Most applications of Artificial Intelligence (AI) are designed for a confined and specific task. However, there are many scenarios that call for a more general AI, capable of solving a wide array of tasks without being specifically designed for them. The term General-Purpose Artificial Intelligence Systems (GPAIS) has been defined to refer to these AI systems. To date, the possibility of an Artificial General Intelligence, powerful enough to perform any intellectual task as if it were human, or even improve it, has remained an aspiration, fiction, and considered a risk for our society. Whilst we might still be far from achieving that, GPAIS is a reality and sitting at the forefront of AI research. This work discusses existing definitions for GPAIS and proposes a new definition that allows for a gradual differentiation among types of GPAIS according to their properties and limitations. We distinguish between closed-world and open-world GPAIS, characterising their degree of autonomy and ability based on several factors such as adaptation to new tasks, competence in domains not intentionally trained for, ability to learn from few data, or proactive acknowledgment of their own limitations. We then propose a taxonomy of approaches to realise GPAIS, describing research trends such as the use of AI techniques to improve another AI or foundation models. As a prime example, we delve into generative AI, aligning them with the terms and concepts presented in the taxonomy. Through the proposed definition and taxonomy, our aim is to facilitate research collaboration across different areas that are tackling general-purpose tasks, as they share many common aspects. Finally, we discuss the current state of GPAIS, its challenges and prospects, implications for our society, and the need for responsible and trustworthy AI systems and regulation, with the goal of providing a holistic view of GPAIS.
We present DFormer, a novel RGB-D pretraining framework to learn transferable representations for RGB-D segmentation tasks. DFormer has two new key innovations: 1) Unlike previous works that aim to encode RGB features,DFormer comprises a sequence of RGB-D blocks, which are tailored for encoding both RGB and depth information through a novel building block design; 2) We pre-train the backbone using image-depth pairs from ImageNet-1K, and thus the DFormer is endowed with the capacity to encode RGB-D representations. It avoids the mismatched encoding of the 3D geometry relationships in depth maps by RGB pre-trained backbones, which widely lies in existing methods but has not been resolved. We fine-tune the pre-trained DFormer on two popular RGB-D tasks, i.e., RGB-D semantic segmentation and RGB-D salient object detection, with a lightweight decoder head. Experimental results show that our DFormer achieves new state-of-the-art performance on these two tasks with less than half of the computational cost of the current best methods on two RGB-D segmentation datasets and five RGB-D saliency datasets. Our code is available at: //github.com/VCIP-RGBD/DFormer.
This work presents a new task of Text Expansion (TE), which aims to insert fine-grained modifiers into proper locations of the plain text to concretize or vivify human writings. Different from existing insertion-based writing assistance tasks, TE requires the model to be more flexible in both locating and generation, and also more cautious in keeping basic semantics. We leverage four complementary approaches to construct a dataset with 12 million automatically generated instances and 2K human-annotated references for both English and Chinese. To facilitate automatic evaluation, we design various metrics from multiple perspectives. In particular, we propose Info-Gain to effectively measure the informativeness of expansions, which is an important quality dimension in TE. On top of a pre-trained text-infilling model, we build both pipelined and joint Locate&Infill models, which demonstrate the superiority over the Text2Text baselines, especially in expansion informativeness. Experiments verify the feasibility of the TE task and point out potential directions for future research toward better automatic text expansion.
Large Language Models (LLMs) have gained prominence in the field of Legal Intelligence, offering potential applications in assisting legal professionals and laymen. However, the centralized training of these Legal LLMs raises data privacy concerns, as legal data is distributed among various institutions containing sensitive individual information. This paper addresses this challenge by exploring the integration of Legal LLMs with Federated Learning (FL) methodologies. By employing FL, Legal LLMs can be fine-tuned locally on devices or clients, and their parameters are aggregated and distributed on a central server, ensuring data privacy without directly sharing raw data. However, computation and communication overheads hinder the full fine-tuning of LLMs under the FL setting. Moreover, the distribution shift of legal data reduces the effectiveness of FL methods. To this end, in this paper, we propose the first Federated Legal Large Language Model (FedJudge) framework, which fine-tunes Legal LLMs efficiently and effectively. Specifically, FedJudge utilizes parameter-efficient fine-tuning methods to update only a few additional parameters during the FL training. Besides, we explore the continual learning methods to preserve the global model's important parameters when training local clients to mitigate the problem of data shifts. Extensive experimental results on three real-world datasets clearly validate the effectiveness of FedJudge. Code is released at //github.com/yuelinan/FedJudge.
Significant advances are being made in speech emotion recognition (SER) using deep learning models. Nonetheless, training SER systems remains challenging, requiring both time and costly resources. Like many other machine learning tasks, acquiring datasets for SER requires substantial data annotation efforts, including transcription and labeling. These annotation processes present challenges when attempting to scale up conventional SER systems. Recent developments in foundational models have had a tremendous impact, giving rise to applications such as ChatGPT. These models have enhanced human-computer interactions including bringing unique possibilities for streamlining data collection in fields like SER. In this research, we explore the use of foundational models to assist in automating SER from transcription and annotation to augmentation. Our study demonstrates that these models can generate transcriptions to enhance the performance of SER systems that rely solely on speech data. Furthermore, we note that annotating emotions from transcribed speech remains a challenging task. However, combining outputs from multiple LLMs enhances the quality of annotations. Lastly, our findings suggest the feasibility of augmenting existing speech emotion datasets by annotating unlabeled speech samples.
