Offline reinforcement learning (RL) has garnered significant attention for its ability to learn effective policies from pre-collected datasets without the need for further environmental interactions. While promising results have been demonstrated in single-agent settings, offline multi-agent reinforcement learning (MARL) presents additional challenges due to the large joint state-action space and the complexity of multi-agent behaviors. A key issue in offline RL is the distributional shift, which arises when the target policy being optimized deviates from the behavior policy that generated the data. This problem is exacerbated in MARL due to the interdependence between agents' local policies and the expansive joint state-action space. Prior approaches have primarily addressed this challenge by incorporating regularization in the space of either Q-functions or policies. In this work, we introduce a regularizer in the space of stationary distributions to better handle distributional shift. Our algorithm, ComaDICE, offers a principled framework for offline cooperative MARL by incorporating stationary distribution regularization for the global learning policy, complemented by a carefully structured multi-agent value decomposition strategy to facilitate multi-agent training. Through extensive experiments on the multi-agent MuJoCo and StarCraft II benchmarks, we demonstrate that ComaDICE achieves superior performance compared to state-of-the-art offline MARL methods across nearly all tasks.
Federated Learning has emerged as a leading approach for decentralized machine learning, enabling multiple clients to collaboratively train a shared model without exchanging private data. While FL enhances data privacy, it remains vulnerable to inference attacks, such as gradient inversion and membership inference, during both training and inference phases. Homomorphic Encryption provides a promising solution by encrypting model updates to protect against such attacks, but it introduces substantial communication overhead, slowing down training and increasing computational costs. To address these challenges, we propose QuanCrypt-FL, a novel algorithm that combines low-bit quantization and pruning techniques to enhance protection against attacks while significantly reducing computational costs during training. Further, we propose and implement mean-based clipping to mitigate quantization overflow or errors. By integrating these methods, QuanCrypt-FL creates a communication-efficient FL framework that ensures privacy protection with minimal impact on model accuracy, thereby improving both computational efficiency and attack resilience. We validate our approach on MNIST, CIFAR-10, and CIFAR-100 datasets, demonstrating superior performance compared to state-of-the-art methods. QuanCrypt-FL consistently outperforms existing method and matches Vanilla-FL in terms of accuracy across varying client. Further, QuanCrypt-FL achieves up to 9x faster encryption, 16x faster decryption, and 1.5x faster inference compared to BatchCrypt, with training time reduced by up to 3x.
Deep reinforcement learning (DRL) has been extensively applied to Multi-Unmanned Aerial Vehicle (UAV) network (MUN) to effectively enable real-time adaptation to complex, time-varying environments. Nevertheless, most of the existing works assume a stationary user distribution (UD) or a dynamic one with predicted patterns. Such considerations may make the UD-specific strategies insufficient when a MUN is deployed in unknown environments. To this end, this paper investigates distributed user connectivity maximization problem in a MUN with generalization to arbitrary UDs. Specifically, the problem is first formulated into a time-coupled combinatorial nonlinear non-convex optimization with arbitrary underlying UDs. To make the optimization tractable, a multi-agent CNN-enhanced deep Q learning (MA-CDQL) algorithm is proposed. The algorithm integrates a ResNet-based CNN to the policy network to analyze the input UD in real time and obtain optimal decisions based on the extracted high-level UD features. To improve the learning efficiency and avoid local optimums, a heatmap algorithm is developed to transform the raw UD to a continuous density map. The map will be part of the true input to the policy network. Simulations are conducted to demonstrate the efficacy of UD heatmaps and the proposed algorithm in maximizing user connectivity as compared to K-means methods.
