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This paper presents a Geometric-Photometric Joint Alignment(GPJA) method, for accurately aligning human expressions by combining geometry and photometric information. Common practices for registering human heads typically involve aligning landmarks with facial template meshes using geometry processing approaches, but often overlook photometric consistency. GPJA overcomes this limitation by leveraging differentiable rendering to align vertices with target expressions, achieving joint alignment in geometry and photometric appearances automatically, without the need for semantic annotation or aligned meshes for training. It features a holistic rendering alignment strategy and a multiscale regularized optimization for robust and fast convergence. The method utilizes derivatives at vertex positions for supervision and employs a gradient-based algorithm which guarantees smoothness and avoids topological defects during the geometry evolution. Experimental results demonstrate faithful alignment under various expressions, surpassing the conventional ICP-based methods and the state-of-the-art deep learning based method. In practical, our method enhances the efficiency of obtaining topology-consistent face models from multi-view stereo facial scanning.

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We present TeSMo, a method for text-controlled scene-aware motion generation based on denoising diffusion models. Previous text-to-motion methods focus on characters in isolation without considering scenes due to the limited availability of datasets that include motion, text descriptions, and interactive scenes. Our approach begins with pre-training a scene-agnostic text-to-motion diffusion model, emphasizing goal-reaching constraints on large-scale motion-capture datasets. We then enhance this model with a scene-aware component, fine-tuned using data augmented with detailed scene information, including ground plane and object shapes. To facilitate training, we embed annotated navigation and interaction motions within scenes. The proposed method produces realistic and diverse human-object interactions, such as navigation and sitting, in different scenes with various object shapes, orientations, initial body positions, and poses. Extensive experiments demonstrate that our approach surpasses prior techniques in terms of the plausibility of human-scene interactions, as well as the realism and variety of the generated motions. Code will be released upon publication of this work at //research.nvidia.com/labs/toronto-ai/tesmo.

This paper presents a reactive navigation method that leverages a Model Predictive Path Integral (MPPI) control enhanced with spline interpolation for the control input sequence and Stein Variational Gradient Descent (SVGD). The MPPI framework addresses a nonlinear optimization problem by determining an optimal sequence of control inputs through a sampling-based approach. The efficacy of MPPI is significantly influenced by the sampling noise. To rapidly identify routes that circumvent large and/or newly detected obstacles, it is essential to employ high levels of sampling noise. However, such high noise levels result in jerky control input sequences, leading to non-smooth trajectories. To mitigate this issue, we propose the integration of spline interpolation within the MPPI process, enabling the generation of smooth control input sequences despite the utilization of substantial sampling noises. Nonetheless, the standard MPPI algorithm struggles in scenarios featuring multiple optimal or near-optimal solutions, such as environments with several viable obstacle avoidance paths, due to its assumption that the distribution over an optimal control input sequence can be closely approximated by a Gaussian distribution. To address this limitation, we extend our method by incorporating SVGD into the MPPI framework with spline interpolation. SVGD, rooted in the optimal transportation algorithm, possesses the unique ability to cluster samples around an optimal solution. Consequently, our approach facilitates robust reactive navigation by swiftly identifying obstacle avoidance paths while maintaining the smoothness of the control input sequences. The efficacy of our proposed method is validated on simulations with a quadrotor, demonstrating superior performance over existing baseline techniques.

This paper presents a new Python library called Automated Learning for Insightful Comparison and Evaluation (ALICE), which merges conventional feature selection and the concept of inter-rater agreeability in a simple, user-friendly manner to seek insights into black box Machine Learning models. The framework is proposed following an overview of the key concepts of interpretability in ML. The entire architecture and intuition of the main methods of the framework are also thoroughly discussed and results from initial experiments on a customer churn predictive modeling task are presented, alongside ideas for possible avenues to explore for the future. The full source code for the framework and the experiment notebooks can be found at: //github.com/anasashb/aliceHU

Cross-Domain Sequential Recommendation (CDSR) methods aim to tackle the data sparsity and cold-start problems present in Single-Domain Sequential Recommendation (SDSR). Existing CDSR works design their elaborate structures relying on overlapping users to propagate the cross-domain information. However, current CDSR methods make closed-world assumptions, assuming fully overlapping users across multiple domains and that the data distribution remains unchanged from the training environment to the test environment. As a result, these methods typically result in lower performance on online real-world platforms due to the data distribution shifts. To address these challenges under open-world assumptions, we design an \textbf{A}daptive \textbf{M}ulti-\textbf{I}nterest \textbf{D}ebiasing framework for cross-domain sequential recommendation (\textbf{AMID}), which consists of a multi-interest information module (\textbf{MIM}) and a doubly robust estimator (\textbf{DRE}). Our framework is adaptive for open-world environments and can improve the model of most off-the-shelf single-domain sequential backbone models for CDSR. Our MIM establishes interest groups that consider both overlapping and non-overlapping users, allowing us to effectively explore user intent and explicit interest. To alleviate biases across multiple domains, we developed the DRE for the CDSR methods. We also provide a theoretical analysis that demonstrates the superiority of our proposed estimator in terms of bias and tail bound, compared to the IPS estimator used in previous work.

