亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

Virtual analog (VA) audio effects are increasingly based on neural networks and deep learning frameworks. Due to the underlying black-box methodology, a successful model will learn to approximate the data it is presented, including potential errors such as latency and audio dropouts as well as non-linear characteristics and frequency-dependent phase shifts produced by the hardware. The latter is of particular interest as the learned phase-response might cause unwanted audible artifacts when the effect is used for creative processing techniques such as dry-wet mixing or parallel compression. To overcome these artifacts we propose differentiable signal processing tools and deep optimization structures for automatically tuning all-pass filters to predict the phase response of different VA simulations, and align processed signals that are out of phase. The approaches are assessed using objective metrics while listening tests evaluate their ability to enhance the quality of parallel path processing techniques. Ultimately, an over-parameterized, BiasNet-based, all-pass model is proposed for the optimization problem under consideration, resulting in models that can estimate all-pass filter coefficients to align a dry signal with its affected, wet, equivalent.

相關內容

Perfect synchronization in distributed machine learning problems is inefficient and even impossible due to the existence of latency, package losses and stragglers. We propose a Robust Fully-Asynchronous Stochastic Gradient Tracking method (R-FAST), where each device performs local computation and communication at its own pace without any form of synchronization. Different from existing asynchronous distributed algorithms, R-FAST can eliminate the impact of data heterogeneity across devices and allow for packet losses by employing a robust gradient tracking strategy that relies on properly designed auxiliary variables for tracking and buffering the overall gradient vector. More importantly, the proposed method utilizes two spanning-tree graphs for communication so long as both share at least one common root, enabling flexible designs in communication architectures. We show that R-FAST converges in expectation to a neighborhood of the optimum with a geometric rate for smooth and strongly convex objectives; and to a stationary point with a sublinear rate for general non-convex settings. Extensive experiments demonstrate that R-FAST runs 1.5-2 times faster than synchronous benchmark algorithms, such as Ring-AllReduce and D-PSGD, while still achieving comparable accuracy, and outperforms existing asynchronous SOTA algorithms, such as AD-PSGD and OSGP, especially in the presence of stragglers.

The number of modes in a probability density function is representative of the model's complexity and can also be viewed as the number of existing subpopulations. Despite its relevance, little research has been devoted to its estimation. Focusing on the univariate setting, we propose a novel approach targeting prediction accuracy inspired by some overlooked aspects of the problem. We argue for the need for structure in the solutions, the subjective and uncertain nature of modes, and the convenience of a holistic view blending global and local density properties. Our method builds upon a combination of flexible kernel estimators and parsimonious compositional splines. Feature exploration, model selection and mode testing are implemented in the Bayesian inference paradigm, providing soft solutions and allowing to incorporate expert judgement in the process. The usefulness of our proposal is illustrated through a case study in sports analytics, showcasing multiple companion visualisation tools. A thorough simulation study demonstrates that traditional modality-driven approaches paradoxically struggle to provide accurate results. In this context, our method emerges as a top-tier alternative offering innovative solutions for analysts.

For decades, Simultaneous Ascending Auction (SAA) has been the most popular mechanism used for spectrum auctions. It has recently been employed by many countries for the allocation of 5G licences. Although SAA presents relatively simple rules, it induces a complex strategical game for which the optimal bidding strategy is unknown. Considering the fact that sometimes billions of euros are at stake in a SAA, establishing an efficient bidding strategy is crucial. In this work, we model the auction as a $n$-player simultaneous move game with complete information and propose the first efficient bidding algorithm that tackles simultaneously its four main strategical issues: the $\textit{exposure problem}$, the $\textit{own price effect}$, $\textit{budget constraints}$ and the $\textit{eligibility management problem}$. Our solution, called $SMS^\alpha$, is based on Simultaneous Move Monte Carlo Tree Search (SM-MCTS) and relies on a new method for the prediction of closing prices. By introducing scalarised rewards in $SMS^\alpha$, we give the possibility to bidders to define their own level of risk-aversion. Through extensive numerical experiments on instances of realistic size, we show that $SMS^\alpha$ largely outperforms state-of-the-art algorithms, notably by achieving higher expected utility while taking less risks.

We study partially linear models in settings where observations are arranged in independent groups but may exhibit within-group dependence. Existing approaches estimate linear model parameters through weighted least squares, with optimal weights (given by the inverse covariance of the response, conditional on the covariates) typically estimated by maximising a (restricted) likelihood from random effects modelling or by using generalised estimating equations. We introduce a new 'sandwich loss' whose population minimiser coincides with the weights of these approaches when the parametric forms for the conditional covariance are well-specified, but can yield arbitrarily large improvements in linear parameter estimation accuracy when they are not. Under relatively mild conditions, our estimated coefficients are asymptotically Gaussian and enjoy minimal variance among estimators with weights restricted to a given class of functions, when user-chosen regression methods are used to estimate nuisance functions. We further expand the class of functional forms for the weights that may be fitted beyond parametric models by leveraging the flexibility of modern machine learning methods within a new gradient boosting scheme for minimising the sandwich loss. We demonstrate the effectiveness of both the sandwich loss and what we call 'sandwich boosting' in a variety of settings with simulated and real-world data.

