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The network scale-up method (NSUM) is a cost-effective approach to estimating the size or prevalence of a group of people that is hard to reach through a standard survey. The basic NSUM involves two steps: estimating respondents' degrees by one of various methods (in this paper we focus on the probe group method which uses the number of people a respondent knows in various groups of known size), and estimating the prevalence of the hard-to-reach population of interest using respondents' estimated degrees and the number of people they report knowing in the hard-to-reach group. Each of these two steps involves taking either an average of ratios or a ratio of averages. Using the ratio of averages for each step has so far been the most common approach. However, we present theoretical arguments that using the average of ratios at the second, prevalence-estimation step often has lower mean squared error when a main model assumption is violated, which happens frequently in practice; this estimator which uses the ratio of averages for degree estimates and the average of ratios for prevalence was proposed early in NSUM development but has largely been unexplored and unused. Simulation results using an example network data set also support these findings. Based on this theoretical and empirical evidence, we suggest that future surveys that use a simple estimator may want to use this mixed estimator, and estimation methods based on this estimator may produce new improvements.

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Interactive analysis systems provide efficient and accessible means by which users of varying technical experience can comfortably manipulate and analyze data using interactive widgets. Widgets are elements of interaction within a user interface (e.g. scrollbar, button, etc). Interactions with these widgets produce database queries whose results determine the subsequent changes made to the current visualization made by the user. In this paper, we present a tool that extends IDEBench to ingest visualization interfaces and a dataset, and estimate the expected database load that would be generated by real users. Our tool analyzes the interactive capabilities of the visualization and creates the queries that support the various interactions. We began with a proof of concept implementation of every interaction widget, which led us to define three distinct sets of query templates that can support all interactions. We then show that these templates can be layered to imitate various interfaces and tailored to any dataset. Secondly, we simulate how users would interact with the proposed interface and report on the strain that such use would place on the database management system.

The usage of drones has tremendously increased in different sectors spanning from military to industrial applications. Despite all the benefits they offer, their misuse can lead to mishaps, and tackling them becomes more challenging particularly at night due to their small size and low visibility conditions. To overcome those limitations and improve the detection accuracy at night, we propose an object detector called Ghost Auto Anchor Network (GAANet) for infrared (IR) images. The detector uses a YOLOv5 core to address challenges in object detection for IR images, such as poor accuracy and a high false alarm rate caused by extended altitudes, poor lighting, and low image resolution. To improve performance, we implemented auto anchor calculation, modified the conventional convolution block to ghost-convolution, adjusted the input channel size, and used the AdamW optimizer. To enhance the precision of multiscale tiny object recognition, we also introduced an additional extra-small object feature extractor and detector. Experimental results in a custom IR dataset with multiple classes (birds, drones, planes, and helicopters) demonstrate that GAANet shows improvement compared to state-of-the-art detectors. In comparison to GhostNet-YOLOv5, GAANet has higher overall mean average precision (mAP@50), recall, and precision around 2.5\%, 2.3\%, and 1.4\%, respectively. The dataset and code for this paper are available as open source at //github.com/ZeeshanKaleem/GhostAutoAnchorNet.

Real-world data can be multimodal distributed, e.g., data describing the opinion divergence in a community, the interspike interval distribution of neurons, and the oscillators natural frequencies. Generating multimodal distributed real-world data has become a challenge to existing generative adversarial networks (GANs). For example, neural stochastic differential equations (Neural SDEs), treated as infinite-dimensional GANs, have demonstrated successful performance mainly in generating unimodal time series data. In this paper, we propose a novel time series generator, named directed chain GANs (DC-GANs), which inserts a time series dataset (called a neighborhood process of the directed chain or input) into the drift and diffusion coefficients of the directed chain SDEs with distributional constraints. DC-GANs can generate new time series of the same distribution as the neighborhood process, and the neighborhood process will provide the key step in learning and generating multimodal distributed time series. The proposed DC-GANs are examined on four datasets, including two stochastic models from social sciences and computational neuroscience, and two real-world datasets on stock prices and energy consumption. To our best knowledge, DC-GANs are the first work that can generate multimodal time series data and consistently outperforms state-of-the-art benchmarks with respect to measures of distribution, data similarity, and predictive ability.

Network pruning and quantization are proven to be effective ways for deep model compression. To obtain a highly compact model, most methods first perform network pruning and then conduct network quantization based on the pruned model. However, this strategy may ignore that they would affect each other and thus performing them separately may lead to sub-optimal performance. To address this, performing pruning and quantization jointly is essential. Nevertheless, how to make a trade-off between pruning and quantization is non-trivial. Moreover, existing compression methods often rely on some pre-defined compression configurations. Some attempts have been made to search for optimal configurations, which however may take unbearable optimization cost. To address the above issues, we devise a simple yet effective method named Single-path Bit Sharing (SBS). Specifically, we first consider network pruning as a special case of quantization, which provides a unified view for pruning and quantization. We then introduce a single-path model to encode all candidate compression configurations. In this way, the configuration search problem is transformed into a subset selection problem, which significantly reduces the number of parameters, computational cost and optimization difficulty. Relying on the single-path model, we further introduce learnable binary gates to encode the choice of bitwidth. By jointly training the binary gates in conjunction with network parameters, the compression configurations of each layer can be automatically determined. Extensive experiments on both CIFAR-100 and ImageNet show that SBS is able to significantly reduce computational cost while achieving promising performance. For example, our SBS compressed MobileNetV2 achieves 22.6x Bit-Operation (BOP) reduction with only 0.1% drop in the Top-1 accuracy.

