Real-world interpretability for neural networks is a tradeoff between three concerns: 1) it requires humans to trust the explanation approximation (e.g. post-hoc approaches), 2) it compromises the understandability of the explanation (e.g. automatically identified feature masks), and 3) it compromises the model performance (e.g. decision trees). These shortcomings are unacceptable for human-facing domains, like education, healthcare, or natural language, which require trustworthy explanations, actionable interpretations, and accurate predictions. In this work, we present InterpretCC (interpretable conditional computation), a family of interpretable-by-design neural networks that guarantee human-centric interpretability while maintaining comparable performance to state-of-the-art models by adaptively and sparsely activating features before prediction. We extend this idea into an interpretable mixture-of-experts model, that allows humans to specify topics of interest, discretely separates the feature space for each data point into topical subnetworks, and adaptively and sparsely activates these topical subnetworks. We demonstrate variations of the InterpretCC architecture for text and tabular data across several real-world benchmarks: six online education courses, news classification, breast cancer diagnosis, and review sentiment.
Skeleton-based action recognition, which classifies human actions based on the coordinates of joints and their connectivity within skeleton data, is widely utilized in various scenarios. While Graph Convolutional Networks (GCNs) have been proposed for skeleton data represented as graphs, they suffer from limited receptive fields constrained by joint connectivity. To address this limitation, recent advancements have introduced transformer-based methods. However, capturing correlations between all joints in all frames requires substantial memory resources. To alleviate this, we propose a novel approach called Skeletal-Temporal Transformer (SkateFormer) that partitions joints and frames based on different types of skeletal-temporal relation (Skate-Type) and performs skeletal-temporal self-attention (Skate-MSA) within each partition. We categorize the key skeletal-temporal relations for action recognition into a total of four distinct types. These types combine (i) two skeletal relation types based on physically neighboring and distant joints, and (ii) two temporal relation types based on neighboring and distant frames. Through this partition-specific attention strategy, our SkateFormer can selectively focus on key joints and frames crucial for action recognition in an action-adaptive manner with efficient computation. Extensive experiments on various benchmark datasets validate that our SkateFormer outperforms recent state-of-the-art methods.
Although Graph Neural Networks (GNNs) have exhibited the powerful ability to gather graph-structured information from neighborhood nodes via various message-passing mechanisms, the performance of GNNs is limited by poor generalization and fragile robustness caused by noisy and redundant graph data. As a prominent solution, Graph Augmentation Learning (GAL) has recently received increasing attention. Among prior GAL approaches, edge-dropping methods that randomly remove edges from a graph during training are effective techniques to improve the robustness of GNNs. However, randomly dropping edges often results in bypassing critical edges, consequently weakening the effectiveness of message passing. In this paper, we propose a novel adversarial edge-dropping method (ADEdgeDrop) that leverages an adversarial edge predictor guiding the removal of edges, which can be flexibly incorporated into diverse GNN backbones. Employing an adversarial training framework, the edge predictor utilizes the line graph transformed from the original graph to estimate the edges to be dropped, which improves the interpretability of the edge-dropping method. The proposed ADEdgeDrop is optimized alternately by stochastic gradient descent and projected gradient descent. Comprehensive experiments on six graph benchmark datasets demonstrate that the proposed ADEdgeDrop outperforms state-of-the-art baselines across various GNN backbones, demonstrating improved generalization and robustness.
Adversarial training (AT) is currently one of the most effective ways to obtain the robustness of deep neural networks against adversarial attacks. However, most AT methods suffer from robust overfitting, i.e., a significant generalization gap in adversarial robustness between the training and testing curves. In this paper, we first identify a connection between robust overfitting and the excessive memorization of noisy labels in AT from a view of gradient norm. As such label noise is mainly caused by a distribution mismatch and improper label assignments, we are motivated to propose a label refinement approach for AT. Specifically, our Self-Guided Label Refinement first self-refines a more accurate and informative label distribution from over-confident hard labels, and then it calibrates the training by dynamically incorporating knowledge from self-distilled models into the current model and thus requiring no external teachers. Empirical results demonstrate that our method can simultaneously boost the standard accuracy and robust performance across multiple benchmark datasets, attack types, and architectures. In addition, we also provide a set of analyses from the perspectives of information theory to dive into our method and suggest the importance of soft labels for robust generalization.
