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Local search has been demonstrated as an efficient approach for two practical generalizations of the MaxSAT problem, namely Partial MaxSAT (PMS) and Weighted PMS (WPMS). In this work, we observe that most local search (W)PMS solvers usually flip a single variable per iteration. Such a mechanism may lead to relatively low-quality local optimal solutions, and may limit the diversity of search directions to escape from local optima. To address this issue, we propose a general strategy, called farsighted probabilistic sampling (FPS), to replace the single flipping mechanism so as to boost the local search (W)PMS algorithms. FPS considers the benefit of continuously flipping a pair of variables in order to find higher-quality local optimal solutions. Moreover, FPS proposes an effective approach to escape from local optima by preferring the best to flip among the best sampled single variable and the best sampled variable pair. Extensive experiments demonstrate that our proposed FPS strategy significantly improves the state-of-the-art (W)PMS solvers, and FPS has an excellent generalization capability to various local search MaxSAT solvers.

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Neural Architecture Search (NAS) is widely used to automatically design the neural network with the best performance among a large number of candidate architectures. To reduce the search time, zero-shot NAS aims at designing training-free proxies that can predict the test performance of a given architecture. However, as shown recently, none of the zero-shot proxies proposed to date can actually work consistently better than a naive proxy, namely, the number of network parameters (#Params). To improve this state of affairs, as the main theoretical contribution, we first reveal how some specific gradient properties across different samples impact the convergence rate and generalization capacity of neural networks. Based on this theoretical analysis, we propose a new zero-shot proxy, ZiCo, the first proxy that works consistently better than #Params. We demonstrate that ZiCo works better than State-Of-The-Art (SOTA) proxies on several popular NAS-Benchmarks (NASBench101, NATSBench-SSS/TSS, TransNASBench-101) for multiple applications (e.g., image classification/reconstruction and pixel-level prediction). Finally, we demonstrate that the optimal architectures found via ZiCo are as competitive as the ones found by one-shot and multi-shot NAS methods, but with much less search time. For example, ZiCo-based NAS can find optimal architectures with 78.1%, 79.4%, and 80.4% test accuracy under inference budgets of 450M, 600M, and 1000M FLOPs on ImageNet within 0.4 GPU days.

In this paper, we study fast first-order algorithms that approximately solve linear programs (LP). More specifically, we apply algorithms from online linear programming to offline LPs and derive algorithms that are free of any matrix multiplication. To further improve the applicability of the proposed methods, we propose a variable-duplication trick that achieves $\mathcal{O}(\sqrt{mn/K})$ optimality gap by copying each variable $K$ times. Moreover, we identify that online algorithms can be efficiently incorporated into a column generation framework for large-scale LPs. Finally, numerical experiments show that our proposed methods can be applied either as an approximate direct solver or as an initialization subroutine in frameworks of exact LP solving.

We introduce a new class of spatially stochastic physics and data informed deep latent models for parametric partial differential equations (PDEs) which operate through scalable variational neural processes. We achieve this by assigning probability measures to the spatial domain, which allows us to treat collocation grids probabilistically as random variables to be marginalised out. Adapting this spatial statistics view, we solve forward and inverse problems for parametric PDEs in a way that leads to the construction of Gaussian process models of solution fields. The implementation of these random grids poses a unique set of challenges for inverse physics informed deep learning frameworks and we propose a new architecture called Grid Invariant Convolutional Networks (GICNets) to overcome these challenges. We further show how to incorporate noisy data in a principled manner into our physics informed model to improve predictions for problems where data may be available but whose measurement location does not coincide with any fixed mesh or grid. The proposed method is tested on a nonlinear Poisson problem, Burgers equation, and Navier-Stokes equations, and we provide extensive numerical comparisons. We demonstrate significant computational advantages over current physics informed neural learning methods for parametric PDEs while improving the predictive capabilities and flexibility of these models.

Conventional rule learning algorithms aim at finding a set of simple rules, where each rule covers as many examples as possible. In this paper, we argue that the rules found in this way may not be the optimal explanations for each of the examples they cover. Instead, we propose an efficient algorithm that aims at finding the best rule covering each training example in a greedy optimization consisting of one specialization and one generalization loop. These locally optimal rules are collected and then filtered for a final rule set, which is much larger than the sets learned by conventional rule learning algorithms. A new example is classified by selecting the best among the rules that cover this example. In our experiments on small to very large datasets, the approach's average classification accuracy is higher than that of state-of-the-art rule learning algorithms. Moreover, the algorithm is highly efficient and can inherently be processed in parallel without affecting the learned rule set and so the classification accuracy. We thus believe that it closes an important gap for large-scale classification rule induction.

Risk-sensitive reinforcement learning (RL) has become a popular tool to control the risk of uncertain outcomes and ensure reliable performance in various sequential decision-making problems. While policy gradient methods have been developed for risk-sensitive RL, it remains unclear if these methods enjoy the same global convergence guarantees as in the risk-neutral case. In this paper, we consider a class of dynamic time-consistent risk measures, called Expected Conditional Risk Measures (ECRMs), and derive policy gradient updates for ECRM-based objective functions. Under both constrained direct parameterization and unconstrained softmax parameterization, we provide global convergence of the corresponding risk-averse policy gradient algorithms. We further test a risk-averse variant of REINFORCE algorithm on a stochastic Cliffwalk environment to demonstrate the efficacy of our algorithm and the importance of risk control.

