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Recent techniques for approximating Nash equilibria in very large games leverage neural networks to learn approximately optimal policies (strategies). One promising line of research uses neural networks to approximate counterfactual regret minimization (CFR) or its modern variants. DREAM, the only current CFR-based neural method that is model free and therefore scalable to very large games, trains a neural network on an estimated regret target that can have extremely high variance due to an importance sampling term inherited from Monte Carlo CFR (MCCFR). In this paper we propose an unbiased model-free method that does not require any importance sampling. Our method, ESCHER, is principled and is guaranteed to converge to an approximate Nash equilibrium with high probability in the tabular case. We show that the variance of the estimated regret of a tabular version of ESCHER with an oracle value function is significantly lower than that of outcome sampling MCCFR and tabular DREAM with an oracle value function. We then show that a deep learning version of ESCHER outperforms the prior state of the art -- DREAM and neural fictitious self play (NFSP) -- and the difference becomes dramatic as game size increases.

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Stochastic gradient algorithms are widely used for both optimization and sampling in large-scale learning and inference problems. However, in practice, tuning these algorithms is typically done using heuristics and trial-and-error rather than rigorous, generalizable theory. To address this gap between theory and practice, we novel insights into the effect of tuning parameters by characterizing the large-sample behavior of iterates of a very general class of preconditioned stochastic gradient algorithms with fixed step size. In the optimization setting, our results show that iterate averaging with a large fixed step size can result in statistically efficient approximation of the (local) M-estimator. In the sampling context, our results show that with appropriate choices of tuning parameters, the limiting stationary covariance can match either the Bernstein--von Mises limit of the posterior, adjustments to the posterior for model misspecification, or the asymptotic distribution of the MLE; and that with a naive tuning the limit corresponds to none of these. Moreover, we argue that an essentially independent sample from the stationary distribution can be obtained after a fixed number of passes over the dataset. We validate our asymptotic results in realistic finite-sample regimes via several experiments using simulated and real data. Overall, we demonstrate that properly tuned stochastic gradient algorithms with constant step size offer a computationally efficient and statistically robust approach to obtaining point estimates or posterior-like samples.

By moving to millimeter wave (mmWave) frequencies, base stations (BSs) will be densely deployed to provide seamless coverage in sixth generation (6G) mobile communication systems, which, unfortunately, leads to severe cell-edge problem. In addition, with massive multiple-input-multiple-output (MIMO) antenna arrays employed at BSs, the beamspace channel is sparse for each user, and thus there is no need to serve all the users in a cell by all the beams therein jointly. Therefore, it is of paramount importance to develop a flexible clustered cell-free networking scheme that can decompose the whole network into a number of weakly interfered small subnetworks operating independently and in parallel. Given a per-user rate constraint for service quality guarantee, this paper aims to maximize the number of decomposed subnetworks so as to reduce the signaling overhead and system complexity as much as possible. By formulating it as a bipartite graph partitioning problem, a rate-constrained network decomposition (RC-NetDecomp) algorithm is proposed, which can smoothly tune the network structure from the current cellular network with simple beam allocation to a fully cooperative network by increasing the required per-user rate. Simulation results demonstrate that the proposed RC-NetDecomp algorithm outperforms existing baselines in terms of average per-user rate, fairness among users and energy efficiency.

This paper studies queueing problems with an endogenous number of machines with and without an initial queue, the novelty being that coalitions not only choose how to queue, but also on how many machines. For a given problem, agents can (de)activate as many machines as they want, at a cost. After minimizing the total cost (processing costs and machine costs), we use a game theoretical approach to share to proceeds of this cooperation, and study the existence of stable allocations. First, we study queueing problems with an endogenous number of machines, and examine how to share the total cost. We provide an upper bound and a lower bound on the cost of a machine to guarantee the non-emptiness of the core (the set of stable allocations). Next, we study requeueing problems with an endogenous number of machines, where there is an existing queue. We examine how to share the cost savings compared to the initial situation, when optimally requeueing/changing the number of machines. Although, in general, stable allocation may not exist, we guarantee the existence of stable allocations when all machines are considered public goods, and we start with an initial schedule that might not have the optimal number of machines, but in which agents with large waiting costs are processed first.

Causal effect estimation from observational data is a challenging problem, especially with high dimensional data and in the presence of unobserved variables. The available data-driven methods for tackling the problem either provide an estimation of the bounds of a causal effect (i.e. nonunique estimation) or have low efficiency. The major hurdle for achieving high efficiency while trying to obtain unique and unbiased causal effect estimation is how to find a proper adjustment set for confounding control in a fast way, given the huge covariate space and considering unobserved variables. In this paper, we approach the problem as a local search task for finding valid adjustment sets in data. We establish the theorems to support the local search for adjustment sets, and we show that unique and unbiased estimation can be achieved from observational data even when there exist unobserved variables. We then propose a data-driven algorithm that is fast and consistent under mild assumptions. We also make use of a frequent pattern mining method to further speed up the search of minimal adjustment sets for causal effect estimation. Experiments conducted on extensive synthetic and real-world datasets demonstrate that the proposed algorithm outperforms the state-of-the-art criteria/estimators in both accuracy and time-efficiency.

