Electrically-driven soft robots based on piezoelectric actuators may enable compact form factors and maneuverability in complex environments. In most prior work, piezoelectric actuators are used to control a single degree of freedom. In this work, the coordinated activation of five independent piezoelectric actuators, attached to a common metal foil, is used to implement inchworm-inspired crawling motion in a robot that is less than 0.5 mm thick. The motion is based on the control of its friction to the ground through the robot's shape, in which one end of the robot (depending on its shape) is anchored to the ground by static friction, while the rest of its body expands or contracts. A complete analytical model of the robot shape, which includes gravity, is developed to quantify the robot shape, friction, and displacement. After validation of the model by experiments, the robot's five actuators are collectively sequenced for inchworm-like forward and backward motion.
Extremely large aperture arrays can enable unprecedented spatial multiplexing in beyond 5G systems due to their extremely narrow beamfocusing capabilities. However, acquiring the spatial correlation matrix to enable efficient channel estimation is a complex task due to the vast number of antenna dimensions. Recently, a new estimation method called the "reduced-subspace least squares (RS-LS) estimator" has been proposed for densely packed arrays. This method relies solely on the geometry of the array to limit the estimation resources. In this paper, we address a gap in the existing literature by deriving the average spectral efficiency for a certain distribution of user equipments (UEs) and a lower bound on it when using the RS-LS estimator. This bound is determined by the channel gain and the statistics of the normalized spatial correlation matrices of potential UEs but, importantly, does not require knowledge of a specific UE's spatial correlation matrix. We establish that there exists a pilot length that maximizes this expression. Additionally, we derive an approximate expression for the optimal pilot length under low signal-to-noise ratio (SNR) conditions. Simulation results validate the tightness of the derived lower bound and the effectiveness of using the optimized pilot length.
Autonomous underwater vehicles often perform surveys that capture multiple views of targets in order to provide more information for human operators or automatic target recognition algorithms. In this work, we address the problem of choosing the most informative views that minimize survey time while maximizing classifier accuracy. We introduce a novel active perception framework for multi-view adaptive surveying and reacquisition using side scan sonar imagery. Our framework addresses this challenge by using a graph formulation for the adaptive survey task. We then use Graph Neural Networks (GNNs) to both classify acquired sonar views and to choose the next best view based on the collected data. We evaluate our method using simulated surveys in a high-fidelity side scan sonar simulator. Our results demonstrate that our approach is able to surpass the state-of-the-art in classification accuracy and survey efficiency. This framework is a promising approach for more efficient autonomous missions involving side scan sonar, such as underwater exploration, marine archaeology, and environmental monitoring.
To maintain full autonomy, autonomous robotic systems must have the ability to self-repair. Self-repairing via compensatory mechanisms appears in nature: for example, some fish can lose even 76% of their propulsive surface without loss of thrust by altering stroke mechanics. However, direct transference of these alterations from an organism to a robotic flapping propulsor may not be optimal due to irrelevant evolutionary pressures. We instead seek to determine what alterations to stroke mechanics are optimal for a damaged robotic system via artificial evolution. To determine whether natural and machine-learned optima differ, we employ a cyber-physical system using a Covariance Matrix Adaptation Evolutionary Strategy to seek the most efficient trajectory for a given force. We implement an online optimization with hardware-in-the-loop, performing experimental function evaluations with an actuated flexible flat plate. To recoup thrust production following partial amputation, the most efficient learned strategy was to increase amplitude, increase frequency, increase the amplitude of angle of attack, and phase shift the angle of attack by approximately 110 degrees. In fish, only an amplitude increase is reported by majority in the literature. To recoup side-force production, a more challenging optimization landscape is encountered. Nesting of optimal angle of attack traces is found in the resultant-based reference frame, but no clear trend in amplitude or frequency are exhibited -- in contrast to the increase in frequency reported in insect literature. These results suggest that how mechanical flapping propulsors most efficiently adjust to damage of a flapping propulsor may not align with natural swimmers and flyers.
