亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

In this research, we present SLYKLatent, a novel approach for enhancing gaze estimation by addressing appearance instability challenges in datasets due to aleatoric uncertainties, covariant shifts, and test domain generalization. SLYKLatent utilizes Self-Supervised Learning for initial training with facial expression datasets, followed by refinement with a patch-based tri-branch network and an inverse explained variance-weighted training loss function. Our evaluation on benchmark datasets achieves an 8.7% improvement on Gaze360, rivals top MPIIFaceGaze results, and leads on a subset of ETH-XGaze by 13%, surpassing existing methods by significant margins. Adaptability tests on RAF-DB and Affectnet show 86.4% and 60.9% accuracies, respectively. Ablation studies confirm the effectiveness of SLYKLatent's novel components. This approach has strong potential in human-robot interaction.

相關內容

In this paper, we study the individual preference (IP) stability, which is an notion capturing individual fairness and stability in clustering. Within this setting, a clustering is $\alpha$-IP stable when each data point's average distance to its cluster is no more than $\alpha$ times its average distance to any other cluster. In this paper, we study the natural local search algorithm for IP stable clustering. Our analysis confirms a $O(\log n)$-IP stability guarantee for this algorithm, where $n$ denotes the number of points in the input. Furthermore, by refining the local search approach, we show it runs in an almost linear time, $\tilde{O}(nk)$.

In this paper, we explore the unique modality of sketch for explainability, emphasising the profound impact of human strokes compared to conventional pixel-oriented studies. Beyond explanations of network behavior, we discern the genuine implications of explainability across diverse downstream sketch-related tasks. We propose a lightweight and portable explainability solution -- a seamless plugin that integrates effortlessly with any pre-trained model, eliminating the need for re-training. Demonstrating its adaptability, we present four applications: highly studied retrieval and generation, and completely novel assisted drawing and sketch adversarial attacks. The centrepiece to our solution is a stroke-level attribution map that takes different forms when linked with downstream tasks. By addressing the inherent non-differentiability of rasterisation, we enable explanations at both coarse stroke level (SLA) and partial stroke level (P-SLA), each with its advantages for specific downstream tasks.

In this paper we present YOLOX-ViT, a novel object detection model, and investigate the efficacy of knowledge distillation for model size reduction without sacrificing performance. Focused on underwater robotics, our research addresses key questions about the viability of smaller models and the impact of the visual transformer layer in YOLOX. Furthermore, we introduce a new side-scan sonar image dataset, and use it to evaluate our object detector's performance. Results show that knowledge distillation effectively reduces false positives in wall detection. Additionally, the introduced visual transformer layer significantly improves object detection accuracy in the underwater environment. The source code of the knowledge distillation in the YOLOX-ViT is at //github.com/remaro-network/KD-YOLOX-ViT.

In this paper, we propose \textbf{UniCode}, a novel approach within the domain of multimodal large language models (MLLMs) that learns a unified codebook to efficiently tokenize visual, text, and potentially other types of signals. This innovation addresses a critical limitation in existing MLLMs: their reliance on a text-only codebook, which restricts MLLM's ability to generate images and texts in a multimodal context. Towards this end, we propose a language-driven iterative training paradigm, coupled with an in-context pre-training task we term ``image decompression'', enabling our model to interpret compressed visual data and generate high-quality images.The unified codebook empowers our model to extend visual instruction tuning to non-linguistic generation tasks. Moreover, UniCode is adaptable to diverse stacked quantization approaches in order to compress visual signals into a more compact token representation. Despite using significantly fewer parameters and less data during training, Unicode demonstrates promising capabilities in visual reconstruction and generation. It also achieves performances comparable to leading MLLMs across a spectrum of VQA benchmarks.

To evaluate how developers perform differently in solving programming tasks, i.e., which actions and behaviours are more beneficial to them than others and if there are any specific strategies and behaviours that may indicate good versus poor understanding of the task and program given to them, we used the MIMESIS plug-in to record developers' interactions with the IDE. In a series of three studies we investigated the specific behaviour of developers solving a specific programming task. We focused on which source code files they visited, how they related pieces of code and knowledge to others and when and how successful they performed code edits. To cope with the variety of behaviours due to interpersonal differences such as different level of knowledge, development style or problem solving stratiegies, we used an abstraction of the observed behaviour, which enables for a better comparison between different individual attributes such as skill, speed and used stratiegies and also facilitates later automatic evaluation of behaviours, i.e. by using a software to react to.

