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Tracking vehicles in LIDAR point clouds is a challenging task due to the sparsity of the data and the dense search space. The lack of structure in point clouds impedes the use of convolution and correlation filters usually employed in 2D object tracking. In addition, structuring point clouds is cumbersome and implies losing fine-grained information. As a result, generating proposals in 3D space is expensive and inefficient. In this paper, we leverage the dense and structured Bird Eye View (BEV) representation of LIDAR point clouds to efficiently search for objects of interest. We use an efficient Region Proposal Network and generate a small number of object proposals in 3D. Successively, we refine our selection of 3D object candidates by exploiting the similarity capability of a 3D Siamese network. We regularize the latter 3D Siamese network for shape completion to enhance its discrimination capability. Our method attempts to solve both for an efficient search space in the BEV space and a meaningful selection using 3D LIDAR point cloud. We show that the Region Proposal in the BEV outperforms Bayesian methods such as Kalman and Particle Filters in providing proposal by a significant margin and that such candidates are suitable for the 3D Siamese network. By training our method end-to-end, we outperform the previous baseline in vehicle tracking by 12% / 18% in Success and Precision when using only 16 candidates.

相關內容

The task of detecting 3D objects in point cloud has a pivotal role in many real-world applications. However, 3D object detection performance is behind that of 2D object detection due to the lack of powerful 3D feature extraction methods. In order to address this issue, we propose to build a 3D backbone network to learn rich 3D feature maps by using sparse 3D CNN operations for 3D object detection in point cloud. The 3D backbone network can inherently learn 3D features from almost raw data without compressing point cloud into multiple 2D images and generate rich feature maps for object detection. The sparse 3D CNN takes full advantages of the sparsity in the 3D point cloud to accelerate computation and save memory, which makes the 3D backbone network achievable. Empirical experiments are conducted on the KITTI benchmark and results show that the proposed method can achieve state-of-the-art performance for 3D object detection.

In this paper, we propose PointRCNN for 3D object detection from raw point cloud. The whole framework is composed of two stages: stage-1 for the bottom-up 3D proposal generation and stage-2 for refining proposals in the canonical coordinates to obtain the final detection results. Instead of generating proposals from RGB image or projecting point cloud to bird's view or voxels as previous methods do, our stage-1 sub-network directly generates a small number of high-quality 3D proposals from point cloud in a bottom-up manner via segmenting the point cloud of whole scene into foreground points and background. The stage-2 sub-network transforms the pooled points of each proposal to canonical coordinates to learn better local spatial features, which is combined with global semantic features of each point learned in stage-1 for accurate box refinement and confidence prediction. Extensive experiments on the 3D detection benchmark of KITTI dataset show that our proposed architecture outperforms state-of-the-art methods with remarkable margins by using only point cloud as input.

We propose an algorithm for real-time 6DOF pose tracking of rigid 3D objects using a monocular RGB camera. The key idea is to derive a region-based cost function using temporally consistent local color histograms. While such region-based cost functions are commonly optimized using first-order gradient descent techniques, we systematically derive a Gauss-Newton optimization scheme which gives rise to drastically faster convergence and highly accurate and robust tracking performance. We furthermore propose a novel complex dataset dedicated for the task of monocular object pose tracking and make it publicly available to the community. To our knowledge, It is the first to address the common and important scenario in which both the camera as well as the objects are moving simultaneously in cluttered scenes. In numerous experiments - including our own proposed data set - we demonstrate that the proposed Gauss-Newton approach outperforms existing approaches, in particular in the presence of cluttered backgrounds, heterogeneous objects and partial occlusions.

Existing visual tracking methods usually localize a target object with a bounding box, in which the performance of the foreground object trackers or detectors is often affected by the inclusion of background clutter. To handle this problem, we learn a patch-based graph representation for visual tracking. The tracked object is modeled by with a graph by taking a set of non-overlapping image patches as nodes, in which the weight of each node indicates how likely it belongs to the foreground and edges are weighted for indicating the appearance compatibility of two neighboring nodes. This graph is dynamically learned and applied in object tracking and model updating. During the tracking process, the proposed algorithm performs three main steps in each frame. First, the graph is initialized by assigning binary weights of some image patches to indicate the object and background patches according to the predicted bounding box. Second, the graph is optimized to refine the patch weights by using a novel alternating direction method of multipliers. Third, the object feature representation is updated by imposing the weights of patches on the extracted image features. The object location is predicted by maximizing the classification score in the structured support vector machine. Extensive experiments show that the proposed tracking algorithm performs well against the state-of-the-art methods on large-scale benchmark datasets.

Object tracking is challenging as target objects often undergo drastic appearance changes over time. Recently, adaptive correlation filters have been successfully applied to object tracking. However, tracking algorithms relying on highly adaptive correlation filters are prone to drift due to noisy updates. Moreover, as these algorithms do not maintain long-term memory of target appearance, they cannot recover from tracking failures caused by heavy occlusion or target disappearance in the camera view. In this paper, we propose to learn multiple adaptive correlation filters with both long-term and short-term memory of target appearance for robust object tracking. First, we learn a kernelized correlation filter with an aggressive learning rate for locating target objects precisely. We take into account the appropriate size of surrounding context and the feature representations. Second, we learn a correlation filter over a feature pyramid centered at the estimated target position for predicting scale changes. Third, we learn a complementary correlation filter with a conservative learning rate to maintain long-term memory of target appearance. We use the output responses of this long-term filter to determine if tracking failure occurs. In the case of tracking failures, we apply an incrementally learned detector to recover the target position in a sliding window fashion. Extensive experimental results on large-scale benchmark datasets demonstrate that the proposed algorithm performs favorably against the state-of-the-art methods in terms of efficiency, accuracy, and robustness.

