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PyPartMC is a Pythonic interface to PartMC, a stochastic, particle-resolved aerosol model implemented in Fortran. Both PyPartMC and PartMC are free, libre, and open-source. PyPartMC reduces the number of steps and mitigates the effort necessary to install and utilize the resources of PartMC. Without PyPartMC, setting up PartMC requires: working with UNIX shell, providing Fortran and C libraries, and performing standard Fortran and C source code configuration, compilation and linking. This can be challenging for those less experienced with computational research or those intending to use PartMC in environments where provision of UNIX tools is less straightforward (e.g., on Windows). PyPartMC offers a single-step installation/upgrade process of PartMC and all dependencies through the pip Python package manager on Linux, macOS, and Windows. This allows streamlined access to the unmodified and versioned Fortran internals of the PartMC codebase from both Python and other interoperable environments (e.g., Julia through PyCall). Consequently, users of PyPartMC can setup, run, process and visualize output of PartMC simulations using a single general-purpose programming language.

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We propose a generalization of nonlinear stability of numerical one-step integrators to Riemannian manifolds in the spirit of Butcher's notion of B-stability. Taking inspiration from Simpson-Porco and Bullo, we introduce non-expansive systems on such manifolds and define B-stability of integrators. In this first exposition, we provide concrete results for a geodesic version of the Implicit Euler (GIE) scheme. We prove that the GIE method is B-stable on Riemannian manifolds with non-positive sectional curvature. We show through numerical examples that the GIE method is expansive when applied to a certain non-expansive vector field on the 2-sphere, and that the GIE method does not necessarily possess a unique solution for large enough step sizes. Finally, we derive a new improved global error estimate for general Lie group integrators.

We consider the graphon mean-field system introduced in the work of Bayraktar, Chakraborty, and Wu. It is the large-population limit of a heterogeneously interacting diffusive particle system, where the interaction is of mean-field type with weights characterized by an underlying graphon function. Observing continuous-time trajectories of a finite-population particle system, we build plug-in estimators of the particle densities, drift coefficients, and graphon interaction weights of the mean-field system. Our estimators for the densities and drifts are direct results of kernel interpolation on the empirical data, and a deconvolution method leads to an estimator of the underlying graphon function. We prove that the estimator converges to the true graphon function as the number of particles tends to infinity, when all other parameters are properly chosen. Besides, we also justify the pointwise optimality of the density estimator via a minimax analysis over a particular class of particle systems.

Image Captioning generates descriptive sentences from images using Vision-Language Pre-trained models (VLPs) such as BLIP, which has improved greatly. However, current methods lack the generation of detailed descriptive captions for the cultural elements depicted in the images, such as the traditional clothing worn by people from Asian cultural groups. In this paper, we propose a new framework, \textbf{Culturally-aware Image Captioning (CIC)}, that generates captions and describes cultural elements extracted from cultural visual elements in images representing cultures. Inspired by methods combining visual modality and Large Language Models (LLMs) through appropriate prompts, our framework (1) generates questions based on cultural categories from images, (2) extracts cultural visual elements from Visual Question Answering (VQA) using generated questions, and (3) generates culturally-aware captions using LLMs with the prompts. Our human evaluation conducted on 45 participants from 4 different cultural groups with a high understanding of the corresponding culture shows that our proposed framework generates more culturally descriptive captions when compared to the image captioning baseline based on VLPs. Our code and dataset will be made publicly available upon acceptance.

A Directed Acyclic Graph (DAG) can be partitioned or mapped into clusters to support and make inference more computationally efficient in Bayesian Network (BN), Markov process and other models. However, optimal partitioning with an arbitrary cost function is challenging, especially in statistical inference as the local cluster cost is dependent on both nodes within a cluster, and the mapping of clusters connected via parent and/or child nodes, which we call dependent clusters. We propose a novel algorithm called DCMAP for optimal cluster mapping with dependent clusters. Given an arbitrarily defined, positive cost function based on the DAG, we show that DCMAP converges to find all optimal clusters, and returns near-optimal solutions along the way. Empirically, we find that the algorithm is time-efficient for a Dynamic BN (DBN) model of a seagrass complex system using a computation cost function. For a 25 and 50-node DBN, the search space size was $9.91\times 10^9$ and $1.51\times10^{21}$ possible cluster mappings, and the first optimal solution was found at iteration 934 $(\text{95\% CI } 926,971)$, and 2256 $(2150,2271)$ with a cost that was 4\% and 0.2\% of the naive heuristic cost, respectively.

