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Multimodal emotion recognition (MER) is a fundamental complex research problem due to the uncertainty of human emotional expression and the heterogeneity gap between different modalities. Audio and text modalities are particularly important for a human participant in understanding emotions. Although many successful attempts have been designed multimodal representations for MER, there still exist multiple challenges to be addressed: 1) bridging the heterogeneity gap between multimodal features and model inter- and intra-modal interactions of multiple modalities; 2) effectively and efficiently modelling the contextual dynamics in the conversation sequence. In this paper, we propose Cross-Modal RoBERTa (CM-RoBERTa) model for emotion detection from spoken audio and corresponding transcripts. As the core unit of the CM-RoBERTa, parallel self- and cross- attention is designed to dynamically capture inter- and intra-modal interactions of audio and text. Specially, the mid-level fusion and residual module are employed to model long-term contextual dependencies and learn modality-specific patterns. We evaluate the approach on the MELD dataset and the experimental results show the proposed approach achieves the state-of-art performance on the dataset.

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Human mesh recovery (HMR) provides rich human body information for various real-world applications such as gaming, human-computer interaction, and virtual reality. Compared to single image-based methods, video-based methods can utilize temporal information to further improve performance by incorporating human body motion priors. However, many-to-many approaches such as VIBE suffer from motion smoothness and temporal inconsistency. While many-to-one approaches such as TCMR and MPS-Net rely on the future frames, which is non-causal and time inefficient during inference. To address these challenges, a novel Diffusion-Driven Transformer-based framework (DDT) for video-based HMR is presented. DDT is designed to decode specific motion patterns from the input sequence, enhancing motion smoothness and temporal consistency. As a many-to-many approach, the decoder of our DDT outputs the human mesh of all the frames, making DDT more viable for real-world applications where time efficiency is crucial and a causal model is desired. Extensive experiments are conducted on the widely used datasets (Human3.6M, MPI-INF-3DHP, and 3DPW), which demonstrated the effectiveness and efficiency of our DDT.

Text summarization has a wide range of applications in many scenarios. The evaluation of the quality of the generated text is a complex problem. A big challenge to language evaluation is that there is a clear divergence between existing metrics and human evaluation. For example, the quality of a document summary can be measured by human annotators from both objective aspects, such as grammatical and semantic correctness, as well as subjective dimensions, such as comprehensiveness, succinctness, and interestingness. Most of the automatic evaluation methods like BLUE/ROUGE may be not able to capture the above dimensions well. In this paper, we propose a new evaluation framework based on LLMs, which provides a comprehensive evaluation framework by comparing generated text and reference text from both objective and subjective aspects. First, we propose to model objective and subjective dimensions of generated text based on roleplayers prompting mechanism. Furthermore, we introduce a context-based prompting mechanism that is able to generate dynamic roleplayer profiles based on input context. Finally, we design a multi-roleplayer prompting technology based on batch prompting to integrate multiple evaluation results into evaluation results. Experimental results on two real datasets for summarization show that our model is highly competitive and has a very high consistency with human annotators.

Recently, it has become progressively more evident that classic diagnostic labels are unable to reliably describe the complexity and variability of several clinical phenotypes. This is particularly true for a broad range of neuropsychiatric illnesses (e.g., depression, anxiety disorders, behavioral phenotypes). Patient heterogeneity can be better described by grouping individuals into novel categories based on empirically derived sections of intersecting continua that span across and beyond traditional categorical borders. In this context, neuroimaging data carry a wealth of spatiotemporally resolved information about each patient's brain. However, they are usually heavily collapsed a priori through procedures which are not learned as part of model training, and consequently not optimized for the downstream prediction task. This is because every individual participant usually comes with multiple whole-brain 3D imaging modalities often accompanied by a deep genotypic and phenotypic characterization, hence posing formidable computational challenges. In this paper we design a deep learning architecture based on generative models rooted in a modular approach and separable convolutional blocks to a) fuse multiple 3D neuroimaging modalities on a voxel-wise level, b) convert them into informative latent embeddings through heavy dimensionality reduction, c) maintain good generalizability and minimal information loss. As proof of concept, we test our architecture on the well characterized Human Connectome Project database demonstrating that our latent embeddings can be clustered into easily separable subject strata which, in turn, map to different phenotypical information which was not included in the embedding creation process. This may be of aid in predicting disease evolution as well as drug response, hence supporting mechanistic disease understanding and empowering clinical trials.