Template-matching methods for visual tracking have gained popularity recently due to their comparable performance and fast speed. However, they lack effective ways to adapt to changes in the target object's appearance, making their tracking accuracy still far from state-of-the-art. In this paper, we propose a dynamic memory network to adapt the template to the target's appearance variations during tracking. An LSTM is used as a memory controller, where the input is the search feature map and the outputs are the control signals for the reading and writing process of the memory block. As the location of the target is at first unknown in the search feature map, an attention mechanism is applied to concentrate the LSTM input on the potential target. To prevent aggressive model adaptivity, we apply gated residual template learning to control the amount of retrieved memory that is used to combine with the initial template. Unlike tracking-by-detection methods where the object's information is maintained by the weight parameters of neural networks, which requires expensive online fine-tuning to be adaptable, our tracker runs completely feed-forward and adapts to the target's appearance changes by updating the external memory. Moreover, the capacity of our model is not determined by the network size as with other trackers -- the capacity can be easily enlarged as the memory requirements of a task increase, which is favorable for memorizing long-term object information. Extensive experiments on OTB and VOT demonstrates that our tracker MemTrack performs favorably against state-of-the-art tracking methods while retaining real-time speed of 50 fps.

In the same vein of discriminative one-shot learning, Siamese networks allow recognizing an object from a single exemplar with the same class label. However, they do not take advantage of the underlying structure of the data and the relationship among the multitude of samples as they only rely on pairs of instances for training. In this paper, we propose a new quadruplet deep network to examine the potential connections among the training instances, aiming to achieve a more powerful representation. We design four shared networks that receive multi-tuple of instances as inputs and are connected by a novel loss function consisting of pair-loss and triplet-loss. According to the similarity metric, we select the most similar and the most dissimilar instances as the positive and negative inputs of triplet loss from each multi-tuple. We show that this scheme improves the training performance. Furthermore, we introduce a new weight layer to automatically select suitable combination weights, which will avoid the conflict between triplet and pair loss leading to worse performance. We evaluate our quadruplet framework by model-free tracking-by-detection of objects from a single initial exemplar in several Visual Object Tracking benchmarks. Our extensive experimental analysis demonstrates that our tracker achieves superior performance with a real-time processing speed of 78 frames-per-second (fps).

Lidar based 3D object detection is inevitable for autonomous driving, because it directly links to environmental understanding and therefore builds the base for prediction and motion planning. The capacity of inferencing highly sparse 3D data in real-time is an ill-posed problem for lots of other application areas besides automated vehicles, e.g. augmented reality, personal robotics or industrial automation. We introduce Complex-YOLO, a state of the art real-time 3D object detection network on point clouds only. In this work, we describe a network that expands YOLOv2, a fast 2D standard object detector for RGB images, by a specific complex regression strategy to estimate multi-class 3D boxes in Cartesian space. Thus, we propose a specific Euler-Region-Proposal Network (E-RPN) to estimate the pose of the object by adding an imaginary and a real fraction to the regression network. This ends up in a closed complex space and avoids singularities, which occur by single angle estimations. The E-RPN supports to generalize well during training. Our experiments on the KITTI benchmark suite show that we outperform current leading methods for 3D object detection specifically in terms of efficiency. We achieve state of the art results for cars, pedestrians and cyclists by being more than five times faster than the fastest competitor. Further, our model is capable of estimating all eight KITTI-classes, including Vans, Trucks or sitting pedestrians simultaneously with high accuracy.

Online multi-object tracking (MOT) is extremely important for high-level spatial reasoning and path planning for autonomous and highly-automated vehicles. In this paper, we present a modular framework for tracking multiple objects (vehicles), capable of accepting object proposals from different sensor modalities (vision and range) and a variable number of sensors, to produce continuous object tracks. This work is inspired by traditional tracking-by-detection approaches in computer vision, with some key differences - First, we track objects across multiple cameras and across different sensor modalities. This is done by fusing object proposals across sensors accurately and efficiently. Second, the objects of interest (targets) are tracked directly in the real world. This is a departure from traditional techniques where objects are simply tracked in the image plane. Doing so allows the tracks to be readily used by an autonomous agent for navigation and related tasks. To verify the effectiveness of our approach, we test it on real world highway data collected from a heavily sensorized testbed capable of capturing full-surround information. We demonstrate that our framework is well-suited to track objects through entire maneuvers around the ego-vehicle, some of which take more than a few minutes to complete. We also leverage the modularity of our approach by comparing the effects of including/excluding different sensors, changing the total number of sensors, and the quality of object proposals on the final tracking result.

In this paper, we present a new method for detecting road users in an urban environment which leads to an improvement in multiple object tracking. Our method takes as an input a foreground image and improves the object detection and segmentation. This new image can be used as an input to trackers that use foreground blobs from background subtraction. The first step is to create foreground images for all the frames in an urban video. Then, starting from the original blobs of the foreground image, we merge the blobs that are close to one another and that have similar optical flow. The next step is extracting the edges of the different objects to detect multiple objects that might be very close (and be merged in the same blob) and to adjust the size of the original blobs. At the same time, we use the optical flow to detect occlusion of objects that are moving in opposite directions. Finally, we make a decision on which information we keep in order to construct a new foreground image with blobs that can be used for tracking. The system is validated on four videos of an urban traffic dataset. Our method improves the recall and precision metrics for the object detection task compared to the vanilla background subtraction method and improves the CLEAR MOT metrics in the tracking tasks for most videos.

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