亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

This study presents an innovative method for predicting the market value of professional soccer players using explainable machine learning models. Using a dataset curated from the FIFA website, we employ an ensemble machine learning approach coupled with Shapley Additive exPlanations (SHAP) to provide detailed explanations of the models' predictions. The GBDT model achieves the highest mean R-Squared (0.8780) and the lowest mean Root Mean Squared Error (3,221,632.175), indicating its superior performance among the evaluated models. Our analysis reveals that specific skills such as ball control, short passing, finishing, interceptions, dribbling, and tackling are paramount within the skill dimension, whereas sprint speed and acceleration are critical in the fitness dimension, and reactions are preeminent in the cognitive dimension. Our results offer a more accurate, objective, and consistent framework for market value estimation, presenting useful insights for managerial decisions in player transfers.

相關內容

機器學習(Machine Learning)是一個研究計算學習方法的國際論壇。該雜志發表文章,報告廣泛的學習方法應用于各種學習問題的實質性結果。該雜志的特色論文描述研究的問題和方法,應用研究和研究方法的問題。有關學習問題或方法的論文通過實證研究、理論分析或與心理現象的比較提供了堅實的支持。應用論文展示了如何應用學習方法來解決重要的應用問題。研究方法論文改進了機器學習的研究方法。所有的論文都以其他研究人員可以驗證或復制的方式描述了支持證據。論文還詳細說明了學習的組成部分,并討論了關于知識表示和性能任務的假設。 官網地址:

The rapid accumulation of Earth observation data presents a formidable challenge for the processing capabilities of traditional remote sensing desktop software, particularly when it comes to analyzing expansive geographical areas and prolonged temporal sequences. Cloud computing has emerged as a transformative solution, surmounting the barriers traditionally associated with the management and computation of voluminous datasets. This paper introduces the Analytical Insight of Earth (AI Earth), an innovative remote sensing intelligent computing cloud platform, powered by the robust Alibaba Cloud infrastructure. AI Earth provides an extensive collection of publicly available remote sensing datasets, along with a suite of computational tools powered by a high-performance computing engine. Furthermore, it provides a variety of classic deep learning (DL) models and a novel remote sensing large vision segmentation model tailored to different recognition tasks. The platform enables users to upload their unique samples for model training and to deploy third-party models, thereby increasing the accessibility and openness of DL applications. This platform will facilitate researchers in leveraging remote sensing data for large-scale applied research in areas such as resources, environment, ecology, and climate.

By connecting the LU factorization and the Gram-Schmidt orthogonalization without any normalization, closed-forms for the coefficients of the ordinary least squares estimates are presented. Instead of using matrix inversion explicitly, each of the coefficients is expressed and computed directly as a linear combination of non-normalized Gram-Schmidt vectors and the original data matrix and also in terms of the upper triangular factor from LU factorization. The coefficients may computed iteratively using backward or forward algorithms given.

We study a game-theoretic information retrieval model in which strategic publishers aim to maximize their chances of being ranked first by the search engine while maintaining the integrity of their original documents. We show that the commonly used Probability Ranking Principle (PRP) ranking scheme results in an unstable environment where games often fail to reach pure Nash equilibrium. We propose the Relative Ranking Principle (RRP) as an alternative ranking principle and introduce two families of ranking functions that are instances of the RRP. We provide both theoretical and empirical evidence that these methods lead to a stable search ecosystem, by providing positive results on the learning dynamics convergence. We also define the publishers' and users' welfare, demonstrate a possible publisher-user trade-off, and provide means for a search system designer to control this trade-off. Finally, we show how instability harms long-term users' welfare.

Social platforms have emerged as crucial platforms for disseminating information and discussing real-life social events, offering researchers an excellent opportunity to design and implement novel event detection frameworks. However, most existing approaches only exploit keyword burstiness or network structures to detect unspecified events. Thus, they often need help identifying unknown events regarding the challenging nature of events and social data. Social data, e.g., tweets, is characterized by misspellings, incompleteness, word sense ambiguation, irregular language, and variation in aspects of opinions. Moreover, extracting discriminative features and patterns for evolving events by exploiting the limited structural knowledge is almost infeasible. To address these challenges, in this paper, we propose a novel framework, namely EnrichEvent, that leverages the linguistic and contextual representations of streaming social data. In particular, we leverage contextual and linguistic knowledge to detect semantically related tweets and enhance the effectiveness of the event detection approaches. Eventually, our proposed framework produces cluster chains for each event to show the evolving variation of the event through time. We conducted extensive experiments to evaluate our framework, validating its high performance and effectiveness in detecting and distinguishing unspecified social events.

