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The reconstruction of images observed by subjects from fMRI data collected during visual stimuli has made significant strides in the past decade, thanks to the availability of extensive fMRI datasets and advancements in generative models for image generation. However, the application of visual reconstruction has remained limited. Reconstructing visual imagination presents a greater challenge, with potentially revolutionary applications ranging from aiding individuals with disabilities to verifying witness accounts in court. The primary hurdles in this field are the absence of data collection protocols for visual imagery and the lack of datasets on the subject. Traditionally, fMRI-to-image relies on data collected from subjects exposed to visual stimuli, which poses issues for generating visual imagery based on the difference of brain activity between visual stimulation and visual imagery. For the first time, we have compiled a substantial dataset (around 6h of scans) on visual imagery along with a proposed data collection protocol. We then train a modified version of an fMRI-to-image model and demonstrate the feasibility of reconstructing images from two modes of imagination: from memory and from pure imagination. This marks an important step towards creating a technology that allow direct reconstruction of visual imagery.

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Text-to-image diffusion models have shown remarkable success in generating personalized subjects based on a few reference images. However, current methods often fail when generating multiple subjects simultaneously, resulting in mixed identities with combined attributes from different subjects. In this work, we present MuDI, a novel framework that enables multi-subject personalization by effectively decoupling identities from multiple subjects. Our main idea is to utilize segmented subjects generated by a foundation model for segmentation (Segment Anything) for both training and inference, as a form of data augmentation for training and initialization for the generation process. Moreover, we further introduce a new metric to better evaluate the performance of our method on multi-subject personalization. Experimental results show that our MuDI can produce high-quality personalized images without identity mixing, even for highly similar subjects as shown in Figure 1. Specifically, in human evaluation, MuDI obtains twice the success rate for personalizing multiple subjects without identity mixing over existing baselines and is preferred over 70% against the strongest baseline.

While image-based virtual try-on has made significant strides, emerging approaches still fall short of delivering high-fidelity and robust fitting images across various scenarios, as their models suffer from issues of ill-fitted garment styles and quality degrading during the training process, not to mention the lack of support for various combinations of attire. Therefore, we first propose a lightweight, scalable, operator known as Hydra Block for attire combinations. This is achieved through a parallel attention mechanism that facilitates the feature injection of multiple garments from conditionally encoded branches into the main network. Secondly, to significantly enhance the model's robustness and expressiveness in real-world scenarios, we evolve its potential across diverse settings by synthesizing the residuals of multiple models, as well as implementing a mask region boost strategy to overcome the instability caused by information leakage in existing models. Equipped with the above design, AnyFit surpasses all baselines on high-resolution benchmarks and real-world data by a large gap, excelling in producing well-fitting garments replete with photorealistic and rich details. Furthermore, AnyFit's impressive performance on high-fidelity virtual try-ons in any scenario from any image, paves a new path for future research within the fashion community.

Personalized retrieval and segmentation aim to locate specific instances within a dataset based on an input image and a short description of the reference instance. While supervised methods are effective, they require extensive labeled data for training. Recently, self-supervised foundation models have been introduced to these tasks showing comparable results to supervised methods. However, a significant flaw in these models is evident: they struggle to locate a desired instance when other instances within the same class are presented. In this paper, we explore text-to-image diffusion models for these tasks. Specifically, we propose a novel approach called PDM for Personalized Features Diffusion Matching, that leverages intermediate features of pre-trained text-to-image models for personalization tasks without any additional training. PDM demonstrates superior performance on popular retrieval and segmentation benchmarks, outperforming even supervised methods. We also highlight notable shortcomings in current instance and segmentation datasets and propose new benchmarks for these tasks.

The joint-embedding predictive architecture (JEPA) recently has shown impressive results in extracting visual representations from unlabeled imagery under a masking strategy. However, we reveal its disadvantages, notably its insufficient understanding of local semantics. This deficiency originates from masked modeling in the embedding space, resulting in a reduction of discriminative power and can even lead to the neglect of critical local semantics. To bridge this gap, we introduce DMT-JEPA, a novel masked modeling objective rooted in JEPA, specifically designed to generate discriminative latent targets from neighboring information. Our key idea is simple: we consider a set of semantically similar neighboring patches as a target of a masked patch. To be specific, the proposed DMT-JEPA (a) computes feature similarities between each masked patch and its corresponding neighboring patches to select patches having semantically meaningful relations, and (b) employs lightweight cross-attention heads to aggregate features of neighboring patches as the masked targets. Consequently, DMT-JEPA demonstrates strong discriminative power, offering benefits across a diverse spectrum of downstream tasks. Through extensive experiments, we demonstrate our effectiveness across various visual benchmarks, including ImageNet-1K image classification, ADE20K semantic segmentation, and COCO object detection tasks. Code is available at: \url{//github.com/DMTJEPA/DMTJEPA}.

