It is ubiquitously accepted that during the autonomous navigation of the quadrotors, one of the most widely adopted unmanned aerial vehicles (UAVs), safety always has the highest priority. However, it is observed that the ego airflow disturbance can be a significant adverse factor during flights, causing potential safety issues, especially in narrow and confined indoor environments. Therefore, we propose a novel method to estimate and adapt indoor ego airflow disturbance of quadrotors, meanwhile applying it to trajectory planning. Firstly, the hover experiments for different quadrotors are conducted against the proximity effects. Then with the collected acceleration variance, the disturbances are modeled for the quadrotors according to the proposed formulation. The disturbance model is also verified under hover conditions in different reconstructed complex environments. Furthermore, the approximation of Hamilton-Jacobi reachability analysis is performed according to the estimated disturbances to facilitate the safe trajectory planning, which consists of kinodynamic path search as well as B-spline trajectory optimization. The whole planning framework is validated on multiple quadrotor platforms in different indoor environments.
Bicycle-sharing systems (BSS) have become a daily reality for many citizens of larger, wealthier cities in developed regions. However, planning the layout of bicycle-sharing stations usually requires expensive data gathering, surveying travel behavior and trip modelling followed by station layout optimization. Many smaller cities and towns, especially in developing areas, may have difficulty financing such projects. Planning a BSS also takes a considerable amount of time. Yet as the pandemic has shown us, municipalities will face the need to adapt rapidly to mobility shifts, which include citizens leaving public transport for bicycles. Laying out a bike sharing system quickly will become critical in addressing the increase in bike demand. This paper addresses the problem of cost and time in BSS layout design and proposes a new solution to streamline and facilitate the process of such planning by using spatial embedding methods. Based only on publicly available data from OpenStreetMap, and station layouts from 34 cities in Europe, a method has been developed to divide cities into micro-regions using the Uber H3 discrete global grid system and to indicate regions where it is worth placing a station based on existing systems in different cities using transfer learning. The result of the work is a mechanism to support planners in their decision making when planning a station layout with a choice of reference cities.
Deep learning-based models, such as recurrent neural networks (RNNs), have been applied to various sequence learning tasks with great success. Following this, these models are increasingly replacing classic approaches in object tracking applications for motion prediction. On the one hand, these models can capture complex object dynamics with less modeling required, but on the other hand, they depend on a large amount of training data for parameter tuning. Towards this end, we present an approach for generating synthetic trajectory data of unmanned-aerial-vehicles (UAVs) in image space. Since UAVs, or rather quadrotors are dynamical systems, they can not follow arbitrary trajectories. With the prerequisite that UAV trajectories fulfill a smoothness criterion corresponding to a minimal change of higher-order motion, methods for planning aggressive quadrotors flights can be utilized to generate optimal trajectories through a sequence of 3D waypoints. By projecting these maneuver trajectories, which are suitable for controlling quadrotors, to image space, a versatile trajectory data set is realized. To demonstrate the applicability of the synthetic trajectory data, we show that an RNN-based prediction model solely trained on the generated data can outperform classic reference models on a real-world UAV tracking dataset. The evaluation is done on the publicly available ANTI-UAV dataset.
An important capability of autonomous Unmanned Aerial Vehicles (UAVs) is autonomous landing while avoiding collision with obstacles in the process. Such capability requires real-time local trajectory planning. Although trajectory-planning methods have been introduced for cases such as emergency landing, they have not been evaluated in real-life scenarios where only the surface of obstacles can be sensed and detected. We propose a novel optimization framework using a pre-planned global path and a priority map of the landing area. Several trajectory planning algorithms were implemented and evaluated in a simulator that includes a 3D urban environment, LiDAR-based obstacle-surface sensing and UAV guidance and dynamics. We show that using our proposed optimization criterion can successfully improve the landing-mission success probability while avoiding collisions with obstacles in real-time.
We discuss the problem of decentralized multi-agent reinforcement learning (MARL) in this work. In our setting, the global state, action, and reward are assumed to be fully observable, while the local policy is protected as privacy by each agent, and thus cannot be shared with others. There is a communication graph, among which the agents can exchange information with their neighbors. The agents make individual decisions and cooperate to reach a higher accumulated reward. Towards this end, we first propose a decentralized actor-critic (AC) setting. Then, the policy evaluation and policy improvement algorithms are designed for discrete and continuous state-action-space Markov Decision Process (MDP) respectively. Furthermore, convergence analysis is given under the discrete-space case, which guarantees that the policy will be reinforced by alternating between the processes of policy evaluation and policy improvement. In order to validate the effectiveness of algorithms, we design experiments and compare them with previous algorithms, e.g., Q-learning \cite{watkins1992q} and MADDPG \cite{lowe2017multi}. The results show that our algorithms perform better from the aspects of both learning speed and final performance. Moreover, the algorithms can be executed in an off-policy manner, which greatly improves the data efficiency compared with on-policy algorithms.
