Satellite Communications (SatCom) are a backbone of worldwide development. In contrast with the past, when the GEO satellites were the only means for such connectivity, nowadays the multi-orbital connectivity is emerging, especially with the use of satellite constellations. Simultaneously, SatCom enabled the so-called In-Flight Connectivity, while with the advent of 5G-NTN, the development of this market is being accelerated. However, there are still various missing points before such a technology becomes mainstream, especially in the case of Rotary Wing Aircraft (RWA). Indeed, due to their particular characteristics, such as the low altitude flights and the blade interference, there are still open challenges. In this work, an End-to-End (E2E) analysis for the performance of SatCom under 5G-NTN for manned and unmanned RWA is performed. Various scenarios are examined, and related requirements are shown. The effects of blades and other characteristics of the RWA are established, and simulations for these cases are developed. Results along with related discussion are presented, while future directions for development are suggested. This work is part of the ESA ACROSS-AIR project.
Unsupervised Domain Adaptation (UDA) is crucial for reducing the need for extensive manual data annotation when training deep networks on point cloud data. A significant challenge of UDA lies in effectively bridging the domain gap. To tackle this challenge, we propose \textbf{C}urvature \textbf{D}iversity-Driven \textbf{N}uclear-Norm Wasserstein \textbf{D}omain Alignment (CDND). Our approach first introduces a \textit{\textbf{Curv}ature Diversity-driven Deformation \textbf{Rec}onstruction (CurvRec)} task, which effectively mitigates the gap between the source and target domains by enabling the model to extract salient features from semantically rich regions of a given point cloud. We then propose \textit{\textbf{D}eformation-based \textbf{N}uclear-norm \textbf{W}asserstein \textbf{D}iscrepancy (D-NWD)}, which applies the Nuclear-norm Wasserstein Discrepancy to both \textit{deformed and original} data samples to align the source and target domains. Furthermore, we contribute a theoretical justification for the effectiveness of D-NWD in distribution alignment and demonstrate that it is \textit{generic} enough to be applied to \textbf{any} deformations. To validate our method, we conduct extensive experiments on two public domain adaptation datasets for point cloud classification and segmentation tasks. Empirical experiment results show that our CDND achieves state-of-the-art performance by a noticeable margin over existing approaches.
Neural Radiance Fields (NeRF) are widely used for novel-view synthesis and have been adapted for 3D Object Detection (3DOD), offering a promising approach to 3DOD through view-synthesis representation. However, NeRF faces inherent limitations: (i) limited representational capacity for 3DOD due to its implicit nature, and (ii) slow rendering speeds. Recently, 3D Gaussian Splatting (3DGS) has emerged as an explicit 3D representation that addresses these limitations. Inspired by these advantages, this paper introduces 3DGS into 3DOD for the first time, identifying two main challenges: (i) Ambiguous spatial distribution of Gaussian blobs: 3DGS primarily relies on 2D pixel-level supervision, resulting in unclear 3D spatial distribution of Gaussian blobs and poor differentiation between objects and background, which hinders 3DOD; (ii) Excessive background blobs: 2D images often include numerous background pixels, leading to densely reconstructed 3DGS with many noisy Gaussian blobs representing the background, negatively affecting detection. To tackle the challenge (i), we leverage the fact that 3DGS reconstruction is derived from 2D images, and propose an elegant and efficient solution by incorporating 2D Boundary Guidance to significantly enhance the spatial distribution of Gaussian blobs, resulting in clearer differentiation between objects and their background. To address the challenge (ii), we propose a Box-Focused Sampling strategy using 2D boxes to generate object probability distribution in 3D spaces, allowing effective probabilistic sampling in 3D to retain more object blobs and reduce noisy background blobs. Benefiting from our designs, our 3DGS-DET significantly outperforms the SOTA NeRF-based method, NeRF-Det, achieving improvements of +6.6 on [email protected] and +8.1 on [email protected] for the ScanNet dataset, and impressive +31.5 on [email protected] for the ARKITScenes dataset.
