This paper proposes Multi-modAl Retrieval model via Visual modulE pLugin (MARVEL) to learn an embedding space for queries and multi-modal documents to conduct retrieval. MARVEL encodes queries and multi-modal documents with a unified encoder model, which helps to alleviate the modality gap between images and texts. Specifically, we enable the image understanding ability of a well-trained dense retriever, T5-ANCE, by incorporating the image features encoded by the visual module as its inputs. To facilitate the multi-modal retrieval tasks, we build the ClueWeb22-MM dataset based on the ClueWeb22 dataset, which regards anchor texts as queries, and exact the related texts and image documents from anchor linked web pages. Our experiments show that MARVEL significantly outperforms the state-of-the-art methods on the multi-modal retrieval dataset WebQA and ClueWeb22-MM. Our further analyses show that the visual module plugin method is tailored to enable the image understanding ability for an existing dense retrieval model. Besides, we also show that the language model has the ability to extract image semantics from image encoders and adapt the image features in the input space of language models. All codes are available at //github.com/OpenMatch/MARVEL.
This paper presents GIR, a 3D Gaussian Inverse Rendering method for relightable scene factorization. Compared to existing methods leveraging discrete meshes or neural implicit fields for inverse rendering, our method utilizes 3D Gaussians to estimate the material properties, illumination, and geometry of an object from multi-view images. Our study is motivated by the evidence showing that 3D Gaussian is a more promising backbone than neural fields in terms of performance, versatility, and efficiency. In this paper, we aim to answer the question: ``How can 3D Gaussian be applied to improve the performance of inverse rendering?'' To address the complexity of estimating normals based on discrete and often in-homogeneous distributed 3D Gaussian representations, we proposed an efficient self-regularization method that facilitates the modeling of surface normals without the need for additional supervision. To reconstruct indirect illumination, we propose an approach that simulates ray tracing. Extensive experiments demonstrate our proposed GIR's superior performance over existing methods across multiple tasks on a variety of widely used datasets in inverse rendering. This substantiates its efficacy and broad applicability, highlighting its potential as an influential tool in relighting and reconstruction. Project page: //3dgir.github.io
A Large Language Model (LLM) represents a cutting-edge artificial intelligence model that generates coherent content, including grammatically precise sentences, human-like paragraphs, and syntactically accurate code snippets. LLMs can play a pivotal role in software development, including software testing. LLMs go beyond traditional roles such as requirement analysis and documentation and can support test case generation, making them valuable tools that significantly enhance testing practices within the field. Hence, we explore the practical application of LLMs in software testing within an industrial setting, focusing on their current use by professional testers. In this context, rather than relying on existing data, we conducted a cross-sectional survey and collected data within real working contexts, specifically, engaging with practitioners in industrial settings. We applied quantitative and qualitative techniques to analyze and synthesize our collected data. Our findings demonstrate that LLMs effectively enhance testing documents and significantly assist testing professionals in programming tasks like debugging and test case automation. LLMs can support individuals engaged in manual testing who need to code. However, it is crucial to emphasize that, at this early stage, software testing professionals should use LLMs with caution while well-defined methods and guidelines are being built for the secure adoption of these tools.
Requirements Satisfaction Assessment (RSA) evaluates whether the set of design elements linked to a single requirement provide sufficient coverage of that requirement -- typically meaning that all concepts in the requirement are addressed by at least one of the design elements. RSA is an important software engineering activity for systems with any form of hierarchical decomposition -- especially safety or mission critical ones. In previous studies, researchers used basic Information Retrieval (IR) models to decompose requirements and design elements into chunks, and then evaluated the extent to which chunks of design elements covered all chunks in the requirement. However, results had low accuracy because many critical concepts that extend across the entirety of the sentence were not well represented when the sentence was parsed into independent chunks. In this paper we leverage recent advances in natural language processing to deliver significantly more accurate results. We propose two major architectures: Satisfaction BERT (Sat-BERT), and Dual-Satisfaction BERT (DSat-BERT), along with their multitask learning variants to improve satisfaction assessments. We perform RSA on five different datasets and compare results from our variants against the chunk-based legacy approach. All BERT-based models significantly outperformed the legacy baseline, and Sat-BERT delivered the best results returning an average improvement of 124.75% in Mean Average Precision.