There is an increasing demand for piloted autonomous underwater vehicles (AUVs) to operate in polar ice conditions. At present, AUVs are deployed from ships and directly human-piloted in these regions, entailing a high carbon cost and limiting the scope of operations. A key requirement for long-term autonomous missions is a long-range route planning capability that is aware of the changing ice conditions. In this paper we address the problem of automating long-range route-planning for AUVs operating in the Southern Ocean. We present the route-planning method and results showing that efficient, ice-avoiding, long-distance traverses can be planned.
We present novel upper and lower bounds to estimate the collision probability of motion plans for autonomous agents with discrete-time linear Gaussian dynamics. Motion plans generated by planning algorithms cannot be perfectly executed by autonomous agents in reality due to the inherent uncertainties in the real world. Estimating collision probability is crucial to characterize the safety of trajectories and plan risk optimal trajectories. Our approach is an application of standard results in probability theory including the inequalities of Hunter, Kounias, Frechet, and Dawson. Using a ground robot navigation example, we numerically demonstrate that our method is considerably faster than the naive Monte Carlo sampling method and the proposed bounds are significantly less conservative than Boole's bound commonly used in the literature.
A novel scenario-adapted distributed signaling technique in the context of opportunistic communications is presented in this work. Each opportunistic user acquires locally sampled observations from the wireless environment to determine the occupied and available degrees-of-freedom (DoF). Due to sensing errors and locality of observations, a performance loss and inter-system interference arise from subspace uncertainties. Yet, we show that addressing the problem as a total least-squares (TLS) optimization, signaling patterns robust to subspace uncertainties can be designed. Furthermore, given the equivalence of minimum norm and TLS, the latter exhibits the interesting properties of linear predictors. Specifically, the rotationally invariance property is of paramount importance to guarantee the detectability by neighboring nodes. Albeit these advantages, end-to-end subspace uncertainties yield a performance loss that compromises both detectability and wireless environment's performance. To combat the latter, we tackle the distributed identification of the active subspace with and without side information about neighboring nodes' subspaces. An extensive simulation analysis highlights the performance of distributed concurrency schemes to achieve subspace agreement.
Detecting commuting patterns or migration patterns in movement data is an important problem in computational movement analysis. Given a trajectory, or set of trajectories, this corresponds to clustering similar subtrajectories. We study subtrajectory clustering under the continuous and discrete Fr\'echet distances. The most relevant theoretical result is by Buchin et al. (2011). They provide, in the continuous case, an $O(n^5)$ time algorithm and a 3SUM-hardness lower bound, and in the discrete case, an $O(n^3)$ time algorithm. We show, in the continuous case, an $O(n^3 \log^2 n)$ time algorithm and a 3OV-hardness lower bound, and in the discrete case, an $O(n^2 \log n)$ time algorithm and a quadratic lower bound. Our bounds are almost tight unless SETH fails.
This paper presents a novel method to generate spatial constraints for motion planning in dynamic environments. Motion planning methods for autonomous driving and mobile robots typically need to rely on the spatial constraints imposed by a map-based global planner to generate a collision-free trajectory. These methods may fail without an offline map or where the map is invalid due to dynamic changes in the environment such as road obstruction, construction, and traffic congestion. To address this problem, triangulation-based methods can be used to obtain a spatial constraint. However, the existing methods fall short when dealing with dynamic environments and may lead the motion planner to an unrecoverable state. In this paper, we propose a new method to generate a sequence of channels across different triangulation mesh topologies to serve as the spatial constraints. This can be applied to motion planning of autonomous vehicles or robots in cluttered, unstructured environments. The proposed method is evaluated and compared with other triangulation-based methods in synthetic and complex scenarios collected from a real-world autonomous driving dataset. We have shown that the proposed method results in a more stable, long-term plan with a higher task completion rate, faster arrival time, a higher rate of successful plans, and fewer collisions compared to existing methods.
Object tracking is the cornerstone of many visual analytics systems. While considerable progress has been made in this area in recent years, robust, efficient, and accurate tracking in real-world video remains a challenge. In this paper, we present a hybrid tracker that leverages motion information from the compressed video stream and a general-purpose semantic object detector acting on decoded frames to construct a fast and efficient tracking engine suitable for a number of visual analytics applications. The proposed approach is compared with several well-known recent trackers on the OTB tracking dataset. The results indicate advantages of the proposed method in terms of speed and/or accuracy. Another advantage of the proposed method over most existing trackers is its simplicity and deployment efficiency, which stems from the fact that it reuses and re-purposes the resources and information that may already exist in the system for other reasons.