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In this work we present the first initialization methods equipped with explicit performance guarantees adapted to the pose-graph simultaneous localization and mapping (SLAM) and rotation averaging (RA) problems. SLAM and rotation averaging are typically formalized as large-scale nonconvex point estimation problems, with many bad local minima that can entrap the smooth optimization methods typically applied to solve them; the performance of standard SLAM and RA algorithms thus crucially depends upon the quality of the estimates used to initialize this local search. While many initialization methods for SLAM and RA have appeared in the literature, these are typically obtained as purely heuristic approximations, making it difficult to determine whether (or under what circumstances) these techniques can be reliably deployed. In contrast, in this work we study the problem of initialization through the lens of spectral relaxation. Specifically, we derive a simple spectral relaxation of SLAM and RA, the form of which enables us to exploit classical linear-algebraic techniques (eigenvector perturbation bounds) to control the distance from our spectral estimate to both the (unknown) ground-truth and the global minimizer of the estimation problem as a function of measurement noise. Our results reveal the critical role that spectral graph-theoretic properties of the measurement network play in controlling estimation accuracy; moreover, as a by-product of our analysis we obtain new bounds on the estimation error for the maximum likelihood estimators in SLAM and RA, which are likely to be of independent interest. Finally, we show experimentally that our spectral estimator is very effective in practice, producing initializations of comparable or superior quality at lower computational cost compared to existing state-of-the-art techniques.

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Hyperspectral images often have hundreds of spectral bands of different wavelengths captured by aircraft or satellites that record land coverage. Identifying detailed classes of pixels becomes feasible due to the enhancement in spectral and spatial resolution of hyperspectral images. In this work, we propose a novel framework that utilizes both spatial and spectral information for classifying pixels in hyperspectral images. The method consists of three stages. In the first stage, the pre-processing stage, Nested Sliding Window algorithm is used to reconstruct the original data by {enhancing the consistency of neighboring pixels} and then Principal Component Analysis is used to reduce the dimension of data. In the second stage, Support Vector Machines are trained to estimate the pixel-wise probability map of each class using the spectral information from the images. Finally, a smoothed total variation model is applied to smooth the class probability vectors by {ensuring spatial connectivity} in the images. We demonstrate the superiority of our method against three state-of-the-art algorithms on six benchmark hyperspectral data sets with 10 to 50 training labels for each class. The results show that our method gives the overall best performance in accuracy. Especially, our gain in accuracy increases when the number of labeled pixels decreases and therefore our method is more advantageous to be applied to problems with small training set. Hence it is of great practical significance since expert annotations are often expensive and difficult to collect.

We consider the problem of distributed pose graph optimization (PGO) that has important applications in multi-robot simultaneous localization and mapping (SLAM). We propose the majorization minimization (MM) method for distributed PGO ($\mathsf{MM\!\!-\!\!PGO}$) that applies to a broad class of robust loss kernels. The $\mathsf{MM\!\!-\!\!PGO}$ method is guaranteed to converge to first-order critical points under mild conditions. Furthermore, noting that the $\mathsf{MM\!\!-\!\!PGO}$ method is reminiscent of proximal methods, we leverage Nesterov's method and adopt adaptive restarts to accelerate convergence. The resulting accelerated MM methods for distributed PGO -- both with a master node in the network ($\mathsf{AMM\!\!-\!\!PGO}^*$) and without ($\mathsf{AMM\!\!-\!\!PGO}^{#}$) -- have faster convergence in contrast to the $\mathsf{MM\!\!-\!\!PGO}$ method without sacrificing theoretical guarantees. In particular, the $\mathsf{AMM\!\!-\!\!PGO}^{#}$ method, which needs no master node and is fully decentralized, features a novel adaptive restart scheme and has a rate of convergence comparable to that of the $\mathsf{AMM\!\!-\!\!PGO}^*$ method using a master node to aggregate information from all the other nodes. The efficacy of this work is validated through extensive applications to 2D and 3D SLAM benchmark datasets and comprehensive comparisons against existing state-of-the-art methods, indicating that our MM methods converge faster and result in better solutions to distributed PGO.

We consider M-estimation problems, where the target value is determined using a minimizer of an expected functional of a Levy process. With discrete observations from the Levy process, we can produce a "quasi-path" by shuffling increments of the Levy process, we call it a quasi-process. Under a suitable sampling scheme, a quasi-process can converge weakly to the true process according to the properties of the stationary and independent increments. Using this resampling technique, we can estimate objective functionals similar to those estimated using the Monte Carlo simulations, and it is available as a contrast function. The M-estimator based on these quasi-processes can be consistent and asymptotically normal.

Locating 3D objects from a single RGB image via Perspective-n-Points (PnP) is a long-standing problem in computer vision. Driven by end-to-end deep learning, recent studies suggest interpreting PnP as a differentiable layer, so that 2D-3D point correspondences can be partly learned by backpropagating the gradient w.r.t. object pose. Yet, learning the entire set of unrestricted 2D-3D points from scratch fails to converge with existing approaches, since the deterministic pose is inherently non-differentiable. In this paper, we propose the EPro-PnP, a probabilistic PnP layer for general end-to-end pose estimation, which outputs a distribution of pose on the SE(3) manifold, essentially bringing categorical Softmax to the continuous domain. The 2D-3D coordinates and corresponding weights are treated as intermediate variables learned by minimizing the KL divergence between the predicted and target pose distribution. The underlying principle unifies the existing approaches and resembles the attention mechanism. EPro-PnP significantly outperforms competitive baselines, closing the gap between PnP-based method and the task-specific leaders on the LineMOD 6DoF pose estimation and nuScenes 3D object detection benchmarks.