In this paper, we present a numerical strategy to check the strong stability (or GKS-stability) of one-step explicit totally upwind scheme in 1D with numerical boundary conditions. The underlying approximated continuous problem is a hyperbolic partial differential equation. Our approach is based on the Uniform Kreiss-Lopatinskii Condition, using linear algebra and complex analysis to count the number of zeros of the associated determinant. The study is illustrated with the Beam-Warming scheme together with the simplified inverse Lax-Wendroff procedure at the boundary.

The Heuristic Rating Estimation Method enables decision-makers to decide based on existing ranking data and expert comparisons. In this approach, the ranking values of selected alternatives are known in advance, while these values have to be calculated for the remaining ones. Their calculation can be performed using either an additive or a multiplicative method. Both methods assumed that the pairwise comparison sets involved in the computation were complete. In this paper, we show how these algorithms can be extended so that the experts do not need to compare all alternatives pairwise. Thanks to the shortening of the work of experts, the presented, improved methods will reduce the costs of the decision-making procedure and facilitate and shorten the stage of collecting decision-making data.

Implicit Processes (IPs) represent a flexible framework that can be used to describe a wide variety of models, from Bayesian neural networks, neural samplers and data generators to many others. IPs also allow for approximate inference in function-space. This change of formulation solves intrinsic degenerate problems of parameter-space approximate inference concerning the high number of parameters and their strong dependencies in large models. For this, previous works in the literature have attempted to employ IPs both to set up the prior and to approximate the resulting posterior. However, this has proven to be a challenging task. Existing methods that can tune the prior IP result in a Gaussian predictive distribution, which fails to capture important data patterns. By contrast, methods producing flexible predictive distributions by using another IP to approximate the posterior process cannot tune the prior IP to the observed data. We propose here the first method that can accomplish both goals. For this, we rely on an inducing-point representation of the prior IP, as often done in the context of sparse Gaussian processes. The result is a scalable method for approximate inference with IPs that can tune the prior IP parameters to the data, and that provides accurate non-Gaussian predictive distributions.

We propose a penalized nonparametric approach to estimating the quantile regression process (QRP) in a nonseparable model using rectifier quadratic unit (ReQU) activated deep neural networks and introduce a novel penalty function to enforce non-crossing of quantile regression curves. We establish the non-asymptotic excess risk bounds for the estimated QRP and derive the mean integrated squared error for the estimated QRP under mild smoothness and regularity conditions. To establish these non-asymptotic risk and estimation error bounds, we also develop a new error bound for approximating $C^s$ smooth functions with $s >0$ and their derivatives using ReQU activated neural networks. This is a new approximation result for ReQU networks and is of independent interest and may be useful in other problems. Our numerical experiments demonstrate that the proposed method is competitive with or outperforms two existing methods, including methods using reproducing kernels and random forests, for nonparametric quantile regression.

Formal XAI (explainable AI) is a growing area that focuses on computing explanations with mathematical guarantees for the decisions made by ML models. Inside formal XAI, one of the most studied cases is that of explaining the choices taken by decision trees, as they are traditionally deemed as one of the most interpretable classes of models. Recent work has focused on studying the computation of "sufficient reasons", a kind of explanation in which given a decision tree $T$ and an instance $x$, one explains the decision $T(x)$ by providing a subset $y$ of the features of $x$ such that for any other instance $z$ compatible with $y$, it holds that $T(z) = T(x)$, intuitively meaning that the features in $y$ are already enough to fully justify the classification of $x$ by $T$. It has been argued, however, that sufficient reasons constitute a restrictive notion of explanation, and thus the community has started to study their probabilistic counterpart, in which one requires that the probability of $T(z) = T(x)$ must be at least some value $\delta \in (0, 1]$, where $z$ is a random instance that is compatible with $y$. Our paper settles the computational complexity of $\delta$-sufficient-reasons over decision trees, showing that both (1) finding $\delta$-sufficient-reasons that are minimal in size, and (2) finding $\delta$-sufficient-reasons that are minimal inclusion-wise, do not admit polynomial-time algorithms (unless P=NP). This is in stark contrast with the deterministic case ($\delta = 1$) where inclusion-wise minimal sufficient-reasons are easy to compute. By doing this, we answer two open problems originally raised by Izza et al. On the positive side, we identify structural restrictions of decision trees that make the problem tractable, and show how SAT solvers might be able to tackle these problems in practical settings.

How can we estimate the importance of nodes in a knowledge graph (KG)? A KG is a multi-relational graph that has proven valuable for many tasks including question answering and semantic search. In this paper, we present GENI, a method for tackling the problem of estimating node importance in KGs, which enables several downstream applications such as item recommendation and resource allocation. While a number of approaches have been developed to address this problem for general graphs, they do not fully utilize information available in KGs, or lack flexibility needed to model complex relationship between entities and their importance. To address these limitations, we explore supervised machine learning algorithms. In particular, building upon recent advancement of graph neural networks (GNNs), we develop GENI, a GNN-based method designed to deal with distinctive challenges involved with predicting node importance in KGs. Our method performs an aggregation of importance scores instead of aggregating node embeddings via predicate-aware attention mechanism and flexible centrality adjustment. In our evaluation of GENI and existing methods on predicting node importance in real-world KGs with different characteristics, GENI achieves 5-17% higher NDCG@100 than the state of the art.

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