Recent studies have shown that attackers can catastrophically reduce the performance of GNNs by maliciously modifying the graph structure or node features on the graph. Adversarial training, which has been shown to be one of the most effective defense mechanisms against adversarial attacks in computer vision, holds great promise for enhancing the robustness of GNNs. There is limited research on defending against attacks by performing adversarial training on graphs, and it is crucial to delve deeper into this approach to optimize its effectiveness. Therefore, based on robust adversarial training on graphs, we propose a hierarchical constraint refinement framework (HC-Ref) that enhances the anti-perturbation capabilities of GNNs and downstream classifiers separately, ultimately leading to improved robustness. We propose corresponding adversarial regularization terms that are conducive to adaptively narrowing the domain gap between the normal part and the perturbation part according to the characteristics of different layers, promoting the smoothness of the predicted distribution of both parts. Moreover, existing research on graph robust adversarial training primarily concentrates on training from the standpoint of node feature perturbations and seldom takes into account alterations in the graph structure. This limitation makes it challenging to prevent attacks based on topological changes in the graph. This paper generates adversarial examples by utilizing graph structure perturbations, offering an effective approach to defend against attack methods that are based on topological changes. Extensive experiments on two real-world graph benchmarks show that HC-Ref successfully resists various attacks and has better node classification performance compared to several baseline methods.
Retrieval-Augmented Generation (RAG) is a technique that enhances the capabilities of large language models (LLMs) by incorporating external knowledge sources. This method addresses common LLM limitations, including outdated information and the tendency to produce inaccurate "hallucinated" content. However, the evaluation of RAG systems is challenging, as existing benchmarks are limited in scope and diversity. Most of the current benchmarks predominantly assess question-answering applications, overlooking the broader spectrum of situations where RAG could prove advantageous. Moreover, they only evaluate the performance of the LLM component of the RAG pipeline in the experiments, and neglect the influence of the retrieval component and the external knowledge database. To address these issues, this paper constructs a large-scale and more comprehensive benchmark, and evaluates all the components of RAG systems in various RAG application scenarios. Specifically, we have categorized the range of RAG applications into four distinct types-Create, Read, Update, and Delete (CRUD), each representing a unique use case. "Create" refers to scenarios requiring the generation of original, varied content. "Read" involves responding to intricate questions in knowledge-intensive situations. "Update" focuses on revising and rectifying inaccuracies or inconsistencies in pre-existing texts. "Delete" pertains to the task of summarizing extensive texts into more concise forms. For each of these CRUD categories, we have developed comprehensive datasets to evaluate the performance of RAG systems. We also analyze the effects of various components of the RAG system, such as the retriever, the context length, the knowledge base construction, and the LLM. Finally, we provide useful insights for optimizing the RAG technology for different scenarios.
Recent approaches to automatically detect the speaker of an utterance of direct speech often disregard general information about characters in favor of local information found in the context, such as surrounding mentions of entities. In this work, we explore stylistic representations of characters built by encoding their quotes with off-the-shelf pretrained Authorship Verification models in a large corpus of English novels (the Project Dialogism Novel Corpus). Results suggest that the combination of stylistic and topical information captured in some of these models accurately distinguish characters among each other, but does not necessarily improve over semantic-only models when attributing quotes. However, these results vary across novels and more investigation of stylometric models particularly tailored for literary texts and the study of characters should be conducted.
The pervasive spread of misinformation and disinformation poses a significant threat to society. Professional fact-checkers play a key role in addressing this threat, but the vast scale of the problem forces them to prioritize their limited resources. This prioritization may consider a range of factors, such as varying risks of harm posed to specific groups of people. In this work, we investigate potential implications of using a large language model (LLM) to facilitate such prioritization. Because fact-checking impacts a wide range of diverse segments of society, it is important that diverse views are represented in the claim prioritization process. This paper examines whether a LLM can reflect the views of various groups when assessing the harms of misinformation, focusing on gender as a primary variable. We pose two central questions: (1) To what extent do prompts with explicit gender references reflect gender differences in opinion in the United States on topics of social relevance? and (2) To what extent do gender-neutral prompts align with gendered viewpoints on those topics? To analyze these questions, we present the TopicMisinfo dataset, containing 160 fact-checked claims from diverse topics, supplemented by nearly 1600 human annotations with subjective perceptions and annotator demographics. Analyzing responses to gender-specific and neutral prompts, we find that GPT 3.5-Turbo reflects empirically observed gender differences in opinion but amplifies the extent of these differences. These findings illuminate AI's complex role in moderating online communication, with implications for fact-checkers, algorithm designers, and the use of crowd-workers as annotators. We also release the TopicMisinfo dataset to support continuing research in the community.
