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Previous studies on robotic manipulation are based on a limited understanding of the underlying 3D motion constraints and affordances. To address these challenges, we propose a comprehensive paradigm, termed UniAff, that integrates 3D object-centric manipulation and task understanding in a unified formulation. Specifically, we constructed a dataset labeled with manipulation-related key attributes, comprising 900 articulated objects from 19 categories and 600 tools from 12 categories. Furthermore, we leverage MLLMs to infer object-centric representations for manipulation tasks, including affordance recognition and reasoning about 3D motion constraints. Comprehensive experiments in both simulation and real-world settings indicate that UniAff significantly improves the generalization of robotic manipulation for tools and articulated objects. We hope that UniAff will serve as a general baseline for unified robotic manipulation tasks in the future. Images, videos, dataset, and code are published on the project website at://sites.google.com/view/uni-aff/home

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This study explores the potential of off-the-shelf Vision-Language Models (VLMs) for high-level robot planning in the context of autonomous navigation. Indeed, while most of existing learning-based approaches for path planning require extensive task-specific training/fine-tuning, we demonstrate how such training can be avoided for most practical cases. To do this, we introduce Select2Plan (S2P), a novel training-free framework for high-level robot planning which completely eliminates the need for fine-tuning or specialised training. By leveraging structured Visual Question-Answering (VQA) and In-Context Learning (ICL), our approach drastically reduces the need for data collection, requiring a fraction of the task-specific data typically used by trained models, or even relying only on online data. Our method facilitates the effective use of a generally trained VLM in a flexible and cost-efficient way, and does not require additional sensing except for a simple monocular camera. We demonstrate its adaptability across various scene types, context sources, and sensing setups. We evaluate our approach in two distinct scenarios: traditional First-Person View (FPV) and infrastructure-driven Third-Person View (TPV) navigation, demonstrating the flexibility and simplicity of our method. Our technique significantly enhances the navigational capabilities of a baseline VLM of approximately 50% in TPV scenario, and is comparable to trained models in the FPV one, with as few as 20 demonstrations.

Careful robot manipulation in every-day cluttered environments requires an accurate understanding of the 3D scene, in order to grasp and place objects stably and reliably and to avoid mistakenly colliding with other objects. In general, we must construct such a 3D interpretation of a complex scene based on limited input, such as a single RGB-D image. We describe SceneComplete, a system for constructing a complete, segmented, 3D model of a scene from a single view. It provides a novel pipeline for composing general-purpose pretrained perception modules (vision-language, segmentation, image-inpainting, image-to-3D, and pose-estimation) to obtain high-accuracy results. We demonstrate its accuracy and effectiveness with respect to ground-truth models in a large benchmark dataset and show that its accurate whole-object reconstruction enables robust grasp proposal generation, including for a dexterous hand. Project website - //scenecomplete.github.io/

Dexterous robotic manipulation remains a significant challenge due to the high dimensionality and complexity of hand movements required for tasks like in-hand manipulation and object grasping. This paper addresses this issue by introducing Vector Quantized Action Chunking Embedding (VQ-ACE), a novel framework that compresses human hand motion into a quantized latent space, significantly reducing the action space's dimensionality while preserving key motion characteristics. By integrating VQ-ACE with both Model Predictive Control (MPC) and Reinforcement Learning (RL), we enable more efficient exploration and policy learning in dexterous manipulation tasks using a biomimetic robotic hand. Our results show that latent space sampling with MPC produces more human-like behavior in tasks such as Ball Rolling and Object Picking, leading to higher task success rates and reduced control costs. For RL, action chunking accelerates learning and improves exploration, demonstrated through faster convergence in tasks like cube stacking and in-hand cube reorientation. These findings suggest that VQ-ACE offers a scalable and effective solution for robotic manipulation tasks involving complex, high-dimensional state spaces, contributing to more natural and adaptable robotic systems.

Obelia improves upon structured DAG-based consensus protocols used in proof-of-stake systems, allowing them to effectively scale to accommodate hundreds of validators. Obelia implements a two-tier validator system. A core group of high-stake validators that propose blocks as in current protocols and a larger group of lower-stake auxiliary validators that occasionally author blocks. Obelia incentivizes auxiliary validators to assist recovering core validators and integrates seamlessly with existing protocols. We show that Obelia does not introduce visible overhead compared to the original protocol, even when scaling to hundreds of validators, or when a large number of auxiliary validators are unreliable.

Federated Learning is a privacy preserving decentralized machine learning paradigm designed to collaboratively train models across multiple clients by exchanging gradients to the server and keeping private data local. Nevertheless, recent research has revealed that the security of Federated Learning is compromised, as private ground truth data can be recovered through a gradient inversion technique known as Deep Leakage. While these attacks are crafted with a focus on applications in Federated Learning, they generally are not evaluated in realistic scenarios. This paper introduces the FEDLAD Framework (Federated Evaluation of Deep Leakage Attacks and Defenses), a comprehensive benchmark for evaluating Deep Leakage attacks and defenses within a realistic Federated context. By implementing a unified benchmark that encompasses multiple state-of-the-art Deep Leakage techniques and various defense strategies, our framework facilitates the evaluation and comparison of the efficacy of these methods across different datasets and training states. This work highlights a crucial trade-off between privacy and model accuracy in Federated Learning and aims to advance the understanding of security challenges in decentralized machine learning systems, stimulate future research, and enhance reproducibility in evaluating Deep Leakage attacks and defenses.

