Recently, Transformer-based models have shown remarkable performance in long-term time series forecasting (LTSF) tasks due to their ability to model long-term dependencies. However, the validity of Transformers for LTSF tasks remains debatable, particularly since recent work has shown that simple linear models can outperform numerous Transformer-based approaches. This suggests that there are limitations to the application of Transformer in LTSF. Therefore, this paper investigates three key issues when applying Transformer to LTSF: temporal continuity, information density, and multi-channel relationships. Accordingly, we propose three innovative solutions, including Placeholder Enhancement Technique (PET), Long Sub-sequence Division (LSD), and Multi-channel Separation and Interaction (MSI), which together form a novel model called PETformer. These three key designs introduce prior biases suitable for LTSF tasks. Extensive experiments have demonstrated that PETformer achieves state-of-the-art (SOTA) performance on eight commonly used public datasets for LTSF, outperforming all other models currently available. This demonstrates that Transformer still possesses powerful capabilities in LTSF.
Text-conditioned diffusion models have emerged as a promising tool for neural video generation. However, current models still struggle with intricate spatiotemporal prompts and often generate restricted or incorrect motion (e.g., even lacking the ability to be prompted for objects moving from left to right). To address these limitations, we introduce LLM-grounded Video Diffusion (LVD). Instead of directly generating videos from the text inputs, LVD first leverages a large language model (LLM) to generate dynamic scene layouts based on the text inputs and subsequently uses the generated layouts to guide a diffusion model for video generation. We show that LLMs are able to understand complex spatiotemporal dynamics from text alone and generate layouts that align closely with both the prompts and the object motion patterns typically observed in the real world. We then propose to guide video diffusion models with these layouts by adjusting the attention maps. Our approach is training-free and can be integrated into any video diffusion model that admits classifier guidance. Our results demonstrate that LVD significantly outperforms its base video diffusion model and several strong baseline methods in faithfully generating videos with the desired attributes and motion patterns.
Despite substantial progress in multilingual extractive Question Answering (QA), models with high and uniformly distributed performance across languages remain challenging, especially for languages with limited resources. We study cross-lingual transfer mainly focusing on the Generalized Cross-Lingual Transfer (G-XLT) task, where the question language differs from the context language - a challenge that has received limited attention thus far. Our approach seeks to enhance cross-lingual QA transfer using a high-performing multilingual model trained on a large-scale dataset, complemented by a few thousand aligned QA examples across languages. Our proposed strategy combines cross-lingual sampling and advanced self-distillation training in generations to tackle the previous challenge. Notably, we introduce the novel mAP@k coefficients to fine-tune self-knowledge distillation loss, dynamically regulating the teacher's model knowledge to perform a balanced and effective knowledge transfer. We extensively evaluate our approach to assess XLT and G-XLT capabilities in extractive QA. Results reveal that our self-knowledge distillation approach outperforms standard cross-entropy fine-tuning by a significant margin. Importantly, when compared to a strong baseline that leverages a sizeable volume of machine-translated data, our approach shows competitive results despite the considerable challenge of operating within resource-constrained settings, even in zero-shot scenarios. Beyond performance improvements, we offer valuable insights through comprehensive analyses and an ablation study, further substantiating the benefits and constraints of our approach. In essence, we propose a practical solution to improve cross-lingual QA transfer by leveraging a few data resources in an efficient way.
The diffusion models including Denoising Diffusion Probabilistic Models (DDPM) and score-based generative models have demonstrated excellent performance in speech synthesis tasks. However, its effectiveness comes at the cost of numerous sampling steps, resulting in prolonged sampling time required to synthesize high-quality speech. This drawback hinders its practical applicability in real-world scenarios. In this paper, we introduce ReFlow-TTS, a novel rectified flow based method for speech synthesis with high-fidelity. Specifically, our ReFlow-TTS is simply an Ordinary Differential Equation (ODE) model that transports Gaussian distribution to the ground-truth Mel-spectrogram distribution by straight line paths as much as possible. Furthermore, our proposed approach enables high-quality speech synthesis with a single sampling step and eliminates the need for training a teacher model. Our experiments on LJSpeech Dataset show that our ReFlow-TTS method achieves the best performance compared with other diffusion based models. And the ReFlow-TTS with one step sampling achieves competitive performance compared with existing one-step TTS models.
Regularization plays a crucial role in machine learning models, especially for deep neural networks. The existing regularization techniques mainly rely on the i.i.d. assumption and only consider the knowledge from the current sample, without the leverage of the neighboring relationship between samples. In this work, we propose a general regularizer called \textbf{Patch-level Neighborhood Interpolation~(Pani)} that conducts a non-local representation in the computation of networks. Our proposal explicitly constructs patch-level graphs in different layers and then linearly interpolates neighborhood patch features, serving as a general and effective regularization strategy. Further, we customize our approach into two kinds of popular regularization methods, namely Virtual Adversarial Training (VAT) and MixUp as well as its variants. The first derived \textbf{Pani VAT} presents a novel way to construct non-local adversarial smoothness by employing patch-level interpolated perturbations. The second derived \textbf{Pani MixUp} method extends the MixUp, and achieves superiority over MixUp and competitive performance over state-of-the-art variants of MixUp method with a significant advantage in computational efficiency. Extensive experiments have verified the effectiveness of our Pani approach in both supervised and semi-supervised settings.
