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The widely used 'Counterfactual' definition of Causal Effects was derived for unbiasedness and accuracy - and not generalizability. We propose a Combinatorial definition for the External Validity (EV) of intervention effects. We first define the concept of an effect observation 'background'. We then formulate conditions for effect generalization based on their sets of (observed and unobserved) backgrounds. This reveals two limits for effect generalization: (1) when effects are observed under all their enumerable backgrounds, or, (2) when backgrounds have become sufficiently randomized. We use the resulting combinatorial framework to re-examine several issues in the original counterfactual formulation: out-of-sample validity, concurrent estimation of multiple effects, bias-variance tradeoffs, statistical power, and connections to current predictive and explaining techniques. Methodologically, the definitions also allow us to replace the parametric estimation problems that followed the counterfactual definition by combinatorial enumeration and randomization problems in non-experimental samples. We use this non-parametric framework to demonstrate (External Validity, Unconfoundness and Precision) tradeoffs in the performance of popular supervised, explaining, and causal-effect estimators. We also illustrate how the approach allows for the use of supervised and explaining methods in non-i.i.d. samples. The COVID19 pandemic highlighted the need for learning solutions to provide predictions in severally incomplete samples. We demonstrate applications in this pressing problem.

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As the use of Deep Neural Networks (DNNs) becomes pervasive, their vulnerability to adversarial attacks and limitations in handling unseen classes poses significant challenges. The state-of-the-art offers discrete solutions aimed to tackle individual issues covering specific adversarial attack scenarios, classification or evolving learning. However, real-world systems need to be able to detect and recover from a wide range of adversarial attacks without sacrificing classification accuracy and to flexibly act in {\bf unseen} scenarios. In this paper, UNICAD, is proposed as a novel framework that integrates a variety of techniques to provide an adaptive solution. For the targeted image classification, UNICAD achieves accurate image classification, detects unseen classes, and recovers from adversarial attacks using Prototype and Similarity-based DNNs with denoising autoencoders. Our experiments performed on the CIFAR-10 dataset highlight UNICAD's effectiveness in adversarial mitigation and unseen class classification, outperforming traditional models.

Despite their great success across various multimodal tasks, Large Vision-Language Models (LVLMs) are facing a prevalent problem with object hallucinations, where the generated textual responses are inconsistent with ground-truth objects in the given image. This paper investigates various LVLMs and pinpoints attention deficiency toward discriminative local image features as one root cause of object hallucinations. Specifically, LVLMs predominantly attend to prompt-independent global image features, while failing to capture prompt-relevant local features, consequently undermining the visual grounding capacity of LVLMs and leading to hallucinations. To this end, we propose Assembly of Global and Local Attention (AGLA), a training-free and plug-and-play approach that mitigates object hallucinations by exploring an ensemble of global features for response generation and local features for visual discrimination simultaneously. Our approach exhibits an image-prompt matching scheme that captures prompt-relevant local features from images, leading to an augmented view of the input image where prompt-relevant content is reserved while irrelevant distractions are masked. With the augmented view, a calibrated decoding distribution can be derived by integrating generative global features from the original image and discriminative local features from the augmented image. Extensive experiments show that AGLA consistently mitigates object hallucinations and enhances general perception capability for LVLMs across various discriminative and generative benchmarks. Our code will be released at //github.com/Lackel/AGLA.