This study investigated the integration of cutting-edge technologies and methodologies for creating dynamic, user-centered library environments. In creative strategies for engagement and innovation, library users must be empowered to undertake the new role of modernizing library services and enhancing user experiences. It also enhances the information management and user engagement. This can be attained from personalized approaches, such as recommendation systems to interactive platforms that will have effective experiences tailored to users of different natures. It investigates the consumer engagement practices of enthusiasm, sharing, and learning about their roles in cognitive, affective, and behavioural engagements. Combined, these new approaches will help promote learning, interaction, and growth, add value, and have a more positive impact on users. The challenge for libraries in this rapidly changing, technologically advancing, and digitally networked world, with a base of expectant users, is to remain relevant and engaging. This study discusses innovative strategies for empowering library users and enhancing their engagement through creative and technological approaches. This investigation was conducted to integrate cutting-edge technologies and methodologies into creating dynamic library settings that are user-centered and foster learning, interaction, and personal growth.

Accurate tissue segmentation in fetal brain MRI remains challenging due to the dynamically changing anatomical anatomy and contrast during fetal development. To enhance segmentation accuracy throughout gestation, we introduced AtlasSeg, a dual-U-shape convolution network incorporating gestational age (GA) specific information as guidance. By providing a publicly available fetal brain atlas with segmentation label at the corresponding GA, AtlasSeg effectively extracted the contextual features of age-specific patterns in atlas branch and generated tissue segmentation in segmentation branch. Multi-scale attentive atlas feature fusions were constructed in all stages during encoding and decoding, giving rise to a dual-U-shape network to assist feature flow and information interactions between two branches. AtlasSeg outperformed six well-known segmentation networks in both our internal fetal brain MRI dataset and the external FeTA dataset. Ablation experiments demonstrate the efficiency of atlas guidance and the attention mechanism. The proposed AtlasSeg demonstrated superior segmentation performance against other convolution networks with higher segmentation accuracy, and may facilitate fetal brain MRI analysis in large-scale fetal brain studies.

Model library is an effective tool for improving the performance of single-model Out-of-Distribution (OoD) detector, mainly through model selection and detector fusion. However, existing methods in the literature do not provide uncertainty quantification for model selection results. Additionally, the model ensemble process primarily focuses on controlling the True Positive Rate (TPR) while neglecting the False Positive Rate (FPR). In this paper, we emphasize the significance of the proportion of models in the library that identify the test sample as an OoD sample. This proportion holds crucial information and directly influences the error rate of OoD detection.To address this, we propose inverting the commonly-used sequential p-value strategies. We define the rejection region initially and then estimate the error rate. Furthermore, we introduce a novel perspective from change-point detection and propose an approach for proportion estimation with automatic hyperparameter selection. We name the proposed approach as DOS-Storey-based Detector Ensemble (DSDE). Experimental results on CIFAR10 and CIFAR100 demonstrate the effectiveness of our approach in tackling OoD detection challenges. Specifically, the CIFAR10 experiments show that DSDE reduces the FPR from 11.07% to 3.31% compared to the top-performing single-model detector.

As human-agent teaming (HAT) research continues to grow, computational methods for modeling HAT behaviors and measuring HAT effectiveness also continue to develop. One rising method involves the use of human digital twins (HDT) to approximate human behaviors and socio-emotional-cognitive reactions to AI-driven agent team members. In this paper, we address three research questions relating to the use of digital twins for modeling trust in HATs. First, to address the question of how we can appropriately model and operationalize HAT trust through HDT HAT experiments, we conducted causal analytics of team communication data to understand the impact of empathy, socio-cognitive, and emotional constructs on trust formation. Additionally, we reflect on the current state of the HAT trust science to discuss characteristics of HAT trust that must be replicable by a HDT such as individual differences in trust tendencies, emergent trust patterns, and appropriate measurement of these characteristics over time. Second, to address the question of how valid measures of HDT trust are for approximating human trust in HATs, we discuss the properties of HDT trust: self-report measures, interaction-based measures, and compliance type behavioral measures. Additionally, we share results of preliminary simulations comparing different LLM models for generating HDT communications and analyze their ability to replicate human-like trust dynamics. Third, to address how HAT experimental manipulations will extend to human digital twin studies, we share experimental design focusing on propensity to trust for HDTs vs. transparency and competency-based trust for AI agents.

This work considers the question of how convenient access to copious data impacts our ability to learn causal effects and relations. In what ways is learning causality in the era of big data different from -- or the same as -- the traditional one? To answer this question, this survey provides a comprehensive and structured review of both traditional and frontier methods in learning causality and relations along with the connections between causality and machine learning. This work points out on a case-by-case basis how big data facilitates, complicates, or motivates each approach.

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