Multimodal machine learning is an emerging area of research, which has received a great deal of scholarly attention in recent years. Up to now, there are few studies on multimodal conversational emotion recognition. Since Graph Neural Networks (GNNs) possess the powerful capacity of relational modeling, they have an inherent advantage in the field of multimodal learning. GNNs leverage the graph constructed from multimodal data to perform intra- and inter-modal information interaction, which effectively facilitates the integration and complementation of multimodal data. In this work, we propose a novel Graph network based Multimodal Fusion Technique (GraphMFT) for emotion recognition in conversation. Multimodal data can be modeled as a graph, where each data object is regarded as a node, and both intra- and inter-modal dependencies existing between data objects can be regarded as edges. GraphMFT utilizes multiple improved graph attention networks to capture intra-modal contextual information and inter-modal complementary information. In addition, the proposed GraphMFT attempts to address the challenges of existing graph-based multimodal Emotion Recognition in Conversation (ERC) models such as MMGCN. Empirical results on two public multimodal datasets reveal that our model outperforms the State-Of-The-Art (SOTA) approaches with the accuracy of 67.90% and 61.30%.

Multimodality Representation Learning, as a technique of learning to embed information from different modalities and their correlations, has achieved remarkable success on a variety of applications, such as Visual Question Answering (VQA), Natural Language for Visual Reasoning (NLVR), and Vision Language Retrieval (VLR). Among these applications, cross-modal interaction and complementary information from different modalities are crucial for advanced models to perform any multimodal task, e.g., understand, recognize, retrieve, or generate optimally. Researchers have proposed diverse methods to address these tasks. The different variants of transformer-based architectures performed extraordinarily on multiple modalities. This survey presents the comprehensive literature on the evolution and enhancement of deep learning multimodal architectures to deal with textual, visual and audio features for diverse cross-modal and modern multimodal tasks. This study summarizes the (i) recent task-specific deep learning methodologies, (ii) the pretraining types and multimodal pretraining objectives, (iii) from state-of-the-art pretrained multimodal approaches to unifying architectures, and (iv) multimodal task categories and possible future improvements that can be devised for better multimodal learning. Moreover, we prepare a dataset section for new researchers that covers most of the benchmarks for pretraining and finetuning. Finally, major challenges, gaps, and potential research topics are explored. A constantly-updated paperlist related to our survey is maintained at //github.com/marslanm/multimodality-representation-learning.

Existing methods for vision-and-language learning typically require designing task-specific architectures and objectives for each task. For example, a multi-label answer classifier for visual question answering, a region scorer for referring expression comprehension, and a language decoder for image captioning, etc. To alleviate these hassles, in this work, we propose a unified framework that learns different tasks in a single architecture with the same language modeling objective, i.e., multimodal conditional text generation, where our models learn to generate labels in text based on the visual and textual inputs. On 7 popular vision-and-language benchmarks, including visual question answering, referring expression comprehension, visual commonsense reasoning, most of which have been previously modeled as discriminative tasks, our generative approach (with a single unified architecture) reaches comparable performance to recent task-specific state-of-the-art vision-and-language models. Moreover, our generative approach shows better generalization ability on answering questions that have rare answers. In addition, we show that our framework allows multi-task learning in a single architecture with a single set of parameters, which achieves similar performance to separately optimized single-task models. Our code will be publicly available at: //github.com/j-min/VL-T5