Artificial general intelligence (AGI) has gained global recognition as a future technology due to the emergence of breakthrough large language models and chatbots such as GPT-4 and ChatGPT, respectively. Compared to conventional AI models, typically designed for a limited range of tasks, demand significant amounts of domain-specific data for training and may not always consider intricate interpersonal dynamics in education. AGI, driven by the recent large pre-trained models, represents a significant leap in the capability of machines to perform tasks that require human-level intelligence, such as reasoning, problem-solving, decision-making, and even understanding human emotions and social interactions. This position paper reviews AGI's key concepts, capabilities, scope, and potential within future education, including achieving future educational goals, designing pedagogy and curriculum, and performing assessments. It highlights that AGI can significantly improve intelligent tutoring systems, educational assessment, and evaluation procedures. AGI systems can adapt to individual student needs, offering tailored learning experiences. They can also provide comprehensive feedback on student performance and dynamically adjust teaching methods based on student progress. The paper emphasizes that AGI's capabilities extend to understanding human emotions and social interactions, which are critical in educational settings. The paper discusses that ethical issues in education with AGI include data bias, fairness, and privacy and emphasizes the need for codes of conduct to ensure responsible AGI use in academic settings like homework, teaching, and recruitment. We also conclude that the development of AGI necessitates interdisciplinary collaborations between educators and AI engineers to advance research and application efforts.
Multivariate time-series data in numerous real-world applications (e.g., healthcare and industry) are informative but challenging due to the lack of labels and high dimensionality. Recent studies in self-supervised learning have shown their potential in learning rich representations without relying on labels, yet they fall short in learning disentangled embeddings and addressing issues of inductive bias (e.g., transformation-invariance). To tackle these challenges, we propose TimeDRL, a generic multivariate time-series representation learning framework with disentangled dual-level embeddings. TimeDRL is characterized by three novel features: (i) disentangled derivation of timestamp-level and instance-level embeddings from patched time-series data using a [CLS] token strategy; (ii) utilization of timestamp-predictive and instance-contrastive tasks for disentangled representation learning, with the former optimizing timestamp-level embeddings with predictive loss, and the latter optimizing instance-level embeddings with contrastive loss; and (iii) avoidance of augmentation methods to eliminate inductive biases, such as transformation-invariance from cropping and masking. Comprehensive experiments on 6 time-series forecasting datasets and 5 time-series classification datasets have shown that TimeDRL consistently surpasses existing representation learning approaches, achieving an average improvement of forecasting by 58.02% in MSE and classification by 1.48% in accuracy. Furthermore, extensive ablation studies confirmed the relative contribution of each component in TimeDRL's architecture, and semi-supervised learning evaluations demonstrated its effectiveness in real-world scenarios, even with limited labeled data. The code is available at //github.com/blacksnail789521/TimeDRL.
The integration of a complex set of Electronic Design Automation (EDA) tools to enhance interoperability is a critical concern for circuit designers. Recent advancements in large language models (LLMs) have showcased their exceptional capabilities in natural language processing and comprehension, offering a novel approach to interfacing with EDA tools. This research paper introduces ChatEDA, an autonomous agent for EDA empowered by a large language model, AutoMage, complemented by EDA tools serving as executors. ChatEDA streamlines the design flow from the Register-Transfer Level (RTL) to the Graphic Data System Version II (GDSII) by effectively managing task planning, script generation, and task execution. Through comprehensive experimental evaluations, ChatEDA has demonstrated its proficiency in handling diverse requirements, and our fine-tuned AutoMage model has exhibited superior performance compared to GPT-4 and other similar LLMs.