Research on multi-view stereo based on remote sensing images has promoted the development of large-scale urban 3D reconstruction. However, remote sensing multi-view image data suffers from the problems of occlusion and uneven brightness between views during acquisition, which leads to the problem of blurred details in depth estimation. To solve the above problem, we re-examine the deformable learning method in the Multi-View Stereo task and propose a novel paradigm based on view Space and Depth deformable Learning (SDL-MVS), aiming to learn deformable interactions of features in different view spaces and deformably model the depth ranges and intervals to enable high accurate depth estimation. Specifically, to solve the problem of view noise caused by occlusion and uneven brightness, we propose a Progressive Space deformable Sampling (PSS) mechanism, which performs deformable learning of sampling points in the 3D frustum space and the 2D image space in a progressive manner to embed source features to the reference feature adaptively. To further optimize the depth, we introduce Depth Hypothesis deformable Discretization (DHD), which achieves precise positioning of the depth prior by adaptively adjusting the depth range hypothesis and performing deformable discretization of the depth interval hypothesis. Finally, our SDL-MVS achieves explicit modeling of occlusion and uneven brightness faced in multi-view stereo through the deformable learning paradigm of view space and depth, achieving accurate multi-view depth estimation. Extensive experiments on LuoJia-MVS and WHU datasets show that our SDL-MVS reaches state-of-the-art performance. It is worth noting that our SDL-MVS achieves an MAE error of 0.086, an accuracy of 98.9% for <0.6m, and 98.9% for <3-interval on the LuoJia-MVS dataset under the premise of three views as input.

Advances in generative models have made it possible for AI-generated text, code, and images to mirror human-generated content in many applications. Watermarking, a technique that aims to embed information in the output of a model to verify its source, is useful for mitigating the misuse of such AI-generated content. However, we show that common design choices in LLM watermarking schemes make the resulting systems surprisingly susceptible to attack -- leading to fundamental trade-offs in robustness, utility, and usability. To navigate these trade-offs, we rigorously study a set of simple yet effective attacks on common watermarking systems, and propose guidelines and defenses for LLM watermarking in practice.

ControlNets are widely used for adding spatial control to text-to-image diffusion models with different conditions, such as depth maps, scribbles/sketches, and human poses. However, when it comes to controllable video generation, ControlNets cannot be directly integrated into new backbones due to feature space mismatches, and training ControlNets for new backbones can be a significant burden for many users. Furthermore, applying ControlNets independently to different frames cannot effectively maintain object temporal consistency. To address these challenges, we introduce Ctrl-Adapter, an efficient and versatile framework that adds diverse controls to any image/video diffusion model through the adaptation of pretrained ControlNets. Ctrl-Adapter offers strong and diverse capabilities, including image and video control, sparse-frame video control, fine-grained patch-level multi-condition control (via an MoE router), zero-shot adaptation to unseen conditions, and supports a variety of downstream tasks beyond spatial control, including video editing, video style transfer, and text-guided motion control. With six diverse U-Net/DiT-based image/video diffusion models (SDXL, PixArt-$\alpha$, I2VGen-XL, SVD, Latte, Hotshot-XL), Ctrl-Adapter matches the performance of pretrained ControlNets on COCO and achieves the state-of-the-art on DAVIS 2017 with significantly lower computation (< 10 GPU hours).

In recent times, large language models (LLMs) have made significant strides in generating computer code, blurring the lines between code created by humans and code produced by artificial intelligence (AI). As these technologies evolve rapidly, it is crucial to explore how they influence code generation, especially given the risk of misuse in areas like higher education. This paper explores this issue by using advanced classification techniques to differentiate between code written by humans and that generated by ChatGPT, a type of LLM. We employ a new approach that combines powerful embedding features (black-box) with supervised learning algorithms - including Deep Neural Networks, Random Forests, and Extreme Gradient Boosting - to achieve this differentiation with an impressive accuracy of 98%. For the successful combinations, we also examine their model calibration, showing that some of the models are extremely well calibrated. Additionally, we present white-box features and an interpretable Bayes classifier to elucidate critical differences between the code sources, enhancing the explainability and transparency of our approach. Both approaches work well but provide at most 85-88% accuracy. We also show that untrained humans solve the same task not better than random guessing. This study is crucial in understanding and mitigating the potential risks associated with using AI in code generation, particularly in the context of higher education, software development, and competitive programming.

While large language models (LLMs) have demonstrated remarkable capabilities across a range of downstream tasks, a significant concern revolves around their propensity to exhibit hallucinations: LLMs occasionally generate content that diverges from the user input, contradicts previously generated context, or misaligns with established world knowledge. This phenomenon poses a substantial challenge to the reliability of LLMs in real-world scenarios. In this paper, we survey recent efforts on the detection, explanation, and mitigation of hallucination, with an emphasis on the unique challenges posed by LLMs. We present taxonomies of the LLM hallucination phenomena and evaluation benchmarks, analyze existing approaches aiming at mitigating LLM hallucination, and discuss potential directions for future research.

Answering questions that require reading texts in an image is challenging for current models. One key difficulty of this task is that rare, polysemous, and ambiguous words frequently appear in images, e.g., names of places, products, and sports teams. To overcome this difficulty, only resorting to pre-trained word embedding models is far from enough. A desired model should utilize the rich information in multiple modalities of the image to help understand the meaning of scene texts, e.g., the prominent text on a bottle is most likely to be the brand. Following this idea, we propose a novel VQA approach, Multi-Modal Graph Neural Network (MM-GNN). It first represents an image as a graph consisting of three sub-graphs, depicting visual, semantic, and numeric modalities respectively. Then, we introduce three aggregators which guide the message passing from one graph to another to utilize the contexts in various modalities, so as to refine the features of nodes. The updated nodes have better features for the downstream question answering module. Experimental evaluations show that our MM-GNN represents the scene texts better and obviously facilitates the performances on two VQA tasks that require reading scene texts.

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