Detection and recognition of text in natural images are two main problems in the field of computer vision that have a wide variety of applications in analysis of sports videos, autonomous driving, industrial automation, to name a few. They face common challenging problems that are factors in how text is represented and affected by several environmental conditions. The current state-of-the-art scene text detection and/or recognition methods have exploited the witnessed advancement in deep learning architectures and reported a superior accuracy on benchmark datasets when tackling multi-resolution and multi-oriented text. However, there are still several remaining challenges affecting text in the wild images that cause existing methods to underperform due to there models are not able to generalize to unseen data and the insufficient labeled data. Thus, unlike previous surveys in this field, the objectives of this survey are as follows: first, offering the reader not only a review on the recent advancement in scene text detection and recognition, but also presenting the results of conducting extensive experiments using a unified evaluation framework that assesses pre-trained models of the selected methods on challenging cases, and applies the same evaluation criteria on these techniques. Second, identifying several existing challenges for detecting or recognizing text in the wild images, namely, in-plane-rotation, multi-oriented and multi-resolution text, perspective distortion, illumination reflection, partial occlusion, complex fonts, and special characters. Finally, the paper also presents insight into the potential research directions in this field to address some of the mentioned challenges that are still encountering scene text detection and recognition techniques.

We propose UniViLM: a Unified Video and Language pre-training Model for multimodal understanding and generation. Motivated by the recent success of BERT based pre-training technique for NLP and image-language tasks, VideoBERT and CBT are proposed to exploit BERT model for video and language pre-training using narrated instructional videos. Different from their works which only pre-train understanding task, we propose a unified video-language pre-training model for both understanding and generation tasks. Our model comprises of 4 components including two single-modal encoders, a cross encoder and a decoder with the Transformer backbone. We first pre-train our model to learn the universal representation for both video and language on a large instructional video dataset. Then we fine-tune the model on two multimodal tasks including understanding task (text-based video retrieval) and generation task (multimodal video captioning). Our extensive experiments show that our method can improve the performance of both understanding and generation tasks and achieves the state-of-the art results.

Deep learning has revolutionized speech recognition, image recognition, and natural language processing since 2010, each involving a single modality in the input signal. However, many applications in artificial intelligence involve more than one modality. It is therefore of broad interest to study the more difficult and complex problem of modeling and learning across multiple modalities. In this paper, a technical review of the models and learning methods for multimodal intelligence is provided. The main focus is the combination of vision and natural language, which has become an important area in both computer vision and natural language processing research communities. This review provides a comprehensive analysis of recent work on multimodal deep learning from three new angles - learning multimodal representations, the fusion of multimodal signals at various levels, and multimodal applications. On multimodal representation learning, we review the key concept of embedding, which unifies the multimodal signals into the same vector space and thus enables cross-modality signal processing. We also review the properties of the many types of embedding constructed and learned for general downstream tasks. On multimodal fusion, this review focuses on special architectures for the integration of the representation of unimodal signals for a particular task. On applications, selected areas of a broad interest in current literature are covered, including caption generation, text-to-image generation, and visual question answering. We believe this review can facilitate future studies in the emerging field of multimodal intelligence for the community.

Deep learning applies multiple processing layers to learn representations of data with multiple levels of feature extraction. This emerging technique has reshaped the research landscape of face recognition since 2014, launched by the breakthroughs of Deepface and DeepID methods. Since then, deep face recognition (FR) technique, which leverages the hierarchical architecture to learn discriminative face representation, has dramatically improved the state-of-the-art performance and fostered numerous successful real-world applications. In this paper, we provide a comprehensive survey of the recent developments on deep FR, covering the broad topics on algorithms, data, and scenes. First, we summarize different network architectures and loss functions proposed in the rapid evolution of the deep FR methods. Second, the related face processing methods are categorized into two classes: `one-to-many augmentation' and `many-to-one normalization'. Then, we summarize and compare the commonly used databases for both model training and evaluation. Third, we review miscellaneous scenes in deep FR, such as cross-factor, heterogenous, multiple-media and industry scenes. Finally, potential deficiencies of the current methods and several future directions are highlighted.

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