Speech conveys more information than just text, as the same word can be uttered in various voices to convey diverse information. Compared to traditional text-to-speech (TTS) methods relying on speech prompts (reference speech) for voice variability, using text prompts (descriptions) is more user-friendly since speech prompts can be hard to find or may not exist at all. TTS approaches based on the text prompt face two challenges: 1) the one-to-many problem, where not all details about voice variability can be described in the text prompt, and 2) the limited availability of text prompt datasets, where vendors and large cost of data labeling are required to write text prompt for speech. In this work, we introduce PromptTTS 2 to address these challenges with a variation network to provide variability information of voice not captured by text prompts, and a prompt generation pipeline to utilize the large language models (LLM) to compose high quality text prompts. Specifically, the variation network predicts the representation extracted from the reference speech (which contains full information about voice) based on the text prompt representation. For the prompt generation pipeline, it generates text prompts for speech with a speech understanding model to recognize voice attributes (e.g., gender, speed) from speech and a large language model to formulate text prompt based on the recognition results. Experiments on a large-scale (44K hours) speech dataset demonstrate that compared to the previous works, PromptTTS 2 generates voices more consistent with text prompts and supports the sampling of diverse voice variability, thereby offering users more choices on voice generation. Additionally, the prompt generation pipeline produces high-quality prompts, eliminating the large labeling cost. The demo page of PromptTTS 2 is available online\footnote{//speechresearch.github.io/prompttts2}.
One challenge in spoken language translation is that plenty of spoken content is long-form, but short units are necessary for obtaining high-quality translations. To address this mismatch, we adapt large language models (LLM) to split long ASR transcripts into segments that can be independently translated so as to maximize the overall translation quality. To combat the tendency of hallucination by LLMs, we incorporate finite-state constraints during decoding to eliminate invalid outputs. We discover that LLMs are adaptable to transcripts containing ASR errors through prompt-tuning or fine-tuning. In comparison to a state-of-the-art automatic punctuation baseline, our best LLM improves the average BLEU for English-German, English-Spanish, and English-Arabic TED talk translation in 9 test sets by 2.9 points, just by improving segmentation.
Research in Text-to-SQL conversion has been largely benchmarked against datasets where each text query corresponds to one correct SQL. However, natural language queries over real-life databases frequently involve significant ambiguity about the intended SQL due to overlapping schema names and multiple confusing relationship paths. To bridge this gap, we develop a novel benchmark called AmbiQT with over 3000 examples where each text is interpretable as two plausible SQLs due to lexical and/or structural ambiguity. When faced with ambiguity, an ideal top-$k$ decoder should generate all valid interpretations for possible disambiguation by the user. We evaluate several Text-to-SQL systems and decoding algorithms, including those employing state-of-the-art LLMs, and find them to be far from this ideal. The primary reason is that the prevalent beam search algorithm and its variants, treat SQL queries as a string and produce unhelpful token-level diversity in the top-$k$. We propose LogicalBeam, a new decoding algorithm that navigates the SQL logic space using a blend of plan-based template generation and constrained infilling. Counterfactually generated plans diversify templates while in-filling with a beam-search that branches solely on schema names provides value diversity. LogicalBeam is up to $2.5$ times more effective than state-of-the-art models at generating all candidate SQLs in the top-$k$ ranked outputs. It also enhances the top-$5$ Exact and Execution Match Accuracies on SPIDER and Kaggle DBQA.
For a language model (LM) to faithfully model human language, it must compress vast, potentially infinite information into relatively few dimensions. We propose analyzing compression in (pre-trained) LMs from two points of view: geometric and information-theoretic. We demonstrate that the two views are highly correlated, such that the intrinsic geometric dimension of linguistic data predicts their coding length under the LM. We then show that, in turn, high compression of a linguistic dataset predicts rapid adaptation to that dataset, confirming that being able to compress linguistic information is an important part of successful LM performance. As a practical byproduct of our analysis, we evaluate a battery of intrinsic dimension estimators for the first time on linguistic data, showing that only some encapsulate the relationship between information-theoretic compression, geometric compression, and ease-of-adaptation.
Weakly-supervised text classification trains a classifier using the label name of each target class as the only supervision, which largely reduces human annotation efforts. Most existing methods first use the label names as static keyword-based features to generate pseudo labels, which are then used for final classifier training. While reasonable, such a commonly adopted framework suffers from two limitations: (1) keywords can have different meanings in different contexts and some text may not have any keyword, so keyword matching can induce noisy and inadequate pseudo labels; (2) the errors made in the pseudo label generation stage will directly propagate to the classifier training stage without a chance of being corrected. In this paper, we propose a new method, PIEClass, consisting of two modules: (1) a pseudo label acquisition module that uses zero-shot prompting of pre-trained language models (PLM) to get pseudo labels based on contextualized text understanding beyond static keyword matching, and (2) a noise-robust iterative ensemble training module that iteratively trains classifiers and updates pseudo labels by utilizing two PLM fine-tuning methods that regularize each other. Extensive experiments show that PIEClass achieves overall better performance than existing strong baselines on seven benchmark datasets and even achieves similar performance to fully-supervised classifiers on sentiment classification tasks.
