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Data augmentation (DA) has gained widespread popularity in deep speaker models due to its ease of implementation and significant effectiveness. It enriches training data by simulating real-life acoustic variations, enabling deep neural networks to learn speaker-related representations while disregarding irrelevant acoustic variations, thereby improving robustness and generalization. However, a potential issue with the vanilla DA is augmentation residual, i.e., unwanted distortion caused by different types of augmentation. To address this problem, this paper proposes a novel approach called adversarial data augmentation (A-DA) which combines DA with adversarial learning. Specifically, it involves an additional augmentation classifier to categorize various augmentation types used in data augmentation. This adversarial learning empowers the network to generate speaker embeddings that can deceive the augmentation classifier, making the learned speaker embeddings more robust in the face of augmentation variations. Experiments conducted on VoxCeleb and CN-Celeb datasets demonstrate that our proposed A-DA outperforms standard DA in both augmentation matched and mismatched test conditions, showcasing its superior robustness and generalization against acoustic variations.

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Recently, circle representation has been introduced for medical imaging, designed specifically to enhance the detection of instance objects that are spherically shaped (e.g., cells, glomeruli, and nuclei). Given its outstanding effectiveness in instance detection, it is compelling to consider the application of circle representation for segmenting instance medical objects. In this study, we introduce CircleSnake, a simple end-to-end segmentation approach that utilizes circle contour deformation for segmenting ball-shaped medical objects at the instance level. The innovation of CircleSnake lies in these three areas: (1) It substitutes the complex bounding box-to-octagon contour transformation with a more consistent and rotation-invariant bounding circle-to-circle contour adaptation. This adaptation specifically targets ball-shaped medical objects. (2) The circle representation employed in CircleSnake significantly reduces the degrees of freedom to two, compared to eight in the octagon representation. This reduction enhances both the robustness of the segmentation performance and the rotational consistency of the method. (3) CircleSnake is the first end-to-end deep instance segmentation pipeline to incorporate circle representation, encompassing consistent circle detection, circle contour proposal, and circular convolution in a unified framework. This integration is achieved through the novel application of circular graph convolution within the context of circle detection and instance segmentation. In practical applications, such as the detection of glomeruli, nuclei, and eosinophils in pathological images, CircleSnake has demonstrated superior performance and greater rotation invariance when compared to benchmarks. The code has been made publicly available: //github.com/hrlblab/CircleSnake.

Graph Neural Networks (GNNs) have gained considerable attention for their potential in addressing challenges posed by complex graph-structured data in diverse domains. However, accurately annotating graph data for training is difficult due to the inherent complexity and interconnectedness of graphs. To tackle this issue, we propose a novel graph representation learning method that enables GNN models to effectively learn discriminative information even in the presence of noisy labels within the context of Partially Labeled Learning (PLL). PLL is a critical weakly supervised learning problem, where each training instance is associated with a set of candidate labels, including both the true label and additional noisy labels. Our approach leverages potential cause extraction to obtain graph data that exhibit a higher likelihood of possessing a causal relationship with the labels. By incorporating auxiliary training based on the extracted graph data, our model can effectively filter out the noise contained in the labels. We support the rationale behind our approach with a series of theoretical analyses. Moreover, we conduct extensive evaluations and ablation studies on multiple datasets, demonstrating the superiority of our proposed method.

3D Gaussian splatting (3DGS) has recently demonstrated impressive capabilities in real-time novel view synthesis and 3D reconstruction. However, 3DGS heavily depends on the accurate initialization derived from Structure-from-Motion (SfM) methods. When trained with randomly initialized point clouds, 3DGS fails to maintain its ability to produce high-quality images, undergoing large performance drops of 4-5 dB in PSNR. Through extensive analysis of SfM initialization in the frequency domain and analysis of a 1D regression task with multiple 1D Gaussians, we propose a novel optimization strategy dubbed RAIN-GS (Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting), that successfully trains 3D Gaussians from random point clouds. We show the effectiveness of our strategy through quantitative and qualitative comparisons on multiple datasets, largely improving the performance in all settings. Our project page and code can be found at //ku-cvlab.github.io/RAIN-GS.

Cross-device federated learning (FL) is a technique that trains a model on data distributed across typically millions of edge devices without data leaving the devices. SGD is the standard client optimizer for on device training in cross-device FL, favored for its memory and computational efficiency. However, in centralized training of neural language models, adaptive optimizers are preferred as they offer improved stability and performance. In light of this, we ask if language models can be modified such that they can be efficiently trained with SGD client optimizers and answer this affirmatively. We propose a scale-invariant Coupled Input Forget Gate (SI CIFG) recurrent network by modifying the sigmoid and tanh activations in the recurrent cell and show that this new model converges faster and achieves better utility than the standard CIFG recurrent model in cross-device FL in large scale experiments. We further show that the proposed scale invariant modification also helps in federated learning of larger transformer models. Finally, we demonstrate the scale invariant modification is also compatible with other non-adaptive algorithms. Particularly, our results suggest an improved privacy utility trade-off in federated learning with differential privacy.