Current state-of-the-art 6d pose estimation is too compute intensive to be deployed on edge devices, such as Microsoft HoloLens (2) or Apple iPad, both used for an increasing number of augmented reality applications. The quality of AR is greatly dependent on its capabilities to detect and overlay geometry within the scene. We propose a synthetically trained client-server-based augmented reality application, demonstrating state-of-the-art object pose estimation of metallic and texture-less industry objects on edge devices. Synthetic data enables training without real photographs, i.e. for yet-to-be-manufactured objects. Our qualitative evaluation on an AR-assisted sorting task, and quantitative evaluation on both renderings, as well as real-world data recorded on HoloLens 2, sheds light on its real-world applicability.

We introduce GEOTACT, a robotic manipulation method capable of retrieving objects buried in granular media. This is a challenging task due to the need to interact with granular media, and doing so based exclusively on tactile feedback, since a buried object can be completely hidden from vision. Tactile feedback is in itself challenging in this context, due to ubiquitous contact with the surrounding media, and the inherent noise level induced by the tactile readings. To address these challenges, we use a learning method trained end-to-end with simulated sensor noise. We show that our problem formulation leads to the natural emergence of learned pushing behaviors that the manipulator uses to reduce uncertainty and funnel the object to a stable grasp despite spurious and noisy tactile readings. We also introduce a training curriculum that enables learning these behaviors in simulation, followed by zero-shot transfer to real hardware. To the best of our knowledge, GEOTACT is the first method to reliably retrieve a number of different objects from a granular environment, doing so on real hardware and with integrated tactile sensing. Videos and additional information can be found at //jxu.ai/geotact.

As Multimodal Large Language Models (MLLMs) grow in size, adapting them to specialized tasks becomes increasingly challenging due to high computational and memory demands. Indeed, traditional fine-tuning methods are costly, due to the need for extensive, task-specific training. While efficient adaptation methods exist that aim to reduce these costs, in practice they suffer from shallow inter-modal alignment, which severely hurts model effectiveness. To tackle these computational challenges and improve inter-modal alignment, we introduce the MultiWay-Adapter (MWA), a novel framework featuring an 'Alignment Enhancer'. This enhancer deepens inter-modal alignment, enabling high transferability with minimal tuning effort. Our experiments show that unlike prior efficient tuning approaches, MWA maintains model effectiveness, while reducing training time by up-to 57%. MWA is also lightweight, increasing model size by only 2-3% (in terms of parameters) for state-of-the-art foundation models like BEiT-3 Large. These results demonstrate that MWA provides an efficient and effective adaptation method for MLLMs, significantly broadening their applicability.

We present ResMLP, an architecture built entirely upon multi-layer perceptrons for image classification. It is a simple residual network that alternates (i) a linear layer in which image patches interact, independently and identically across channels, and (ii) a two-layer feed-forward network in which channels interact independently per patch. When trained with a modern training strategy using heavy data-augmentation and optionally distillation, it attains surprisingly good accuracy/complexity trade-offs on ImageNet. We will share our code based on the Timm library and pre-trained models.

Within the rapidly developing Internet of Things (IoT), numerous and diverse physical devices, Edge devices, Cloud infrastructure, and their quality of service requirements (QoS), need to be represented within a unified specification in order to enable rapid IoT application development, monitoring, and dynamic reconfiguration. But heterogeneities among different configuration knowledge representation models pose limitations for acquisition, discovery and curation of configuration knowledge for coordinated IoT applications. This paper proposes a unified data model to represent IoT resource configuration knowledge artifacts. It also proposes IoT-CANE (Context-Aware recommendatioN systEm) to facilitate incremental knowledge acquisition and declarative context driven knowledge recommendation.

Recommender systems are widely used in big information-based companies such as Google, Twitter, LinkedIn, and Netflix. A recommender system deals with the problem of information overload by filtering important information fragments according to users' preferences. In light of the increasing success of deep learning, recent studies have proved the benefits of using deep learning in various recommendation tasks. However, most proposed techniques only aim to target individuals, which cannot be efficiently applied in group recommendation. In this paper, we propose a deep learning architecture to solve the group recommendation problem. On the one hand, as different individual preferences in a group necessitate preference trade-offs in making group recommendations, it is essential that the recommendation model can discover substitutes among user behaviors. On the other hand, it has been observed that a user as an individual and as a group member behaves differently. To tackle such problems, we propose using an attention mechanism to capture the impact of each user in a group. Specifically, our model automatically learns the influence weight of each user in a group and recommends items to the group based on its members' weighted preferences. We conduct extensive experiments on four datasets. Our model significantly outperforms baseline methods and shows promising results in applying deep learning to the group recommendation problem.

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