In this paper, we introduce a new flow-based method for global optimization of Lipschitz functions, called Stein Boltzmann Sampling (SBS). Our method samples from the Boltzmann distribution that becomes asymptotically uniform over the set of the minimizers of the function to be optimized. Candidate solutions are sampled via the \emph{Stein Variational Gradient Descent} algorithm. We prove the asymptotic convergence of our method, introduce two SBS variants, and provide a detailed comparison with several state-of-the-art global optimization algorithms on various benchmark functions. The design of our method, the theoretical results, and our experiments, suggest that SBS is particularly well-suited to be used as a continuation of efficient global optimization methods as it can produce better solutions while making a good use of the budget.

In this paper, we propose a model predictive control (MPC) that accomplishes interactive robotic tasks, in which multiple contacts may occur at unknown locations. To address such scenarios, we made an explicit contact feedback loop in the MPC framework. An algorithm called Multi-Contact Particle Filter with Exploration Particle (MCP-EP) is employed to establish real-time feedback of multi-contact information. Then the interaction locations and forces are accommodated in the MPC framework via a spring contact model. Moreover, we achieved real-time control for a 7 degrees of freedom robot without any simplifying assumptions by employing a Differential-Dynamic-Programming algorithm. We achieved 6.8kHz, 1.9kHz, and 1.8kHz update rates of the MPC for 0, 1, and 2 contacts, respectively. This allows the robot to handle unexpected contacts in real time. Real-world experiments show the effectiveness of the proposed method in various scenarios.

Although Transformer-based methods have significantly improved state-of-the-art results for long-term series forecasting, they are not only computationally expensive but more importantly, are unable to capture the global view of time series (e.g. overall trend). To address these problems, we propose to combine Transformer with the seasonal-trend decomposition method, in which the decomposition method captures the global profile of time series while Transformers capture more detailed structures. To further enhance the performance of Transformer for long-term prediction, we exploit the fact that most time series tend to have a sparse representation in well-known basis such as Fourier transform, and develop a frequency enhanced Transformer. Besides being more effective, the proposed method, termed as Frequency Enhanced Decomposed Transformer ({\bf FEDformer}), is more efficient than standard Transformer with a linear complexity to the sequence length. Our empirical studies with six benchmark datasets show that compared with state-of-the-art methods, FEDformer can reduce prediction error by $14.8\%$ and $22.6\%$ for multivariate and univariate time series, respectively. the code will be released soon.

In this paper, we propose a novel Feature Decomposition and Reconstruction Learning (FDRL) method for effective facial expression recognition. We view the expression information as the combination of the shared information (expression similarities) across different expressions and the unique information (expression-specific variations) for each expression. More specifically, FDRL mainly consists of two crucial networks: a Feature Decomposition Network (FDN) and a Feature Reconstruction Network (FRN). In particular, FDN first decomposes the basic features extracted from a backbone network into a set of facial action-aware latent features to model expression similarities. Then, FRN captures the intra-feature and inter-feature relationships for latent features to characterize expression-specific variations, and reconstructs the expression feature. To this end, two modules including an intra-feature relation modeling module and an inter-feature relation modeling module are developed in FRN. Experimental results on both the in-the-lab databases (including CK+, MMI, and Oulu-CASIA) and the in-the-wild databases (including RAF-DB and SFEW) show that the proposed FDRL method consistently achieves higher recognition accuracy than several state-of-the-art methods. This clearly highlights the benefit of feature decomposition and reconstruction for classifying expressions.

We study the problem of learning to reason in large scale knowledge graphs (KGs). More specifically, we describe a novel reinforcement learning framework for learning multi-hop relational paths: we use a policy-based agent with continuous states based on knowledge graph embeddings, which reasons in a KG vector space by sampling the most promising relation to extend its path. In contrast to prior work, our approach includes a reward function that takes the accuracy, diversity, and efficiency into consideration. Experimentally, we show that our proposed method outperforms a path-ranking based algorithm and knowledge graph embedding methods on Freebase and Never-Ending Language Learning datasets.

北京阿比特科技有限公司