The success of artificial intelligence (AI), and deep learning models in particular, has led to their widespread adoption across various industries due to their ability to process huge amounts of data and learn complex patterns. However, due to their lack of explainability, there are significant concerns regarding their use in critical sectors, such as finance and healthcare, where decision-making transparency is of paramount importance. In this paper, we provide a comparative survey of methods that aim to improve the explainability of deep learning models within the context of finance. We categorize the collection of explainable AI methods according to their corresponding characteristics, and we review the concerns and challenges of adopting explainable AI methods, together with future directions we deemed appropriate and important.

In recent years, larger and deeper models are springing up and continuously pushing state-of-the-art (SOTA) results across various fields like natural language processing (NLP) and computer vision (CV). However, despite promising results, it needs to be noted that the computations required by SOTA models have been increased at an exponential rate. Massive computations not only have a surprisingly large carbon footprint but also have negative effects on research inclusiveness and deployment on real-world applications. Green deep learning is an increasingly hot research field that appeals to researchers to pay attention to energy usage and carbon emission during model training and inference. The target is to yield novel results with lightweight and efficient technologies. Many technologies can be used to achieve this goal, like model compression and knowledge distillation. This paper focuses on presenting a systematic review of the development of Green deep learning technologies. We classify these approaches into four categories: (1) compact networks, (2) energy-efficient training strategies, (3) energy-efficient inference approaches, and (4) efficient data usage. For each category, we discuss the progress that has been achieved and the unresolved challenges.

Humans perceive the world by concurrently processing and fusing high-dimensional inputs from multiple modalities such as vision and audio. Machine perception models, in stark contrast, are typically modality-specific and optimised for unimodal benchmarks, and hence late-stage fusion of final representations or predictions from each modality (`late-fusion') is still a dominant paradigm for multimodal video classification. Instead, we introduce a novel transformer based architecture that uses `fusion bottlenecks' for modality fusion at multiple layers. Compared to traditional pairwise self-attention, our model forces information between different modalities to pass through a small number of bottleneck latents, requiring the model to collate and condense the most relevant information in each modality and only share what is necessary. We find that such a strategy improves fusion performance, at the same time reducing computational cost. We conduct thorough ablation studies, and achieve state-of-the-art results on multiple audio-visual classification benchmarks including Audioset, Epic-Kitchens and VGGSound. All code and models will be released.

Behaviors of the synthetic characters in current military simulations are limited since they are generally generated by rule-based and reactive computational models with minimal intelligence. Such computational models cannot adapt to reflect the experience of the characters, resulting in brittle intelligence for even the most effective behavior models devised via costly and labor-intensive processes. Observation-based behavior model adaptation that leverages machine learning and the experience of synthetic entities in combination with appropriate prior knowledge can address the issues in the existing computational behavior models to create a better training experience in military training simulations. In this paper, we introduce a framework that aims to create autonomous synthetic characters that can perform coherent sequences of believable behavior while being aware of human trainees and their needs within a training simulation. This framework brings together three mutually complementary components. The first component is a Unity-based simulation environment - Rapid Integration and Development Environment (RIDE) - supporting One World Terrain (OWT) models and capable of running and supporting machine learning experiments. The second is Shiva, a novel multi-agent reinforcement and imitation learning framework that can interface with a variety of simulation environments, and that can additionally utilize a variety of learning algorithms. The final component is the Sigma Cognitive Architecture that will augment the behavior models with symbolic and probabilistic reasoning capabilities. We have successfully created proof-of-concept behavior models leveraging this framework on realistic terrain as an essential step towards bringing machine learning into military simulations.

Embedding entities and relations into a continuous multi-dimensional vector space have become the dominant method for knowledge graph embedding in representation learning. However, most existing models ignore to represent hierarchical knowledge, such as the similarities and dissimilarities of entities in one domain. We proposed to learn a Domain Representations over existing knowledge graph embedding models, such that entities that have similar attributes are organized into the same domain. Such hierarchical knowledge of domains can give further evidence in link prediction. Experimental results show that domain embeddings give a significant improvement over the most recent state-of-art baseline knowledge graph embedding models.

Graph neural networks (GNNs) are a popular class of machine learning models whose major advantage is their ability to incorporate a sparse and discrete dependency structure between data points. Unfortunately, GNNs can only be used when such a graph-structure is available. In practice, however, real-world graphs are often noisy and incomplete or might not be available at all. With this work, we propose to jointly learn the graph structure and the parameters of graph convolutional networks (GCNs) by approximately solving a bilevel program that learns a discrete probability distribution on the edges of the graph. This allows one to apply GCNs not only in scenarios where the given graph is incomplete or corrupted but also in those where a graph is not available. We conduct a series of experiments that analyze the behavior of the proposed method and demonstrate that it outperforms related methods by a significant margin.

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