Large-scale text-to-image generative models have been a ground-breaking development in generative AI, with diffusion models showing their astounding ability to synthesize convincing images following an input text prompt. The goal of image editing research is to give users control over the generated images by modifying the text prompt. Current image editing techniques are susceptible to unintended modifications of regions outside the targeted area, such as on the background or on distractor objects which have some semantic or visual relationship with the targeted object. According to our experimental findings, inaccurate cross-attention maps are at the root of this problem. Based on this observation, we propose Dynamic Prompt Learning (DPL) to force cross-attention maps to focus on correct noun words in the text prompt. By updating the dynamic tokens for nouns in the textual input with the proposed leakage repairment losses, we achieve fine-grained image editing over particular objects while preventing undesired changes to other image regions. Our method DPL, based on the publicly available Stable Diffusion, is extensively evaluated on a wide range of images, and consistently obtains superior results both quantitatively (CLIP score, Structure-Dist) and qualitatively (on user-evaluation). We show improved prompt editing results for Word-Swap, Prompt Refinement, and Attention Re-weighting, especially for complex multi-object scenes.
Knowledge-enhanced neural machine reasoning has garnered significant attention as a cutting-edge yet challenging research area with numerous practical applications. Over the past few years, plenty of studies have leveraged various forms of external knowledge to augment the reasoning capabilities of deep models, tackling challenges such as effective knowledge integration, implicit knowledge mining, and problems of tractability and optimization. However, there is a dearth of a comprehensive technical review of the existing knowledge-enhanced reasoning techniques across the diverse range of application domains. This survey provides an in-depth examination of recent advancements in the field, introducing a novel taxonomy that categorizes existing knowledge-enhanced methods into two primary categories and four subcategories. We systematically discuss these methods and highlight their correlations, strengths, and limitations. Finally, we elucidate the current application domains and provide insight into promising prospects for future research.
Although Transformer-based methods have significantly improved state-of-the-art results for long-term series forecasting, they are not only computationally expensive but more importantly, are unable to capture the global view of time series (e.g. overall trend). To address these problems, we propose to combine Transformer with the seasonal-trend decomposition method, in which the decomposition method captures the global profile of time series while Transformers capture more detailed structures. To further enhance the performance of Transformer for long-term prediction, we exploit the fact that most time series tend to have a sparse representation in well-known basis such as Fourier transform, and develop a frequency enhanced Transformer. Besides being more effective, the proposed method, termed as Frequency Enhanced Decomposed Transformer ({\bf FEDformer}), is more efficient than standard Transformer with a linear complexity to the sequence length. Our empirical studies with six benchmark datasets show that compared with state-of-the-art methods, FEDformer can reduce prediction error by $14.8\%$ and $22.6\%$ for multivariate and univariate time series, respectively. the code will be released soon.
Contrastive learning allows us to flexibly define powerful losses by contrasting positive pairs from sets of negative samples. Recently, the principle has also been used to learn cross-modal embeddings for video and text, yet without exploiting its full potential. In particular, previous losses do not take the intra-modality similarities into account, which leads to inefficient embeddings, as the same content is mapped to multiple points in the embedding space. With CrossCLR, we present a contrastive loss that fixes this issue. Moreover, we define sets of highly related samples in terms of their input embeddings and exclude them from the negative samples to avoid issues with false negatives. We show that these principles consistently improve the quality of the learned embeddings. The joint embeddings learned with CrossCLR extend the state of the art in video-text retrieval on Youcook2 and LSMDC datasets and in video captioning on Youcook2 dataset by a large margin. We also demonstrate the generality of the concept by learning improved joint embeddings for other pairs of modalities.
Multi-agent influence diagrams (MAIDs) are a popular form of graphical model that, for certain classes of games, have been shown to offer key complexity and explainability advantages over traditional extensive form game (EFG) representations. In this paper, we extend previous work on MAIDs by introducing the concept of a MAID subgame, as well as subgame perfect and trembling hand perfect equilibrium refinements. We then prove several equivalence results between MAIDs and EFGs. Finally, we describe an open source implementation for reasoning about MAIDs and computing their equilibria.
Recommender systems play a crucial role in mitigating the problem of information overload by suggesting users' personalized items or services. The vast majority of traditional recommender systems consider the recommendation procedure as a static process and make recommendations following a fixed strategy. In this paper, we propose a novel recommender system with the capability of continuously improving its strategies during the interactions with users. We model the sequential interactions between users and a recommender system as a Markov Decision Process (MDP) and leverage Reinforcement Learning (RL) to automatically learn the optimal strategies via recommending trial-and-error items and receiving reinforcements of these items from users' feedbacks. In particular, we introduce an online user-agent interacting environment simulator, which can pre-train and evaluate model parameters offline before applying the model online. Moreover, we validate the importance of list-wise recommendations during the interactions between users and agent, and develop a novel approach to incorporate them into the proposed framework LIRD for list-wide recommendations. The experimental results based on a real-world e-commerce dataset demonstrate the effectiveness of the proposed framework.