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This work establishes a novel link between the problem of PAC-learning high-dimensional graphical models and the task of (efficient) counting and sampling of graph structures, using an online learning framework. We observe that if we apply the exponentially weighted average (EWA) or randomized weighted majority (RWM) forecasters on a sequence of samples from a distribution P using the log loss function, the average regret incurred by the forecaster's predictions can be used to bound the expected KL divergence between P and the predictions. Known regret bounds for EWA and RWM then yield new sample complexity bounds for learning Bayes nets. Moreover, these algorithms can be made computationally efficient for several interesting classes of Bayes nets. Specifically, we give a new sample-optimal and polynomial time learning algorithm with respect to trees of unknown structure and the first polynomial sample and time algorithm for learning with respect to Bayes nets over a given chordal skeleton.

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Ensemble models often improve generalization performances in challenging tasks. Yet, traditional techniques based on prediction averaging incur three well-known disadvantages: the computational overhead of training multiple models, increased latency, and memory requirements at test time. To address these issues, the Stochastic Weight Averaging (SWA) technique maintains a running average of model parameters from a specific epoch onward. Despite its potential benefits, maintaining a running average of parameters can hinder generalization, as an underlying running model begins to overfit. Conversely, an inadequately chosen starting point can render SWA more susceptible to underfitting compared to an underlying running model. In this work, we propose Adaptive Stochastic Weight Averaging (ASWA) technique that updates a running average of model parameters, only when generalization performance is improved on the validation dataset. Hence, ASWA can be seen as a combination of SWA with the early stopping technique, where the former accepts all updates on a parameter ensemble model and the latter rejects any update on an underlying running model. We conducted extensive experiments ranging from image classification to multi-hop reasoning over knowledge graphs. Our experiments over 11 benchmark datasets with 7 baseline models suggest that ASWA leads to a statistically better generalization across models and datasets

Recent work has suggested using Monte Carlo methods based on piecewise deterministic Markov processes (PDMPs) to sample from target distributions of interest. PDMPs are non-reversible continuous-time processes endowed with momentum, and hence can mix better than standard reversible MCMC samplers. Furthermore, they can incorporate exact sub-sampling schemes which only require access to a single (randomly selected) data point at each iteration, yet without introducing bias to the algorithm's stationary distribution. However, the range of models for which PDMPs can be used, particularly with sub-sampling, is limited. We propose approximate simulation of PDMPs with sub-sampling for scalable sampling from posterior distributions. The approximation takes the form of an Euler approximation to the true PDMP dynamics, and involves using an estimate of the gradient of the log-posterior based on a data sub-sample. We thus call this class of algorithms stochastic-gradient PDMPs. Importantly, the trajectories of stochastic-gradient PDMPs are continuous and can leverage recent ideas for sampling from measures with continuous and atomic components. We show these methods are easy to implement, present results on their approximation error and demonstrate numerically that this class of algorithms has similar efficiency to, but is more robust than, stochastic gradient Langevin dynamics.

Based on the Riemannian manifold model, we study the asymptotic behavior of a widely applied unsupervised learning algorithm, locally linear embedding (LLE), when the point cloud is sampled from a compact, smooth manifold with boundary. We show several peculiar behaviors of LLE near the boundary that are different from those diffusion-based algorithms. In particular, we show that LLE pointwisely converges to a mixed-type differential operator with degeneracy and we calculate the convergence rate. The impact of the hyperbolic part of the operator is discussed and we propose a clipped LLE algorithm which is a potential approach to recover the Dirichlet Laplace-Beltrami operator.

Recent contrastive representation learning methods rely on estimating mutual information (MI) between multiple views of an underlying context. E.g., we can derive multiple views of a given image by applying data augmentation, or we can split a sequence into views comprising the past and future of some step in the sequence. Contrastive lower bounds on MI are easy to optimize, but have a strong underestimation bias when estimating large amounts of MI. We propose decomposing the full MI estimation problem into a sum of smaller estimation problems by splitting one of the views into progressively more informed subviews and by applying the chain rule on MI between the decomposed views. This expression contains a sum of unconditional and conditional MI terms, each measuring modest chunks of the total MI, which facilitates approximation via contrastive bounds. To maximize the sum, we formulate a contrastive lower bound on the conditional MI which can be approximated efficiently. We refer to our general approach as Decomposed Estimation of Mutual Information (DEMI). We show that DEMI can capture a larger amount of MI than standard non-decomposed contrastive bounds in a synthetic setting, and learns better representations in a vision domain and for dialogue generation.

