and transfer learning, their scale results in new emergent capabilities,and their effectiveness across so many tasks incentivizes homogenization. Homogenization provides powerful leverage but demands caution, as the defects of the foundation model are inherited by all the adapted models downstream. Despite the impending widespread deployment of foundation models, we currently lack a clear understanding of how they work, when they fail, and what they are even capable of due to their emergent properties. To tackle these questions, we believe much of the critical research on foundation models will require deep interdisciplinary collaboration commensurate with their fundamentally sociotechnical nature.
Due to the significance and value in human-computer interaction and natural language processing, task-oriented dialog systems are attracting more and more attention in both academic and industrial communities. In this paper, we survey recent advances and challenges in an issue-specific manner. We discuss three critical topics for task-oriented dialog systems: (1) improving data efficiency to facilitate dialog system modeling in low-resource settings, (2) modeling multi-turn dynamics for dialog policy learning to achieve better task-completion performance, and (3) integrating domain ontology knowledge into the dialog model in both pipeline and end-to-end models. We also review the recent progresses in dialog evaluation and some widely-used corpora. We believe that this survey can shed a light on future research in task-oriented dialog systems.
The demand for artificial intelligence has grown significantly over the last decade and this growth has been fueled by advances in machine learning techniques and the ability to leverage hardware acceleration. However, in order to increase the quality of predictions and render machine learning solutions feasible for more complex applications, a substantial amount of training data is required. Although small machine learning models can be trained with modest amounts of data, the input for training larger models such as neural networks grows exponentially with the number of parameters. Since the demand for processing training data has outpaced the increase in computation power of computing machinery, there is a need for distributing the machine learning workload across multiple machines, and turning the centralized into a distributed system. These distributed systems present new challenges, first and foremost the efficient parallelization of the training process and the creation of a coherent model. This article provides an extensive overview of the current state-of-the-art in the field by outlining the challenges and opportunities of distributed machine learning over conventional (centralized) machine learning, discussing the techniques used for distributed machine learning, and providing an overview of the systems that are available.
Machine learning techniques have deeply rooted in our everyday life. However, since it is knowledge- and labor-intensive to pursue good learning performance, human experts are heavily involved in every aspect of machine learning. In order to make machine learning techniques easier to apply and reduce the demand for experienced human experts, automated machine learning (AutoML) has emerged as a hot topic with both industrial and academic interest. In this paper, we provide an up to date survey on AutoML. First, we introduce and define the AutoML problem, with inspiration from both realms of automation and machine learning. Then, we propose a general AutoML framework that not only covers most existing approaches to date but also can guide the design for new methods. Subsequently, we categorize and review the existing works from two aspects, i.e., the problem setup and the employed techniques. Finally, we provide a detailed analysis of AutoML approaches and explain the reasons underneath their successful applications. We hope this survey can serve as not only an insightful guideline for AutoML beginners but also an inspiration for future research.
Machine Learning is a widely-used method for prediction generation. These predictions are more accurate when the model is trained on a larger dataset. On the other hand, the data is usually divided amongst different entities. For privacy reasons, the training can be done locally and then the model can be safely aggregated amongst the participants. However, if there are only two participants in \textit{Collaborative Learning}, the safe aggregation loses its power since the output of the training already contains much information about the participants. To resolve this issue, they must employ privacy-preserving mechanisms, which inevitably affect the accuracy of the model. In this paper, we model the training process as a two-player game where each player aims to achieve a higher accuracy while preserving its privacy. We introduce the notion of \textit{Price of Privacy}, a novel approach to measure the effect of privacy protection on the accuracy of the model. We develop a theoretical model for different player types, and we either find or prove the existence of a Nash Equilibrium with some assumptions. Moreover, we confirm these assumptions via a Recommendation Systems use case: for a specific learning algorithm, we apply three privacy-preserving mechanisms on two real-world datasets. Finally, as a complementary work for the designed game, we interpolate the relationship between privacy and accuracy for this use case and present three other methods to approximate it in a real-world scenario.
Modern communication networks have become very complicated and highly dynamic, which makes them hard to model, predict and control. In this paper, we develop a novel experience-driven approach that can learn to well control a communication network from its own experience rather than an accurate mathematical model, just as a human learns a new skill (such as driving, swimming, etc). Specifically, we, for the first time, propose to leverage emerging Deep Reinforcement Learning (DRL) for enabling model-free control in communication networks; and present a novel and highly effective DRL-based control framework, DRL-TE, for a fundamental networking problem: Traffic Engineering (TE). The proposed framework maximizes a widely-used utility function by jointly learning network environment and its dynamics, and making decisions under the guidance of powerful Deep Neural Networks (DNNs). We propose two new techniques, TE-aware exploration and actor-critic-based prioritized experience replay, to optimize the general DRL framework particularly for TE. To validate and evaluate the proposed framework, we implemented it in ns-3, and tested it comprehensively with both representative and randomly generated network topologies. Extensive packet-level simulation results show that 1) compared to several widely-used baseline methods, DRL-TE significantly reduces end-to-end delay and consistently improves the network utility, while offering better or comparable throughput; 2) DRL-TE is robust to network changes; and 3) DRL-TE consistently outperforms a state-ofthe-art DRL method (for continuous control), Deep Deterministic Policy Gradient (DDPG), which, however, does not offer satisfying performance.