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Vision-based haptic sensors have emerged as a promising approach to robotic touch due to affordable high-resolution cameras and successful computer-vision techniques. However, their physical design and the information they provide do not yet meet the requirements of real applications. We present a robust, soft, low-cost, vision-based, thumb-sized 3D haptic sensor named Insight: it continually provides a directional force-distribution map over its entire conical sensing surface. Constructed around an internal monocular camera, the sensor has only a single layer of elastomer over-molded on a stiff frame to guarantee sensitivity, robustness, and soft contact. Furthermore, Insight is the first system to combine photometric stereo and structured light using a collimator to detect the 3D deformation of its easily replaceable flexible outer shell. The force information is inferred by a deep neural network that maps images to the spatial distribution of 3D contact force (normal and shear). Insight has an overall spatial resolution of 0.4 mm, force magnitude accuracy around 0.03 N, and force direction accuracy around 5 degrees over a range of 0.03--2 N for numerous distinct contacts with varying contact area. The presented hardware and software design concepts can be transferred to a wide variety of robot parts.

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This paper addresses a multi-robot planning problem in environments with partially unknown semantics. The environment is assumed to have known geometric structure (e.g., walls) and to be occupied by static labeled landmarks with uncertain positions and classes. This modeling approach gives rise to an uncertain semantic map generated by semantic SLAM algorithms. Our goal is to design control policies for robots equipped with noisy perception systems so that they can accomplish collaborative tasks captured by global temporal logic specifications. To specify missions that account for environmental and perceptual uncertainty, we employ a fragment of Linear Temporal Logic (LTL), called co-safe LTL, defined over perception-based atomic predicates modeling probabilistic satisfaction requirements. The perception-based LTL planning problem gives rise to an optimal control problem, solved by a novel sampling-based algorithm, that generates open-loop control policies that are updated online to adapt to a continuously learned semantic map. We provide extensive experiments to demonstrate the efficiency of the proposed planning architecture.

Due to the wavelength-dependent light attenuation, refraction and scattering, underwater images usually suffer from color distortion and blurred details. However, due to the limited number of paired underwater images with undistorted images as reference, training deep enhancement models for diverse degradation types is quite difficult. To boost the performance of data-driven approaches, it is essential to establish more effective learning mechanisms that mine richer supervised information from limited training sample resources. In this paper, we propose a novel underwater image enhancement network, called SGUIE-Net, in which we introduce semantic information as high-level guidance across different images that share common semantic regions. Accordingly, we propose semantic region-wise enhancement module to perceive the degradation of different semantic regions from multiple scales and feed it back to the global attention features extracted from its original scale. This strategy helps to achieve robust and visually pleasant enhancements to different semantic objects, which should thanks to the guidance of semantic information for differentiated enhancement. More importantly, for those degradation types that are not common in the training sample distribution, the guidance connects them with the already well-learned types according to their semantic relevance. Extensive experiments on the publicly available datasets and our proposed dataset demonstrated the impressive performance of SGUIE-Net. The code and proposed dataset are available at: //trentqq.github.io/SGUIE-Net.html

Convolutions on monocular dash cam videos capture spatial invariances in the image plane but do not explicitly reason about distances and depth. We propose a simple transformation of observations into a bird's eye view, also known as plan view, for end-to-end control. We detect vehicles and pedestrians in the first person view and project them into an overhead plan view. This representation provides an abstraction of the environment from which a deep network can easily deduce the positions and directions of entities. Additionally, the plan view enables us to leverage advances in 3D object detection in conjunction with deep policy learning. We evaluate our monocular plan view network on the photo-realistic Grand Theft Auto V simulator. A network using both a plan view and front view causes less than half as many collisions as previous detection-based methods and an order of magnitude fewer collisions than pure pixel-based policies.

Latest deep learning methods for object detection provide remarkable performance, but have limits when used in robotic applications. One of the most relevant issues is the long training time, which is due to the large size and imbalance of the associated training sets, characterized by few positive and a large number of negative examples (i.e. background). Proposed approaches are based on end-to-end learning by back-propagation [22] or kernel methods trained with Hard Negatives Mining on top of deep features [8]. These solutions are effective, but prohibitively slow for on-line applications. In this paper we propose a novel pipeline for object detection that overcomes this problem and provides comparable performance, with a 60x training speedup. Our pipeline combines (i) the Region Proposal Network and the deep feature extractor from [22] to efficiently select candidate RoIs and encode them into powerful representations, with (ii) the FALKON [23] algorithm, a novel kernel-based method that allows fast training on large scale problems (millions of points). We address the size and imbalance of training data by exploiting the stochastic subsampling intrinsic into the method and a novel, fast, bootstrapping approach. We assess the effectiveness of the approach on a standard Computer Vision dataset (PASCAL VOC 2007 [5]) and demonstrate its applicability to a real robotic scenario with the iCubWorld Transformations [18] dataset.