Automatically highlighting words that cause semantic differences between two documents could be useful for a wide range of applications. We formulate recognizing semantic differences (RSD) as a token-level regression task and study three unsupervised approaches that rely on a masked language model. To assess the approaches, we begin with basic English sentences and gradually move to more complex, cross-lingual document pairs. Our results show that an approach based on word alignment and sentence-level contrastive learning has a robust correlation to gold labels. However, all unsupervised approaches still leave a large margin of improvement. Code to reproduce our experiments is available at //github.com/ZurichNLP/recognizing-semantic-differences
In typed functional languages, one can typically only manipulate data in a type-safe manner if it first has been deserialised into an in-memory tree represented as a graph of nodes-as-structs and subterms-as-pointers. We demonstrate how we can use QTT as implemented in \idris{} to define a small universe of serialised datatypes, and provide generic programs allowing users to process values stored contiguously in buffers. Our approach allows implementors to prove the full functional correctness by construction of the IO functions processing the data stored in the buffer.
Trained with an unprecedented scale of data, large language models (LLMs) like ChatGPT and GPT-4 exhibit the emergence of significant reasoning abilities from model scaling. Such a trend underscored the potential of training LLMs with unlimited language data, advancing the development of a universal embodied agent. In this work, we introduce the NavGPT, a purely LLM-based instruction-following navigation agent, to reveal the reasoning capability of GPT models in complex embodied scenes by performing zero-shot sequential action prediction for vision-and-language navigation (VLN). At each step, NavGPT takes the textual descriptions of visual observations, navigation history, and future explorable directions as inputs to reason the agent's current status, and makes the decision to approach the target. Through comprehensive experiments, we demonstrate NavGPT can explicitly perform high-level planning for navigation, including decomposing instruction into sub-goal, integrating commonsense knowledge relevant to navigation task resolution, identifying landmarks from observed scenes, tracking navigation progress, and adapting to exceptions with plan adjustment. Furthermore, we show that LLMs is capable of generating high-quality navigational instructions from observations and actions along a path, as well as drawing accurate top-down metric trajectory given the agent's navigation history. Despite the performance of using NavGPT to zero-shot R2R tasks still falling short of trained models, we suggest adapting multi-modality inputs for LLMs to use as visual navigation agents and applying the explicit reasoning of LLMs to benefit learning-based models.
In the era of advanced artificial intelligence and human-computer interaction, identifying emotions in spoken language is paramount. This research explores the integration of deep learning techniques in speech emotion recognition, offering a comprehensive solution to the challenges associated with speaker diarization and emotion identification. It introduces a framework that combines a pre-existing speaker diarization pipeline and an emotion identification model built on a Convolutional Neural Network (CNN) to achieve higher precision. The proposed model was trained on data from five speech emotion datasets, namely, RAVDESS, CREMA-D, SAVEE, TESS, and Movie Clips, out of which the latter is a speech emotion dataset created specifically for this research. The features extracted from each sample include Mel Frequency Cepstral Coefficients (MFCC), Zero Crossing Rate (ZCR), Root Mean Square (RMS), and various data augmentation algorithms like pitch, noise, stretch, and shift. This feature extraction approach aims to enhance prediction accuracy while reducing computational complexity. The proposed model yields an unweighted accuracy of 63%, demonstrating remarkable efficiency in accurately identifying emotional states within speech signals.
We propose VQ-NeRF, a two-branch neural network model that incorporates Vector Quantization (VQ) to decompose and edit reflectance fields in 3D scenes. Conventional neural reflectance fields use only continuous representations to model 3D scenes, despite the fact that objects are typically composed of discrete materials in reality. This lack of discretization can result in noisy material decomposition and complicated material editing. To address these limitations, our model consists of a continuous branch and a discrete branch. The continuous branch follows the conventional pipeline to predict decomposed materials, while the discrete branch uses the VQ mechanism to quantize continuous materials into individual ones. By discretizing the materials, our model can reduce noise in the decomposition process and generate a segmentation map of discrete materials. Specific materials can be easily selected for further editing by clicking on the corresponding area of the segmentation outcomes. Additionally, we propose a dropout-based VQ codeword ranking strategy to predict the number of materials in a scene, which reduces redundancy in the material segmentation process. To improve usability, we also develop an interactive interface to further assist material editing. We evaluate our model on both computer-generated and real-world scenes, demonstrating its superior performance. To the best of our knowledge, our model is the first to enable discrete material editing in 3D scenes.
When taking images of some occluded content, one is often faced with the problem that every individual image frame contains unwanted artifacts, but a collection of images contains all relevant information if properly aligned and aggregated. In this paper, we attempt to build a deep learning pipeline that simultaneously aligns a sequence of distorted images and reconstructs them. We create a dataset that contains images with image distortions, such as lighting, specularities, shadows, and occlusion. We create perspective distortions with corresponding ground-truth homographies as labels. We use our dataset to train Swin transformer models to analyze sequential image data. The attention maps enable the model to detect relevant image content and differentiate it from outliers and artifacts. We further explore using neural feature maps as alternatives to classical key point detectors. The feature maps of trained convolutional layers provide dense image descriptors that can be used to find point correspondences between images. We utilize this to compute coarse image alignments and explore its limitations.