One of the most important problems in system identification and statistics is how to estimate the unknown parameters of a given model. Optimization methods and specialized procedures, such as Empirical Minimization (EM) can be used in case the likelihood function can be computed. For situations where one can only simulate from a parametric model, but the likelihood is difficult or impossible to evaluate, a technique known as the Two-Stage (TS) Approach can be applied to obtain reliable parametric estimates. Unfortunately, there is currently a lack of theoretical justification for TS. In this paper, we propose a statistical decision-theoretical derivation of TS, which leads to Bayesian and Minimax estimators. We also show how to apply the TS approach on models for independent and identically distributed samples, by computing quantiles of the data as a first step, and using a linear function as the second stage. The proposed method is illustrated via numerical simulations.

Leveraging line features to improve localization accuracy of point-based visual-inertial SLAM (VINS) is gaining interest as they provide additional constraints on scene structure. However, real-time performance when incorporating line features in VINS has not been addressed. This paper presents PL-VINS, a real-time optimization-based monocular VINS method with point and line features, developed based on the state-of-the-art point-based VINS-Mono \cite{vins}. We observe that current works use the LSD \cite{lsd} algorithm to extract line features; however, LSD is designed for scene shape representation instead of the pose estimation problem, which becomes the bottleneck for the real-time performance due to its high computational cost. In this paper, a modified LSD algorithm is presented by studying a hidden parameter tuning and length rejection strategy. The modified LSD can run at least three times as fast as LSD. Further, by representing space lines with the Pl\"{u}cker coordinates, the residual error in line estimation is modeled in terms of the point-to-line distance, which is then minimized by iteratively updating the minimum four-parameter orthonormal representation of the Pl\"{u}cker coordinates. Experiments in a public benchmark dataset show that the localization error of our method is 12-16\% less than that of VINS-Mono at the same pose update frequency. %For the benefit of the community, The source code of our method is available at: //github.com/cnqiangfu/PL-VINS.

Spectral clustering (SC) is a popular clustering technique to find strongly connected communities on a graph. SC can be used in Graph Neural Networks (GNNs) to implement pooling operations that aggregate nodes belonging to the same cluster. However, the eigendecomposition of the Laplacian is expensive and, since clustering results are graph-specific, pooling methods based on SC must perform a new optimization for each new sample. In this paper, we propose a graph clustering approach that addresses these limitations of SC. We formulate a continuous relaxation of the normalized minCUT problem and train a GNN to compute cluster assignments that minimize this objective. Our GNN-based implementation is differentiable, does not require to compute the spectral decomposition, and learns a clustering function that can be quickly evaluated on out-of-sample graphs. From the proposed clustering method, we design a graph pooling operator that overcomes some important limitations of state-of-the-art graph pooling techniques and achieves the best performance in several supervised and unsupervised tasks.

This paper aims at revisiting Graph Convolutional Neural Networks by bridging the gap between spectral and spatial design of graph convolutions. We theoretically demonstrate some equivalence of the graph convolution process regardless it is designed in the spatial or the spectral domain. The obtained general framework allows to lead a spectral analysis of the most popular ConvGNNs, explaining their performance and showing their limits. Moreover, the proposed framework is used to design new convolutions in spectral domain with a custom frequency profile while applying them in the spatial domain. We also propose a generalization of the depthwise separable convolution framework for graph convolutional networks, what allows to decrease the total number of trainable parameters by keeping the capacity of the model. To the best of our knowledge, such a framework has never been used in the GNNs literature. Our proposals are evaluated on both transductive and inductive graph learning problems. Obtained results show the relevance of the proposed method and provide one of the first experimental evidence of transferability of spectral filter coefficients from one graph to another. Our source codes are publicly available at: //github.com/balcilar/Spectral-Designed-Graph-Convolutions

Driven by the visions of Internet of Things and 5G communications, the edge computing systems integrate computing, storage and network resources at the edge of the network to provide computing infrastructure, enabling developers to quickly develop and deploy edge applications. Nowadays the edge computing systems have received widespread attention in both industry and academia. To explore new research opportunities and assist users in selecting suitable edge computing systems for specific applications, this survey paper provides a comprehensive overview of the existing edge computing systems and introduces representative projects. A comparison of open source tools is presented according to their applicability. Finally, we highlight energy efficiency and deep learning optimization of edge computing systems. Open issues for analyzing and designing an edge computing system are also studied in this survey.

The area of Data Analytics on graphs promises a paradigm shift as we approach information processing of classes of data, which are typically acquired on irregular but structured domains (social networks, various ad-hoc sensor networks). Yet, despite its long history, current approaches mostly focus on the optimization of graphs themselves, rather than on directly inferring learning strategies, such as detection, estimation, statistical and probabilistic inference, clustering and separation from signals and data acquired on graphs. To fill this void, we first revisit graph topologies from a Data Analytics point of view, and establish a taxonomy of graph networks through a linear algebraic formalism of graph topology (vertices, connections, directivity). This serves as a basis for spectral analysis of graphs, whereby the eigenvalues and eigenvectors of graph Laplacian and adjacency matrices are shown to convey physical meaning related to both graph topology and higher-order graph properties, such as cuts, walks, paths, and neighborhoods. Next, to illustrate estimation strategies performed on graph signals, spectral analysis of graphs is introduced through eigenanalysis of mathematical descriptors of graphs and in a generic way. Finally, a framework for vertex clustering and graph segmentation is established based on graph spectral representation (eigenanalysis) which illustrates the power of graphs in various data association tasks. The supporting examples demonstrate the promise of Graph Data Analytics in modeling structural and functional/semantic inferences. At the same time, Part I serves as a basis for Part II and Part III which deal with theory, methods and applications of processing Data on Graphs and Graph Topology Learning from data.

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