Existing image editing tools, while powerful, typically disregard the underlying 3D geometry from which the image is projected. As a result, edits made using these tools may become detached from the geometry and lighting conditions that are at the foundation of the image formation process. In this work, we formulate the newt ask of language-guided 3D-aware editing, where objects in an image should be edited according to a language instruction in context of the underlying 3D scene. To promote progress towards this goal, we release OBJECT: a dataset consisting of 400K editing examples created from procedurally generated 3D scenes. Each example consists of an input image, editing instruction in language, and the edited image. We also introduce 3DIT : single and multi-task models for four editing tasks. Our models show impressive abilities to understand the 3D composition of entire scenes, factoring in surrounding objects, surfaces, lighting conditions, shadows, and physically-plausible object configurations. Surprisingly, training on only synthetic scenes from OBJECT, editing capabilities of 3DIT generalize to real-world images.
Image reconstruction-based anomaly detection models are widely explored in industrial visual inspection. However, existing models usually suffer from the trade-off between normal reconstruction fidelity and abnormal reconstruction distinguishability, which damages the performance. In this paper, we find that the above trade-off can be better mitigated by leveraging the distinct frequency biases between normal and abnormal reconstruction errors. To this end, we propose Frequency-aware Image Restoration (FAIR), a novel self-supervised image restoration task that restores images from their high-frequency components. It enables precise reconstruction of normal patterns while mitigating unfavorable generalization to anomalies. Using only a simple vanilla UNet, FAIR achieves state-of-the-art performance with higher efficiency on various defect detection datasets. Code: //github.com/liutongkun/FAIR.
Segment anything model (SAM), an eminent universal image segmentation model, has recently gathered considerable attention within the domain of medical image segmentation. Despite the remarkable performance of SAM on natural images, it grapples with significant performance degradation and limited generalization when confronted with medical images, particularly with those involving objects of low contrast, faint boundaries, intricate shapes, and diminutive sizes. In this paper, we propose SAMUS, a universal model tailored for ultrasound image segmentation. In contrast to previous SAM-based universal models, SAMUS pursues not only better generalization but also lower deployment cost, rendering it more suitable for clinical applications. Specifically, based on SAM, a parallel CNN branch is introduced to inject local features into the ViT encoder through cross-branch attention for better medical image segmentation. Then, a position adapter and a feature adapter are developed to adapt SAM from natural to medical domains and from requiring large-size inputs (1024x1024) to small-size inputs (256x256) for more clinical-friendly deployment. A comprehensive ultrasound dataset, comprising about 30k images and 69k masks and covering six object categories, is collected for verification. Extensive comparison experiments demonstrate SAMUS's superiority against the state-of-the-art task-specific models and universal foundation models under both task-specific evaluation and generalization evaluation. Moreover, SAMUS is deployable on entry-level GPUs, as it has been liberated from the constraints of long sequence encoding. The code, data, and models will be released at //github.com/xianlin7/SAMUS.
Personalized text-to-image generation has emerged as a powerful and sought-after tool, empowering users to create customized images based on their specific concepts and prompts. However, existing approaches to personalization encounter multiple challenges, including long tuning times, large storage requirements, the necessity for multiple input images per identity, and limitations in preserving identity and editability. To address these obstacles, we present PhotoVerse, an innovative methodology that incorporates a dual-branch conditioning mechanism in both text and image domains, providing effective control over the image generation process. Furthermore, we introduce facial identity loss as a novel component to enhance the preservation of identity during training. Remarkably, our proposed PhotoVerse eliminates the need for test time tuning and relies solely on a single facial photo of the target identity, significantly reducing the resource cost associated with image generation. After a single training phase, our approach enables generating high-quality images within only a few seconds. Moreover, our method can produce diverse images that encompass various scenes and styles. The extensive evaluation demonstrates the superior performance of our approach, which achieves the dual objectives of preserving identity and facilitating editability. Project page: //photoverse2d.github.io/
Blur artifacts can seriously degrade the visual quality of images, and numerous deblurring methods have been proposed for specific scenarios. However, in most real-world images, blur is caused by different factors, e.g., motion and defocus. In this paper, we address how different deblurring methods perform in the case of multiple types of blur. For in-depth performance evaluation, we construct a new large-scale multi-cause image deblurring dataset (called MC-Blur), including real-world and synthesized blurry images with mixed factors of blurs. The images in the proposed MC-Blur dataset are collected using different techniques: averaging sharp images captured by a 1000-fps high-speed camera, convolving Ultra-High-Definition (UHD) sharp images with large-size kernels, adding defocus to images, and real-world blurry images captured by various camera models. Based on the MC-Blur dataset, we conduct extensive benchmarking studies to compare SOTA methods in different scenarios, analyze their efficiency, and investigate the built dataset's capacity. These benchmarking results provide a comprehensive overview of the advantages and limitations of current deblurring methods, and reveal the advances of our dataset.
Transformer-based methods have shown impressive performance in image restoration tasks, such as image super-resolution and denoising. However, we find that these networks can only utilize a limited spatial range of input information through attribution analysis. This implies that the potential of Transformer is still not fully exploited in existing networks. In order to activate more input pixels for better restoration, we propose a new Hybrid Attention Transformer (HAT). It combines both channel attention and window-based self-attention schemes, thus making use of their complementary advantages. Moreover, to better aggregate the cross-window information, we introduce an overlapping cross-attention module to enhance the interaction between neighboring window features. In the training stage, we additionally adopt a same-task pre-training strategy to further exploit the potential of the model for further improvement. Extensive experiments have demonstrated the effectiveness of the proposed modules. We further scale up the model to show that the performance of the SR task can be greatly improved. Besides, we extend HAT to more image restoration applications, including real-world image super-resolution, Gaussian image denoising and image compression artifacts reduction. Experiments on benchmark and real-world datasets demonstrate that our HAT achieves state-of-the-art performance both quantitatively and qualitatively. Codes and models are publicly available at //github.com/XPixelGroup/HAT.
