We introduce the first algorithm for distributed decision-making that provably balances the trade-off of centralization, for global near-optimality, vs. decentralization, for near-minimal on-board computation, communication, and memory resources. We are motivated by the future of autonomy that involves heterogeneous robots collaborating in complex~tasks, such as image covering, target tracking, and area monitoring. Current algorithms, such as consensus algorithms, are insufficient to fulfill this future: they achieve distributed communication only, at the expense of high communication, computation, and memory overloads. A shift to resource-aware algorithms is needed, that can account for each robot's on-board resources, independently. We provide the first resource-aware algorithm, Resource-Aware distributed Greedy (RAG). We focus on maximization problems involving monotone and "doubly" submodular functions, a diminishing returns property. RAG has near-minimal on-board resource requirements. Each agent can afford to run the algorithm by adjusting the size of its neighborhood, even if that means selecting actions in complete isolation. RAG has provable approximation performance, where each agent can independently determine its contribution. All in all, RAG is the first algorithm to quantify the trade-off of centralization, for global near-optimality, vs. decentralization, for near-minimal on-board resource requirements. To capture the trade-off, we introduce the notion of Centralization Of Information among non-Neighbors (COIN). We validate RAG in simulated scenarios of image covering with mobile robots.
We investigate the performance and sampling variability of estimated forecast combinations, with particular attention given to the combination of forecast distributions. Unknown parameters in the forecast combination are optimized according to criterion functions based on proper scoring rules, which are chosen to reward the form of forecast accuracy that matters for the problem at hand, and forecast performance is measured using the out-of-sample expectation of said scoring rule. Our results provide novel insights into the behavior of estimated forecast combinations. Firstly, we show that, asymptotically, the sampling variability in the performance of standard forecast combinations is determined solely by estimation of the constituent models, with estimation of the combination weights contributing no sampling variability whatsoever, at first order. Secondly, we show that, if computationally feasible, forecast combinations produced in a single step -- in which the constituent model and combination function parameters are estimated jointly -- have superior predictive accuracy and lower sampling variability than standard forecast combinations -- where constituent model and combination function parameters are estimated in two steps. These theoretical insights are demonstrated numerically, both in simulation settings and in an extensive empirical illustration using a time series of S&P500 returns.
We study the problem of online learning in competitive settings in the context of two-sided matching markets. In particular, one side of the market, the agents, must learn about their preferences over the other side, the firms, through repeated interaction while competing with other agents for successful matches. We propose a class of decentralized, communication- and coordination-free algorithms that agents can use to reach to their stable match in structured matching markets. In contrast to prior works, the proposed algorithms make decisions based solely on an agent's own history of play and requires no foreknowledge of the firms' preferences. Our algorithms are constructed by splitting up the statistical problem of learning one's preferences, from noisy observations, from the problem of competing for firms. We show that under realistic structural assumptions on the underlying preferences of the agents and firms, the proposed algorithms incur a regret which grows at most logarithmically in the time horizon. Our results show that, in the case of matching markets, competition need not drastically affect the performance of decentralized, communication and coordination free online learning algorithms.
Wireless communications systems are impacted by multi-path fading and Doppler shift in dynamic environments, where the channel becomes doubly-dispersive and its estimation becomes an arduous task. Only a few pilots are used for channel estimation in conventional approaches to preserve high data rate transmission. Consequently, such estimators experience a significant performance degradation in high mobility scenarios. Recently, deep learning has been employed for doubly-dispersive channel estimation due to its low-complexity, robustness, and good generalization ability. Against this backdrop, the current paper presents a comprehensive survey on channel estimation techniques based on deep learning by deeply investigating different methods. The study also provides extensive experimental simulations followed by a computational complexity analysis. After considering different parameters such as modulation order, mobility, frame length, and deep learning architecture, the performance of the studied estimators is evaluated in several mobility scenarios. In addition, the source codes are made available online in order to make the results reproducible.
In this work, we investigate the problem of an online trajectory design for an Unmanned Aerial Vehicle (UAV) in a Federated Learning (FL) setting where several different communities exist, each defined by a unique task to be learned. In this setting, spatially distributed devices belonging to each community collaboratively contribute towards training their community model via wireless links provided by the UAV. Accordingly, the UAV acts as a mobile orchestrator coordinating the transmissions and the learning schedule among the devices in each community, intending to accelerate the learning process of all tasks. We propose a heuristic metric as a proxy for the training performance of the different tasks. Capitalizing on this metric, a surrogate objective is defined which enables us to jointly optimize the UAV trajectory and the scheduling of the devices by employing convex optimization techniques and graph theory. The simulations illustrate the out-performance of our solution when compared to other handpicked static and mobile UAV deployment baselines.
The ever-growing data privacy concerns have transformed machine learning (ML) architectures from centralized to distributed, leading to federated learning (FL) and split learning (SL) as the two most popular privacy-preserving ML paradigms. However, implementing either conventional FL or SL alone with diverse network conditions (e.g., device-to-device (D2D) and cellular communications) and heterogeneous clients (e.g., heterogeneous computation/communication/energy capabilities) may face significant challenges, particularly poor architecture scalability and long training time. To this end, this article proposes two novel hybrid distributed ML architectures, namely, hybrid split FL (HSFL) and hybrid federated SL (HFSL), by combining the advantages of both FL and SL in D2D-enabled heterogeneous wireless networks. Specifically, the performance comparison and advantages of HSFL and HFSL are analyzed generally. Promising open research directions are presented to offer commendable reference for future research. Finally, primary simulations are conducted upon considering three datasets under non-independent and identically distributed settings, to verify the feasibility of our proposed architectures, which can significantly reduce communication/computation cost and training time, as compared with conventional FL and SL.
