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Spatio-temporal constraints coupled with social constructs have the potential to create fluid predictability to human mobility patterns. Accordingly, predictability in human mobility is non-monotonic and varies according to this spatio-socio-temporal context. Here, we propose that the predictability in human mobility is a {\em state} and not a static trait of individuals. First, we show that time (of the week) explains people's whereabouts more than the sequences of locations they visit. Then, we show that not only does predictability depend on time but also the type of activity an individual is engaged in, thus establishing the importance of contexts in human mobility.

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Predicting human motion is critical for assistive robots and AR/VR applications, where the interaction with humans needs to be safe and comfortable. Meanwhile, an accurate prediction depends on understanding both the scene context and human intentions. Even though many works study scene-aware human motion prediction, the latter is largely underexplored due to the lack of ego-centric views that disclose human intent and the limited diversity in motion and scenes. To reduce the gap, we propose a large-scale human motion dataset that delivers high-quality body pose sequences, scene scans, as well as ego-centric views with eye gaze that serves as a surrogate for inferring human intent. By employing inertial sensors for motion capture, our data collection is not tied to specific scenes, which further boosts the motion dynamics observed from our subjects. We perform an extensive study of the benefits of leveraging eye gaze for ego-centric human motion prediction with various state-of-the-art architectures. Moreover, to realize the full potential of gaze, we propose a novel network architecture that enables bidirectional communication between the gaze and motion branches. Our network achieves the top performance in human motion prediction on the proposed dataset, thanks to the intent information from the gaze and the denoised gaze feature modulated by the motion. The proposed dataset and our network implementation will be publicly available.

Transformer-based language models (LMs) are at the core of modern NLP, but their internal prediction construction process is opaque and largely not understood. In this work, we make a substantial step towards unveiling this underlying prediction process, by reverse-engineering the operation of the feed-forward network (FFN) layers, one of the building blocks of transformer models. We view the token representation as a changing distribution over the vocabulary, and the output from each FFN layer as an additive update to that distribution. Then, we analyze the FFN updates in the vocabulary space, showing that each update can be decomposed to sub-updates corresponding to single FFN parameter vectors, each promoting concepts that are often human-interpretable. We then leverage these findings for controlling LM predictions, where we reduce the toxicity of GPT2 by almost 50%, and for improving computation efficiency with a simple early exit rule, saving 20% of computation on average.

Gaussian Process (GP) emulators are widely used to approximate complex computer model behaviour across the input space. Motivated by the problem of coupling computer models, recently progress has been made in the theory of the analysis of networks of connected GP emulators. In this paper, we combine these recent methodological advances with classical state-space models to construct a Bayesian decision support system. This approach gives a coherent probability model that produces predictions with the measure of uncertainty in terms of two first moments and enables the propagation of uncertainty from individual decision components. This methodology is used to produce a decision support tool for a UK county council considering low carbon technologies to transform its infrastructure to reach a net-zero carbon target. In particular, we demonstrate how to couple information from an energy model, a heating demand model, and gas and electricity price time-series to quantitatively assess the impact on operational costs of various policy choices and changes in the energy market.

Existing inferential methods for small area data involve a trade-off between maintaining area-level frequentist coverage rates and improving inferential precision via the incorporation of indirect information. In this article, we propose a method to obtain an area-level prediction region for a future observation which mitigates this trade-off. The proposed method takes a conformal prediction approach in which the conformity measure is the posterior predictive density of a working model that incorporates indirect information. The resulting prediction region has guaranteed frequentist coverage regardless of the working model, and, if the working model assumptions are accurate, the region has minimum expected volume compared to other regions with the same coverage rate. When constructed under a normal working model, we prove such a prediction region is an interval and construct an efficient algorithm to obtain the exact interval. We illustrate the performance of our method through simulation studies and an application to EPA radon survey data.

Human-AI co-creativity involves both humans and AI collaborating on a shared creative product as partners. In a creative collaboration, interaction dynamics, such as turn-taking, contribution type, and communication, are the driving forces of the co-creative process. Therefore the interaction model is a critical and essential component for effective co-creative systems. There is relatively little research about interaction design in the co-creativity field, which is reflected in a lack of focus on interaction design in many existing co-creative systems. The primary focus of co-creativity research has been on the abilities of the AI. This paper focuses on the importance of interaction design in co-creative systems with the development of the Co-Creative Framework for Interaction design (COFI) that describes the broad scope of possibilities for interaction design in co-creative systems. Researchers can use COFI for modeling interaction in co-creative systems by exploring alternatives in this design space of interaction. COFI can also be beneficial while investigating and interpreting the interaction design of existing co-creative systems. We coded a dataset of existing 92 co-creative systems using COFI and analyzed the data to show how COFI provides a basis to categorize the interaction models of existing co-creative systems. We identify opportunities to shift the focus of interaction models in co-creativity to enable more communication between the user and AI leading to human-AI partnerships.