Large Language Models (LLMs), primarily trained on text-based datasets, exhibit exceptional proficiencies in understanding and executing complex linguistic instructions via text outputs. However, they falter when requests to generate non-text ones. Concurrently, modality conversion models, such as text-to-image, despite generating high-quality images, suffer from a lack of extensive textual pretraining. As a result, these models are only capable of accommodating specific image descriptions rather than comprehending more complex instructions. To bridge this gap, we propose a novel approach, \methodname, from a modality conversion perspective that evolves a text-based LLM into a multi-modal one. We specifically employ a minimal dataset to instruct LLMs to recognize the intended output modality as directed by the instructions. Consequently, the adapted LLM can effectively summon various off-the-shelf modality conversion models from the model zoos to generate non-text responses. This circumvents the necessity for complicated pretraining that typically requires immense quantities of paired multi-modal data, while simultaneously inheriting the extensive knowledge of LLMs and the ability of high-quality generative models. To evaluate and compare the adapted multi-modal LLM with its traditional counterparts, we have constructed a multi-modal instruction benchmark that solicits diverse modality outputs. The experiment results reveal that, with minimal training, LLMs can be conveniently adapted to comprehend requests for non-text responses, thus achieving higher flexibility in multi-modal scenarios. Code and data will be made available at //github.com/xinke-wang/SwitchGPT.
Artificial General Intelligence (AGI), possessing the capacity to comprehend, learn, and execute tasks with human cognitive abilities, engenders significant anticipation and intrigue across scientific, commercial, and societal arenas. This fascination extends particularly to the Internet of Things (IoT), a landscape characterized by the interconnection of countless devices, sensors, and systems, collectively gathering and sharing data to enable intelligent decision-making and automation. This research embarks on an exploration of the opportunities and challenges towards achieving AGI in the context of the IoT. Specifically, it starts by outlining the fundamental principles of IoT and the critical role of Artificial Intelligence (AI) in IoT systems. Subsequently, it delves into AGI fundamentals, culminating in the formulation of a conceptual framework for AGI's seamless integration within IoT. The application spectrum for AGI-infused IoT is broad, encompassing domains ranging from smart grids, residential environments, manufacturing, and transportation to environmental monitoring, agriculture, healthcare, and education. However, adapting AGI to resource-constrained IoT settings necessitates dedicated research efforts. Furthermore, the paper addresses constraints imposed by limited computing resources, intricacies associated with large-scale IoT communication, as well as the critical concerns pertaining to security and privacy.
Deep Learning has implemented a wide range of applications and has become increasingly popular in recent years. The goal of multimodal deep learning is to create models that can process and link information using various modalities. Despite the extensive development made for unimodal learning, it still cannot cover all the aspects of human learning. Multimodal learning helps to understand and analyze better when various senses are engaged in the processing of information. This paper focuses on multiple types of modalities, i.e., image, video, text, audio, body gestures, facial expressions, and physiological signals. Detailed analysis of past and current baseline approaches and an in-depth study of recent advancements in multimodal deep learning applications has been provided. A fine-grained taxonomy of various multimodal deep learning applications is proposed, elaborating on different applications in more depth. Architectures and datasets used in these applications are also discussed, along with their evaluation metrics. Last, main issues are highlighted separately for each domain along with their possible future research directions.
We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.
Graph Neural Networks (GNNs) are information processing architectures for signals supported on graphs. They are presented here as generalizations of convolutional neural networks (CNNs) in which individual layers contain banks of graph convolutional filters instead of banks of classical convolutional filters. Otherwise, GNNs operate as CNNs. Filters are composed with pointwise nonlinearities and stacked in layers. It is shown that GNN architectures exhibit equivariance to permutation and stability to graph deformations. These properties provide a measure of explanation respecting the good performance of GNNs that can be observed empirically. It is also shown that if graphs converge to a limit object, a graphon, GNNs converge to a corresponding limit object, a graphon neural network. This convergence justifies the transferability of GNNs across networks with different number of nodes.
Generative Adversarial Networks (GANs) have recently achieved impressive results for many real-world applications, and many GAN variants have emerged with improvements in sample quality and training stability. However, they have not been well visualized or understood. How does a GAN represent our visual world internally? What causes the artifacts in GAN results? How do architectural choices affect GAN learning? Answering such questions could enable us to develop new insights and better models. In this work, we present an analytic framework to visualize and understand GANs at the unit-, object-, and scene-level. We first identify a group of interpretable units that are closely related to object concepts using a segmentation-based network dissection method. Then, we quantify the causal effect of interpretable units by measuring the ability of interventions to control objects in the output. We examine the contextual relationship between these units and their surroundings by inserting the discovered object concepts into new images. We show several practical applications enabled by our framework, from comparing internal representations across different layers, models, and datasets, to improving GANs by locating and removing artifact-causing units, to interactively manipulating objects in a scene. We provide open source interpretation tools to help researchers and practitioners better understand their GAN models.