This paper presents a new approach for assembling graph neural networks based on framelet transforms. The latter provides a multi-scale representation for graph-structured data. With the framelet system, we can decompose the graph feature into low-pass and high-pass frequencies as extracted features for network training, which then defines a framelet-based graph convolution. The framelet decomposition naturally induces a graph pooling strategy by aggregating the graph feature into low-pass and high-pass spectra, which considers both the feature values and geometry of the graph data and conserves the total information. The graph neural networks with the proposed framelet convolution and pooling achieve state-of-the-art performance in many types of node and graph prediction tasks. Moreover, we propose shrinkage as a new activation for the framelet convolution, which thresholds the high-frequency information at different scales. Compared to ReLU, shrinkage in framelet convolution improves the graph neural network model in terms of denoising and signal compression: noises in both node and structure can be significantly reduced by accurately cutting off the high-pass coefficients from framelet decomposition, and the signal can be compressed to less than half its original size with the prediction performance well preserved.

Deep learning methods for graphs achieve remarkable performance on many node-level and graph-level prediction tasks. However, despite the proliferation of the methods and their success, prevailing Graph Neural Networks (GNNs) neglect subgraphs, rendering subgraph prediction tasks challenging to tackle in many impactful applications. Further, subgraph prediction tasks present several unique challenges, because subgraphs can have non-trivial internal topology, but also carry a notion of position and external connectivity information relative to the underlying graph in which they exist. Here, we introduce SUB-GNN, a subgraph neural network to learn disentangled subgraph representations. In particular, we propose a novel subgraph routing mechanism that propagates neural messages between the subgraph's components and randomly sampled anchor patches from the underlying graph, yielding highly accurate subgraph representations. SUB-GNN specifies three channels, each designed to capture a distinct aspect of subgraph structure, and we provide empirical evidence that the channels encode their intended properties. We design a series of new synthetic and real-world subgraph datasets. Empirical results for subgraph classification on eight datasets show that SUB-GNN achieves considerable performance gains, outperforming strong baseline methods, including node-level and graph-level GNNs, by 12.4% over the strongest baseline. SUB-GNN performs exceptionally well on challenging biomedical datasets when subgraphs have complex topology and even comprise multiple disconnected components.

Knowledge graph (KG) embedding encodes the entities and relations from a KG into low-dimensional vector spaces to support various applications such as KG completion, question answering, and recommender systems. In real world, knowledge graphs (KGs) are dynamic and evolve over time with addition or deletion of triples. However, most existing models focus on embedding static KGs while neglecting dynamics. To adapt to the changes in a KG, these models need to be re-trained on the whole KG with a high time cost. In this paper, to tackle the aforementioned problem, we propose a new context-aware Dynamic Knowledge Graph Embedding (DKGE) method which supports the embedding learning in an online fashion. DKGE introduces two different representations (i.e., knowledge embedding and contextual element embedding) for each entity and each relation, in the joint modeling of entities and relations as well as their contexts, by employing two attentive graph convolutional networks, a gate strategy, and translation operations. This effectively helps limit the impacts of a KG update in certain regions, not in the entire graph, so that DKGE can rapidly acquire the updated KG embedding by a proposed online learning algorithm. Furthermore, DKGE can also learn KG embedding from scratch. Experiments on the tasks of link prediction and question answering in a dynamic environment demonstrate the effectiveness and efficiency of DKGE.

We introduce an approach for deep reinforcement learning (RL) that improves upon the efficiency, generalization capacity, and interpretability of conventional approaches through structured perception and relational reasoning. It uses self-attention to iteratively reason about the relations between entities in a scene and to guide a model-free policy. Our results show that in a novel navigation and planning task called Box-World, our agent finds interpretable solutions that improve upon baselines in terms of sample complexity, ability to generalize to more complex scenes than experienced during training, and overall performance. In the StarCraft II Learning Environment, our agent achieves state-of-the-art performance on six mini-games -- surpassing human grandmaster performance on four. By considering architectural inductive biases, our work opens new directions for overcoming important, but stubborn, challenges in deep RL.

We investigate a lattice-structured LSTM model for Chinese NER, which encodes a sequence of input characters as well as all potential words that match a lexicon. Compared with character-based methods, our model explicitly leverages word and word sequence information. Compared with word-based methods, lattice LSTM does not suffer from segmentation errors. Gated recurrent cells allow our model to choose the most relevant characters and words from a sentence for better NER results. Experiments on various datasets show that lattice LSTM outperforms both word-based and character-based LSTM baselines, achieving the best results.

The dominant sequence transduction models are based on complex recurrent or convolutional neural networks in an encoder-decoder configuration. The best performing models also connect the encoder and decoder through an attention mechanism. We propose a new simple network architecture, the Transformer, based solely on attention mechanisms, dispensing with recurrence and convolutions entirely. Experiments on two machine translation tasks show these models to be superior in quality while being more parallelizable and requiring significantly less time to train. Our model achieves 28.4 BLEU on the WMT 2014 English-to-German translation task, improving over the existing best results, including ensembles by over 2 BLEU. On the WMT 2014 English-to-French translation task, our model establishes a new single-model state-of-the-art BLEU score of 41.8 after training for 3.5 days on eight GPUs, a small fraction of the training costs of the best models from the literature. We show that the Transformer generalizes well to other tasks by applying it successfully to English constituency parsing both with large and limited training data.

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