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Large language models have been shown to behave inconsistently in response to meaning-preserving paraphrastic inputs. At the same time, researchers evaluate the knowledge and reasoning abilities of these models with test evaluations that do not disaggregate the effect of paraphrastic variability on performance. We propose a metric for evaluating the paraphrastic consistency of natural language reasoning models based on the probability of a model achieving the same correctness on two paraphrases of the same problem. We mathematically connect this metric to the proportion of a model's variance in correctness attributable to paraphrasing. To estimate paraphrastic consistency, we collect ParaNLU, a dataset of 7,782 human-written and validated paraphrased reasoning problems constructed on top of existing benchmark datasets for defeasible and abductive natural language inference. Using ParaNLU, we measure the paraphrastic consistency of several model classes and show that consistency dramatically increases with pretraining but not finetuning. All models tested exhibited room for improvement in paraphrastic consistency.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · Networking · Learning · Networks · Performer ·
2024 年 5 月 31 日

Recurrent neural networks (RNNs) notoriously struggle to learn long-term memories, primarily due to vanishing and exploding gradients. The recent success of state-space models (SSMs), a subclass of RNNs, to overcome such difficulties challenges our theoretical understanding. In this paper, we delve into the optimization challenges of RNNs and discover that, as the memory of a network increases, changes in its parameters result in increasingly large output variations, making gradient-based learning highly sensitive, even without exploding gradients. Our analysis further reveals the importance of the element-wise recurrence design pattern combined with careful parametrizations in mitigating this effect. This feature is present in SSMs, as well as in other architectures, such as LSTMs. Overall, our insights provide a new explanation for some of the difficulties in gradient-based learning of RNNs and why some architectures perform better than others.

Diffusion models have emerged as effective distribution estimators in vision, language, and reinforcement learning, but their use as priors in downstream tasks poses an intractable posterior inference problem. This paper studies amortized sampling of the posterior over data, $\mathbf{x}\sim p^{\rm post}(\mathbf{x})\propto p(\mathbf{x})r(\mathbf{x})$, in a model that consists of a diffusion generative model prior $p(\mathbf{x})$ and a black-box constraint or likelihood function $r(\mathbf{x})$. We state and prove the asymptotic correctness of a data-free learning objective, relative trajectory balance, for training a diffusion model that samples from this posterior, a problem that existing methods solve only approximately or in restricted cases. Relative trajectory balance arises from the generative flow network perspective on diffusion models, which allows the use of deep reinforcement learning techniques to improve mode coverage. Experiments illustrate the broad potential of unbiased inference of arbitrary posteriors under diffusion priors: in vision (classifier guidance), language (infilling under a discrete diffusion LLM), and multimodal data (text-to-image generation). Beyond generative modeling, we apply relative trajectory balance to the problem of continuous control with a score-based behavior prior, achieving state-of-the-art results on benchmarks in offline reinforcement learning.

We consider the application of the generalized Convolution Quadrature (gCQ) to approximate the solution of an important class of sectorial problems. The gCQ is a generalization of Lubich's Convolution Quadrature (CQ) that allows for variable steps. The available stability and convergence theory for the gCQ requires non realistic regularity assumptions on the data, which do not hold in many applications of interest, such as the approximation of subdiffusion equations. It is well known that for non smooth enough data the original CQ, with uniform steps, presents an order reduction close to the singularity. We generalize the analysis of the gCQ to data satisfying realistic regularity assumptions and provide sufficient conditions for stability and convergence on arbitrary sequences of time points. We consider the particular case of graded meshes and show how to choose them optimally, according to the behaviour of the data. An important advantage of the gCQ method is that it allows for a fast and memory reduced implementation. We describe how the fast and oblivious gCQ can be implemented and illustrate our theoretical results with several numerical experiments.

Robotic exploration has long captivated researchers aiming to map complex environments efficiently. Techniques such as potential fields and frontier exploration have traditionally been employed in this pursuit, primarily focusing on solitary agents. Recent advancements have shifted towards optimizing exploration efficiency through multiagent systems. However, many existing approaches overlook critical real-world factors, such as broadcast range limitations, communication costs, and coverage overlap. This paper addresses these gaps by proposing a distributed maze exploration strategy (CU-LVP) that assumes constrained broadcast ranges and utilizes Voronoi diagrams for better area partitioning. By adapting traditional multiagent methods to distributed environments with limited broadcast ranges, this study evaluates their performance across diverse maze topologies, demonstrating the efficacy and practical applicability of the proposed method. The code and experimental results supporting this study are available in the following repository: //github.com/manouslinard/multiagent-exploration/.

