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Simultaneous Speech-to-Text translation serves a critical role in real-time crosslingual communication. Despite the advancements in recent years, challenges remain in achieving stability in the translation process, a concern primarily manifested in the flickering of partial results. In this paper, we propose a novel revision-controllable method designed to address this issue. Our method introduces an allowed revision window within the beam search pruning process to screen out candidate translations likely to cause extensive revisions, leading to a substantial reduction in flickering and, crucially, providing the capability to completely eliminate flickering. The experiments demonstrate the proposed method can significantly improve the decoding stability without compromising substantially on the translation quality.

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The recent advancements in text-to-3D generation mark a significant milestone in generative models, unlocking new possibilities for creating imaginative 3D assets across various real-world scenarios. While recent advancements in text-to-3D generation have shown promise, they often fall short in rendering detailed and high-quality 3D models. This problem is especially prevalent as many methods base themselves on Score Distillation Sampling (SDS). This paper identifies a notable deficiency in SDS, that it brings inconsistent and low-quality updating direction for the 3D model, causing the over-smoothing effect. To address this, we propose a novel approach called Interval Score Matching (ISM). ISM employs deterministic diffusing trajectories and utilizes interval-based score matching to counteract over-smoothing. Furthermore, we incorporate 3D Gaussian Splatting into our text-to-3D generation pipeline. Extensive experiments show that our model largely outperforms the state-of-the-art in quality and training efficiency.

We propose LASER, a neuro-symbolic approach to learn semantic video representations that capture rich spatial and temporal properties in video data by leveraging high-level logic specifications. In particular, we formulate the problem in terms of alignment between raw videos and spatio-temporal logic specifications. The alignment algorithm leverages a differentiable symbolic reasoner and a combination of contrastive, temporal, and semantics losses. It effectively and efficiently trains low-level perception models to extract fine-grained video representation in the form of a spatio-temporal scene graph that conforms to the desired high-level specification. In doing so, we explore a novel methodology that weakly supervises the learning of video semantic representations through logic specifications. We evaluate our method on two datasets with rich spatial and temporal specifications: 20BN-Something-Something and MUGEN. We demonstrate that our method learns better fine-grained video semantics than existing baselines.

Recent advances in text-to-video generation have harnessed the power of diffusion models to create visually compelling content conditioned on text prompts. However, they usually encounter high computational costs and often struggle to produce videos with coherent physical motions. To tackle these issues, we propose GPT4Motion, a training-free framework that leverages the planning capability of large language models such as GPT, the physical simulation strength of Blender, and the excellent image generation ability of text-to-image diffusion models to enhance the quality of video synthesis. Specifically, GPT4Motion employs GPT-4 to generate a Blender script based on a user textual prompt, which commands Blender's built-in physics engine to craft fundamental scene components that encapsulate coherent physical motions across frames. Then these components are inputted into Stable Diffusion to generate a video aligned with the textual prompt. Experimental results on three basic physical motion scenarios, including rigid object drop and collision, cloth draping and swinging, and liquid flow, demonstrate that GPT4Motion can generate high-quality videos efficiently in maintaining motion coherency and entity consistency. GPT4Motion offers new insights in text-to-video research, enhancing its quality and broadening its horizon for future explorations.

Background: Establishing traceability from requirements documents to downstream artifacts early can be beneficial as it allows engineers to reason about requirements quality (e.g. completeness, consistency, redundancy). However, creating such early traces is difficult if downstream artifacts do not exist yet. Objective: We propose to use domain-specific taxonomies to establish early traceability, raising the value and perceived benefits of trace links so that they are also available at later development phases, e.g. in design, testing or maintenance. Method: We developed a recommender system that suggests trace links from requirements to a domain-specific taxonomy based on a series of heuristics. We designed a controlled experiment to compare industry practitioners' efficiency, accuracy, consistency and confidence with and without support from the recommender. Results: We have piloted the experimental material with seven practitioners. The analysis of self-reported confidence suggests that the trace task itself is very challenging as both control and treatment group report low confidence on correctness and completeness. Conclusions: As a pilot, the experiment was successful since it provided initial feedback on the performance of the recommender, insight on the experimental material and illustrated that the collected data can be meaningfully analysed.

We address the task of American Sign Language fingerspelling translation using videos in the wild. We exploit advances in more accurate hand pose estimation and propose a novel architecture that leverages the transformer based encoder-decoder model enabling seamless contextual word translation. The translation model is augmented by a novel loss term that accurately predicts the length of the finger-spelled word, benefiting both training and inference. We also propose a novel two-stage inference approach that re-ranks the hypotheses using the language model capabilities of the decoder. Through extensive experiments, we demonstrate that our proposed method outperforms the state-of-the-art models on ChicagoFSWild and ChicagoFSWild+ achieving more than 10% relative improvement in performance. Our findings highlight the effectiveness of our approach and its potential to advance fingerspelling recognition in sign language translation. Code is also available at //github.com/pooyafayyaz/Fingerspelling-PoseNet.

