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We present a deep learning model for data-driven simulations of random dynamical systems without a distributional assumption. The deep learning model consists of a recurrent neural network, which aims to learn the time marching structure, and a generative adversarial network to learn and sample from the probability distribution of the random dynamical system. Although generative adversarial networks provide a powerful tool to model a complex probability distribution, the training often fails without a proper regularization. Here, we propose a regularization strategy for a generative adversarial network based on consistency conditions for the sequential inference problems. First, the maximum mean discrepancy (MMD) is used to enforce the consistency between conditional and marginal distributions of a stochastic process. Then, the marginal distributions of the multiple-step predictions are regularized by using MMD or from multiple discriminators. The behavior of the proposed model is studied by using three stochastic processes with complex noise structures.

相關內容

生(sheng)成對(dui)(dui)抗網絡 (Generative Adversarial Network, GAN) 是一類神經網絡,通過輪(lun)流訓(xun)練判別器(qi) (Discriminator) 和生(sheng)成器(qi) (Generator),令(ling)其(qi)相互對(dui)(dui)抗,來從復雜概率分布中采樣,例如(ru)生(sheng)成圖片、文字、語音等。GAN 最初由 Ian Goodfellow 提(ti)出,原論文見 Generative Adversarial Networks

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State-of-the-art machine learning models are routinely trained on large-scale distributed clusters. Crucially, such systems can be compromised when some of the computing devices exhibit abnormal (Byzantine) behavior and return arbitrary results to the parameter server (PS). This behavior may be attributed to a plethora of reasons, including system failures and orchestrated attacks. Existing work suggests robust aggregation and/or computational redundancy to alleviate the effect of distorted gradients. However, most of these schemes are ineffective when an adversary knows the task assignment and can choose the attacked workers judiciously to induce maximal damage. Our proposed method Aspis assigns gradient computations to worker nodes using a subset-based assignment which allows for multiple consistency checks on the behavior of a worker node. Examination of the calculated gradients and post-processing (clique-finding in an appropriately constructed graph) by the central node allows for efficient detection and subsequent exclusion of adversaries from the training process. We prove the Byzantine resilience and detection guarantees of Aspis under weak and strong attacks and extensively evaluate the system on various large-scale training scenarios. The principal metric for our experiments is the test accuracy, for which we demonstrate a significant improvement of about 30% compared to many state-of-the-art approaches on the CIFAR-10 dataset. The corresponding reduction of the fraction of corrupted gradients ranges from 16% to 99%.

Generative adversarial networks (GANs) with clustered latent spaces can perform conditional generation in a completely unsupervised manner. In the real world, the salient attributes of unlabeled data can be imbalanced. However, most of existing unsupervised conditional GANs cannot cluster attributes of these data in their latent spaces properly because they assume uniform distributions of the attributes. To address this problem, we theoretically derive Stein latent optimization that provides reparameterizable gradient estimations of the latent distribution parameters assuming a Gaussian mixture prior in a continuous latent space. Structurally, we introduce an encoder network and novel unsupervised conditional contrastive loss to ensure that data generated from a single mixture component represent a single attribute. We confirm that the proposed method, named Stein Latent Optimization for GANs (SLOGAN), successfully learns balanced or imbalanced attributes and achieves state-of-the-art unsupervised conditional generation performance even in the absence of attribute information (e.g., the imbalance ratio). Moreover, we demonstrate that the attributes to be learned can be manipulated using a small amount of probe data.

Sufficient supervised information is crucial for any machine learning models to boost performance. However, labeling data is expensive and sometimes difficult to obtain. Active learning is an approach to acquire annotations for data from a human oracle by selecting informative samples with a high probability to enhance performance. In recent emerging studies, a generative adversarial network (GAN) has been integrated with active learning to generate good candidates to be presented to the oracle. In this paper, we propose a novel model that is able to obtain labels for data in a cheaper manner without the need to query an oracle. In the model, a novel reward for each sample is devised to measure the degree of uncertainty, which is obtained from a classifier trained with existing labeled data. This reward is used to guide a conditional GAN to generate informative samples with a higher probability for a certain label. With extensive evaluations, we have confirmed the effectiveness of the model, showing that the generated samples are capable of improving the classification performance in popular image classification tasks.

The prevalence of networked sensors and actuators in many real-world systems such as smart buildings, factories, power plants, and data centers generate substantial amounts of multivariate time series data for these systems. The rich sensor data can be continuously monitored for intrusion events through anomaly detection. However, conventional threshold-based anomaly detection methods are inadequate due to the dynamic complexities of these systems, while supervised machine learning methods are unable to exploit the large amounts of data due to the lack of labeled data. On the other hand, current unsupervised machine learning approaches have not fully exploited the spatial-temporal correlation and other dependencies amongst the multiple variables (sensors/actuators) in the system for detecting anomalies. In this work, we propose an unsupervised multivariate anomaly detection method based on Generative Adversarial Networks (GANs). Instead of treating each data stream independently, our proposed MAD-GAN framework considers the entire variable set concurrently to capture the latent interactions amongst the variables. We also fully exploit both the generator and discriminator produced by the GAN, using a novel anomaly score called DR-score to detect anomalies by discrimination and reconstruction. We have tested our proposed MAD-GAN using two recent datasets collected from real-world CPS: the Secure Water Treatment (SWaT) and the Water Distribution (WADI) datasets. Our experimental results showed that the proposed MAD-GAN is effective in reporting anomalies caused by various cyber-intrusions compared in these complex real-world systems.