Differential abundance analysis is a key component of microbiome studies. While dozens of methods for it exist, currently, there is no consensus on the preferred methods. Correctness of results in differential abundance analysis is an ambiguous concept that cannot be evaluated without employing simulated data, but we argue that consistency of results across datasets should be considered as an essential quality of a well-performing method. We compared the performance of 14 differential abundance analysis methods employing datasets from 54 taxonomic profiling studies based on 16S rRNA gene or shotgun sequencing. For each method, we examined how the results replicated between random partitions of each dataset and between datasets from independent studies. While certain methods showed good consistency, some widely used methods were observed to produce a substantial number of conflicting findings. Overall, the highest consistency without unnecessary reduction in sensitivity was attained by analyzing relative abundances with a non-parametric method (Wilcoxon test or ordinal regression model) or linear regression (MaAsLin2). Comparable performance was also attained by analyzing presence/absence of taxa with logistic regression.

The rapid development of large language models (LLMs) in recent years has largely focused on English, resulting in models that respond exclusively in English. To adapt these models to other languages, continual pre-training (CP) is often employed, followed by supervised fine-tuning (SFT) to maintain conversational abilities. However, CP and SFT can reduce a model's ability to filter harmful content. We propose Instruction Continual Pre-training (InsCP), which integrates instruction tags into the CP process to prevent loss of conversational proficiency while acquiring new languages. Our experiments demonstrate that InsCP retains conversational and Reinforcement Learning from Human Feedback (RLHF) abilities. Empirical evaluations on language alignment, reliability, and knowledge benchmarks confirm the efficacy of InsCP. Notably, this approach requires only 0.1 billion tokens of high-quality instruction-following data, thereby reducing resource consumption.

We introduce a method for computing immediately human interpretable yet accurate classifiers from tabular data. The classifiers obtained are short Boolean formulas, computed via first discretizing the original data and then using feature selection coupled with a very fast algorithm for producing the best possible Boolean classifier for the setting. We demonstrate the approach via 13 experiments, obtaining results with accuracies comparable to ones obtained via random forests, XGBoost, and existing results for the same datasets in the literature. In most cases, the accuracy of our method is in fact similar to that of the reference methods, even though the main objective of our study is the immediate interpretability of our classifiers. We also prove a new result on the probability that the classifier we obtain from real-life data corresponds to the ideally best classifier with respect to the background distribution the data comes from.

Large autoregressive models like Transformers can solve tasks through in-context learning (ICL) without learning new weights, suggesting avenues for efficiently solving new tasks. For many tasks, e.g., linear regression, the data factorizes: examples are independent given a task latent that generates the data, e.g., linear coefficients. While an optimal predictor leverages this factorization by inferring task latents, it is unclear if Transformers implicitly do so or if they instead exploit heuristics and statistical shortcuts enabled by attention layers. Both scenarios have inspired active ongoing work. In this paper, we systematically investigate the effect of explicitly inferring task latents. We minimally modify the Transformer architecture with a bottleneck designed to prevent shortcuts in favor of more structured solutions, and then compare performance against standard Transformers across various ICL tasks. Contrary to intuition and some recent works, we find little discernible difference between the two; biasing towards task-relevant latent variables does not lead to better out-of-distribution performance, in general. Curiously, we find that while the bottleneck effectively learns to extract latent task variables from context, downstream processing struggles to utilize them for robust prediction. Our study highlights the intrinsic limitations of Transformers in achieving structured ICL solutions that generalize, and shows that while inferring the right latents aids interpretability, it is not sufficient to alleviate this problem.

Expander graphs, due to their mixing properties, are useful in many algorithms and combinatorial constructions. One can produce an expander graph with high probability by taking a random graph (e.g., the union of $d$ random bijections for a bipartite graph of degree $d$). This construction is much simpler than all known explicit constructions of expanders and gives graphs with good mixing properties (small second largest eigenvalue) with high probability. However, from the practical viewpoint, it uses too many random bits, so it is difficult to generate and store these bits for large graphs. The natural idea is to restrict the class of the bijections that we use. For example, if both sides are linear spaces $\mathbb{F}_q^k$ over a finite field $\mathbb{F}_q$, we may consider only \emph{linear} bijections, making the number of random bits polynomial in $k$ (and not $q^k$). In this paper we provide some experimental data that shows that this approach conserves the mixing properties (the second eigenvalue) for several types of graphs (undirected regular and biregular bipartite graphs). We also prove some upper bounds for the second eigenvalue (though they are quite weak compared with the experimental results). Finally, we discuss the possibility to decrease the number of random bits further by using Toeplitz matrices; our experiments show that this change makes the mixing properties only marginally worse while the number of random bits decreases significantly.

This paper does not describe a working system. Instead, it presents a single idea about representation which allows advances made by several different groups to be combined into an imaginary system called GLOM. The advances include transformers, neural fields, contrastive representation learning, distillation and capsules. GLOM answers the question: How can a neural network with a fixed architecture parse an image into a part-whole hierarchy which has a different structure for each image? The idea is simply to use islands of identical vectors to represent the nodes in the parse tree. If GLOM can be made to work, it should significantly improve the interpretability of the representations produced by transformer-like systems when applied to vision or language

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