In geographic data videos, camera movements are frequently used and combined to present information from multiple perspectives. However, creating and editing camera movements requires significant time and professional skills. This work aims to lower the barrier of crafting diverse camera movements for geographic data videos. First, we analyze a corpus of 66 geographic data videos and derive a design space of camera movements with a dimension for geospatial targets and one for narrative purposes. Based on the design space, we propose a set of adaptive camera shots and further develop an interactive tool called GeoCamera. This interactive tool allows users to flexibly design camera movements for geographic visualizations. We verify the expressiveness of our tool through case studies and evaluate its usability with a user study. The participants find that the tool facilitates the design of camera movements.
Self-supervised masked image modeling has shown promising results on natural images. However, directly applying such methods to medical images remains challenging. This difficulty stems from the complexity and distinct characteristics of lesions compared to natural images, which impedes effective representation learning. Additionally, conventional high fixed masking ratios restrict reconstructing fine lesion details, limiting the scope of learnable information. To tackle these limitations, we propose a novel self-supervised medical image segmentation framework, Adaptive Masking Lesion Patches (AMLP). Specifically, we design a Masked Patch Selection (MPS) strategy to identify and focus learning on patches containing lesions. Lesion regions are scarce yet critical, making their precise reconstruction vital. To reduce misclassification of lesion and background patches caused by unsupervised clustering in MPS, we introduce an Attention Reconstruction Loss (ARL) to focus on hard-to-reconstruct patches likely depicting lesions. We further propose a Category Consistency Loss (CCL) to refine patch categorization based on reconstruction difficulty, strengthening distinction between lesions and background. Moreover, we develop an Adaptive Masking Ratio (AMR) strategy that gradually increases the masking ratio to expand reconstructible information and improve learning. Extensive experiments on two medical segmentation datasets demonstrate AMLP's superior performance compared to existing self-supervised approaches. The proposed strategies effectively address limitations in applying masked modeling to medical images, tailored to capturing fine lesion details vital for segmentation tasks.
Generative tasks, such as text generation and question answering, hold a crucial position in the realm of mobile applications. Due to their sensitivity to privacy concerns, there is a growing demand for their execution directly on mobile devices. Currently, the execution of these generative tasks heavily depends on Large Language Models (LLMs). Nevertheless, the limited memory capacity of these devices presents a formidable challenge to the scalability of such models. In our research, we introduce LLMCad, an innovative on-device inference engine specifically designed for efficient generative Natural Language Processing (NLP) tasks. The core idea behind LLMCad revolves around model collaboration: a compact LLM, residing in memory, takes charge of generating the most straightforward tokens, while a high-precision LLM steps in to validate these tokens and rectify any identified errors. LLMCad incorporates three novel techniques: (1) Instead of generating candidate tokens in a sequential manner, LLMCad employs the smaller LLM to construct a token tree, encompassing a wider range of plausible token pathways. Subsequently, the larger LLM can efficiently validate all of these pathways simultaneously. (2) It employs a self-adjusting fallback strategy, swiftly initiating the verification process whenever the smaller LLM generates an erroneous token. (3) To ensure a continuous flow of token generation, LLMCad speculatively generates tokens during the verification process by implementing a compute-IO pipeline. Through an extensive series of experiments, LLMCad showcases an impressive token generation speed, achieving rates up to 9.3x faster than existing inference engines.
Interpretability methods are developed to understand the working mechanisms of black-box models, which is crucial to their responsible deployment. Fulfilling this goal requires both that the explanations generated by these methods are correct and that people can easily and reliably understand them. While the former has been addressed in prior work, the latter is often overlooked, resulting in informal model understanding derived from a handful of local explanations. In this paper, we introduce explanation summary (ExSum), a mathematical framework for quantifying model understanding, and propose metrics for its quality assessment. On two domains, ExSum highlights various limitations in the current practice, helps develop accurate model understanding, and reveals easily overlooked properties of the model. We also connect understandability to other properties of explanations such as human alignment, robustness, and counterfactual minimality and plausibility.
Most existing knowledge graphs suffer from incompleteness, which can be alleviated by inferring missing links based on known facts. One popular way to accomplish this is to generate low-dimensional embeddings of entities and relations, and use these to make inferences. ConvE, a recently proposed approach, applies convolutional filters on 2D reshapings of entity and relation embeddings in order to capture rich interactions between their components. However, the number of interactions that ConvE can capture is limited. In this paper, we analyze how increasing the number of these interactions affects link prediction performance, and utilize our observations to propose InteractE. InteractE is based on three key ideas -- feature permutation, a novel feature reshaping, and circular convolution. Through extensive experiments, we find that InteractE outperforms state-of-the-art convolutional link prediction baselines on FB15k-237. Further, InteractE achieves an MRR score that is 9%, 7.5%, and 23% better than ConvE on the FB15k-237, WN18RR and YAGO3-10 datasets respectively. The results validate our central hypothesis -- that increasing feature interaction is beneficial to link prediction performance. We make the source code of InteractE available to encourage reproducible research.