In inverse problems, one attempts to infer spatially variable functions from indirect measurements of a system. To practitioners of inverse problems, the concept of "information" is familiar when discussing key questions such as which parts of the function can be inferred accurately and which cannot. For example, it is generally understood that we can identify system parameters accurately only close to detectors, or along ray paths between sources and detectors, because we have "the most information" for these places. Although referenced in many publications, the "information" that is invoked in such contexts is not a well understood and clearly defined quantity. Herein, we present a definition of information density that is based on the variance of coefficients as derived from a Bayesian reformulation of the inverse problem. We then discuss three areas in which this information density can be useful in practical algorithms for the solution of inverse problems, and illustrate the usefulness in one of these areas -- how to choose the discretization mesh for the function to be reconstructed -- using numerical experiments.

The ability to envision future states is crucial to informed decision making while interacting with dynamic environments. With cameras providing a prevalent and information rich sensing modality, the problem of predicting future states from image sequences has garnered a lot of attention. Current state of the art methods typically train large parametric models for their predictions. Though often able to predict with accuracy, these models rely on the availability of large training datasets to converge to useful solutions. In this paper we focus on the problem of predicting future images of an image sequence from very little training data. To approach this problem, we use non-parametric models to take a probabilistic approach to image prediction. We generate probability distributions over sequentially predicted images and propagate uncertainty through time to generate a confidence metric for our predictions. Gaussian Processes are used for their data efficiency and ability to readily incorporate new training data online. We showcase our method by successfully predicting future frames of a smooth fluid simulation environment.

In recent years, autonomous vehicles have become increasingly popular, leading to extensive research on their safe and efficient operation. Understanding road yielding behavior is crucial for incorporating the appropriate driving behavior into algorithms. This paper focuses on investigating drivers' yielding behavior at unsignalized intersections. We quantified and modelled the speed reduction time for vulnerable road users at a zebra crossing using parametric survival analysis. We then evaluated the impact of speed reduction time in two different interaction scenarios, compared to the baseline condition of no interaction through an accelerated failure time regression model with the log-logistic distribution. The results demonstrate the unique characteristics of each yielding behavior scenario, emphasizing the need to account for these variations in the modelling process of autonomous vehicles.

Applications involving humans and robots working together are spreading nowadays. Alongside, modeling and control techniques that allow physical Human-Robot Interaction (pHRI) are widely investigated. To better understand its potential application in pHRI, this work investigates the Cooperative Differential Game Theory modeling of pHRI in a cooperative reaching task, specifically for reference tracking. The proposed controller based on Collaborative Game Theory is deeply analyzed and compared in simulations with two other techniques, Linear Quadratic Regulator (LQR) and Non-Cooperative Game-Theoretic Controller. The set of simulations shows how different tuning of control parameters affects the system response and control efforts of both the players for the three controllers, suggesting the use of Cooperative GT in the case the robot should assist the human, while Non-Cooperative GT represents a better choice in the case the robot should lead the action. Finally, preliminary tests with a trained human are performed to extract useful information on the real applicability and limitations of the proposed method.

Deep Learners (DLs) are the state-of-art predictive mechanism with applications in many fields requiring complex high dimensional data processing. Although conventional DLs get trained via gradient descent with back-propagation, Kalman Filter (KF)-based techniques that do not need gradient computation have been developed to approximate DLs. We propose a multi-arm extension of a KF-based DL approximator that can mimic DL when the sample size is too small to train a multi-arm DL. The proposed Matrix Ensemble Kalman Filter-based multi-arm ANN (MEnKF-ANN) also performs explicit model stacking that becomes relevant when the training sample has an unequal-size feature set. Our proposed technique can approximate Long Short-term Memory (LSTM) Networks and attach uncertainty to the predictions obtained from these LSTMs with desirable coverage. We demonstrate how MEnKF-ANN can "adequately" approximate an LSTM network trained to classify what carbohydrate substrates are digested and utilized by a microbiome sample whose genomic sequences consist of polysaccharide utilization loci (PULs) and their encoded genes.

Automated Machine Learning (AutoML) techniques have recently been introduced to design Collaborative Filtering (CF) models in a data-specific manner. However, existing works either search architectures or hyperparameters while ignoring the fact they are intrinsically related and should be considered together. This motivates us to consider a joint hyperparameter and architecture search method to design CF models. However, this is not easy because of the large search space and high evaluation cost. To solve these challenges, we reduce the space by screening out usefulness yperparameter choices through a comprehensive understanding of individual hyperparameters. Next, we propose a two-stage search algorithm to find proper configurations from the reduced space. In the first stage, we leverage knowledge from subsampled datasets to reduce evaluation costs; in the second stage, we efficiently fine-tune top candidate models on the whole dataset. Extensive experiments on real-world datasets show better performance can be achieved compared with both hand-designed and previous searched models. Besides, ablation and case studies demonstrate the effectiveness of our search framework.

北京阿比特科技有限公司