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Performance metrics-driven context caching has a profound impact on throughput and response time in distributed context management systems for real-time context queries. This paper proposes a reinforcement learning based approach to adaptively cache context with the objective of minimizing the cost incurred by context management systems in responding to context queries. Our novel algorithms enable context queries and sub-queries to reuse and repurpose cached context in an efficient manner. This approach is distinctive to traditional data caching approaches by three main features. First, we make selective context cache admissions using no prior knowledge of the context, or the context query load. Secondly, we develop and incorporate innovative heuristic models to calculate expected performance of caching an item when making the decisions. Thirdly, our strategy defines a time-aware continuous cache action space. We present two reinforcement learning agents, a value function estimating actor-critic agent and a policy search agent using deep deterministic policy gradient method. The paper also proposes adaptive policies such as eviction and cache memory scaling to complement our objective. Our method is evaluated using a synthetically generated load of context sub-queries and a synthetic data set inspired from real world data and query samples. We further investigate optimal adaptive caching configurations under different settings. This paper presents, compares, and discusses our findings that the proposed selective caching methods reach short- and long-term cost- and performance-efficiency. The paper demonstrates that the proposed methods outperform other modes of context management such as redirector mode, and database mode, and cache all policy by up to 60% in cost efficiency.

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Click-through rate (CTR) prediction is a crucial task in web search, recommender systems, and online advertisement displaying. In practical application, CTR models often serve with high-speed user-generated data streams, whose underlying distribution rapidly changing over time. The concept drift problem inevitably exists in those streaming data, which can lead to performance degradation due to the timeliness issue. To ensure model freshness, incremental learning has been widely adopted in real-world production systems. However, it is hard for the incremental update to achieve the balance of the CTR models between the adaptability to capture the fast-changing trends and generalization ability to retain common knowledge. In this paper, we propose adaptive mixture of experts (AdaMoE), a new framework to alleviate the concept drift problem by statistical weighting policy in the data stream of CTR prediction. The extensive offline experiments on both benchmark and a real-world industrial dataset, as well as an online A/B testing show that our AdaMoE significantly outperforms all incremental learning frameworks considered.

This paper considers the problem of real-time control and learning in dynamic systems subjected to parametric uncertainties. A combination of Adaptive Control (AC) in the inner loop and a Reinforcement Learning (RL) based policy in the outer loop is proposed such that in real-time the inner-loop AC contracts the closed-loop dynamics towards a reference system, and as the contraction takes hold, the RL in the outerloop directs the overall system towards optimal performance. Two classes of nonlinear dynamic systems are considered, both of which are control-affine. The first class of dynamic systems utilizes equilibrium points with expansion forms around these points and employs a Lyapunov approach while second class of nonlinear systems uses contraction theory. AC-RL controllers are proposed for both classes of systems and shown to lead to online policies that guarantee stability using a high-order tuner and accommodate parametric uncertainties and magnitude limits on the input. In addition to establishing a stability guarantee with real-time control, the AC-RL controller is also shown to lead to parameter learning with persistent excitation for the first class of systems. Numerical validations of all algorithms are carried out using a quadrotor landing task on a moving platform. These results point out the clear advantage of the proposed integrative AC-RL approach.

Federated learning has attracted increasing attention with the emergence of distributed data. While extensive federated learning algorithms have been proposed for the non-convex distributed problem, federated learning in practice still faces numerous challenges, such as the large training iterations to converge since the sizes of models and datasets keep increasing, and the lack of adaptivity by SGD-based model updates. Meanwhile, the study of adaptive methods in federated learning is scarce and existing works either lack a complete theoretical convergence guarantee or have slow sample complexity. In this paper, we propose an efficient adaptive algorithm (i.e., FAFED) based on the momentum-based variance-reduced technique in cross-silo FL. We first explore how to design the adaptive algorithm in the FL setting. By providing a counter-example, we prove that a simple combination of FL and adaptive methods could lead to divergence. More importantly, we provide a convergence analysis for our method and prove that our algorithm is the first adaptive FL algorithm to reach the best-known samples $O(\epsilon^{-3})$ and $O(\epsilon^{-2})$ communication rounds to find an $\epsilon$-stationary point without large batches. The experimental results on the language modeling task and image classification task with heterogeneous data demonstrate the efficiency of our algorithms.

Multi-agent reinforcement learning (MARL) has achieved great progress in cooperative tasks in recent years. However, in the local reward scheme, where only local rewards for each agent are given without global rewards shared by all the agents, traditional MARL algorithms lack sufficient consideration of agents' mutual influence. In cooperative tasks, agents' mutual influence is especially important since agents are supposed to coordinate to achieve better performance. In this paper, we propose a novel algorithm Mutual-Help-based MARL (MH-MARL) to instruct agents to help each other in order to promote cooperation. MH-MARL utilizes an expected action module to generate expected other agents' actions for each particular agent. Then, the expected actions are delivered to other agents for selective imitation during training. Experimental results show that MH-MARL improves the performance of MARL both in success rate and cumulative reward.