Graph Neural Networks(GNNs) are vulnerable to adversarial attack that cause performance degradation by adding small perturbations to the graph. Gradient-based attacks are one of the most commonly used methods and have achieved good performance in many attack scenarios. However, current gradient attacks face the problems of easy to fall into local optima and poor attack invisibility. Specifically, most gradient attacks use greedy strategies to generate perturbations, which tend to fall into local optima leading to underperformance of the attack. In addition, many attacks only consider the effectiveness of the attack and ignore the invisibility of the attack, making the attacks easily exposed leading to failure. To address the above problems, this paper proposes an attack on GNNs, called AGSOA, which consists of an average gradient calculation and a structre optimization module. In the average gradient calculation module, we compute the average of the gradient information over all moments to guide the attack to generate perturbed edges, which stabilizes the direction of the attack update and gets rid of undesirable local maxima. In the structure optimization module, we calculate the similarity and homogeneity of the target node's with other nodes to adjust the graph structure so as to improve the invisibility and transferability of the attack. Extensive experiments on three commonly used datasets show that AGSOA improves the misclassification rate by 2$\%$-8$\%$ compared to other state-of-the-art models.

Recently, zero-shot (or training-free) Neural Architecture Search (NAS) approaches have been proposed to liberate NAS from the expensive training process. The key idea behind zero-shot NAS approaches is to design proxies that can predict the accuracy of some given networks without training the network parameters. The proxies proposed so far are usually inspired by recent progress in theoretical understanding of deep learning and have shown great potential on several datasets and NAS benchmarks. This paper aims to comprehensively review and compare the state-of-the-art (SOTA) zero-shot NAS approaches, with an emphasis on their hardware awareness. To this end, we first review the mainstream zero-shot proxies and discuss their theoretical underpinnings. We then compare these zero-shot proxies through large-scale experiments and demonstrate their effectiveness in both hardware-aware and hardware-oblivious NAS scenarios. Finally, we point out several promising ideas to design better proxies. Our source code and the list of related papers are available on //github.com/SLDGroup/survey-zero-shot-nas.

The rise of unifying frameworks that enable seamless interoperability of Large Language Models (LLMs) has made LLM-LLM collaboration for open-ended tasks a possibility. Despite this, there have not been efforts to explore such collaborative writing. We take the next step beyond human-LLM collaboration to explore this multi-LLM scenario by generating the first exclusively LLM-generated collaborative stories dataset called CollabStory. We focus on single-author ($N=1$) to multi-author (up to $N=5$) scenarios, where multiple LLMs co-author stories. We generate over 32k stories using open-source instruction-tuned LLMs. Further, we take inspiration from the PAN tasks that have set the standard for human-human multi-author writing tasks and analysis. We extend their authorship-related tasks for multi-LLM settings and present baselines for LLM-LLM collaboration. We find that current baselines are not able to handle this emerging scenario. Thus, CollabStory is a resource that could help propel an understanding as well as the development of techniques to discern the use of multiple LLMs. This is crucial to study in the context of writing tasks since LLM-LLM collaboration could potentially overwhelm ongoing challenges related to plagiarism detection, credit assignment, maintaining academic integrity in educational settings, and addressing copyright infringement concerns. We make our dataset and code available at \texttt{\url{//github.com/saranya-venkatraman/multi_llm_story_writing}}.

Graph Neural Networks (GNNs) have emerged as powerful representation learning tools for capturing complex dependencies within diverse graph-structured data. Despite their success in a wide range of graph mining tasks, GNNs have raised serious concerns regarding their trustworthiness, including susceptibility to distribution shift, biases towards certain populations, and lack of explainability. Recently, integrating causal learning techniques into GNNs has sparked numerous ground-breaking studies since many GNN trustworthiness issues can be alleviated by capturing the underlying data causality rather than superficial correlations. In this survey, we comprehensively review recent research efforts on Causality-Inspired GNNs (CIGNNs). Specifically, we first employ causal tools to analyze the primary trustworthiness risks of existing GNNs, underscoring the necessity for GNNs to comprehend the causal mechanisms within graph data. Moreover, we introduce a taxonomy of CIGNNs based on the type of causal learning capability they are equipped with, i.e., causal reasoning and causal representation learning. Besides, we systematically introduce typical methods within each category and discuss how they mitigate trustworthiness risks. Finally, we summarize useful resources and discuss several future directions, hoping to shed light on new research opportunities in this emerging field. The representative papers, along with open-source data and codes, are available in //github.com/usail-hkust/Causality-Inspired-GNNs.

