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Extracting useful visual cues for the downstream tasks is especially challenging under low-light vision. Prior works create enhanced representations by either correlating visual quality with machine perception or designing illumination-degrading transformation methods that require pre-training on synthetic datasets. We argue that optimizing enhanced image representation pertaining to the loss of the downstream task can result in more expressive representations. Therefore, in this work, we propose a novel module, FeatEnHancer, that hierarchically combines multiscale features using multiheaded attention guided by task-related loss function to create suitable representations. Furthermore, our intra-scale enhancement improves the quality of features extracted at each scale or level, as well as combines features from different scales in a way that reflects their relative importance for the task at hand. FeatEnHancer is a general-purpose plug-and-play module and can be incorporated into any low-light vision pipeline. We show with extensive experimentation that the enhanced representation produced with FeatEnHancer significantly and consistently improves results in several low-light vision tasks, including dark object detection (+5.7 mAP on ExDark), face detection (+1.5 mAPon DARK FACE), nighttime semantic segmentation (+5.1 mIoU on ACDC ), and video object detection (+1.8 mAP on DarkVision), highlighting the effectiveness of enhancing hierarchical features under low-light vision.

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This work aims to learn a high-quality text-to-video (T2V) generative model by leveraging a pre-trained text-to-image (T2I) model as a basis. It is a highly desirable yet challenging task to simultaneously a) accomplish the synthesis of visually realistic and temporally coherent videos while b) preserving the strong creative generation nature of the pre-trained T2I model. To this end, we propose LaVie, an integrated video generation framework that operates on cascaded video latent diffusion models, comprising a base T2V model, a temporal interpolation model, and a video super-resolution model. Our key insights are two-fold: 1) We reveal that the incorporation of simple temporal self-attentions, coupled with rotary positional encoding, adequately captures the temporal correlations inherent in video data. 2) Additionally, we validate that the process of joint image-video fine-tuning plays a pivotal role in producing high-quality and creative outcomes. To enhance the performance of LaVie, we contribute a comprehensive and diverse video dataset named Vimeo25M, consisting of 25 million text-video pairs that prioritize quality, diversity, and aesthetic appeal. Extensive experiments demonstrate that LaVie achieves state-of-the-art performance both quantitatively and qualitatively. Furthermore, we showcase the versatility of pre-trained LaVie models in various long video generation and personalized video synthesis applications.

Text-conditional image editing is a very useful task that has recently emerged with immeasurable potential. Most current real image editing methods first need to complete the reconstruction of the image, and then editing is carried out by various methods based on the reconstruction. Most methods use DDIM Inversion for reconstruction, however, DDIM Inversion often fails to guarantee reconstruction performance, i.e., it fails to produce results that preserve the original image content. To address the problem of reconstruction failure, we propose FEC, which consists of three sampling methods, each designed for different editing types and settings. Our three methods of FEC achieve two important goals in image editing task: 1) ensuring successful reconstruction, i.e., sampling to get a generated result that preserves the texture and features of the original real image. 2) these sampling methods can be paired with many editing methods and greatly improve the performance of these editing methods to accomplish various editing tasks. In addition, none of our sampling methods require fine-tuning of the diffusion model or time-consuming training on large-scale datasets. Hence the cost of time as well as the use of computer memory and computation can be significantly reduced.

Learning to compose visual relationships from raw images in the form of scene graphs is a highly challenging task due to contextual dependencies, but it is essential in computer vision applications that depend on scene understanding. However, no current approaches in Scene Graph Generation (SGG) aim at providing useful graphs for downstream tasks. Instead, the main focus has primarily been on the task of unbiasing the data distribution for predicting more fine-grained relations. That being said, all fine-grained relations are not equally relevant and at least a part of them are of no use for real-world applications. In this work, we introduce the task of Efficient SGG that prioritizes the generation of relevant relations, facilitating the use of Scene Graphs in downstream tasks such as Image Generation. To support further approaches, we present a new dataset, VG150-curated, based on the annotations of the popular Visual Genome dataset. We show through a set of experiments that this dataset contains more high-quality and diverse annotations than the one usually use in SGG. Finally, we show the efficiency of this dataset in the task of Image Generation from Scene Graphs.

We present ForceSight, a system for text-guided mobile manipulation that predicts visual-force goals using a deep neural network. Given a single RGBD image combined with a text prompt, ForceSight determines a target end-effector pose in the camera frame (kinematic goal) and the associated forces (force goal). Together, these two components form a visual-force goal. Prior work has demonstrated that deep models outputting human-interpretable kinematic goals can enable dexterous manipulation by real robots. Forces are critical to manipulation, yet have typically been relegated to lower-level execution in these systems. When deployed on a mobile manipulator equipped with an eye-in-hand RGBD camera, ForceSight performed tasks such as precision grasps, drawer opening, and object handovers with an 81% success rate in unseen environments with object instances that differed significantly from the training data. In a separate experiment, relying exclusively on visual servoing and ignoring force goals dropped the success rate from 90% to 45%, demonstrating that force goals can significantly enhance performance. The appendix, videos, code, and trained models are available at //force-sight.github.io/.

