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The tremendous success of Deep Learning (DL) has significantly boosted the number of open-sourced DL frameworks hosted on GitHub. Among others, performance and accuracy bugs are critical factors that affect the reputation of these DL frameworks, therefore understanding the practice of discovering and investigating them for DL is important. In this paper, we conduct an exploratory study on the nature of reporting performance and accuracy bugs bugs for DL frameworks, aiming to improve our knowledge on this topic. Our study covers 10 most popular open-sourced DL frameworks on GitHub (e.g., TensorFlow, Keras, and PyTorch), based on which we sample 664 representative performance and accuracy bugs bug reports out of a total population of 22,522. Through systematic analysis of these samples, our key findings are: (1) low speed is the primary reason that a performance bug related report is submitted but we see no consistent pattern for accuracy related ones; (2) most of the reports are about issues encountered in the training stage; (3) only a small proportion of the reports provide insufficient information to investigate; (4) the majority of the performance and accuracy bugs bug reports (from 69% to 100%) are not related to the actual bug or regarded as unclassified; (5) around 50% of the performance and accuracy bug reports, which indeed reveal bugs, are not resolved by direct patches. Deriving from the above, we discuss a set of actionable implications to the researchers, maintainers, and report submitters on this subject. To promote open science, the labeled dataset has been made publicly available at //tinyurl.com/4x3tap9w.

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Heart Disease has become one of the most serious diseases that has a significant impact on human life. It has emerged as one of the leading causes of mortality among the people across the globe during the last decade. In order to prevent patients from further damage, an accurate diagnosis of heart disease on time is an essential factor. Recently we have seen the usage of non-invasive medical procedures, such as artificial intelligence-based techniques in the field of medical. Specially machine learning employs several algorithms and techniques that are widely used and are highly useful in accurately diagnosing the heart disease with less amount of time. However, the prediction of heart disease is not an easy task. The increasing size of medical datasets has made it a complicated task for practitioners to understand the complex feature relations and make disease predictions. Accordingly, the aim of this research is to identify the most important risk-factors from a highly dimensional dataset which helps in the accurate classification of heart disease with less complications. For a broader analysis, we have used two heart disease datasets with various medical features. The classification results of the benchmarked models proved that there is a high impact of relevant features on the classification accuracy. Even with a reduced number of features, the performance of the classification models improved significantly with a reduced training time as compared with models trained on full feature set.

The creation and destruction of agents in cooperative multi-agent reinforcement learning (MARL) is a critically under-explored area of research. Current MARL algorithms often assume that the number of agents within a group remains fixed throughout an experiment. However, in many practical problems, an agent may terminate before their teammates. This early termination issue presents a challenge: the terminated agent must learn from the group's success or failure which occurs beyond its own existence. We refer to propagating value from rewards earned by remaining teammates to terminated agents as the Posthumous Credit Assignment problem. Current MARL methods handle this problem by placing these agents in an absorbing state until the entire group of agents reaches a termination condition. Although absorbing states enable existing algorithms and APIs to handle terminated agents without modification, practical training efficiency and resource use problems exist. In this work, we first demonstrate that sample complexity increases with the quantity of absorbing states in a toy supervised learning task for a fully connected network, while attention is more robust to variable size input. Then, we present a novel architecture for an existing state-of-the-art MARL algorithm which uses attention instead of a fully connected layer with absorbing states. Finally, we demonstrate that this novel architecture significantly outperforms the standard architecture on tasks in which agents are created or destroyed within episodes as well as standard multi-agent coordination tasks.

Reconfigurable intelligent surface (RIS) can effectively control the wavefront of the impinging signals and has emerged as a cost-effective promising solution to improve the spectrum and energy efficiency of wireless systems. Most existing researches on RIS assume that the hardware operations are perfect. However, both physical transceiver and RIS suffer from inevitable hardware impairments in practice, which can lead to severe system performance degradation and increase the complexity of beamforming optimization. Consequently, the existing researches on RIS, including channel estimation, beamforming optimization, spectrum and energy efficiency analysis, etc., cannot directly apply to the case of hardware impairments. In this paper, by taking hardware impairments into consideration, we conduct the joint transmit and reflect beamforming optimization, and reevaluate the system performance. First, we characterize the closed-form estimators of direct and cascaded channels in both single-user and multi-user cases, and analyze the impact of hardware impairments on channel estimation accuracy. Then, the optimal transmit beamforming solution is derived, and a gradient descent method-based algorithm is also proposed to optimize the reflect beamforming. Moreover, we analyze the three types of asymptotic channel capacities with respect to the transmit power, the antenna number, and the reflecting element number. Finally, in terms of the system energy consumption, we analyze the power scaling law and the energy efficiency. Our experimental results also reveal an encouraging phenomenon that the RIS-assisted wireless system with massive reflecting elements can achieve both high spectrum and energy efficiency without the need for massive antennas and without allocating too many resources to optimize the reflect beamforming.

Graphs can model real-world, complex systems by representing entities and their interactions in terms of nodes and edges. To better exploit the graph structure, graph neural networks have been developed, which learn entity and edge embeddings for tasks such as node classification and link prediction. These models achieve good performance with respect to accuracy, but the confidence scores associated with the predictions might not be calibrated. That means that the scores might not reflect the ground-truth probabilities of the predicted events, which would be especially important for safety-critical applications. Even though graph neural networks are used for a wide range of tasks, the calibration thereof has not been sufficiently explored yet. We investigate the calibration of graph neural networks for node classification, study the effect of existing post-processing calibration methods, and analyze the influence of model capacity, graph density, and a new loss function on calibration. Further, we propose a topology-aware calibration method that takes the neighboring nodes into account and yields improved calibration compared to baseline methods.