The growing interest in language-conditioned robot manipulation aims to develop robots capable of understanding and executing complex tasks, with the objective of enabling robots to interpret language commands and manipulate objects accordingly. While language-conditioned approaches demonstrate impressive capabilities for addressing tasks in familiar environments, they encounter limitations in adapting to unfamiliar environment settings. In this study, we propose a general-purpose, language-conditioned approach that combines base skill priors and imitation learning under unstructured data to enhance the algorithm's generalization in adapting to unfamiliar environments. We assess our model's performance in both simulated and real-world environments using a zero-shot setting. In the simulated environment, the proposed approach surpasses previously reported scores for CALVIN benchmark, especially in the challenging Zero-Shot Multi-Environment setting. The average completed task length, indicating the average number of tasks the agent can continuously complete, improves more than 2.5 times compared to the state-of-the-art method HULC. In addition, we conduct a zero-shot evaluation of our policy in a real-world setting, following training exclusively in simulated environments without additional specific adaptations. In this evaluation, we set up ten tasks and achieved an average 30% improvement in our approach compared to the current state-of-the-art approach, demonstrating a high generalization capability in both simulated environments and the real world. For further details, including access to our code and videos, please refer to //hk-zh.github.io/spil/
The hybridisation of robot-assisted gait training and functional electrical stimulation (FES) can provide numerous physiological benefits to neurological patients. However, the design of an effective hybrid controller poses significant challenges. In this over-actuated system, it is extremely difficult to find the right balance between robotic assistance and FES that will provide personalised assistance, prevent muscle fatigue and encourage the patient's active participation in order to accelerate recovery. In this paper, we present an adaptive hybrid robot-FES controller to do this and enable the triadic collaboration between the patient, the robot and FES. A patient-driven controller is designed where the voluntary movement of the patient is prioritised and assistance is provided using FES and the robot in a hierarchical order depending on the patient's performance and their muscles' fitness. The performance of this hybrid adaptive controller is tested in simulation and on one healthy subject. Our results indicate an increase in tracking performance with lower overall assistance, and less muscle fatigue when the hybrid adaptive controller is used, compared to its non adaptive equivalent. This suggests that our hybrid adaptive controller may be able to adapt to the behaviour of the user to provide assistance as needed and prevent the early termination of physical therapy due to muscle fatigue.
Accurate obstacle identification represents a fundamental challenge within the scope of near-field perception for autonomous driving. Conventionally, fisheye cameras are frequently employed for comprehensive surround-view perception, including rear-view obstacle localization. However, the performance of such cameras can significantly deteriorate in low-light conditions, during nighttime, or when subjected to intense sun glare. Conversely, cost-effective sensors like ultrasonic sensors remain largely unaffected under these conditions. Therefore, we present, to our knowledge, the first end-to-end multimodal fusion model tailored for efficient obstacle perception in a bird's-eye-view (BEV) perspective, utilizing fisheye cameras and ultrasonic sensors. Initially, ResNeXt-50 is employed as a set of unimodal encoders to extract features specific to each modality. Subsequently, the feature space associated with the visible spectrum undergoes transformation into BEV. The fusion of these two modalities is facilitated via concatenation. At the same time, the ultrasonic spectrum-based unimodal feature maps pass through content-aware dilated convolution, applied to mitigate the sensor misalignment between two sensors in the fused feature space. Finally, the fused features are utilized by a two-stage semantic occupancy decoder to generate grid-wise predictions for precise obstacle perception. We conduct a systematic investigation to determine the optimal strategy for multimodal fusion of both sensors. We provide insights into our dataset creation procedures, annotation guidelines, and perform a thorough data analysis to ensure adequate coverage of all scenarios. When applied to our dataset, the experimental results underscore the robustness and effectiveness of our proposed multimodal fusion approach.