Human-AI co-creativity involves humans and AI collaborating on a shared creative product as partners. In many existing co-creative systems, users communicate with the AI using buttons or sliders. However, typically, the AI in co-creative systems cannot communicate back to humans, limiting their potential to be perceived as partners. This paper starts with an overview of a comparative study with 38 participants to explore the impact of AI-to-human communication on user perception and engagement in co-creative systems and the results show improved collaborative experience and user engagement with the system incorporating AI-to-human communication. The results also demonstrate that users perceive co-creative AI as more reliable, personal and intelligent when it can communicate with the users. The results indicate a need to identify potential ethical issues from an engaging communicating co-creative AI. Later in the paper, we present some potential ethical issues in human-AI co-creation and propose to use participatory design fiction as the research methodology to investigate the ethical issues associated with a co-creative AI that communicates with users.

Substantial efforts have been applied to engineer CA with desired emergent properties, such as supporting gliders. Recent work in continuous CA has generated a wide variety of compelling bioreminescent patterns, and the expansion of CA research into continuous numbers, multiple channels, and higher dimensions complicates their study. In this work we devise a strategy for evolving CA and CA patterns in two steps, based on the simple idea that CA are likely to be complex and computationally capable if they support patterns that grow indefinitely as well as patterns that vanish completely, and are difficult to predict the difference in advance. The second part of our strategy evolves patterns by selecting for mobility and conservation of mean cell value. We validate our pattern evolution method by re-discovering gliders in 17 of 17 Lenia CA, and also report 5 new evolved CA that support evolved glider patterns, differing from previously reported Lenia patterns. The CA reported here share neighborhood kernels with previously described Lenia CA, but exhibit a wider range of typical dynamics than their Lenia counterparts. Code for evolving continuous CA is made available under an MIT License.

We present a novel static analysis technique to derive higher moments for program variables for a large class of probabilistic loops with potentially uncountable state spaces. Our approach is fully automatic, meaning it does not rely on externally provided invariants or templates. We employ algebraic techniques based on linear recurrences and introduce program transformations to simplify probabilistic programs while preserving their statistical properties. We develop power reduction techniques to further simplify the polynomial arithmetic of probabilistic programs and define the theory of moment-computable probabilistic loops for which higher moments can precisely be computed. Our work has applications towards recovering probability distributions of random variables and computing tail probabilities. The empirical evaluation of our results demonstrates the applicability of our work on many challenging examples.

In this article, we will look at autoencoders. This article covers the mathematics and the fundamental concepts of autoencoders. We will discuss what they are, what the limitations are, the typical use cases, and we will look at some examples. We will start with a general introduction to autoencoders, and we will discuss the role of the activation function in the output layer and the loss function. We will then discuss what the reconstruction error is. Finally, we will look at typical applications as dimensionality reduction, classification, denoising, and anomaly detection. This paper contains the notes of a PhD-level lecture on autoencoders given in 2021.

Generalization to out-of-distribution (OOD) data is a capability natural to humans yet challenging for machines to reproduce. This is because most learning algorithms strongly rely on the i.i.d.~assumption on source/target data, which is often violated in practice due to domain shift. Domain generalization (DG) aims to achieve OOD generalization by using only source data for model learning. Since first introduced in 2011, research in DG has made great progresses. In particular, intensive research in this topic has led to a broad spectrum of methodologies, e.g., those based on domain alignment, meta-learning, data augmentation, or ensemble learning, just to name a few; and has covered various vision applications such as object recognition, segmentation, action recognition, and person re-identification. In this paper, for the first time a comprehensive literature review is provided to summarize the developments in DG for computer vision over the past decade. Specifically, we first cover the background by formally defining DG and relating it to other research fields like domain adaptation and transfer learning. Second, we conduct a thorough review into existing methods and present a categorization based on their methodologies and motivations. Finally, we conclude this survey with insights and discussions on future research directions.

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