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Representation learning plays a crucial role in automated feature selection, particularly in the context of high-dimensional data, where non-parametric methods often struggle. In this study, we focus on supervised learning scenarios where the pertinent information resides within a lower-dimensional linear subspace of the data, namely the multi-index model. If this subspace were known, it would greatly enhance prediction, computation, and interpretation. To address this challenge, we propose a novel method for linear feature learning with non-parametric prediction, which simultaneously estimates the prediction function and the linear subspace. Our approach employs empirical risk minimisation, augmented with a penalty on function derivatives, ensuring versatility. Leveraging the orthogonality and rotation invariance properties of Hermite polynomials, we introduce our estimator, named RegFeaL. By utilising alternative minimisation, we iteratively rotate the data to improve alignment with leading directions and accurately estimate the relevant dimension in practical settings. We establish that our method yields a consistent estimator of the prediction function with explicit rates. Additionally, we provide empirical results demonstrating the performance of RegFeaL in various experiments.

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Biomedical triple extraction systems aim to automatically extract biomedical entities and relations between entities. The exploration of applying large language models (LLM) to triple extraction is still relatively unexplored. In this work, we mainly focus on sentence-level biomedical triple extraction. Furthermore, the absence of a high-quality biomedical triple extraction dataset impedes the progress in developing robust triple extraction systems. To address these challenges, initially, we compare the performance of various large language models. Additionally, we present GIT, an expert-annotated biomedical triple extraction dataset that covers a wider range of relation types.

Robust integration of physical knowledge and data is key to improve computational simulations, such as Earth system models. Data assimilation is crucial for achieving this goal because it provides a systematic framework to calibrate model outputs with observations, which can include remote sensing imagery and ground station measurements, with uncertainty quantification. Conventional methods, including Kalman filters and variational approaches, inherently rely on simplifying linear and Gaussian assumptions, and can be computationally expensive. Nevertheless, with the rapid adoption of data-driven methods in many areas of computational sciences, we see the potential of emulating traditional data assimilation with deep learning, especially generative models. In particular, the diffusion-based probabilistic framework has large overlaps with data assimilation principles: both allows for conditional generation of samples with a Bayesian inverse framework. These models have shown remarkable success in text-conditioned image generation or image-controlled video synthesis. Likewise, one can frame data assimilation as observation-conditioned state calibration. In this work, we propose SLAMS: Score-based Latent Assimilation in Multimodal Setting. Specifically, we assimilate in-situ weather station data and ex-situ satellite imagery to calibrate the vertical temperature profiles, globally. Through extensive ablation, we demonstrate that SLAMS is robust even in low-resolution, noisy, and sparse data settings. To our knowledge, our work is the first to apply deep generative framework for multimodal data assimilation using real-world datasets; an important step for building robust computational simulators, including the next-generation Earth system models. Our code is available at: //github.com/yongquan-qu/SLAMS

Current legal outcome prediction models - a staple of legal NLP - do not explain their reasoning. However, to employ these models in the real world, human legal actors need to be able to understand the model's decisions. In the case of common law, legal practitioners reason towards the outcome of a case by referring to past case law, known as precedent. We contend that precedent is, therefore, a natural way of facilitating explainability for legal NLP models. In this paper, we contribute a novel method for identifying the precedent employed by legal outcome prediction models. Furthermore, by developing a taxonomy of legal precedent, we are able to compare human judges and neural models with respect to the different types of precedent they rely on. We find that while the models learn to predict outcomes reasonably well, their use of precedent is unlike that of human judges.

In distributed deep learning with data parallelism, synchronizing gradients at each training step can cause a huge communication overhead, especially when many nodes work together to train large models. Local gradient methods, such as Local SGD, address this issue by allowing workers to compute locally for $H$ steps without synchronizing with others, hence reducing communication frequency. While $H$ has been viewed as a hyperparameter to trade optimization efficiency for communication cost, recent research indicates that setting a proper $H$ value can lead to generalization improvement. Yet, selecting a proper $H$ is elusive. This work proposes a theory-grounded method for determining $H$, named the Quadratic Synchronization Rule (QSR), which recommends dynamically setting $H$ in proportion to $\frac{1}{\eta^2}$ as the learning rate $\eta$ decays over time. Extensive ImageNet experiments on ResNet and ViT show that local gradient methods with QSR consistently improve the test accuracy over other synchronization strategies. Compared with the standard data parallel training, QSR enables Local AdamW on ViT-B to cut the training time on 16 or 64 GPUs down from 26.7 to 20.2 hours or from 8.6 to 5.5 hours and, at the same time, achieves $1.16\%$ or $0.84\%$ higher top-1 validation accuracy.