This work aims to provide an overview on the open-source multilanguage tool called StyloMetrix. It offers stylometric text representations that cover various aspects of grammar, syntax and lexicon. StyloMetrix covers four languages: Polish as the primary language, English, Ukrainian and Russian. The normalized output of each feature can become a fruitful course for machine learning models and a valuable addition to the embeddings layer for any deep learning algorithm. We strive to provide a concise, but exhaustive overview on the application of the StyloMetrix vectors as well as explain the sets of the developed linguistic features. The experiments have shown promising results in supervised content classification with simple algorithms as Random Forest Classifier, Voting Classifier, Logistic Regression and others. The deep learning assessments have unveiled the usefulness of the StyloMetrix vectors at enhancing an embedding layer extracted from Transformer architectures. The StyloMetrix has proven itself to be a formidable source for the machine learning and deep learning algorithms to execute different classification tasks.

In this paper, we propose an autonomous information seeking visual question answering framework, AVIS. Our method leverages a Large Language Model (LLM) to dynamically strategize the utilization of external tools and to investigate their outputs, thereby acquiring the indispensable knowledge needed to provide answers to the posed questions. Responding to visual questions that necessitate external knowledge, such as "What event is commemorated by the building depicted in this image?", is a complex task. This task presents a combinatorial search space that demands a sequence of actions, including invoking APIs, analyzing their responses, and making informed decisions. We conduct a user study to collect a variety of instances of human decision-making when faced with this task. This data is then used to design a system comprised of three components: an LLM-powered planner that dynamically determines which tool to use next, an LLM-powered reasoner that analyzes and extracts key information from the tool outputs, and a working memory component that retains the acquired information throughout the process. The collected user behavior serves as a guide for our system in two key ways. First, we create a transition graph by analyzing the sequence of decisions made by users. This graph delineates distinct states and confines the set of actions available at each state. Second, we use examples of user decision-making to provide our LLM-powered planner and reasoner with relevant contextual instances, enhancing their capacity to make informed decisions. We show that AVIS achieves state-of-the-art results on knowledge-intensive visual question answering benchmarks such as Infoseek and OK-VQA.

In this paper, we present CaveSeg - the first visual learning pipeline for semantic segmentation and scene parsing for AUV navigation inside underwater caves. We address the problem of scarce annotated training data by preparing a comprehensive dataset for semantic segmentation of underwater cave scenes. It contains pixel annotations for important navigation markers (e.g. caveline, arrows), obstacles (e.g. ground plain and overhead layers), scuba divers, and open areas for servoing. Through comprehensive benchmark analyses on cave systems in USA, Mexico, and Spain locations, we demonstrate that robust deep visual models can be developed based on CaveSeg for fast semantic scene parsing of underwater cave environments. In particular, we formulate a novel transformer-based model that is computationally light and offers near real-time execution in addition to achieving state-of-the-art performance. Finally, we explore the design choices and implications of semantic segmentation for visual servoing by AUVs inside underwater caves. The proposed model and benchmark dataset open up promising opportunities for future research in autonomous underwater cave exploration and mapping.

The rapid advances in Vision Transformer (ViT) refresh the state-of-the-art performances in various vision tasks, overshadowing the conventional CNN-based models. This ignites a few recent striking-back research in the CNN world showing that pure CNN models can achieve as good performance as ViT models when carefully tuned. While encouraging, designing such high-performance CNN models is challenging, requiring non-trivial prior knowledge of network design. To this end, a novel framework termed Mathematical Architecture Design for Deep CNN (DeepMAD) is proposed to design high-performance CNN models in a principled way. In DeepMAD, a CNN network is modeled as an information processing system whose expressiveness and effectiveness can be analytically formulated by their structural parameters. Then a constrained mathematical programming (MP) problem is proposed to optimize these structural parameters. The MP problem can be easily solved by off-the-shelf MP solvers on CPUs with a small memory footprint. In addition, DeepMAD is a pure mathematical framework: no GPU or training data is required during network design. The superiority of DeepMAD is validated on multiple large-scale computer vision benchmark datasets. Notably on ImageNet-1k, only using conventional convolutional layers, DeepMAD achieves 0.7% and 1.5% higher top-1 accuracy than ConvNeXt and Swin on Tiny level, and 0.8% and 0.9% higher on Small level.

Video captioning is a challenging task that requires a deep understanding of visual scenes. State-of-the-art methods generate captions using either scene-level or object-level information but without explicitly modeling object interactions. Thus, they often fail to make visually grounded predictions, and are sensitive to spurious correlations. In this paper, we propose a novel spatio-temporal graph model for video captioning that exploits object interactions in space and time. Our model builds interpretable links and is able to provide explicit visual grounding. To avoid unstable performance caused by the variable number of objects, we further propose an object-aware knowledge distillation mechanism, in which local object information is used to regularize global scene features. We demonstrate the efficacy of our approach through extensive experiments on two benchmarks, showing our approach yields competitive performance with interpretable predictions.

Semantic reconstruction of indoor scenes refers to both scene understanding and object reconstruction. Existing works either address one part of this problem or focus on independent objects. In this paper, we bridge the gap between understanding and reconstruction, and propose an end-to-end solution to jointly reconstruct room layout, object bounding boxes and meshes from a single image. Instead of separately resolving scene understanding and object reconstruction, our method builds upon a holistic scene context and proposes a coarse-to-fine hierarchy with three components: 1. room layout with camera pose; 2. 3D object bounding boxes; 3. object meshes. We argue that understanding the context of each component can assist the task of parsing the others, which enables joint understanding and reconstruction. The experiments on the SUN RGB-D and Pix3D datasets demonstrate that our method consistently outperforms existing methods in indoor layout estimation, 3D object detection and mesh reconstruction.

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