Neural fields or implicit neural representations (INRs) have attracted significant attention in machine learning and signal processing due to their efficient continuous representation of images and 3D volumes. In this work, we build on INRs and introduce a coordinate-based local processing framework for solving imaging inverse problems, termed LoFi (Local Field). Unlike conventional methods for image reconstruction, LoFi processes local information at each coordinate \textit{separately} by multi-layer perceptrons (MLPs), recovering the object at that specific coordinate. Similar to INRs, LoFi can recover images at any continuous coordinate, enabling image reconstruction at multiple resolutions. With comparable or better performance than standard CNNs for image reconstruction, LoFi achieves excellent generalization to out-of-distribution data and memory usage almost independent of image resolution. Remarkably, training on $1024 \times 1024$ images requires just 3GB of memory -- over 20 times less than the memory typically needed by standard CNNs. Additionally, LoFi's local design allows it to train on extremely small datasets with less than 10 samples, without overfitting or the need for regularization or early stopping. Finally, we use LoFi as a denoising prior in a plug-and-play framework for solving general inverse problems to benefit from its continuous image representation and strong generalization. Although trained on low-resolution images, LoFi can be used as a low-dimensional prior to solve inverse problems at any resolution. We validate our framework across a variety of imaging modalities, from low-dose computed tomography to radio interferometric imaging.
Zero-shot coordination (ZSC) is a popular setting for studying the ability of reinforcement learning (RL) agents to coordinate with novel partners. Prior ZSC formulations assume the $\textit{problem setting}$ is common knowledge: each agent knows the underlying Dec-POMDP, knows others have this knowledge, and so on ad infinitum. However, this assumption rarely holds in complex real-world settings, which are often difficult to fully and correctly specify. Hence, in settings where this common knowledge assumption is invalid, agents trained using ZSC methods may not be able to coordinate well. To address this limitation, we formulate the $\textit{noisy zero-shot coordination}$ (NZSC) problem. In NZSC, agents observe different noisy versions of the ground truth Dec-POMDP, which are assumed to be distributed according to a fixed noise model. Only the distribution of ground truth Dec-POMDPs and the noise model are common knowledge. We show that a NZSC problem can be reduced to a ZSC problem by designing a meta-Dec-POMDP with an augmented state space consisting of all the ground-truth Dec-POMDPs. For solving NZSC problems, we propose a simple and flexible meta-learning method called NZSC training, in which the agents are trained across a distribution of coordination problems - which they only get to observe noisy versions of. We show that with NZSC training, RL agents can be trained to coordinate well with novel partners even when the (exact) problem setting of the coordination is not common knowledge.
Visual imitation learning methods demonstrate strong performance, yet they lack generalization when faced with visual input perturbations, including variations in lighting and textures, impeding their real-world application. We propose Stem-OB that utilizes pretrained image diffusion models to suppress low-level visual differences while maintaining high-level scene structures. This image inversion process is akin to transforming the observation into a shared representation, from which other observations stem, with extraneous details removed. Stem-OB contrasts with data-augmentation approaches as it is robust to various unspecified appearance changes without the need for additional training. Our method is a simple yet highly effective plug-and-play solution. Empirical results confirm the effectiveness of our approach in simulated tasks and show an exceptionally significant improvement in real-world applications, with an average increase of 22.2% in success rates compared to the best baseline. See //hukz18.github.io/Stem-Ob/ for more info.
The incredible development of federated learning (FL) has benefited various tasks in the domains of computer vision and natural language processing, and the existing frameworks such as TFF and FATE has made the deployment easy in real-world applications. However, federated graph learning (FGL), even though graph data are prevalent, has not been well supported due to its unique characteristics and requirements. The lack of FGL-related framework increases the efforts for accomplishing reproducible research and deploying in real-world applications. Motivated by such strong demand, in this paper, we first discuss the challenges in creating an easy-to-use FGL package and accordingly present our implemented package FederatedScope-GNN (FS-G), which provides (1) a unified view for modularizing and expressing FGL algorithms; (2) comprehensive DataZoo and ModelZoo for out-of-the-box FGL capability; (3) an efficient model auto-tuning component; and (4) off-the-shelf privacy attack and defense abilities. We validate the effectiveness of FS-G by conducting extensive experiments, which simultaneously gains many valuable insights about FGL for the community. Moreover, we employ FS-G to serve the FGL application in real-world E-commerce scenarios, where the attained improvements indicate great potential business benefits. We publicly release FS-G, as submodules of FederatedScope, at //github.com/alibaba/FederatedScope to promote FGL's research and enable broad applications that would otherwise be infeasible due to the lack of a dedicated package.