Aspect Category Detection (ACD) aims to identify implicit and explicit aspects in a given review sentence. The state-of-the-art approaches for ACD use Deep Neural Networks (DNNs) to address the problem as a multi-label classification task. However, learning category-specific representations heavily rely on the amount of labeled examples, which may not readily available in real-world scenarios. In this paper, we propose a novel approach to tackle the ACD task by combining DNNs with Gradual Machine Learning (GML) in a supervised setting. we aim to leverage the strength of DNN in semantic relation modeling, which can facilitate effective knowledge transfer between labeled and unlabeled instances during the gradual inference of GML. To achieve this, we first analyze the learned latent space of the DNN to model the relations, i.e., similar or opposite, between instances. We then represent these relations as binary features in a factor graph to efficiently convey knowledge. Finally, we conduct a comparative study of our proposed solution on real benchmark datasets and demonstrate that the GML approach, in collaboration with DNNs for feature extraction, consistently outperforms pure DNN solutions.

Recently, a surge of 3D style transfer methods has been proposed that leverage the scene reconstruction power of a pre-trained neural radiance field (NeRF). To successfully stylize a scene this way, one must first reconstruct a photo-realistic radiance field from collected images of the scene. However, when only sparse input views are available, pre-trained few-shot NeRFs often suffer from high-frequency artifacts, which are generated as a by-product of high-frequency details for improving reconstruction quality. Is it possible to generate more faithful stylized scenes from sparse inputs by directly optimizing encoding-based scene representation with target style? In this paper, we consider the stylization of sparse-view scenes in terms of disentangling content semantics and style textures. We propose a coarse-to-fine sparse-view scene stylization framework, where a novel hierarchical encoding-based neural representation is designed to generate high-quality stylized scenes directly from implicit scene representations. We also propose a new optimization strategy with content strength annealing to achieve realistic stylization and better content preservation. Extensive experiments demonstrate that our method can achieve high-quality stylization of sparse-view scenes and outperforms fine-tuning-based baselines in terms of stylization quality and efficiency.

We present two Policy Gradient-based methods with general parameterization in the context of infinite horizon average reward Markov Decision Processes. The first approach employs Implicit Gradient Transport for variance reduction, ensuring an expected regret of the order $\tilde{\mathcal{O}}(T^{3/5})$. The second approach, rooted in Hessian-based techniques, ensures an expected regret of the order $\tilde{\mathcal{O}}(\sqrt{T})$. These results significantly improve the state of the art of the problem, which achieves a regret of $\tilde{\mathcal{O}}(T^{3/4})$.

This paper presents a scalable multi-robot motion planning algorithm called Conflict-Based Model Predictive Control (CB-MPC). Inspired by Conflict-Based Search (CBS), the planner leverages a similar high-level conflict tree to efficiently resolve robot-robot conflicts in the continuous space, while reasoning about each agent's kinematic and dynamic constraints and actuation limits using MPC as the low-level planner. We show that tracking high-level multi-robot plans with a vanilla MPC controller is insufficient, and results in unexpected collisions in tight navigation scenarios. Compared to other variations of multi-robot MPC like joint, prioritized, and distributed, we demonstrate that CB-MPC improves the executability and success rate, allows for closer robot-robot interactions, and reduces the computational cost significantly without compromising the solution quality across a variety of environments. Furthermore, we show that CB-MPC combined with a high-level path planner can effectively substitute computationally expensive full-horizon multi-robot kinodynamic planners.

Domain Generalized Semantic Segmentation (DGSS) deals with training a model on a labeled source domain with the aim of generalizing to unseen domains during inference. Existing DGSS methods typically effectuate robust features by means of Domain Randomization (DR). Such an approach is often limited as it can only account for style diversification and not content. In this work, we take an orthogonal approach to DGSS and propose to use an assembly of CoLlaborative FOUndation models for Domain Generalized Semantic Segmentation (CLOUDS). In detail, CLOUDS is a framework that integrates FMs of various kinds: (i) CLIP backbone for its robust feature representation, (ii) generative models to diversify the content, thereby covering various modes of the possible target distribution, and (iii) Segment Anything Model (SAM) for iteratively refining the predictions of the segmentation model. Extensive experiments show that our CLOUDS excels in adapting from synthetic to real DGSS benchmarks and under varying weather conditions, notably outperforming prior methods by 5.6% and 6.7% on averaged miou, respectively. The code is available at : //github.com/yasserben/CLOUDS

In this paper, we propose a novel Feature Decomposition and Reconstruction Learning (FDRL) method for effective facial expression recognition. We view the expression information as the combination of the shared information (expression similarities) across different expressions and the unique information (expression-specific variations) for each expression. More specifically, FDRL mainly consists of two crucial networks: a Feature Decomposition Network (FDN) and a Feature Reconstruction Network (FRN). In particular, FDN first decomposes the basic features extracted from a backbone network into a set of facial action-aware latent features to model expression similarities. Then, FRN captures the intra-feature and inter-feature relationships for latent features to characterize expression-specific variations, and reconstructs the expression feature. To this end, two modules including an intra-feature relation modeling module and an inter-feature relation modeling module are developed in FRN. Experimental results on both the in-the-lab databases (including CK+, MMI, and Oulu-CASIA) and the in-the-wild databases (including RAF-DB and SFEW) show that the proposed FDRL method consistently achieves higher recognition accuracy than several state-of-the-art methods. This clearly highlights the benefit of feature decomposition and reconstruction for classifying expressions.

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