Growing literature has shown that powerful NLP systems may encode social biases; however, the political bias of summarization models remains relatively unknown. In this work, we use an entity replacement method to investigate the portrayal of politicians in automatically generated summaries of news articles. We develop a computational framework based on political entities and lexical resources, and use it to assess biases about Donald Trump and Joe Biden in both extractive and abstractive summarization models. We find consistent differences, such as stronger associations of a collective US government (i.e., administration) with Biden than with Trump. These summary dissimilarities are most prominent when the entity is heavily featured in the source article. Our systematic characterization provides a framework for future studies of bias in summarization.

Speech AI Technologies are largely trained on publicly available datasets or by the massive web-crawling of speech. In both cases, data acquisition focuses on minimizing collection effort, without necessarily taking the data subjects' protection or user needs into consideration. This results to models that are not robust when used on users who deviate from the dominant demographics in the training set, discriminating individuals having different dialects, accents, speaking styles, and disfluencies. In this talk, we use automatic speech recognition as a case study and examine the properties that ethical speech datasets should possess towards responsible AI applications. We showcase diversity issues, inclusion practices, and necessary considerations that can improve trained models, while facilitating model explainability and protecting users and data subjects. We argue for the legal & privacy protection of data subjects, targeted data sampling corresponding to user demographics & needs, appropriate meta data that ensure explainability & accountability in cases of model failure, and the sociotechnical \& situated model design. We hope this talk can inspire researchers \& practitioners to design and use more human-centric datasets in speech technologies and other domains, in ways that empower and respect users, while improving machine learning models' robustness and utility.

Probabilistic graphical models provide a powerful tool to describe complex statistical structure, with many real-world applications in science and engineering from controlling robotic arms to understanding neuronal computations. A major challenge for these graphical models is that inferences such as marginalization are intractable for general graphs. These inferences are often approximated by a distributed message-passing algorithm such as Belief Propagation, which does not always perform well on graphs with cycles, nor can it always be easily specified for complex continuous probability distributions. Such difficulties arise frequently in expressive graphical models that include intractable higher-order interactions. In this paper we define the Recurrent Factor Graph Neural Network (RF-GNN) to achieve fast approximate inference on graphical models that involve many-variable interactions. Experimental results on several families of graphical models demonstrate the out-of-distribution generalization capability of our method to different sized graphs, and indicate the domain in which our method outperforms Belief Propagation (BP). Moreover, we test the RF-GNN on a real-world Low-Density Parity-Check dataset as a benchmark along with other baseline models including BP variants and other GNN methods. Overall we find that RF-GNNs outperform other methods under high noise levels.

Tukey's depth offers a powerful tool for nonparametric inference and estimation, but also encounters serious computational and methodological difficulties in modern statistical data analysis. This paper studies how to generalize and compute Tukey-type depths in multi-dimensions. A general framework of influence-driven polished subspace depth, which emphasizes the importance of the underlying influence space and discrepancy measure, is introduced. The new matrix formulation enables us to utilize state-of-the-art optimization techniques to develop scalable algorithms with implementation ease and guaranteed fast convergence. In particular, half-space depth as well as regression depth can now be computed much faster than previously possible, with the support from extensive experiments. A companion paper is also offered to the reader in the same issue of this journal.

While existing work in robust deep learning has focused on small pixel-level $\ell_p$ norm-based perturbations, this may not account for perturbations encountered in several real world settings. In many such cases although test data might not be available, broad specifications about the types of perturbations (such as an unknown degree of rotation) may be known. We consider a setup where robustness is expected over an unseen test domain that is not i.i.d. but deviates from the training domain. While this deviation may not be exactly known, its broad characterization is specified a priori, in terms of attributes. We propose an adversarial training approach which learns to generate new samples so as to maximize exposure of the classifier to the attributes-space, without having access to the data from the test domain. Our adversarial training solves a min-max optimization problem, with the inner maximization generating adversarial perturbations, and the outer minimization finding model parameters by optimizing the loss on adversarial perturbations generated from the inner maximization. We demonstrate the applicability of our approach on three types of naturally occurring perturbations -- object-related shifts, geometric transformations, and common image corruptions. Our approach enables deep neural networks to be robust against a wide range of naturally occurring perturbations. We demonstrate the usefulness of the proposed approach by showing the robustness gains of deep neural networks trained using our adversarial training on MNIST, CIFAR-10, and a new variant of the CLEVR dataset.

Deep learning has penetrated all aspects of our lives and brought us great convenience. However, the process of building a high-quality deep learning system for a specific task is not only time-consuming but also requires lots of resources and relies on human expertise, which hinders the development of deep learning in both industry and academia. To alleviate this problem, a growing number of research projects focus on automated machine learning (AutoML). In this paper, we provide a comprehensive and up-to-date study on the state-of-the-art AutoML. First, we introduce the AutoML techniques in details according to the machine learning pipeline. Then we summarize existing Neural Architecture Search (NAS) research, which is one of the most popular topics in AutoML. We also compare the models generated by NAS algorithms with those human-designed models. Finally, we present several open problems for future research.

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