In Query-driven Travel Recommender Systems (RSs), it is crucial to understand the user intent behind challenging natural language(NL) destination queries such as the broadly worded "youth-friendly activities" or the indirect description "a high school graduation trip". Such queries are challenging due to the wide scope and subtlety of potential user intents that confound the ability of retrieval methods to infer relevant destinations from available textual descriptions such as WikiVoyage. While query reformulation (QR) has proven effective in enhancing retrieval by addressing user intent, existing QR methods tend to focus only on expanding the range of potentially matching query subtopics (breadth) or elaborating on the potential meaning of a query (depth), but not both. In this paper, we introduce Elaborative Subtopic Query Reformulation (EQR), a large language model-based QR method that combines both breadth and depth by generating potential query subtopics with information-rich elaborations. We also release TravelDest, a novel dataset for query-driven travel destination RSs. Experiments on TravelDest show that EQR achieves significant improvements in recall and precision over existing state-of-the-art QR methods.
Remarkable progress in the development of Deep Learning Weather Prediction (DLWP) models positions them to become competitive with traditional numerical weather prediction (NWP) models. Indeed, a wide number of DLWP architectures -- based on various backbones, including U-Net, Transformer, Graph Neural Network (GNN), and Fourier Neural Operator (FNO) -- have demonstrated their potential at forecasting atmospheric states. However, due to differences in training protocols, forecast horizons, and data choices, it remains unclear which (if any) of these methods and architectures are most suitable for weather forecasting and for future model development. Here, we step back and provide a detailed empirical analysis, under controlled conditions, comparing and contrasting the most prominent DLWP models, along with their backbones. We accomplish this by predicting synthetic two-dimensional incompressible Navier-Stokes and real-world global weather dynamics. In terms of accuracy, memory consumption, and runtime, our results illustrate various tradeoffs. For example, on synthetic data, we observe favorable performance of FNO; and on the real-world WeatherBench dataset, our results demonstrate the suitability of ConvLSTM and SwinTransformer for short-to-mid-ranged forecasts. For long-ranged weather rollouts of up to 365 days, we observe superior stability and physical soundness in architectures that formulate a spherical data representation, i.e., GraphCast and Spherical FNO. In addition, we observe that all of these model backbones "saturate," i.e., none of them exhibit so-called neural scaling, which highlights an important direction for future work on these and related models. The code is available at //github.com/amazon-science/dlwp-benchmark.
Generative Engineering Design approaches driven by Deep Generative Models (DGM) have been proposed to facilitate industrial engineering processes. In such processes, designs often come in the form of images, such as blueprints, engineering drawings, and CAD models depending on the level of detail. DGMs have been successfully employed for synthesis of natural images, e.g., displaying animals, human faces and landscapes. However, industrial design images are fundamentally different from natural scenes in that they contain rich structural patterns and long-range dependencies, which are challenging for convolution-based DGMs to generate. Moreover, DGM-driven generation process is typically triggered based on random noisy inputs, which outputs unpredictable samples and thus cannot perform an efficient industrial design exploration. We tackle these challenges by proposing a novel model Self-Attention Adversarial Latent Autoencoder (SA-ALAE), which allows generating feasible design images of complex engineering parts. With SA-ALAE, users can not only explore novel variants of an existing design, but also control the generation process by operating in latent space. The potential of SA-ALAE is shown by generating engineering blueprints in a real automotive design task.
The primary aim of Knowledge Graph embeddings (KGE) is to learn low-dimensional representations of entities and relations for predicting missing facts. While rotation-based methods like RotatE and QuatE perform well in KGE, they face two challenges: limited model flexibility requiring proportional increases in relation size with entity dimension, and difficulties in generalizing the model for higher-dimensional rotations. To address these issues, we introduce OrthogonalE, a novel KGE model employing matrices for entities and block-diagonal orthogonal matrices with Riemannian optimization for relations. This approach enhances the generality and flexibility of KGE models. The experimental results indicate that our new KGE model, OrthogonalE, is both general and flexible, significantly outperforming state-of-the-art KGE models while substantially reducing the number of relation parameters.
