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To remotely monitor the physiological status of the human body, long range (LoRa) communication has been considered as an eminently suitable candidate for wireless body area networks (WBANs). Typically, a Rayleigh-lognormal fading channel is encountered by the LoRa links of the WBAN. In this context, we characterize the performance of the LoRa system in WBAN scenarios with an emphasis on the physical (PHY) layer and medium access control (MAC) layer in the face of Rayleigh-lognormal fading channels and the same spreading factor interference. Specifically, closed-form approximate bit error probability (BEP) expressions are derived for the LoRa system. The results show that increasing the SF and reducing the interference efficiently mitigate the shadowing effects. Moreover, in the quest for the most suitable MAC protocol for LoRa based WBANs, three MAC protocols are critically appraised, namely the pure ALOHA, slotted ALOHA, and carrier-sense multiple access. The coverage probability, energy efficiency, throughput, and system delay of the three MAC protocols are analyzed in Rayleigh-lognormal fading channel. Furthermore, the performance of the equal-interval-based and equal-area-based schemes is analyzed to guide the choice of the SF. Our simulation results confirm the accuracy of the mathematical analysis and provide some useful insights for the future design of LoRa based WBANs.

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An assumption that has often been used by researchers to model the interference in a wireless network is the unit disk graph model. While many theoretical results and performance guarantees have been obtained under this model, an open research direction is to extend these results to hypergraph interference models. Motivated by recent results that the worst-case performance of the distributed maximal scheduling algorithm is characterized by the interference degree of the hypergraph, in the present work we investigate properties of the interference degree of the hypergraph and the structure of hypergraphs arising from physical constraints. We show that the problem of computing the interference degree of a hypergraph is NP-hard and we prove some properties and results concerning this hypergraph invariant. We investigate which hypergraphs are realizable, i.e. which hypergraphs arise in practice, based on physical constraints, as the interference model of a wireless network. In particular, a question that arises naturally is: what is the maximal value of $r$ such that the hypergraph $K_{1,r}$ is realizable? We determine this quantity for various integral and nonintegral values of the path loss exponent of signal propagation. We also investigate hypergraphs generated by line networks.

An information-theoretic confidential communication is achievable if the eavesdropper has a degraded channel compared to the legitimate receiver. In wireless channels, beamforming and artificial noise can enable such confidentiality. However, only distribution knowledge of the eavesdropper channels can be assumed. Moreover, the transmission of artificial noise can lead to an increased electromagnetic field (EMF) exposure, which depends on the considered location and can thus also be seen as a random variable. Hence, we optimize the $\varepsilon$-outage secrecy rate under a $\delta$-outage exposure constraint in a setup, where the base station (BS) is communicating to a user equipment (UE), while a single-antenna eavesdropper with Rayleigh distributed channels is present. Therefore, we calculate the secrecy outage probability (SOP) in closed-form. Based on this, we convexify the optimization problem and optimize the $\varepsilon$-outage secrecy rate iteratively. Numerical results show that for a moderate exposure constraint, artificial noise from the BS has a relatively large impact due to beamforming, while for a strict exposure constraint artificial noise from the UE is more important.

The primary objective of simultaneous machine translation (SiMT) is to minimize latency while preserving the quality of the final translation. Drawing inspiration from CPU branch prediction techniques, we propose incorporating branch prediction techniques in SiMT tasks to reduce translation latency. Specifically, we utilize a language model as a branch predictor to predict potential branch directions, namely, future source words. Subsequently, we utilize the predicted source words to decode the output in advance. When the actual source word deviates from the predicted source word, we use the real source word to decode the output again, replacing the predicted output. To further reduce computational costs, we share the parameters of the encoder and the branch predictor, and utilize a pre-trained language model for initialization. Our proposed method can be seamlessly integrated with any SiMT model. Extensive experimental results demonstrate that our approach can improve translation quality and latency at the same time. Our code is available at //github.com/YinAoXiong/simt_branch_predictor .

Abbreviation expansion is a strategy used to speed up communication by limiting the amount of typing and using a language model to suggest expansions. Here we look at personalizing a Large Language Model's (LLM) suggestions based on prior conversations to enhance the relevance of predictions, particularly when the user data is small (~1000 samples). Specifically, we compare fine-tuning, prompt-tuning, and retrieval augmented generation of expanded text suggestions for abbreviated inputs. Our case study with a deployed 8B parameter LLM on a real user living with ALS, and experiments on movie character personalization indicates that (1) customization may be necessary in some scenarios and prompt-tuning generalizes well to those, (2) fine-tuning on in-domain data (with as few as 600 samples) still shows some gains, however (3) retrieval augmented few-shot selection also outperforms fine-tuning. (4) Parameter efficient tuning allows for efficient and scalable personalization. For prompt-tuning, we also find that initializing the learned "soft-prompts" to user relevant concept tokens leads to higher accuracy than random initialization.

Computational cost in metaheuristics such as Evolutionary Algorithms (EAs) is often a major concern, particularly with their ability to scale. In data-based training, traditional EAs typically use a significant portion, if not all, of the dataset for model training and fitness evaluation in each generation. This makes EAs suffer from high computational costs incurred during the fitness evaluation of the population, particularly when working with large datasets. To mitigate this issue, we propose a Machine Learning (ML)-driven Distance-based Selection (DBS) algorithm that reduces the fitness evaluation time by optimizing test cases. We test our algorithm by applying it to 24 benchmark problems from Symbolic Regression (SR) and digital circuit domains and then using Grammatical Evolution (GE) to train models using the reduced dataset. We use GE to test DBS on SR and produce a system flexible enough to test it on digital circuit problems further. The quality of the solutions is tested and compared against the conventional training method to measure the coverage of training data selected using DBS, i.e., how well the subset matches the statistical properties of the entire dataset. Moreover, the effect of optimized training data on run time and the effective size of the evolved solutions is analyzed. Experimental and statistical evaluations of the results show our method empowered GE to yield superior or comparable solutions to the baseline (using the full datasets) with smaller sizes and demonstrates computational efficiency in terms of speed.