State estimation for legged robots is challenging due to their highly dynamic motion and limitations imposed by sensor accuracy. By integrating Kalman filtering, optimization, and learning-based modalities, we propose a hybrid solution that combines proprioception and exteroceptive information for estimating the state of the robot's trunk. Leveraging joint encoder and IMU measurements, our Kalman filter is enhanced through a single-rigid body model that incorporates ground reaction force control outputs from convex Model Predictive Control optimization. The estimation is further refined through Gated Recurrent Units, which also considers semantic insights and robot height from a Vision Transformer autoencoder applied on depth images. This framework not only furnishes accurate robot state estimates, including uncertainty evaluations, but can minimize the nonlinear errors that arise from sensor measurements and model simplifications through learning. The proposed methodology is evaluated in hardware using a quadruped robot on various terrains, yielding a 65% improvement on the Root Mean Squared Error compared to our VIO SLAM baseline. Code example: //github.com/AlexS28/OptiState
Robotic collectives for military and disaster response applications require coalition formation algorithms to partition robots into appropriate task teams. Collectives' missions will often incorporate tasks that require multiple high-level robot behaviors or services, which coalition formation must accommodate. The highly dynamic and unstructured application domains also necessitate that coalition formation algorithms produce near optimal solutions (i.e., >95% utility) in near real-time (i.e., <5 minutes) with very large collectives (i.e., hundreds of robots). No previous coalition formation algorithm satisfies these requirements. An initial evaluation found that traditional auction-based algorithms' runtimes are too long, even though the centralized simulator incorporated ideal conditions unlikely to occur in real-world deployments (i.e., synchronization across robots and perfect, instantaneous communication). The hedonic game-based GRAPE algorithm can produce solutions in near real-time, but cannot be applied to multiple service collectives. This manuscript integrates GRAPE and a services model, producing GRAPE-S and Pair-GRAPE-S. These algorithms and two auction baselines were evaluated using a centralized simulator with up to 1000 robots, and via the largest distributed coalition formation simulated evaluation to date, with up to 500 robots. The evaluations demonstrate that auctions transfer poorly to distributed collectives, resulting in excessive runtimes and low utility solutions. GRAPE-S satisfies the target domains' coalition formation requirements, producing near optimal solutions in near real-time, and Pair-GRAPE-S more than satisfies the domain requirements, producing optimal solutions in near real-time. GRAPE-S and Pair-GRAPE-S are the first algorithms demonstrated to support near real-time coalition formation for very large, distributed collectives with multiple services.
Face recognition technology has advanced significantly in recent years due largely to the availability of large and increasingly complex training datasets for use in deep learning models. These datasets, however, typically comprise images scraped from news sites or social media platforms and, therefore, have limited utility in more advanced security, forensics, and military applications. These applications require lower resolution, longer ranges, and elevated viewpoints. To meet these critical needs, we collected and curated the first and second subsets of a large multi-modal biometric dataset designed for use in the research and development (R&D) of biometric recognition technologies under extremely challenging conditions. Thus far, the dataset includes more than 350,000 still images and over 1,300 hours of video footage of approximately 1,000 subjects. To collect this data, we used Nikon DSLR cameras, a variety of commercial surveillance cameras, specialized long-rage R&D cameras, and Group 1 and Group 2 UAV platforms. The goal is to support the development of algorithms capable of accurately recognizing people at ranges up to 1,000 m and from high angles of elevation. These advances will include improvements to the state of the art in face recognition and will support new research in the area of whole-body recognition using methods based on gait and anthropometry. This paper describes methods used to collect and curate the dataset, and the dataset's characteristics at the current stage.
High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphical models for HSI classification. Specifically, we used a spectral-spatial generator and a discriminator to identify land cover categories of hyperspectral cubes. Moreover, to take advantage of a large amount of unlabeled data, we adopted a conditional random field to refine the preliminary classification results generated by GANs. Experimental results obtained using two commonly studied datasets demonstrate that the proposed framework achieved encouraging classification accuracy using a small number of data for training.