亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

Aided by text-to-image and text-to-video diffusion models, existing 4D content creation pipelines utilize score distillation sampling to optimize the entire dynamic 3D scene. However, as these pipelines generate 4D content from text or image inputs, they incur significant time and effort in prompt engineering through trial and error. This work introduces 4DGen, a novel, holistic framework for grounded 4D content creation that decomposes the 4D generation task into multiple stages. We identify static 3D assets and monocular video sequences as key components in constructing the 4D content. Our pipeline facilitates conditional 4D generation, enabling users to specify geometry (3D assets) and motion (monocular videos), thus offering superior control over content creation. Furthermore, we construct our 4D representation using dynamic 3D Gaussians, which permits efficient, high-resolution supervision through rendering during training, thereby facilitating high-quality 4D generation. Additionally, we employ spatial-temporal pseudo labels on anchor frames, along with seamless consistency priors implemented through 3D-aware score distillation sampling and smoothness regularizations. Compared to existing baselines, our approach yields competitive results in faithfully reconstructing input signals and realistically inferring renderings from novel viewpoints and timesteps. Most importantly, our method supports grounded generation, offering users enhanced control, a feature difficult to achieve with previous methods. Project page: //vita-group.github.io/4DGen/

相關內容

ACM SIGACCESS Conference on Computers and Accessibility是為殘疾人和老年人提供與計算機相關的設計、評估、使用和教育研究的首要論壇。我們歡迎提交原始的高質量的有關計算和可訪問性的主題。今年,ASSETS首次將其范圍擴大到包括關于計算機無障礙教育相關主題的原創高質量研究。官網鏈接: · MoDELS · 回合 · 3D · state-of-the-art ·
2024 年 2 月 14 日

Diffusion-based image generation models such as DALL-E 3 and Stable Diffusion-XL demonstrate remarkable capabilities in generating images with realistic and unique compositions. Yet, these models are not robust in precisely reasoning about physical and spatial configurations of objects, especially when instructed with unconventional, thereby out-of-distribution descriptions, such as "a chair with five legs". In this paper, we propose a language agent with chain-of-3D-thoughts (L3GO), an inference-time approach that can reason about part-based 3D mesh generation of unconventional objects that current data-driven diffusion models struggle with. More concretely, we use large language models as agents to compose a desired object via trial-and-error within the 3D simulation environment. To facilitate our investigation, we develop a new benchmark, Unconventionally Feasible Objects (UFO), as well as SimpleBlenv, a wrapper environment built on top of Blender where language agents can build and compose atomic building blocks via API calls. Human and automatic GPT-4V evaluations show that our approach surpasses the standard GPT-4 and other language agents (e.g., ReAct and Reflexion) for 3D mesh generation on ShapeNet. Moreover, when tested on our UFO benchmark, our approach outperforms other state-of-the-art text-to-2D image and text-to-3D models based on human evaluation.

Non-autoregressive automatic speech recognition (NASR) models have gained attention due to their parallelism and fast inference. The encoder-based NASR, e.g. connectionist temporal classification (CTC), can be initialized from the speech foundation models (SFM) but does not account for any dependencies among intermediate tokens. The encoder-decoder-based NASR, like CTC alignment-based single-step non-autoregressive transformer (CASS-NAT), can mitigate the dependency problem but is not able to efficiently integrate SFM. Inspired by the success of recent work of speech-text joint pre-training with a shared transformer encoder, we propose a new encoder-based NASR, UniEnc-CASSNAT, to combine the advantages of CTC and CASS-NAT. UniEnc-CASSNAT consists of only an encoder as the major module, which can be the SFM. The encoder plays the role of both the CASS-NAT encoder and decoder by two forward passes. The first pass of the encoder accepts the speech signal as input, while the concatenation of the speech signal and the token-level acoustic embedding is used as the input for the second pass. Examined on the Librispeech 100h, MyST, and Aishell1 datasets, the proposed UniEnc-CASSNAT achieves state-of-the-art NASR results and is better or comparable to CASS-NAT with only an encoder and hence, fewer model parameters. Our codes are publicly available.

The increasing variety and quantity of tagged multimedia content on platforms such as TikTok provides an opportunity to advance computer vision modeling. We have curated a distinctive dataset of 283,582 unique video clips categorized under 386 hashtags relating to modern human actions. We release this dataset as a valuable resource for building domain-specific foundation models for human movement modeling tasks such as action recognition. To validate this dataset, which we name TikTokActions, we perform two sets of experiments. First, we pretrain the state-of-the-art VideoMAEv2 with a ViT-base backbone on TikTokActions subset, and then fine-tune and evaluate on popular datasets such as UCF101 and the HMDB51. We find that the performance of the model pre-trained using our Tik-Tok dataset is comparable to models trained on larger action recognition datasets (95.3% on UCF101 and 53.24% on HMDB51). Furthermore, our investigation into the relationship between pre-training dataset size and fine-tuning performance reveals that beyond a certain threshold, the incremental benefit of larger training sets diminishes. This work introduces a useful TikTok video dataset that is available for public use and provides insights into the marginal benefit of increasing pre-training dataset sizes for video-based foundation models.

This paper explores the usage of multimodal image-to-text models to enhance text-based item retrieval. We propose utilizing pre-trained image captioning and tagging models, such as instructBLIP and CLIP, to generate text-based product descriptions which are combined with existing text descriptions. Our work is particularly impactful for smaller eCommerce businesses who are unable to maintain the high-quality text descriptions necessary to effectively perform item retrieval for search and recommendation use cases. We evaluate the searchability of ground-truth text, image-generated text, and combinations of both texts on several subsets of Amazon's publicly available ESCI dataset. The results demonstrate the dual capability of our proposed models to enhance the retrieval of existing text and generate highly-searchable standalone descriptions.