In pace with developments in the research field of artificial intelligence, knowledge graphs (KGs) have attracted a surge of interest from both academia and industry. As a representation of semantic relations between entities, KGs have proven to be particularly relevant for natural language processing (NLP), experiencing a rapid spread and wide adoption within recent years. Given the increasing amount of research work in this area, several KG-related approaches have been surveyed in the NLP research community. However, a comprehensive study that categorizes established topics and reviews the maturity of individual research streams remains absent to this day. Contributing to closing this gap, we systematically analyzed 507 papers from the literature on KGs in NLP. Our survey encompasses a multifaceted review of tasks, research types, and contributions. As a result, we present a structured overview of the research landscape, provide a taxonomy of tasks, summarize our findings, and highlight directions for future work.

The dominating NLP paradigm of training a strong neural predictor to perform one task on a specific dataset has led to state-of-the-art performance in a variety of applications (eg. sentiment classification, span-prediction based question answering or machine translation). However, it builds upon the assumption that the data distribution is stationary, ie. that the data is sampled from a fixed distribution both at training and test time. This way of training is inconsistent with how we as humans are able to learn from and operate within a constantly changing stream of information. Moreover, it is ill-adapted to real-world use cases where the data distribution is expected to shift over the course of a model's lifetime. The first goal of this thesis is to characterize the different forms this shift can take in the context of natural language processing, and propose benchmarks and evaluation metrics to measure its effect on current deep learning architectures. We then proceed to take steps to mitigate the effect of distributional shift on NLP models. To this end, we develop methods based on parametric reformulations of the distributionally robust optimization framework. Empirically, we demonstrate that these approaches yield more robust models as demonstrated on a selection of realistic problems. In the third and final part of this thesis, we explore ways of efficiently adapting existing models to new domains or tasks. Our contribution to this topic takes inspiration from information geometry to derive a new gradient update rule which alleviate catastrophic forgetting issues during adaptation.

As soon as abstract mathematical computations were adapted to computation on digital computers, the problem of efficient representation, manipulation, and communication of the numerical values in those computations arose. Strongly related to the problem of numerical representation is the problem of quantization: in what manner should a set of continuous real-valued numbers be distributed over a fixed discrete set of numbers to minimize the number of bits required and also to maximize the accuracy of the attendant computations? This perennial problem of quantization is particularly relevant whenever memory and/or computational resources are severely restricted, and it has come to the forefront in recent years due to the remarkable performance of Neural Network models in computer vision, natural language processing, and related areas. Moving from floating-point representations to low-precision fixed integer values represented in four bits or less holds the potential to reduce the memory footprint and latency by a factor of 16x; and, in fact, reductions of 4x to 8x are often realized in practice in these applications. Thus, it is not surprising that quantization has emerged recently as an important and very active sub-area of research in the efficient implementation of computations associated with Neural Networks. In this article, we survey approaches to the problem of quantizing the numerical values in deep Neural Network computations, covering the advantages/disadvantages of current methods. With this survey and its organization, we hope to have presented a useful snapshot of the current research in quantization for Neural Networks and to have given an intelligent organization to ease the evaluation of future research in this area.

We consider the problem of explaining the predictions of graph neural networks (GNNs), which otherwise are considered as black boxes. Existing methods invariably focus on explaining the importance of graph nodes or edges but ignore the substructures of graphs, which are more intuitive and human-intelligible. In this work, we propose a novel method, known as SubgraphX, to explain GNNs by identifying important subgraphs. Given a trained GNN model and an input graph, our SubgraphX explains its predictions by efficiently exploring different subgraphs with Monte Carlo tree search. To make the tree search more effective, we propose to use Shapley values as a measure of subgraph importance, which can also capture the interactions among different subgraphs. To expedite computations, we propose efficient approximation schemes to compute Shapley values for graph data. Our work represents the first attempt to explain GNNs via identifying subgraphs explicitly and directly. Experimental results show that our SubgraphX achieves significantly improved explanations, while keeping computations at a reasonable level.

While it is nearly effortless for humans to quickly assess the perceptual similarity between two images, the underlying processes are thought to be quite complex. Despite this, the most widely used perceptual metrics today, such as PSNR and SSIM, are simple, shallow functions, and fail to account for many nuances of human perception. Recently, the deep learning community has found that features of the VGG network trained on the ImageNet classification task has been remarkably useful as a training loss for image synthesis. But how perceptual are these so-called "perceptual losses"? What elements are critical for their success? To answer these questions, we introduce a new Full Reference Image Quality Assessment (FR-IQA) dataset of perceptual human judgments, orders of magnitude larger than previous datasets. We systematically evaluate deep features across different architectures and tasks and compare them with classic metrics. We find that deep features outperform all previous metrics by huge margins. More surprisingly, this result is not restricted to ImageNet-trained VGG features, but holds across different deep architectures and levels of supervision (supervised, self-supervised, or even unsupervised). Our results suggest that perceptual similarity is an emergent property shared across deep visual representations.

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