Deep learning has shown great potential for modeling the physical dynamics of complex particle systems such as fluids (in Lagrangian descriptions). Existing approaches, however, require the supervision of consecutive particle properties, including positions and velocities. In this paper, we consider a partially observable scenario known as fluid dynamics grounding, that is, inferring the state transitions and interactions within the fluid particle systems from sequential visual observations of the fluid surface. We propose a differentiable two-stage network named NeuroFluid. Our approach consists of (i) a particle-driven neural renderer, which involves fluid physical properties into the volume rendering function, and (ii) a particle transition model optimized to reduce the differences between the rendered and the observed images. NeuroFluid provides the first solution to unsupervised learning of particle-based fluid dynamics by training these two models jointly. It is shown to reasonably estimate the underlying physics of fluids with different initial shapes, viscosity, and densities. It is a potential alternative approach to understanding complex fluid mechanics, such as turbulence, that are difficult to model using traditional methods of mathematical physics.
There recently has been a surge of interest in developing a new class of deep learning (DL) architectures that integrate an explicit time dimension as a fundamental building block of learning and representation mechanisms. In turn, many recent results show that topological descriptors of the observed data, encoding information on the shape of the dataset in a topological space at different scales, that is, persistent homology of the data, may contain important complementary information, improving both performance and robustness of DL. As convergence of these two emerging ideas, we propose to enhance DL architectures with the most salient time-conditioned topological information of the data and introduce the concept of zigzag persistence into time-aware graph convolutional networks (GCNs). Zigzag persistence provides a systematic and mathematically rigorous framework to track the most important topological features of the observed data that tend to manifest themselves over time. To integrate the extracted time-conditioned topological descriptors into DL, we develop a new topological summary, zigzag persistence image, and derive its theoretical stability guarantees. We validate the new GCNs with a time-aware zigzag topological layer (Z-GCNETs), in application to traffic forecasting and Ethereum blockchain price prediction. Our results indicate that Z-GCNET outperforms 13 state-of-the-art methods on 4 time series datasets.
Few sample learning (FSL) is significant and challenging in the field of machine learning. The capability of learning and generalizing from very few samples successfully is a noticeable demarcation separating artificial intelligence and human intelligence since humans can readily establish their cognition to novelty from just a single or a handful of examples whereas machine learning algorithms typically entail hundreds or thousands of supervised samples to guarantee generalization ability. Despite the long history dated back to the early 2000s and the widespread attention in recent years with booming deep learning technologies, little surveys or reviews for FSL are available until now. In this context, we extensively review 200+ papers of FSL spanning from the 2000s to 2019 and provide a timely and comprehensive survey for FSL. In this survey, we review the evolution history as well as the current progress on FSL, categorize FSL approaches into the generative model based and discriminative model based kinds in principle, and emphasize particularly on the meta learning based FSL approaches. We also summarize several recently emerging extensional topics of FSL and review the latest advances on these topics. Furthermore, we highlight the important FSL applications covering many research hotspots in computer vision, natural language processing, audio and speech, reinforcement learning and robotic, data analysis, etc. Finally, we conclude the survey with a discussion on promising trends in the hope of providing guidance and insights to follow-up researches.
Graph-based semi-supervised learning (SSL) is an important learning problem where the goal is to assign labels to initially unlabeled nodes in a graph. Graph Convolutional Networks (GCNs) have recently been shown to be effective for graph-based SSL problems. GCNs inherently assume existence of pairwise relationships in the graph-structured data. However, in many real-world problems, relationships go beyond pairwise connections and hence are more complex. Hypergraphs provide a natural modeling tool to capture such complex relationships. In this work, we explore the use of GCNs for hypergraph-based SSL. In particular, we propose HyperGCN, an SSL method which uses a layer-wise propagation rule for convolutional neural networks operating directly on hypergraphs. To the best of our knowledge, this is the first principled adaptation of GCNs to hypergraphs. HyperGCN is able to encode both the hypergraph structure and hypernode features in an effective manner. Through detailed experimentation, we demonstrate HyperGCN's effectiveness at hypergraph-based SSL.