Speech-to-text services aim to transcribe input audio as accurately as possible. They increasingly play a role in everyday life, for example in personal voice assistants or in customer-company interactions. We evaluate Open AI's Whisper, a state-of-the-art service outperforming industry competitors. While many of Whisper's transcriptions were highly accurate, we found that roughly 1% of audio transcriptions contained entire hallucinated phrases or sentences, which did not exist in any form in the underlying audio. We thematically analyze the Whisper-hallucinated content, finding that 38% of hallucinations include explicit harms such as violence, made up personal information, or false video-based authority. We further provide hypotheses on why hallucinations occur, uncovering potential disparities due to speech type by health status. We call on industry practitioners to ameliorate these language-model-based hallucinations in Whisper, and to raise awareness of potential biases in downstream applications of speech-to-text models.

Diffusion models have gained attention in text processing, offering many potential advantages over traditional autoregressive models. This work explores the integration of diffusion models and Chain-of-Thought (CoT), a well-established technique to improve the reasoning ability in autoregressive language models. We propose Diffusion-of-Thought (DoT), allowing reasoning steps to diffuse over time through the diffusion process. In contrast to traditional autoregressive language models that make decisions in a left-to-right, token-by-token manner, DoT offers more flexibility in the trade-off between computation and reasoning performance. Our experimental results demonstrate the effectiveness of DoT in multi-digit multiplication and grade school math problems. Additionally, DoT showcases promising self-correction abilities and benefits from existing reasoning-enhancing techniques like self-consistency decoding. Our findings contribute to the understanding and development of reasoning capabilities in diffusion language models.

Blind or Low-Vision (BLV) users often rely on audio descriptions (AD) to access video content. However, conventional static ADs can leave out detailed information in videos, impose a high mental load, neglect the diverse needs and preferences of BLV users, and lack immersion. To tackle these challenges, we introduce SPICA, an AI-powered system that enables BLV users to interactively explore video content. Informed by prior empirical studies on BLV video consumption, SPICA offers novel interactive mechanisms for supporting temporal navigation of frame captions and spatial exploration of objects within key frames. Leveraging an audio-visual machine learning pipeline, SPICA augments existing ADs by adding interactivity, spatial sound effects, and individual object descriptions without requiring additional human annotation. Through a user study with 14 BLV participants, we evaluated the usability and usefulness of SPICA and explored user behaviors, preferences, and mental models when interacting with augmented ADs.

Despite recent improvements in audio-text modeling, audio-text contrastive models still lag behind their image-text counterparts in scale and performance. We propose a method to improve both the scale and the training of audio-text contrastive models. Specifically, we craft a large-scale audio-text dataset consisting of over 13,000 hours of text-labeled audio, aided by large language model (LLM) processing and audio captioning. Further, we employ an masked autoencoder (MAE) pre-pretraining phase with random patch dropout, which allows us to both scale unlabeled audio datasets and train efficiently with variable length audio. After MAE pre-pretraining of our audio encoder, we train a contrastive model with an auxiliary captioning objective. Our final model, which we name Cacophony, achieves state-of-the-art performance on audio-text retrieval tasks, and exhibits competitive results on other downstream tasks such as zero-shot classification.

Large language models (LLMs) have made significant advancements in code-related tasks, yet many LLMs treat code as simple sequences, neglecting its structured nature. We introduce AST-T5, a novel pretraining paradigm that leverages the Abstract Syntax Tree (AST) for enhanced code generation, transpilation, and understanding. Using dynamic programming, our AST-Aware Segmentation retains code structure, while our AST-Aware Span Corruption objective equips the model to reconstruct various code structures. Unlike other models, AST-T5 avoids intricate program analyses or architectural changes, so it integrates seamlessly with any encoder-decoder Transformer. Evaluations show that AST-T5 consistently outperforms similar-sized LMs across various code-related tasks. Structure-awareness makes AST-T5 particularly powerful in code-to-code tasks, surpassing CodeT5 by 2 points in exact match score for the Bugs2Fix task and by 3 points in exact match score for Java-C# Transpilation in CodeXGLUE. Our code and model are publicly available at //github.com/gonglinyuan/ast_t5.

Retrieving object instances among cluttered scenes efficiently requires compact yet comprehensive regional image representations. Intuitively, object semantics can help build the index that focuses on the most relevant regions. However, due to the lack of bounding-box datasets for objects of interest among retrieval benchmarks, most recent work on regional representations has focused on either uniform or class-agnostic region selection. In this paper, we first fill the void by providing a new dataset of landmark bounding boxes, based on the Google Landmarks dataset, that includes $94k$ images with manually curated boxes from $15k$ unique landmarks. Then, we demonstrate how a trained landmark detector, using our new dataset, can be leveraged to index image regions and improve retrieval accuracy while being much more efficient than existing regional methods. In addition, we further introduce a novel regional aggregated selective match kernel (R-ASMK) to effectively combine information from detected regions into an improved holistic image representation. R-ASMK boosts image retrieval accuracy substantially at no additional memory cost, while even outperforming systems that index image regions independently. Our complete image retrieval system improves upon the previous state-of-the-art by significant margins on the Revisited Oxford and Paris datasets. Code and data will be released.

北京阿比特科技有限公司