Multimodal Large Language Models (MLLMs) have demonstrated an excellent understanding of images and 3D data. However, both modalities have shortcomings in holistically capturing the appearance and geometry of objects. Meanwhile, Neural Radiance Fields (NeRFs), which encode information within the weights of a simple Multi-Layer Perceptron (MLP), have emerged as an increasingly widespread modality that simultaneously encodes the geometry and photorealistic appearance of objects. This paper investigates the feasibility and effectiveness of ingesting NeRF into MLLM. We create LLaNA, the first general-purpose NeRF-language assistant capable of performing new tasks such as NeRF captioning and Q\&A. Notably, our method directly processes the weights of the NeRF's MLP to extract information about the represented objects without the need to render images or materialize 3D data structures. Moreover, we build a dataset of NeRFs with text annotations for various NeRF-language tasks with no human intervention. Based on this dataset, we develop a benchmark to evaluate the NeRF understanding capability of our method. Results show that processing NeRF weights performs favourably against extracting 2D or 3D representations from NeRFs.

This perspective piece calls for the study of the new field of Intersymbolic AI, by which we mean the combination of symbolic AI, whose building blocks have inherent significance/meaning, with subsymbolic AI, whose entirety creates significance/effect despite the fact that individual building blocks escape meaning. Canonical kinds of symbolic AI are logic, games and planning. Canonical kinds of subsymbolic AI are (un)supervised machine and reinforcement learning. Intersymbolic AI interlinks the worlds of symbolic AI with its compositional symbolic significance and meaning and of subsymbolic AI with its summative significance or effect to enable culminations of insights from both worlds by going between and across symbolic AI insights with subsymbolic AI techniques that are being helped by symbolic AI principles. For example, Intersymbolic AI may start with symbolic AI to understand a dynamic system, continue with subsymbolic AI to learn its control, and end with symbolic AI to safely use the outcome of the learned subsymbolic AI controller in the dynamic system. Intersymbolic AI combines both symbolic and subsymbolic AI to increase the effectiveness of AI compared to either kind of AI alone, in much the same way that the combination of both conscious and subconscious thought increases the effectiveness of human thought compared to either kind of thought alone. Some successful contributions to the Intersymbolic AI paradigm are surveyed here but many more are considered possible by advancing Intersymbolic AI.

Automatic Speech Assessment (ASA) has seen notable advancements with the utilization of self-supervised features (SSL) in recent research. However, a key challenge in ASA lies in the imbalanced distribution of data, particularly evident in English test datasets. To address this challenge, we approach ASA as an ordinal classification task, introducing Weighted Vectors Ranking Similarity (W-RankSim) as a novel regularization technique. W-RankSim encourages closer proximity of weighted vectors in the output layer for similar classes, implying that feature vectors with similar labels would be gradually nudged closer to each other as they converge towards corresponding weighted vectors. Extensive experimental evaluations confirm the effectiveness of our approach in improving ordinal classification performance for ASA. Furthermore, we propose a hybrid model that combines SSL and handcrafted features, showcasing how the inclusion of handcrafted features enhances performance in an ASA system.

Graph Neural Networks (GNNs) are information processing architectures for signals supported on graphs. They are presented here as generalizations of convolutional neural networks (CNNs) in which individual layers contain banks of graph convolutional filters instead of banks of classical convolutional filters. Otherwise, GNNs operate as CNNs. Filters are composed with pointwise nonlinearities and stacked in layers. It is shown that GNN architectures exhibit equivariance to permutation and stability to graph deformations. These properties provide a measure of explanation respecting the good performance of GNNs that can be observed empirically. It is also shown that if graphs converge to a limit object, a graphon, GNNs converge to a corresponding limit object, a graphon neural network. This convergence justifies the transferability of GNNs across networks with different number of nodes.

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