There is increasing interest in applying verification tools to programs that have bitvector operations. SMT solvers, which serve as a foundation for these tools, have thus increased support for bitvector reasoning through bit-blasting and linear arithmetic approximations. Still, verification tools are limited on termination and LTL verification of bitvector programs. In this work, we show that similar linear arithmetic approximation of bitvector operations can be done at the source level through transformations. Specifically, we introduce new paths that over-approximate bitvector operations with linear conditions/constraints, increasing branching but allowing us to better exploit the well-developed integer reasoning and interpolation of verification tools. We present two sets of rules, namely rewriting rules and weakening rules, that can be implemented as bitwise branching of program transformation, the branching path can facilitate verification tools widen verification tasks over bitvector programs. Our experiment shows this exploitation of integer reasoning and interpolation enables competitive termination verification of bitvector programs and leads to the first effective technique for LTL verification of bitvector programs.
In line with the growing trend of using machine learning to help solve combinatorial optimisation problems, one promising idea is to improve node selection within a mixed integer programming (MIP) branch-and-bound tree by using a learned policy. Previous work using imitation learning indicates the feasibility of acquiring a node selection policy, by learning an adaptive node searching order. In contrast, our imitation learning policy is focused solely on learning which of a node's children to select. We present an offline method to learn such a policy in two settings: one that comprises a heuristic by committing to pruning of nodes; one that is exact and backtracks from a leaf to guarantee finding the optimal integer solution. The former setting corresponds to a child selector during plunging, while the latter is akin to a diving heuristic. We apply the policy within the popular open-source solver SCIP, in both heuristic and exact settings. Empirical results on five MIP datasets indicate that our node selection policy leads to solutions significantly more quickly than the state-of-the-art precedent in the literature. While we do not beat the highly-optimised SCIP state-of-practice baseline node selector in terms of solving time on exact solutions, our heuristic policies have a consistently better optimality gap than all baselines, if the accuracy of the predictive model is sufficient. Further, the results also indicate that, when a time limit is applied, our heuristic method finds better solutions than all baselines in the majority of problems tested. We explain the results by showing that the learned policies have imitated the SCIP baseline, but without the latter's early plunge abort. Our recommendation is that, despite the clear improvements over the literature, this kind of MIP child selector is better seen in a broader approach using learning in MIP branch-and-bound tree decisions.
Temporal action proposal generation aims to estimate temporal intervals of actions in untrimmed videos, which is a challenging yet important task in the video understanding field. The proposals generated by current methods still suffer from inaccurate temporal boundaries and inferior confidence used for retrieval owing to the lack of efficient temporal modeling and effective boundary context utilization. In this paper, we propose Temporal Context Aggregation Network (TCANet) to generate high-quality action proposals through "local and global" temporal context aggregation and complementary as well as progressive boundary refinement. Specifically, we first design a Local-Global Temporal Encoder (LGTE), which adopts the channel grouping strategy to efficiently encode both "local and global" temporal inter-dependencies. Furthermore, both the boundary and internal context of proposals are adopted for frame-level and segment-level boundary regressions, respectively. Temporal Boundary Regressor (TBR) is designed to combine these two regression granularities in an end-to-end fashion, which achieves the precise boundaries and reliable confidence of proposals through progressive refinement. Extensive experiments are conducted on three challenging datasets: HACS, ActivityNet-v1.3, and THUMOS-14, where TCANet can generate proposals with high precision and recall. By combining with the existing action classifier, TCANet can obtain remarkable temporal action detection performance compared with other methods. Not surprisingly, the proposed TCANet won the 1$^{st}$ place in the CVPR 2020 - HACS challenge leaderboard on temporal action localization task.
Knowledge graph completion aims to predict missing relations between entities in a knowledge graph. While many different methods have been proposed, there is a lack of a unifying framework that would lead to state-of-the-art results. Here we develop PathCon, a knowledge graph completion method that harnesses four novel insights to outperform existing methods. PathCon predicts relations between a pair of entities by: (1) Considering the Relational Context of each entity by capturing the relation types adjacent to the entity and modeled through a novel edge-based message passing scheme; (2) Considering the Relational Paths capturing all paths between the two entities; And, (3) adaptively integrating the Relational Context and Relational Path through a learnable attention mechanism. Importantly, (4) in contrast to conventional node-based representations, PathCon represents context and path only using the relation types, which makes it applicable in an inductive setting. Experimental results on knowledge graph benchmarks as well as our newly proposed dataset show that PathCon outperforms state-of-the-art knowledge graph completion methods by a large margin. Finally, PathCon is able to provide interpretable explanations by identifying relations that provide the context and paths that are important for a given predicted relation.
Dialog is an effective way to exchange information, but subtle details and nuances are extremely important. While significant progress has paved a path to address visual dialog with algorithms, details and nuances remain a challenge. Attention mechanisms have demonstrated compelling results to extract details in visual question answering and also provide a convincing framework for visual dialog due to their interpretability and effectiveness. However, the many data utilities that accompany visual dialog challenge existing attention techniques. We address this issue and develop a general attention mechanism for visual dialog which operates on any number of data utilities. To this end, we design a factor graph based attention mechanism which combines any number of utility representations. We illustrate the applicability of the proposed approach on the challenging and recently introduced VisDial datasets, outperforming recent state-of-the-art methods by 1.1% for VisDial0.9 and by 2% for VisDial1.0 on MRR. Our ensemble model improved the MRR score on VisDial1.0 by more than 6%.