Realizing human-like perception is a challenge in open driving scenarios due to corner cases and visual occlusions. To gather knowledge of rare and occluded instances, federated learning empowered connected autonomous vehicle (FLCAV) has been proposed, which leverages vehicular networks to establish federated deep neural networks (DNNs) from distributed data captured by vehicles and road sensors. Without the need of data aggregation, FLCAV preserves privacy while reducing communication and annotation costs compared with conventional centralized learning. However, it is challenging to determine the network resources and road sensor poses for multi-stage training with multi-modal datasets in multi-variant scenarios. This article presents networking and training frameworks for FLCAV perception. Multi-layer graph resource allocation and vehicle-road pose contrastive methods are proposed to address the network management and sensor pose problems, respectively. We also develop CarlaFLCAV, a software platform that implements the above system and methods. Experimental results confirm the superiority of the proposed techniques compared with various benchmarks.
In the expeditionary sciences, spatiotemporally varying environments -- hydrothermal plumes, algal blooms, lava flows, or animal migrations -- are ubiquitous. Mobile robots are uniquely well-suited to study these dynamic, mesoscale natural environments. We formalize expeditionary science as a sequential decision-making problem, modeled using the language of partially-observable Markov decision processes (POMDPs). Solving the expeditionary science POMDP under real-world constraints requires efficient probabilistic modeling and decision-making in problems with complex dynamics and observational models. Previous work in informative path planning, adaptive sampling, and experimental design have shown compelling results, largely in static environments, using data-driven models and information-based rewards. However, these methodologies do not trivially extend to expeditionary science in spatiotemporal environments: they generally do not make use of scientific knowledge such as equations of state dynamics, they focus on information gathering as opposed to scientific task execution, and they make use of decision-making approaches that scale poorly to large, continuous problems with long planning horizons and real-time operational constraints. In this work, we discuss these and other challenges related to probabilistic modeling and decision-making in expeditionary science, and present some of our preliminary work that addresses these gaps. We ground our results in a real expeditionary science deployment of an autonomous underwater vehicle (AUV) in the deep ocean for hydrothermal vent discovery and characterization. Our concluding thoughts highlight remaining work to be done, and the challenges that merit consideration by the reinforcement learning and decision-making community.
The existence of representative datasets is a prerequisite of many successful artificial intelligence and machine learning models. However, the subsequent application of these models often involves scenarios that are inadequately represented in the data used for training. The reasons for this are manifold and range from time and cost constraints to ethical considerations. As a consequence, the reliable use of these models, especially in safety-critical applications, is a huge challenge. Leveraging additional, already existing sources of knowledge is key to overcome the limitations of purely data-driven approaches, and eventually to increase the generalization capability of these models. Furthermore, predictions that conform with knowledge are crucial for making trustworthy and safe decisions even in underrepresented scenarios. This work provides an overview of existing techniques and methods in the literature that combine data-based models with existing knowledge. The identified approaches are structured according to the categories integration, extraction and conformity. Special attention is given to applications in the field of autonomous driving.
Effective multi-robot teams require the ability to move to goals in complex environments in order to address real-world applications such as search and rescue. Multi-robot teams should be able to operate in a completely decentralized manner, with individual robot team members being capable of acting without explicit communication between neighbors. In this paper, we propose a novel game theoretic model that enables decentralized and communication-free navigation to a goal position. Robots each play their own distributed game by estimating the behavior of their local teammates in order to identify behaviors that move them in the direction of the goal, while also avoiding obstacles and maintaining team cohesion without collisions. We prove theoretically that generated actions approach a Nash equilibrium, which also corresponds to an optimal strategy identified for each robot. We show through extensive simulations that our approach enables decentralized and communication-free navigation by a multi-robot system to a goal position, and is able to avoid obstacles and collisions, maintain connectivity, and respond robustly to sensor noise.
In recent years, mobile devices have gained increasingly development with stronger computation capability and larger storage. Some of the computation-intensive machine learning and deep learning tasks can now be run on mobile devices. To take advantage of the resources available on mobile devices and preserve users' privacy, the idea of mobile distributed machine learning is proposed. It uses local hardware resources and local data to solve machine learning sub-problems on mobile devices, and only uploads computation results instead of original data to contribute to the optimization of the global model. This architecture can not only relieve computation and storage burden on servers, but also protect the users' sensitive information. Another benefit is the bandwidth reduction, as various kinds of local data can now participate in the training process without being uploaded to the server. In this paper, we provide a comprehensive survey on recent studies of mobile distributed machine learning. We survey a number of widely-used mobile distributed machine learning methods. We also present an in-depth discussion on the challenges and future directions in this area. We believe that this survey can demonstrate a clear overview of mobile distributed machine learning and provide guidelines on applying mobile distributed machine learning to real applications.