PPO (Proximal Policy Optimization) is a state-of-the-art policy gradient algorithm that has been successfully applied to complex computer games such as Dota 2 and Honor of Kings. In these environments, an agent makes compound actions consisting of multiple sub-actions. PPO uses clipping to restrict policy updates. Although clipping is simple and effective, it is not efficient in its sample use. For compound actions, most PPO implementations consider the joint probability (density) of sub-actions, which means that if the ratio of a sample (state compound-action pair) exceeds the range, the gradient the sample produces is zero. Instead, for each sub-action we calculate the loss separately, which is less prone to clipping during updates thereby making better use of samples. Further, we propose a multi-action mixed loss that combines joint and separate probabilities. We perform experiments in Gym-$\mu$RTS and MuJoCo. Our hybrid model improves performance by more than 50\% in different MuJoCo environments compared to OpenAI's PPO benchmark results. And in Gym-$\mu$RTS, we find the sub-action loss outperforms the standard PPO approach, especially when the clip range is large. Our findings suggest this method can better balance the use-efficiency and quality of samples.

Maximum Inner Product Search or top-k retrieval on sparse vectors is well-understood in information retrieval, with a number of mature algorithms that solve it exactly. However, all existing algorithms are tailored to text and frequency-based similarity measures. To achieve optimal memory footprint and query latency, they rely on the near stationarity of documents and on laws governing natural languages. We consider, instead, a setup in which collections are streaming -- necessitating dynamic indexing -- and where indexing and retrieval must work with arbitrarily distributed real-valued vectors. As we show, existing algorithms are no longer competitive in this setup, even against naive solutions. We investigate this gap and present a novel approximate solution, called Sinnamon, that can efficiently retrieve the top-k results for sparse real valued vectors drawn from arbitrary distributions. Notably, Sinnamon offers levers to trade-off memory consumption, latency, and accuracy, making the algorithm suitable for constrained applications and systems. We give theoretical results on the error introduced by the approximate nature of the algorithm, and present an empirical evaluation of its performance on two hardware platforms and synthetic and real-valued datasets. We conclude by laying out concrete directions for future research on this general top-k retrieval problem over sparse vectors.

Recently, graph-based models designed for downstream tasks have significantly advanced research on graph neural networks (GNNs). GNN baselines based on neural message-passing mechanisms such as GCN and GAT perform worse as the network deepens. Therefore, numerous GNN variants have been proposed to tackle this performance degradation problem, including many deep GNNs. However, a unified framework is still lacking to connect these existing models and interpret their effectiveness at a high level. In this work, we focus on deep GNNs and propose a novel view for understanding them. We establish a theoretical framework via inference on a probabilistic graphical model. Given the fixed point equation (FPE) derived from the variational inference on the Markov random fields, the deep GNNs, including JKNet, GCNII, DGCN, and the classical GNNs, such as GCN, GAT, and APPNP, can be regarded as different approximations of the FPE. Moreover, given this framework, more accurate approximations of FPE are brought, guiding us to design a more powerful GNN: coupling graph neural network (CoGNet). Extensive experiments are carried out on citation networks and natural language processing downstream tasks. The results demonstrate that the CoGNet outperforms the SOTA models.

In large-scale systems there are fundamental challenges when centralised techniques are used for task allocation. The number of interactions is limited by resource constraints such as on computation, storage, and network communication. We can increase scalability by implementing the system as a distributed task-allocation system, sharing tasks across many agents. However, this also increases the resource cost of communications and synchronisation, and is difficult to scale. In this paper we present four algorithms to solve these problems. The combination of these algorithms enable each agent to improve their task allocation strategy through reinforcement learning, while changing how much they explore the system in response to how optimal they believe their current strategy is, given their past experience. We focus on distributed agent systems where the agents' behaviours are constrained by resource usage limits, limiting agents to local rather than system-wide knowledge. We evaluate these algorithms in a simulated environment where agents are given a task composed of multiple subtasks that must be allocated to other agents with differing capabilities, to then carry out those tasks. We also simulate real-life system effects such as networking instability. Our solution is shown to solve the task allocation problem to 6.7% of the theoretical optimal within the system configurations considered. It provides 5x better performance recovery over no-knowledge retention approaches when system connectivity is impacted, and is tested against systems up to 100 agents with less than a 9% impact on the algorithms' performance.

High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphical models for HSI classification. Specifically, we used a spectral-spatial generator and a discriminator to identify land cover categories of hyperspectral cubes. Moreover, to take advantage of a large amount of unlabeled data, we adopted a conditional random field to refine the preliminary classification results generated by GANs. Experimental results obtained using two commonly studied datasets demonstrate that the proposed framework achieved encouraging classification accuracy using a small number of data for training.

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