The Distributed Messaging Systems (DMSs) used in IoT systems require timely and reliable data dissemination, which can be achieved through configurable parameters. However, the high-dimensional configuration space makes it difficult for users to find the best options that maximize application throughput while meeting specific latency constraints. Existing approaches to automatic software profiling have limitations, such as only optimizing throughput, not guaranteeing explicit latency limitations, and resulting in local optima due to discretizing parameter ranges. To overcome these challenges, a novel configuration tuning system called DMSConfig is proposed that uses machine learning and deep reinforcement learning. DMSConfig interacts with a data-driven environment prediction model, avoiding the cost of online interactions with the production environment. DMSConfig employs the deep deterministic policy gradient (DDPG) method and a custom reward mechanism to make configuration decisions based on predicted DMS states and performance. Experiments show that DMSConfig performs significantly better than the default configuration, is highly adaptive to serve tuning requests with different latency boundaries, and has similar throughput to prevalent parameter tuning tools with fewer latency violations.

We consider estimation and inference with data collected from episodic reinforcement learning (RL) algorithms; i.e. adaptive experimentation algorithms that at each period (aka episode) interact multiple times in a sequential manner with a single treated unit. Our goal is to be able to evaluate counterfactual adaptive policies after data collection and to estimate structural parameters such as dynamic treatment effects, which can be used for credit assignment (e.g. what was the effect of the first period action on the final outcome). Such parameters of interest can be framed as solutions to moment equations, but not minimizers of a population loss function, leading to Z-estimation approaches in the case of static data. However, such estimators fail to be asymptotically normal in the case of adaptive data collection. We propose a re-weighted Z-estimation approach with carefully designed adaptive weights to stabilize the episode-varying estimation variance, which results from the nonstationary policy that typical episodic RL algorithms invoke. We identify proper weighting schemes to restore the consistency and asymptotic normality of the re-weighted Z-estimators for target parameters, which allows for hypothesis testing and constructing reliable confidence regions for target parameters of interest. Primary applications include dynamic treatment effect estimation and dynamic off-policy evaluation.

Reinforcement Learning has suffered from poor reward specification, and issues for reward hacking even in simple enough domains. Preference Based Reinforcement Learning attempts to solve the issue by utilizing binary feedbacks on queried trajectory pairs by a human in the loop indicating their preferences about the agent's behavior to learn a reward model. In this work, we present a state augmentation technique that allows the agent's reward model to be robust and follow an invariance consistency that significantly improved performance, i.e. the reward recovery and subsequent return computed using the learned policy over our baseline PEBBLE. We validate our method on three domains, Mountain Car, a locomotion task of Quadruped-Walk, and a robotic manipulation task of Sweep-Into, and find that using the proposed augmentation the agent not only benefits in the overall performance but does so, quite early in the agent's training phase.

Unsupervised domain adaptation has recently emerged as an effective paradigm for generalizing deep neural networks to new target domains. However, there is still enormous potential to be tapped to reach the fully supervised performance. In this paper, we present a novel active learning strategy to assist knowledge transfer in the target domain, dubbed active domain adaptation. We start from an observation that energy-based models exhibit free energy biases when training (source) and test (target) data come from different distributions. Inspired by this inherent mechanism, we empirically reveal that a simple yet efficient energy-based sampling strategy sheds light on selecting the most valuable target samples than existing approaches requiring particular architectures or computation of the distances. Our algorithm, Energy-based Active Domain Adaptation (EADA), queries groups of targe data that incorporate both domain characteristic and instance uncertainty into every selection round. Meanwhile, by aligning the free energy of target data compact around the source domain via a regularization term, domain gap can be implicitly diminished. Through extensive experiments, we show that EADA surpasses state-of-the-art methods on well-known challenging benchmarks with substantial improvements, making it a useful option in the open world. Code is available at //github.com/BIT-DA/EADA.

This paper aims to mitigate straggler effects in synchronous distributed learning for multi-agent reinforcement learning (MARL) problems. Stragglers arise frequently in a distributed learning system, due to the existence of various system disturbances such as slow-downs or failures of compute nodes and communication bottlenecks. To resolve this issue, we propose a coded distributed learning framework, which speeds up the training of MARL algorithms in the presence of stragglers, while maintaining the same accuracy as the centralized approach. As an illustration, a coded distributed version of the multi-agent deep deterministic policy gradient(MADDPG) algorithm is developed and evaluated. Different coding schemes, including maximum distance separable (MDS)code, random sparse code, replication-based code, and regular low density parity check (LDPC) code are also investigated. Simulations in several multi-robot problems demonstrate the promising performance of the proposed framework.

Recommender systems play a crucial role in mitigating the problem of information overload by suggesting users' personalized items or services. The vast majority of traditional recommender systems consider the recommendation procedure as a static process and make recommendations following a fixed strategy. In this paper, we propose a novel recommender system with the capability of continuously improving its strategies during the interactions with users. We model the sequential interactions between users and a recommender system as a Markov Decision Process (MDP) and leverage Reinforcement Learning (RL) to automatically learn the optimal strategies via recommending trial-and-error items and receiving reinforcements of these items from users' feedbacks. In particular, we introduce an online user-agent interacting environment simulator, which can pre-train and evaluate model parameters offline before applying the model online. Moreover, we validate the importance of list-wise recommendations during the interactions between users and agent, and develop a novel approach to incorporate them into the proposed framework LIRD for list-wide recommendations. The experimental results based on a real-world e-commerce dataset demonstrate the effectiveness of the proposed framework.

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