Large Language Models (LLMs) are increasingly being explored for their potential in software engineering, particularly in static analysis tasks. In this study, we investigate the potential of current LLMs to enhance call-graph analysis and type inference for Python and JavaScript programs. We empirically evaluated 24 LLMs, including OpenAI's GPT series and open-source models like LLaMA and Mistral, using existing and newly developed benchmarks. Specifically, we enhanced TypeEvalPy, a micro-benchmarking framework for type inference in Python, with auto-generation capabilities, expanding its scope from 860 to 77,268 type annotations for Python. Additionally, we introduced SWARM-CG and SWARM-JS, comprehensive benchmarking suites for evaluating call-graph construction tools across multiple programming languages. Our findings reveal a contrasting performance of LLMs in static analysis tasks. For call-graph generation in Python, traditional static analysis tools like PyCG significantly outperform LLMs. In JavaScript, the static tool TAJS underperforms due to its inability to handle modern language features, while LLMs, despite showing potential with models like mistral-large-it-2407-123b and GPT-4o, struggle with completeness and soundness in both languages for call-graph analysis. Conversely, LLMs demonstrate a clear advantage in type inference for Python, surpassing traditional tools like HeaderGen and hybrid approaches such as HiTyper. These results suggest that while LLMs hold promise in type inference, their limitations in call-graph analysis highlight the need for further research. Our study provides a foundation for integrating LLMs into static analysis workflows, offering insights into their strengths and current limitations.
Knowledge Graph Embedding (KGE) aims to learn representations for entities and relations. Most KGE models have gained great success, especially on extrapolation scenarios. Specifically, given an unseen triple (h, r, t), a trained model can still correctly predict t from (h, r, ?), or h from (?, r, t), such extrapolation ability is impressive. However, most existing KGE works focus on the design of delicate triple modeling function, which mainly tells us how to measure the plausibility of observed triples, but offers limited explanation of why the methods can extrapolate to unseen data, and what are the important factors to help KGE extrapolate. Therefore in this work, we attempt to study the KGE extrapolation of two problems: 1. How does KGE extrapolate to unseen data? 2. How to design the KGE model with better extrapolation ability? For the problem 1, we first discuss the impact factors for extrapolation and from relation, entity and triple level respectively, propose three Semantic Evidences (SEs), which can be observed from train set and provide important semantic information for extrapolation. Then we verify the effectiveness of SEs through extensive experiments on several typical KGE methods. For the problem 2, to make better use of the three levels of SE, we propose a novel GNN-based KGE model, called Semantic Evidence aware Graph Neural Network (SE-GNN). In SE-GNN, each level of SE is modeled explicitly by the corresponding neighbor pattern, and merged sufficiently by the multi-layer aggregation, which contributes to obtaining more extrapolative knowledge representation. Finally, through extensive experiments on FB15k-237 and WN18RR datasets, we show that SE-GNN achieves state-of-the-art performance on Knowledge Graph Completion task and performs a better extrapolation ability.
Graph Neural Networks (GNNs) have recently been used for node and graph classification tasks with great success, but GNNs model dependencies among the attributes of nearby neighboring nodes rather than dependencies among observed node labels. In this work, we consider the task of inductive node classification using GNNs in supervised and semi-supervised settings, with the goal of incorporating label dependencies. Because current GNNs are not universal (i.e., most-expressive) graph representations, we propose a general collective learning approach to increase the representation power of any existing GNN. Our framework combines ideas from collective classification with self-supervised learning, and uses a Monte Carlo approach to sampling embeddings for inductive learning across graphs. We evaluate performance on five real-world network datasets and demonstrate consistent, significant improvement in node classification accuracy, for a variety of state-of-the-art GNNs.
We propose a novel single shot object detection network named Detection with Enriched Semantics (DES). Our motivation is to enrich the semantics of object detection features within a typical deep detector, by a semantic segmentation branch and a global activation module. The segmentation branch is supervised by weak segmentation ground-truth, i.e., no extra annotation is required. In conjunction with that, we employ a global activation module which learns relationship between channels and object classes in a self-supervised manner. Comprehensive experimental results on both PASCAL VOC and MS COCO detection datasets demonstrate the effectiveness of the proposed method. In particular, with a VGG16 based DES, we achieve an mAP of 81.7 on VOC2007 test and an mAP of 32.8 on COCO test-dev with an inference speed of 31.5 milliseconds per image on a Titan Xp GPU. With a lower resolution version, we achieve an mAP of 79.7 on VOC2007 with an inference speed of 13.0 milliseconds per image.