We introduce a new attention mechanism, dubbed structural self-attention (StructSA), that leverages rich correlation patterns naturally emerging in key-query interactions of attention. StructSA generates attention maps by recognizing space-time structures of key-query correlations via convolution and uses them to dynamically aggregate local contexts of value features. This effectively leverages rich structural patterns in images and videos such as scene layouts, object motion, and inter-object relations. Using StructSA as a main building block, we develop the structural vision transformer (StructViT) and evaluate its effectiveness on both image and video classification tasks, achieving state-of-the-art results on ImageNet-1K, Kinetics-400, Something-Something V1 & V2, Diving-48, and FineGym.

Efficient exploration remains a challenging problem in reinforcement learning, especially for tasks where extrinsic rewards from environments are sparse or even totally disregarded. Significant advances based on intrinsic motivation show promising results in simple environments but often get stuck in environments with multimodal and stochastic dynamics. In this work, we propose a variational dynamic model based on the conditional variational inference to model the multimodality and stochasticity. We consider the environmental state-action transition as a conditional generative process by generating the next-state prediction under the condition of the current state, action, and latent variable, which provides a better understanding of the dynamics and leads a better performance in exploration. We derive an upper bound of the negative log-likelihood of the environmental transition and use such an upper bound as the intrinsic reward for exploration, which allows the agent to learn skills by self-supervised exploration without observing extrinsic rewards. We evaluate the proposed method on several image-based simulation tasks and a real robotic manipulating task. Our method outperforms several state-of-the-art environment model-based exploration approaches.

Networked discrete dynamical systems are often used to model the spread of contagions and decision-making by agents in coordination games. Fixed points of such dynamical systems represent configurations to which the system converges. In the dissemination of undesirable contagions (such as rumors and misinformation), convergence to fixed points with a small number of affected nodes is a desirable goal. Motivated by such considerations, we formulate a novel optimization problem of finding a nontrivial fixed point of the system with the minimum number of affected nodes. We establish that, unless P = NP, there is no polynomial time algorithm for approximating a solution to this problem to within the factor n^1-\epsilon for any constant epsilon > 0. To cope with this computational intractability, we identify several special cases for which the problem can be solved efficiently. Further, we introduce an integer linear program to address the problem for networks of reasonable sizes. For solving the problem on larger networks, we propose a general heuristic framework along with greedy selection methods. Extensive experimental results on real-world networks demonstrate the effectiveness of the proposed heuristics.

With the rapid development of deep learning, training Big Models (BMs) for multiple downstream tasks becomes a popular paradigm. Researchers have achieved various outcomes in the construction of BMs and the BM application in many fields. At present, there is a lack of research work that sorts out the overall progress of BMs and guides the follow-up research. In this paper, we cover not only the BM technologies themselves but also the prerequisites for BM training and applications with BMs, dividing the BM review into four parts: Resource, Models, Key Technologies and Application. We introduce 16 specific BM-related topics in those four parts, they are Data, Knowledge, Computing System, Parallel Training System, Language Model, Vision Model, Multi-modal Model, Theory&Interpretability, Commonsense Reasoning, Reliability&Security, Governance, Evaluation, Machine Translation, Text Generation, Dialogue and Protein Research. In each topic, we summarize clearly the current studies and propose some future research directions. At the end of this paper, we conclude the further development of BMs in a more general view.

Machine learning plays a role in many deployed decision systems, often in ways that are difficult or impossible to understand by human stakeholders. Explaining, in a human-understandable way, the relationship between the input and output of machine learning models is essential to the development of trustworthy machine-learning-based systems. A burgeoning body of research seeks to define the goals and methods of explainability in machine learning. In this paper, we seek to review and categorize research on counterfactual explanations, a specific class of explanation that provides a link between what could have happened had input to a model been changed in a particular way. Modern approaches to counterfactual explainability in machine learning draw connections to the established legal doctrine in many countries, making them appealing to fielded systems in high-impact areas such as finance and healthcare. Thus, we design a rubric with desirable properties of counterfactual explanation algorithms and comprehensively evaluate all currently-proposed algorithms against that rubric. Our rubric provides easy comparison and comprehension of the advantages and disadvantages of different approaches and serves as an introduction to major research themes in this field. We also identify gaps and discuss promising research directions in the space of counterfactual explainability.

We advocate the use of implicit fields for learning generative models of shapes and introduce an implicit field decoder for shape generation, aimed at improving the visual quality of the generated shapes. An implicit field assigns a value to each point in 3D space, so that a shape can be extracted as an iso-surface. Our implicit field decoder is trained to perform this assignment by means of a binary classifier. Specifically, it takes a point coordinate, along with a feature vector encoding a shape, and outputs a value which indicates whether the point is outside the shape or not. By replacing conventional decoders by our decoder for representation learning and generative modeling of shapes, we demonstrate superior results for tasks such as shape autoencoding, generation, interpolation, and single-view 3D reconstruction, particularly in terms of visual quality.

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