The ever-growing interest witnessed in the acquisition and development of unmanned aerial vehicles (UAVs), commonly known as drones in the past few years, has brought generation of a very promising and effective technology. Because of their characteristic of small size and fast deployment, UAVs have shown their effectiveness in collecting data over unreachable areas and restricted coverage zones. Moreover, their flexible-defined capacity enables them to collect information with a very high level of detail, leading to high resolution images. UAVs mainly served in military scenario. However, in the last decade, they have being broadly adopted in civilian applications as well. The task of aerial surveillance and situation awareness is usually completed by integrating intelligence, surveillance, observation, and navigation systems, all interacting in the same operational framework. To build this capability, UAV's are well suited tools that can be equipped with a wide variety of sensors, such as cameras or radars. Deep learning has been widely recognized as a prominent approach in different computer vision applications. Specifically, one-stage object detector and two-stage object detector are regarded as the most important two groups of Convolutional Neural Network based object detection methods. One-stage object detector could usually outperform two-stage object detector in speed; however, it normally trails in detection accuracy, compared with two-stage object detectors. In this study, focal loss based RetinaNet, which works as one-stage object detector, is utilized to be able to well match the speed of regular one-stage detectors and also defeat two-stage detectors in accuracy, for UAV based object detection. State-of-the-art performance result has been showed on the UAV captured image dataset-Stanford Drone Dataset (SDD).

This paper addresses the problem of head detection in crowded environments. Our detection is based entirely on the geometric consistency across cameras with overlapping fields of view, and no additional learning process is required. We propose a fully unsupervised method for inferring scene and camera geometry, in contrast to existing algorithms which require specific calibration procedures. Moreover, we avoid relying on the presence of body parts other than heads or on background subtraction, which have limited effectiveness under heavy clutter. We cast the head detection problem as a stereo MRF-based optimization of a dense pedestrian height map, and we introduce a constraint which aligns the height gradient according to the vertical vanishing point direction. We validate the method in an outdoor setting with varying pedestrian density levels. With only three views, our approach is able to detect simultaneously tens of heavily occluded pedestrians across a large, homogeneous area.

Object detection has made great progress in the past few years along with the development of deep learning. However, most current object detection methods are resource hungry, which hinders their wide deployment to many resource restricted usages such as usages on always-on devices, battery-powered low-end devices, etc. This paper considers the resource and accuracy trade-off for resource-restricted usages during designing the whole object detection framework. Based on the deeply supervised object detection (DSOD) framework, we propose Tiny-DSOD dedicating to resource-restricted usages. Tiny-DSOD introduces two innovative and ultra-efficient architecture blocks: depthwise dense block (DDB) based backbone and depthwise feature-pyramid-network (D-FPN) based front-end. We conduct extensive experiments on three famous benchmarks (PASCAL VOC 2007, KITTI, and COCO), and compare Tiny-DSOD to the state-of-the-art ultra-efficient object detection solutions such as Tiny-YOLO, MobileNet-SSD (v1 & v2), SqueezeDet, Pelee, etc. Results show that Tiny-DSOD outperforms these solutions in all the three metrics (parameter-size, FLOPs, accuracy) in each comparison. For instance, Tiny-DSOD achieves 72.1% mAP with only 0.95M parameters and 1.06B FLOPs, which is by far the state-of-the-arts result with such a low resource requirement.

Current top-performing object detectors depend on deep CNN backbones, such as ResNet-101 and Inception, benefiting from their powerful feature representations but suffering from high computational costs. Conversely, some lightweight model based detectors fulfil real time processing, while their accuracies are often criticized. In this paper, we explore an alternative to build a fast and accurate detector by strengthening lightweight features using a hand-crafted mechanism. Inspired by the structure of Receptive Fields (RFs) in human visual systems, we propose a novel RF Block (RFB) module, which takes the relationship between the size and eccentricity of RFs into account, to enhance the feature discriminability and robustness. We further assemble RFB to the top of SSD, constructing the RFB Net detector. To evaluate its effectiveness, experiments are conducted on two major benchmarks and the results show that RFB Net is able to reach the performance of advanced very deep detectors while keeping the real-time speed. Code is available at //github.com/ruinmessi/RFBNet.

The low resolution of objects of interest in aerial images makes pedestrian detection and action detection extremely challenging tasks. Furthermore, using deep convolutional neural networks to process large images can be demanding in terms of computational requirements. In order to alleviate these challenges, we propose a two-step, yes and no question answering framework to find specific individuals doing one or multiple specific actions in aerial images. First, a deep object detector, Single Shot Multibox Detector (SSD), is used to generate object proposals from small aerial images. Second, another deep network, is used to learn a latent common sub-space which associates the high resolution aerial imagery and the pedestrian action labels that are provided by the human-based sources

This research mainly emphasizes on traffic detection thus essentially involving object detection and classification. The particular work discussed here is motivated from unsatisfactory attempts of re-using well known pre-trained object detection networks for domain specific data. In this course, some trivial issues leading to prominent performance drop are identified and ways to resolve them are discussed. For example, some simple yet relevant tricks regarding data collection and sampling prove to be very beneficial. Also, introducing a blur net to deal with blurred real time data is another important factor promoting performance elevation. We further study the neural network design issues for beneficial object classification and involve shared, region-independent convolutional features. Adaptive learning rates to deal with saddle points are also investigated and an average covariance matrix based pre-conditioned approach is proposed. We also introduce the use of optical flow features to accommodate orientation information. Experimental results demonstrate that this results in a steady rise in the performance rate.

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