Large Language Models (LLMs) have demonstrated remarkable capabilities in performing complex tasks. Moreover, recent research has shown that incorporating human-annotated rationales (e.g., Chain-of-Thought prompting) during in-context learning can significantly enhance the performance of these models, particularly on tasks that require reasoning capabilities. However, incorporating such rationales poses challenges in terms of scalability as this requires a high degree of human involvement. In this work, we present a novel framework, Amplifying Model Performance by Leveraging In-Context Learning with Post Hoc Explanations (AMPLIFY), which addresses the aforementioned challenges by automating the process of rationale generation. To this end, we leverage post hoc explanation methods which output attribution scores (explanations) capturing the influence of each of the input features on model predictions. More specifically, we construct automated natural language rationales that embed insights from post hoc explanations to provide corrective signals to LLMs. Extensive experimentation with real-world datasets demonstrates that our framework, AMPLIFY, leads to prediction accuracy improvements of about 10-25% over a wide range of tasks, including those where prior approaches which rely on human-annotated rationales such as Chain-of-Thought prompting fall short. Our work makes one of the first attempts at highlighting the potential of post hoc explanations as valuable tools for enhancing the effectiveness of LLMs. Furthermore, we conduct additional empirical analyses and ablation studies to demonstrate the impact of each of the components of AMPLIFY, which, in turn, leads to critical insights for refining in-context learning.
We present Self-Context Adaptation (SeCAt), a self-supervised approach that unlocks few-shot abilities for open-ended classification with small visual language models. Our approach imitates image captions in a self-supervised way based on clustering a large pool of images followed by assigning semantically-unrelated names to clusters. By doing so, we construct a training signal consisting of interleaved sequences of image and pseudocaption pairs and a query image, which we denote as the 'self-context' sequence. Based on this signal the model is trained to produce the right pseudo-caption. We demonstrate the performance and flexibility of SeCAt on several multimodal few-shot datasets, spanning various granularities. By using models with approximately 1B parameters we outperform the few-shot abilities of much larger models, such as Frozen and FROMAGe. SeCAt opens new possibilities for research and applications in open-ended few-shot learning that otherwise requires access to large or proprietary models.
The Image Captioning (IC) technique is widely used to describe images in natural language. Recently, some IC system testing methods have been proposed. However, these methods still rely on pre-annotated information and hence cannot really alleviate the oracle problem in testing. Besides, their method artificially manipulates objects, which may generate unreal images as test cases and thus lead to less meaningful testing results. Thirdly, existing methods have various requirements on the eligibility of source test cases, and hence cannot fully utilize the given images to perform testing. To tackle these issues, in this paper, we propose REIC to perform metamorphic testing for IC systems with some image-level reduction transformations like image cropping and stretching. Instead of relying on the pre-annotated information, REIC uses a localization method to align objects in the caption with corresponding objects in the image, and checks whether each object is correctly described or deleted in the caption after transformation. With the image-level reduction transformations, REIC does not artificially manipulate any objects and hence can avoid generating unreal follow-up images. Besides, it eliminates the requirement on the eligibility of source test cases in the metamorphic transformation process, as well as decreases the ambiguity and boosts the diversity among the follow-up test cases, which consequently enables testing to be performed on any test image and reveals more distinct valid violations. We employ REIC to test five popular IC systems. The results demonstrate that REIC can sufficiently leverage the provided test images to generate follow-up cases of good reality, and effectively detect a great number of distinct violations, without the need for any pre-annotated information.