Video face re-aging deals with altering the apparent age of a person to the target age in videos. This problem is challenging due to the lack of paired video datasets maintaining temporal consistency in identity and age. Most re-aging methods process each image individually without considering the temporal consistency of videos. While some existing works address the issue of temporal coherence through video facial attribute manipulation in latent space, they often fail to deliver satisfactory performance in age transformation. To tackle the issues, we propose (1) a novel synthetic video dataset that features subjects across a diverse range of age groups; (2) a baseline architecture designed to validate the effectiveness of our proposed dataset, and (3) the development of three novel metrics tailored explicitly for evaluating the temporal consistency of video re-aging techniques. Our comprehensive experiments on public datasets, such as VFHQ and CelebV-HQ, show that our method outperforms the existing approaches in terms of both age transformation and temporal consistency.

We introduce HIDRO-VQA, a no-reference (NR) video quality assessment model designed to provide precise quality evaluations of High Dynamic Range (HDR) videos. HDR videos exhibit a broader spectrum of luminance, detail, and color than Standard Dynamic Range (SDR) videos. As HDR content becomes increasingly popular, there is a growing demand for video quality assessment (VQA) algorithms that effectively address distortions unique to HDR content. To address this challenge, we propose a self-supervised contrastive fine-tuning approach to transfer quality-aware features from the SDR to the HDR domain, utilizing unlabeled HDR videos. Our findings demonstrate that self-supervised pre-trained neural networks on SDR content can be further fine-tuned in a self-supervised setting using limited unlabeled HDR videos to achieve state-of-the-art performance on the only publicly available VQA database for HDR content, the LIVE-HDR VQA database. Moreover, our algorithm can be extended to the Full Reference VQA setting, also achieving state-of-the-art performance. Our code is available publicly at //github.com/avinabsaha/HIDRO-VQA.

We present Emu Video, a text-to-video generation model that factorizes the generation into two steps: first generating an image conditioned on the text, and then generating a video conditioned on the text and the generated image. We identify critical design decisions--adjusted noise schedules for diffusion, and multi-stage training--that enable us to directly generate high quality and high resolution videos, without requiring a deep cascade of models as in prior work. In human evaluations, our generated videos are strongly preferred in quality compared to all prior work--81% vs. Google's Imagen Video, 90% vs. Nvidia's PYOCO, and 96% vs. Meta's Make-A-Video. Our model outperforms commercial solutions such as RunwayML's Gen2 and Pika Labs. Finally, our factorizing approach naturally lends itself to animating images based on a user's text prompt, where our generations are preferred 96% over prior work.

With the extremely rapid advances in remote sensing (RS) technology, a great quantity of Earth observation (EO) data featuring considerable and complicated heterogeneity is readily available nowadays, which renders researchers an opportunity to tackle current geoscience applications in a fresh way. With the joint utilization of EO data, much research on multimodal RS data fusion has made tremendous progress in recent years, yet these developed traditional algorithms inevitably meet the performance bottleneck due to the lack of the ability to comprehensively analyse and interpret these strongly heterogeneous data. Hence, this non-negligible limitation further arouses an intense demand for an alternative tool with powerful processing competence. Deep learning (DL), as a cutting-edge technology, has witnessed remarkable breakthroughs in numerous computer vision tasks owing to its impressive ability in data representation and reconstruction. Naturally, it has been successfully applied to the field of multimodal RS data fusion, yielding great improvement compared with traditional methods. This survey aims to present a systematic overview in DL-based multimodal RS data fusion. More specifically, some essential knowledge about this topic is first given. Subsequently, a literature survey is conducted to analyse the trends of this field. Some prevalent sub-fields in the multimodal RS data fusion are then reviewed in terms of the to-be-fused data modalities, i.e., spatiospectral, spatiotemporal, light detection and ranging-optical, synthetic aperture radar-optical, and RS-Geospatial Big Data fusion. Furthermore, We collect and summarize some valuable resources for the sake of the development in multimodal RS data fusion. Finally, the remaining challenges and potential future directions are highlighted.

We introduce the first system towards the novel task of answering complex multisentence recommendation questions in the tourism domain. Our solution uses a pipeline of two modules: question understanding and answering. For question understanding, we define an SQL-like query language that captures the semantic intent of a question; it supports operators like subset, negation, preference and similarity, which are often found in recommendation questions. We train and compare traditional CRFs as well as bidirectional LSTM-based models for converting a question to its semantic representation. We extend these models to a semisupervised setting with partially labeled sequences gathered through crowdsourcing. We find that our best model performs semi-supervised training of BiDiLSTM+CRF with hand-designed features and CCM(Chang et al., 2007) constraints. Finally, in an end to end QA system, our answering component converts our question representation into queries fired on underlying knowledge sources. Our experiments on two different answer corpora demonstrate that our system can significantly outperform baselines with up to 20 pt higher accuracy and 17 pt higher recall.

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