In recent years, larger and deeper models are springing up and continuously pushing state-of-the-art (SOTA) results across various fields like natural language processing (NLP) and computer vision (CV). However, despite promising results, it needs to be noted that the computations required by SOTA models have been increased at an exponential rate. Massive computations not only have a surprisingly large carbon footprint but also have negative effects on research inclusiveness and deployment on real-world applications. Green deep learning is an increasingly hot research field that appeals to researchers to pay attention to energy usage and carbon emission during model training and inference. The target is to yield novel results with lightweight and efficient technologies. Many technologies can be used to achieve this goal, like model compression and knowledge distillation. This paper focuses on presenting a systematic review of the development of Green deep learning technologies. We classify these approaches into four categories: (1) compact networks, (2) energy-efficient training strategies, (3) energy-efficient inference approaches, and (4) efficient data usage. For each category, we discuss the progress that has been achieved and the unresolved challenges.

Human-in-the-loop aims to train an accurate prediction model with minimum cost by integrating human knowledge and experience. Humans can provide training data for machine learning applications and directly accomplish some tasks that are hard for computers in the pipeline with the help of machine-based approaches. In this paper, we survey existing works on human-in-the-loop from a data perspective and classify them into three categories with a progressive relationship: (1) the work of improving model performance from data processing, (2) the work of improving model performance through interventional model training, and (3) the design of the system independent human-in-the-loop. Using the above categorization, we summarize major approaches in the field, along with their technical strengths/ weaknesses, we have simple classification and discussion in natural language processing, computer vision, and others. Besides, we provide some open challenges and opportunities. This survey intends to provide a high-level summarization for human-in-the-loop and motivates interested readers to consider approaches for designing effective human-in-the-loop solutions.

Dialogue systems are a popular Natural Language Processing (NLP) task as it is promising in real-life applications. It is also a complicated task since many NLP tasks deserving study are involved. As a result, a multitude of novel works on this task are carried out, and most of them are deep learning-based due to the outstanding performance. In this survey, we mainly focus on the deep learning-based dialogue systems. We comprehensively review state-of-the-art research outcomes in dialogue systems and analyze them from two angles: model type and system type. Specifically, from the angle of model type, we discuss the principles, characteristics, and applications of different models that are widely used in dialogue systems. This will help researchers acquaint these models and see how they are applied in state-of-the-art frameworks, which is rather helpful when designing a new dialogue system. From the angle of system type, we discuss task-oriented and open-domain dialogue systems as two streams of research, providing insight into the hot topics related. Furthermore, we comprehensively review the evaluation methods and datasets for dialogue systems to pave the way for future research. Finally, some possible research trends are identified based on the recent research outcomes. To the best of our knowledge, this survey is the most comprehensive and up-to-date one at present in the area of dialogue systems and dialogue-related tasks, extensively covering the popular frameworks, topics, and datasets.

Few sample learning (FSL) is significant and challenging in the field of machine learning. The capability of learning and generalizing from very few samples successfully is a noticeable demarcation separating artificial intelligence and human intelligence since humans can readily establish their cognition to novelty from just a single or a handful of examples whereas machine learning algorithms typically entail hundreds or thousands of supervised samples to guarantee generalization ability. Despite the long history dated back to the early 2000s and the widespread attention in recent years with booming deep learning technologies, little surveys or reviews for FSL are available until now. In this context, we extensively review 200+ papers of FSL spanning from the 2000s to 2019 and provide a timely and comprehensive survey for FSL. In this survey, we review the evolution history as well as the current progress on FSL, categorize FSL approaches into the generative model based and discriminative model based kinds in principle, and emphasize particularly on the meta learning based FSL approaches. We also summarize several recently emerging extensional topics of FSL and review the latest advances on these topics. Furthermore, we highlight the important FSL applications covering many research hotspots in computer vision, natural language processing, audio and speech, reinforcement learning and robotic, data analysis, etc. Finally, we conclude the survey with a discussion on promising trends in the hope of providing guidance and insights to follow-up researches.

Deep neural networks have been able to outperform humans in some cases like image recognition and image classification. However, with the emergence of various novel categories, the ability to continuously widen the learning capability of such networks from limited samples, still remains a challenge. Techniques like Meta-Learning and/or few-shot learning showed promising results, where they can learn or generalize to a novel category/task based on prior knowledge. In this paper, we perform a study of the existing few-shot meta-learning techniques in the computer vision domain based on their method and evaluation metrics. We provide a taxonomy for the techniques and categorize them as data-augmentation, embedding, optimization and semantics based learning for few-shot, one-shot and zero-shot settings. We then describe the seminal work done in each category and discuss their approach towards solving the predicament of learning from few samples. Lastly we provide a comparison of these techniques on the commonly used benchmark datasets: Omniglot, and MiniImagenet, along with a discussion towards the future direction of improving the performance of these techniques towards the final goal of outperforming humans.

Modern neural network training relies heavily on data augmentation for improved generalization. After the initial success of label-preserving augmentations, there has been a recent surge of interest in label-perturbing approaches, which combine features and labels across training samples to smooth the learned decision surface. In this paper, we propose a new augmentation method that leverages the first and second moments extracted and re-injected by feature normalization. We replace the moments of the learned features of one training image by those of another, and also interpolate the target labels. As our approach is fast, operates entirely in feature space, and mixes different signals than prior methods, one can effectively combine it with existing augmentation methods. We demonstrate its efficacy across benchmark data sets in computer vision, speech, and natural language processing, where it consistently improves the generalization performance of highly competitive baseline networks.

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