We present Egocentric Action Scene Graphs (EASGs), a new representation for long-form understanding of egocentric videos. EASGs extend standard manually-annotated representations of egocentric videos, such as verb-noun action labels, by providing a temporally evolving graph-based description of the actions performed by the camera wearer, including interacted objects, their relationships, and how actions unfold in time. Through a novel annotation procedure, we extend the Ego4D dataset by adding manually labeled Egocentric Action Scene Graphs offering a rich set of annotations designed for long-from egocentric video understanding. We hence define the EASG generation task and provide a baseline approach, establishing preliminary benchmarks. Experiments on two downstream tasks, egocentric action anticipation and egocentric activity summarization, highlight the effectiveness of EASGs for long-form egocentric video understanding. We will release the dataset and the code to replicate experiments and annotations.
We introduce X-Adapter, a universal upgrader to enable the pretrained plug-and-play modules (e.g., ControlNet, LoRA) to work directly with the upgraded text-to-image diffusion model (e.g., SDXL) without further retraining. We achieve this goal by training an additional network to control the frozen upgraded model with the new text-image data pairs. In detail, X-Adapter keeps a frozen copy of the old model to preserve the connectors of different plugins. Additionally, X-Adapter adds trainable mapping layers that bridge the decoders from models of different versions for feature remapping. The remapped features will be used as guidance for the upgraded model. To enhance the guidance ability of X-Adapter, we employ a null-text training strategy for the upgraded model. After training, we also introduce a two-stage denoising strategy to align the initial latents of X-Adapter and the upgraded model. Thanks to our strategies, X-Adapter demonstrates universal compatibility with various plugins and also enables plugins of different versions to work together, thereby expanding the functionalities of diffusion community. To verify the effectiveness of the proposed method, we conduct extensive experiments and the results show that X-Adapter may facilitate wider application in the upgraded foundational diffusion model.
In this paper, we propose a novel Feature Decomposition and Reconstruction Learning (FDRL) method for effective facial expression recognition. We view the expression information as the combination of the shared information (expression similarities) across different expressions and the unique information (expression-specific variations) for each expression. More specifically, FDRL mainly consists of two crucial networks: a Feature Decomposition Network (FDN) and a Feature Reconstruction Network (FRN). In particular, FDN first decomposes the basic features extracted from a backbone network into a set of facial action-aware latent features to model expression similarities. Then, FRN captures the intra-feature and inter-feature relationships for latent features to characterize expression-specific variations, and reconstructs the expression feature. To this end, two modules including an intra-feature relation modeling module and an inter-feature relation modeling module are developed in FRN. Experimental results on both the in-the-lab databases (including CK+, MMI, and Oulu-CASIA) and the in-the-wild databases (including RAF-DB and SFEW) show that the proposed FDRL method consistently achieves higher recognition accuracy than several state-of-the-art methods. This clearly highlights the benefit of feature decomposition and reconstruction for classifying expressions.
This paper aims at revisiting Graph Convolutional Neural Networks by bridging the gap between spectral and spatial design of graph convolutions. We theoretically demonstrate some equivalence of the graph convolution process regardless it is designed in the spatial or the spectral domain. The obtained general framework allows to lead a spectral analysis of the most popular ConvGNNs, explaining their performance and showing their limits. Moreover, the proposed framework is used to design new convolutions in spectral domain with a custom frequency profile while applying them in the spatial domain. We also propose a generalization of the depthwise separable convolution framework for graph convolutional networks, what allows to decrease the total number of trainable parameters by keeping the capacity of the model. To the best of our knowledge, such a framework has never been used in the GNNs literature. Our proposals are evaluated on both transductive and inductive graph learning problems. Obtained results show the relevance of the proposed method and provide one of the first experimental evidence of transferability of spectral filter coefficients from one graph to another. Our source codes are publicly available at: //github.com/balcilar/Spectral-Designed-Graph-Convolutions