Keyword spotting accuracy degrades when neural networks are exposed to noisy environments. On-site adaptation to previously unseen noise is crucial to recovering accuracy loss, and on-device learning is required to ensure that the adaptation process happens entirely on the edge device. In this work, we propose a fully on-device domain adaptation system achieving up to 14% accuracy gains over already-robust keyword spotting models. We enable on-device learning with less than 10 kB of memory, using only 100 labeled utterances to recover 5% accuracy after adapting to the complex speech noise. We demonstrate that domain adaptation can be achieved on ultra-low-power microcontrollers with as little as 806 mJ in only 14 s on always-on, battery-operated devices.
More than one hundred benchmarks have been developed to test the commonsense knowledge and commonsense reasoning abilities of artificial intelligence (AI) systems. However, these benchmarks are often flawed and many aspects of common sense remain untested. Consequently, we do not currently have any reliable way of measuring to what extent existing AI systems have achieved these abilities. This paper surveys the development and uses of AI commonsense benchmarks. We discuss the nature of common sense; the role of common sense in AI; the goals served by constructing commonsense benchmarks; and desirable features of commonsense benchmarks. We analyze the common flaws in benchmarks, and we argue that it is worthwhile to invest the work needed ensure that benchmark examples are consistently high quality. We survey the various methods of constructing commonsense benchmarks. We enumerate 139 commonsense benchmarks that have been developed: 102 text-based, 18 image-based, 12 video based, and 7 simulated physical environments. We discuss the gaps in the existing benchmarks and aspects of commonsense reasoning that are not addressed in any existing benchmark. We conclude with a number of recommendations for future development of commonsense AI benchmarks.
Graph convolutional networks (GCNs) have recently become one of the most powerful tools for graph analytics tasks in numerous applications, ranging from social networks and natural language processing to bioinformatics and chemoinformatics, thanks to their ability to capture the complex relationships between concepts. At present, the vast majority of GCNs use a neighborhood aggregation framework to learn a continuous and compact vector, then performing a pooling operation to generalize graph embedding for the classification task. These approaches have two disadvantages in the graph classification task: (1)when only the largest sub-graph structure ($k$-hop neighbor) is used for neighborhood aggregation, a large amount of early-stage information is lost during the graph convolution step; (2) simple average/sum pooling or max pooling utilized, which loses the characteristics of each node and the topology between nodes. In this paper, we propose a novel framework called, dual attention graph convolutional networks (DAGCN) to address these problems. DAGCN automatically learns the importance of neighbors at different hops using a novel attention graph convolution layer, and then employs a second attention component, a self-attention pooling layer, to generalize the graph representation from the various aspects of a matrix graph embedding. The dual attention network is trained in an end-to-end manner for the graph classification task. We compare our model with state-of-the-art graph kernels and other deep learning methods. The experimental results show that our framework not only outperforms other baselines but also achieves a better rate of convergence.
With the advent of deep neural networks, learning-based approaches for 3D reconstruction have gained popularity. However, unlike for images, in 3D there is no canonical representation which is both computationally and memory efficient yet allows for representing high-resolution geometry of arbitrary topology. Many of the state-of-the-art learning-based 3D reconstruction approaches can hence only represent very coarse 3D geometry or are limited to a restricted domain. In this paper, we propose occupancy networks, a new representation for learning-based 3D reconstruction methods. Occupancy networks implicitly represent the 3D surface as the continuous decision boundary of a deep neural network classifier. In contrast to existing approaches, our representation encodes a description of the 3D output at infinite resolution without excessive memory footprint. We validate that our representation can efficiently encode 3D structure and can be inferred from various kinds of input. Our experiments demonstrate competitive results, both qualitatively and quantitatively, for the challenging tasks of 3D reconstruction from single images, noisy point clouds and coarse discrete voxel grids. We believe that occupancy networks will become a useful tool in a wide variety of learning-based 3D tasks.