Measuring soccer shooting skill is a challenging analytics problem due to the scarcity and highly contextual nature of scoring events. The introduction of more advanced data surrounding soccer shots has given rise to model-based metrics which better cope with these challenges. Specifically, metrics such as expected goals added, goals above expectation, and post-shot expected goals all use advanced data to offer an improvement over the classical conversion rate. However, all metrics developed to date assign a value of zero to off-target shots, which account for almost two-thirds of all shots, since these shots have no probability of scoring. We posit that there is non-negligible shooting skill signal contained in the trajectories of off-target shots and propose two shooting skill metrics that incorporate the signal contained in off-target shots. Specifically, we develop a player-specific generative model for shot trajectories based on a mixture of truncated bivariate Gaussian distributions. We use this generative model to compute metrics that allow us to attach non-zero value to off-target shots. We demonstrate that our proposed metrics are more stable than current state-of-the-art metrics and have increased predictive power.

In the rapidly evolving landscape of artificial intelligence (AI), generative large language models (LLMs) stand at the forefront, revolutionizing how we interact with our data. However, the computational intensity and memory consumption of deploying these models present substantial challenges in terms of serving efficiency, particularly in scenarios demanding low latency and high throughput. This survey addresses the imperative need for efficient LLM serving methodologies from a machine learning system (MLSys) research perspective, standing at the crux of advanced AI innovations and practical system optimizations. We provide in-depth analysis, covering a spectrum of solutions, ranging from cutting-edge algorithmic modifications to groundbreaking changes in system designs. The survey aims to provide a comprehensive understanding of the current state and future directions in efficient LLM serving, offering valuable insights for researchers and practitioners in overcoming the barriers of effective LLM deployment, thereby reshaping the future of AI.

Reasoning is a fundamental aspect of human intelligence that plays a crucial role in activities such as problem solving, decision making, and critical thinking. In recent years, large language models (LLMs) have made significant progress in natural language processing, and there is observation that these models may exhibit reasoning abilities when they are sufficiently large. However, it is not yet clear to what extent LLMs are capable of reasoning. This paper provides a comprehensive overview of the current state of knowledge on reasoning in LLMs, including techniques for improving and eliciting reasoning in these models, methods and benchmarks for evaluating reasoning abilities, findings and implications of previous research in this field, and suggestions on future directions. Our aim is to provide a detailed and up-to-date review of this topic and stimulate meaningful discussion and future work.

In contrast to batch learning where all training data is available at once, continual learning represents a family of methods that accumulate knowledge and learn continuously with data available in sequential order. Similar to the human learning process with the ability of learning, fusing, and accumulating new knowledge coming at different time steps, continual learning is considered to have high practical significance. Hence, continual learning has been studied in various artificial intelligence tasks. In this paper, we present a comprehensive review of the recent progress of continual learning in computer vision. In particular, the works are grouped by their representative techniques, including regularization, knowledge distillation, memory, generative replay, parameter isolation, and a combination of the above techniques. For each category of these techniques, both its characteristics and applications in computer vision are presented. At the end of this overview, several subareas, where continuous knowledge accumulation is potentially helpful while continual learning has not been well studied, are discussed.

Promoting behavioural diversity is critical for solving games with non-transitive dynamics where strategic cycles exist, and there is no consistent winner (e.g., Rock-Paper-Scissors). Yet, there is a lack of rigorous treatment for defining diversity and constructing diversity-aware learning dynamics. In this work, we offer a geometric interpretation of behavioural diversity in games and introduce a novel diversity metric based on \emph{determinantal point processes} (DPP). By incorporating the diversity metric into best-response dynamics, we develop \emph{diverse fictitious play} and \emph{diverse policy-space response oracle} for solving normal-form games and open-ended games. We prove the uniqueness of the diverse best response and the convergence of our algorithms on two-player games. Importantly, we show that maximising the DPP-based diversity metric guarantees to enlarge the \emph{gamescape} -- convex polytopes spanned by agents' mixtures of strategies. To validate our diversity-aware solvers, we test on tens of games that show strong non-transitivity. Results suggest that our methods achieve much lower exploitability than state-of-the-art solvers by finding effective and diverse strategies.

Deep learning methods are achieving ever-increasing performance on many artificial intelligence tasks. A major limitation of deep models is that they are not amenable to interpretability. This limitation can be circumvented by developing post hoc techniques to explain the predictions, giving rise to the area of explainability. Recently, explainability of deep models on images and texts has achieved significant progress. In the area of graph data, graph neural networks (GNNs) and their explainability are experiencing rapid developments. However, there is neither a unified treatment of GNN explainability methods, nor a standard benchmark and testbed for evaluations. In this survey, we provide a unified and taxonomic view of current GNN explainability methods. Our unified and taxonomic treatments of this subject shed lights on the commonalities and differences of existing methods and set the stage for further methodological developments. To facilitate evaluations, we generate a set of benchmark graph datasets specifically for GNN explainability. We summarize current datasets and metrics for evaluating GNN explainability. Altogether, this work provides a unified methodological treatment of GNN explainability and a standardized testbed for evaluations.

北京阿比特科技有限公司