Applying image processing algorithms independently to each frame of a video often leads to undesired inconsistent results over time. Developing temporally consistent video-based extensions, however, requires domain knowledge for individual tasks and is unable to generalize to other applications. In this paper, we present an efficient end-to-end approach based on deep recurrent network for enforcing temporal consistency in a video. Our method takes the original unprocessed and per-frame processed videos as inputs to produce a temporally consistent video. Consequently, our approach is agnostic to specific image processing algorithms applied on the original video. We train the proposed network by minimizing both short-term and long-term temporal losses as well as the perceptual loss to strike a balance between temporal stability and perceptual similarity with the processed frames. At test time, our model does not require computing optical flow and thus achieves real-time speed even for high-resolution videos. We show that our single model can handle multiple and unseen tasks, including but not limited to artistic style transfer, enhancement, colorization, image-to-image translation and intrinsic image decomposition. Extensive objective evaluation and subject study demonstrate that the proposed approach performs favorably against the state-of-the-art methods on various types of videos.
Many vision and language tasks require commonsense reasoning beyond data-driven image and natural language processing. Here we adopt Visual Question Answering (VQA) as an example task, where a system is expected to answer a question in natural language about an image. Current state-of-the-art systems attempted to solve the task using deep neural architectures and achieved promising performance. However, the resulting systems are generally opaque and they struggle in understanding questions for which extra knowledge is required. In this paper, we present an explicit reasoning layer on top of a set of penultimate neural network based systems. The reasoning layer enables reasoning and answering questions where additional knowledge is required, and at the same time provides an interpretable interface to the end users. Specifically, the reasoning layer adopts a Probabilistic Soft Logic (PSL) based engine to reason over a basket of inputs: visual relations, the semantic parse of the question, and background ontological knowledge from word2vec and ConceptNet. Experimental analysis of the answers and the key evidential predicates generated on the VQA dataset validate our approach.
Recurrent models for sequences have been recently successful at many tasks, especially for language modeling and machine translation. Nevertheless, it remains challenging to extract good representations from these models. For instance, even though language has a clear hierarchical structure going from characters through words to sentences, it is not apparent in current language models. We propose to improve the representation in sequence models by augmenting current approaches with an autoencoder that is forced to compress the sequence through an intermediate discrete latent space. In order to propagate gradients though this discrete representation we introduce an improved semantic hashing technique. We show that this technique performs well on a newly proposed quantitative efficiency measure. We also analyze latent codes produced by the model showing how they correspond to words and phrases. Finally, we present an application of the autoencoder-augmented model to generating diverse translations.
Neural network models recently proposed for question answering (QA) primarily focus on capturing the passage-question relation. However, they have minimal capability to link relevant facts distributed across multiple sentences which is crucial in achieving deeper understanding, such as performing multi-sentence reasoning, co-reference resolution, etc. They also do not explicitly focus on the question and answer type which often plays a critical role in QA. In this paper, we propose a novel end-to-end question-focused multi-factor attention network for answer extraction. Multi-factor attentive encoding using tensor-based transformation aggregates meaningful facts even when they are located in multiple sentences. To implicitly infer the answer type, we also propose a max-attentional question aggregation mechanism to encode a question vector based on the important words in a question. During prediction, we incorporate sequence-level encoding of the first wh-word and its immediately following word as an additional source of question type information. Our proposed model achieves significant improvements over the best prior state-of-the-art results on three large-scale challenging QA datasets, namely NewsQA, TriviaQA, and SearchQA.
In this paper, we propose a conceptually simple and geometrically interpretable objective function, i.e. additive margin Softmax (AM-Softmax), for deep face verification. In general, the face verification task can be viewed as a metric learning problem, so learning large-margin face features whose intra-class variation is small and inter-class difference is large is of great importance in order to achieve good performance. Recently, Large-margin Softmax and Angular Softmax have been proposed to incorporate the angular margin in a multiplicative manner. In this work, we introduce a novel additive angular margin for the Softmax loss, which is intuitively appealing and more interpretable than the existing works. We also emphasize and discuss the importance of feature normalization in the paper. Most importantly, our experiments on LFW BLUFR and MegaFace show that our additive margin softmax loss consistently performs better than the current state-of-the-art methods using the same network architecture and training dataset. Our code has also been made available at //github.com/happynear/AMSoftmax
This study considers the 3D human pose estimation problem in a single RGB image by proposing a conditional random field (CRF) model over 2D poses, in which the 3D pose is obtained as a byproduct of the inference process. The unary term of the proposed CRF model is defined based on a powerful heat-map regression network, which has been proposed for 2D human pose estimation. This study also presents a regression network for lifting the 2D pose to 3D pose and proposes the prior term based on the consistency between the estimated 3D pose and the 2D pose. To obtain the approximate solution of the proposed CRF model, the N-best strategy is adopted. The proposed inference algorithm can be viewed as sequential processes of bottom-up generation of 2D and 3D pose proposals from the input 2D image based on deep networks and top-down verification of such proposals by checking their consistencies. To evaluate the proposed method, we use two large-scale datasets: Human3.6M and HumanEva. Experimental results show that the proposed method achieves the state-of-the-art 3D human pose estimation performance.