An important problem in geostatistics is to build models of the subsurface of the Earth given physical measurements at sparse spatial locations. Typically, this is done using spatial interpolation methods or by reproducing patterns from a reference image. However, these algorithms fail to produce realistic patterns and do not exhibit the wide range of uncertainty inherent in the prediction of geology. In this paper, we show how semantic inpainting with Generative Adversarial Networks can be used to generate varied realizations of geology which honor physical measurements while matching the expected geological patterns. In contrast to other algorithms, our method scales well with the number of data points and mimics a distribution of patterns as opposed to a single pattern or image. The generated conditional samples are state of the art.

While Generative Adversarial Networks (GANs) have empirically produced impressive results on learning complex real-world distributions, recent work has shown that they suffer from lack of diversity or mode collapse. The theoretical work of Arora et al.~\cite{AroraGeLiMaZh17} suggests a dilemma about GANs' statistical properties: powerful discriminators cause overfitting, whereas weak discriminators cannot detect mode collapse. In contrast, we show in this paper that GANs can in principle learn distributions in Wasserstein distance (or KL-divergence in many cases) with polynomial sample complexity, if the discriminator class has strong distinguishing power against the particular generator class (instead of against all possible generators). For various generator classes such as mixture of Gaussians, exponential families, and invertible neural networks generators, we design corresponding discriminators (which are often neural nets of specific architectures) such that the Integral Probability Metric (IPM) induced by the discriminators can provably approximate the Wasserstein distance and/or KL-divergence. This implies that if the training is successful, then the learned distribution is close to the true distribution in Wasserstein distance or KL divergence, and thus cannot drop modes. Our preliminary experiments show that on synthetic datasets the test IPM is well correlated with KL divergence, indicating that the lack of diversity may be caused by the sub-optimality in optimization instead of statistical inefficiency.

Network embedding has become a hot research topic recently which can provide low-dimensional feature representations for many machine learning applications. Current work focuses on either (1) whether the embedding is designed as an unsupervised learning task by explicitly preserving the structural connectivity in the network, or (2) whether the embedding is a by-product during the supervised learning of a specific discriminative task in a deep neural network. In this paper, we focus on bridging the gap of the two lines of the research. We propose to adapt the Generative Adversarial model to perform network embedding, in which the generator is trying to generate vertex pairs, while the discriminator tries to distinguish the generated vertex pairs from real connections (edges) in the network. Wasserstein-1 distance is adopted to train the generator to gain better stability. We develop three variations of models, including GANE which applies cosine similarity, GANE-O1 which preserves the first-order proximity, and GANE-O2 which tries to preserves the second-order proximity of the network in the low-dimensional embedded vector space. We later prove that GANE-O2 has the same objective function as GANE-O1 when negative sampling is applied to simplify the training process in GANE-O2. Experiments with real-world network datasets demonstrate that our models constantly outperform state-of-the-art solutions with significant improvements on precision in link prediction, as well as on visualizations and accuracy in clustering tasks.

Recently, generative adversarial networks (GANs) have shown promising performance in generating realistic images. However, they often struggle in learning complex underlying modalities in a given dataset, resulting in poor-quality generated images. To mitigate this problem, we present a novel approach called mixture of experts GAN (MEGAN), an ensemble approach of multiple generator networks. Each generator network in MEGAN specializes in generating images with a particular subset of modalities, e.g., an image class. Instead of incorporating a separate step of handcrafted clustering of multiple modalities, our proposed model is trained through an end-to-end learning of multiple generators via gating networks, which is responsible for choosing the appropriate generator network for a given condition. We adopt the categorical reparameterization trick for a categorical decision to be made in selecting a generator while maintaining the flow of the gradients. We demonstrate that individual generators learn different and salient subparts of the data and achieve a multiscale structural similarity (MS-SSIM) score of 0.2470 for CelebA and a competitive unsupervised inception score of 8.33 in CIFAR-10.

Recently introduced generative adversarial network (GAN) has been shown numerous promising results to generate realistic samples. The essential task of GAN is to control the features of samples generated from a random distribution. While the current GAN structures, such as conditional GAN, successfully generate samples with desired major features, they often fail to produce detailed features that bring specific differences among samples. To overcome this limitation, here we propose a controllable GAN (ControlGAN) structure. By separating a feature classifier from a discriminator, the generator of ControlGAN is designed to learn generating synthetic samples with the specific detailed features. Evaluated with multiple image datasets, ControlGAN shows a power to generate improved samples with well-controlled features. Furthermore, we demonstrate that ControlGAN can generate intermediate features and opposite features for interpolated and extrapolated input labels that are not used in the training process. It implies that ControlGAN can significantly contribute to the variety of generated samples.

Generative adversarial networks (GANs) are powerful tools for learning generative models. In practice, the training may suffer from lack of convergence. GANs are commonly viewed as a two-player zero-sum game between two neural networks. Here, we leverage this game theoretic view to study the convergence behavior of the training process. Inspired by the fictitious play learning process, a novel training method, referred to as Fictitious GAN, is introduced. Fictitious GAN trains the deep neural networks using a mixture of historical models. Specifically, the discriminator (resp. generator) is updated according to the best-response to the mixture outputs from a sequence of previously trained generators (resp. discriminators). It is shown that Fictitious GAN can effectively resolve some convergence issues that cannot be resolved by the standard training approach. It is proved that asymptotically the average of the generator outputs has the same distribution as the data samples.

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