In the realm of robot-assisted minimally invasive surgery, dynamic scene reconstruction can significantly enhance downstream tasks and improve surgical outcomes. Neural Radiance Fields (NeRF)-based methods have recently risen to prominence for their exceptional ability to reconstruct scenes. Nonetheless, these methods are hampered by slow inference, prolonged training, and substantial computational demands. Additionally, some rely on stereo depth estimation, which is often infeasible due to the high costs and logistical challenges associated with stereo cameras. Moreover, the monocular reconstruction quality for deformable scenes is currently inadequate. To overcome these obstacles, we present Endo-4DGS, an innovative, real-time endoscopic dynamic reconstruction approach that utilizes 4D Gaussian Splatting (GS) and requires no ground truth depth data. This method extends 3D GS by incorporating a temporal component and leverages a lightweight MLP to capture temporal Gaussian deformations. This effectively facilitates the reconstruction of dynamic surgical scenes with variable conditions. We also integrate Depth-Anything to generate pseudo-depth maps from monocular views, enhancing the depth-guided reconstruction process. Our approach has been validated on two surgical datasets, where it has proven to render in real-time, compute efficiently, and reconstruct with remarkable accuracy. These results underline the vast potential of Endo-4DGS to improve surgical assistance.
Gradient Langevin dynamics and a variety of its variants have attracted increasing attention owing to their convergence towards the global optimal solution, initially in the unconstrained convex framework while recently even in convex constrained non-convex problems. In the present work, we extend those frameworks to non-convex problems on a non-convex feasible region with a global optimization algorithm built upon reflected gradient Langevin dynamics and derive its convergence rates. By effectively making use of its reflection at the boundary in combination with the probabilistic representation for the Poisson equation with the Neumann boundary condition, we present promising convergence rates, particularly faster than the existing one for convex constrained non-convex problems.
Advancements in generative models have sparked significant interest in generating images while adhering to specific structural guidelines. Scene graph to image generation is one such task of generating images which are consistent with the given scene graph. However, the complexity of visual scenes poses a challenge in accurately aligning objects based on specified relations within the scene graph. Existing methods approach this task by first predicting a scene layout and generating images from these layouts using adversarial training. In this work, we introduce a novel approach to generate images from scene graphs which eliminates the need of predicting intermediate layouts. We leverage pre-trained text-to-image diffusion models and CLIP guidance to translate graph knowledge into images. Towards this, we first pre-train our graph encoder to align graph features with CLIP features of corresponding images using a GAN based training. Further, we fuse the graph features with CLIP embedding of object labels present in the given scene graph to create a graph consistent CLIP guided conditioning signal. In the conditioning input, object embeddings provide coarse structure of the image and graph features provide structural alignment based on relationships among objects. Finally, we fine tune a pre-trained diffusion model with the graph consistent conditioning signal with reconstruction and CLIP alignment loss. Elaborate experiments reveal that our method outperforms existing methods on standard benchmarks of COCO-stuff and Visual Genome dataset.
Knowledge graph embedding models learn the representations of entities and relations in the knowledge graphs for predicting missing links (relations) between entities. Their effectiveness are deeply affected by the ability of modeling and inferring different relation patterns such as symmetry, asymmetry, inversion, composition and transitivity. Although existing models are already able to model many of these relations patterns, transitivity, a very common relation pattern, is still not been fully supported. In this paper, we first theoretically show that the transitive relations can be modeled with projections. We then propose the Rot-Pro model which combines the projection and relational rotation together. We prove that Rot-Pro can infer all the above relation patterns. Experimental results show that the proposed Rot-Pro model effectively learns the transitivity pattern and achieves the state-of-the-art results on the link prediction task in the datasets containing transitive relations.
Multi-agent influence diagrams (MAIDs) are a popular form of graphical model that, for certain classes of games, have been shown to offer key complexity and explainability advantages over traditional extensive form game (EFG) representations. In this paper, we extend previous work on MAIDs by introducing the concept of a MAID subgame, as well as subgame perfect and trembling hand perfect equilibrium refinements. We then prove several equivalence results between MAIDs and EFGs. Finally, we describe an open source implementation for reasoning about MAIDs and computing their equilibria.
We study the problem of efficient semantic segmentation for large-scale 3D point clouds. By relying on expensive sampling techniques or computationally heavy pre/post-processing steps, most existing approaches are only able to be trained and operate over small-scale point clouds. In this paper, we introduce RandLA-Net, an efficient and lightweight neural architecture to directly infer per-point semantics for large-scale point clouds. The key to our approach is to use random point sampling instead of more complex point selection approaches. Although remarkably computation and memory efficient, random sampling can discard key features by chance. To overcome this, we introduce a novel local feature aggregation module to progressively increase the receptive field for each 3D point, thereby effectively preserving geometric details. Extensive experiments show that our RandLA-Net can process 1 million points in a single pass with up to 200X faster than existing approaches. Moreover, our RandLA-Net clearly surpasses state-of-the-art approaches for semantic segmentation on two large-scale benchmarks Semantic3D and SemanticKITTI.
Recent years have witnessed the enormous success of low-dimensional vector space representations of knowledge graphs to predict missing facts or find erroneous ones. Currently, however, it is not yet well-understood how ontological knowledge, e.g. given as a set of (existential) rules, can be embedded in a principled way. To address this shortcoming, in this paper we introduce a framework based on convex regions, which can faithfully incorporate ontological knowledge into the vector space embedding. Our technical contribution is two-fold. First, we show that some of the most popular existing embedding approaches are not capable of modelling even very simple types of rules. Second, we show that our framework can represent ontologies that are expressed using so-called quasi-chained existential rules in an exact way, such that any set of facts which is induced using that vector space embedding is logically consistent and deductively closed with respect to the input ontology.