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We introduce a novel unit-time ordinary differential equation (ODE) flow called the preconditioned F\"{o}llmer flow, which efficiently transforms a Gaussian measure into a desired target measure at time 1. To discretize the flow, we apply Euler's method, where the velocity field is calculated either analytically or through Monte Carlo approximation using Gaussian samples. Under reasonable conditions, we derive a non-asymptotic error bound in the Wasserstein distance between the sampling distribution and the target distribution. Through numerical experiments on mixture distributions in 1D, 2D, and high-dimensional spaces, we demonstrate that the samples generated by our proposed flow exhibit higher quality compared to those obtained by several existing methods. Furthermore, we propose leveraging the F\"{o}llmer flow as a warmstart strategy for existing Markov Chain Monte Carlo (MCMC) methods, aiming to mitigate mode collapses and enhance their performance. Finally, thanks to the deterministic nature of the F\"{o}llmer flow, we can leverage deep neural networks to fit the trajectory of sample evaluations. This allows us to obtain a generator for one-step sampling as a result.

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We develop a general theory to optimize the frequentist regret for sequential learning problems, where efficient bandit and reinforcement learning algorithms can be derived from unified Bayesian principles. We propose a novel optimization approach to generate "algorithmic beliefs" at each round, and use Bayesian posteriors to make decisions. The optimization objective to create "algorithmic beliefs," which we term "Algorithmic Information Ratio," represents an intrinsic complexity measure that effectively characterizes the frequentist regret of any algorithm. To the best of our knowledge, this is the first systematical approach to make Bayesian-type algorithms prior-free and applicable to adversarial settings, in a generic and optimal manner. Moreover, the algorithms are simple and often efficient to implement. As a major application, we present a novel algorithm for multi-armed bandits that achieves the "best-of-all-worlds" empirical performance in the stochastic, adversarial, and non-stationary environments. And we illustrate how these principles can be used in linear bandits, bandit convex optimization, and reinforcement learning.

We introduce a novel positional encoding strategy for Transformer-style models, addressing the shortcomings of existing, often ad hoc, approaches. Our framework provides a flexible mapping from the algebraic specification of a domain to an interpretation as orthogonal operators. This design preserves the algebraic characteristics of the source domain, ensuring that the model upholds the desired structural properties. Our scheme can accommodate various structures, including sequences, grids and trees, as well as their compositions. We conduct a series of experiments to demonstrate the practical applicability of our approach. Results suggest performance on par with or surpassing the current state-of-the-art, without hyperparameter optimizations or ``task search'' of any kind. Code will be made available at \url{github.com/konstantinosKokos/UnitaryPE}.

Switchback experimental design, wherein a single unit (e.g., a whole system) is exposed to a single random treatment for interspersed blocks of time, tackles both cross-unit and temporal interference. Hu and Wager (2022) recently proposed a treatment-effect estimator that truncates the beginnings of blocks and established a $T^{-1/3}$ rate for estimating the global average treatment effect (GATE) in a Markov setting with rapid mixing. They claim this rate is optimal and suggest focusing instead on a different (and design-dependent) estimand so as to enjoy a faster rate. For the same design we propose an alternative estimator that uses the whole block and surprisingly show that it in fact achieves an estimation rate of $\sqrt{\log T/T}$ for the original design-independent GATE estimand under the same assumptions.

Classical regression models do not cover non-Euclidean data that reside in a general metric space, while the current literature on non-Euclidean regression by and large has focused on scenarios where either predictors or responses are random objects, i.e., non-Euclidean, but not both. In this paper we propose geodesic optimal transport regression models for the case where both predictors and responses lie in a common geodesic metric space and predictors may include not only one but also several random objects. This provides an extension of classical multiple regression to the case where both predictors and responses reside in non-Euclidean metric spaces, a scenario that has not been considered before. It is based on the concept of optimal geodesic transports, which we define as an extension of the notion of optimal transports in distribution spaces to more general geodesic metric spaces, where we characterize optimal transports as transports along geodesics. The proposed regression models cover the relation between non-Euclidean responses and vectors of non-Euclidean predictors in many spaces of practical statistical interest. These include one-dimensional distributions viewed as elements of the 2-Wasserstein space and multidimensional distributions with the Fisher-Rao metric that are represented as data on the Hilbert sphere. Also included are data on finite-dimensional Riemannian manifolds, with an emphasis on spheres, covering directional and compositional data, as well as data that consist of symmetric positive definite matrices. We illustrate the utility of geodesic optimal transport regression with data on summer temperature distributions and human mortality.

Basic algebraic and combinatorial properties of finite vector spaces in which individual vectors are allowed to have multiplicities larger than $ 1 $ are derived. An application in coding theory is illustrated by showing that multispace codes that are introduced here may be used in random linear network coding scenarios, and that they in fact generalize standard subspace codes (defined in the set of all subspaces of $ \mathbb{F}_q^n $) and extend them to an infinitely larger set of parameters. In particular, in contrast to subspace codes, multispace codes of arbitrarily large cardinality and minimum distance exist for any fixed $ n $ and $ q $.

Interactive Natural Language Processing (iNLP) has emerged as a novel paradigm within the field of NLP, aimed at addressing limitations in existing frameworks while aligning with the ultimate goals of artificial intelligence. This paradigm considers language models as agents capable of observing, acting, and receiving feedback iteratively from external entities. Specifically, language models in this context can: (1) interact with humans for better understanding and addressing user needs, personalizing responses, aligning with human values, and improving the overall user experience; (2) interact with knowledge bases for enriching language representations with factual knowledge, enhancing the contextual relevance of responses, and dynamically leveraging external information to generate more accurate and informed responses; (3) interact with models and tools for effectively decomposing and addressing complex tasks, leveraging specialized expertise for specific subtasks, and fostering the simulation of social behaviors; and (4) interact with environments for learning grounded representations of language, and effectively tackling embodied tasks such as reasoning, planning, and decision-making in response to environmental observations. This paper offers a comprehensive survey of iNLP, starting by proposing a unified definition and framework of the concept. We then provide a systematic classification of iNLP, dissecting its various components, including interactive objects, interaction interfaces, and interaction methods. We proceed to delve into the evaluation methodologies used in the field, explore its diverse applications, scrutinize its ethical and safety issues, and discuss prospective research directions. This survey serves as an entry point for researchers who are interested in this rapidly evolving area and offers a broad view of the current landscape and future trajectory of iNLP.

2D-based Industrial Anomaly Detection has been widely discussed, however, multimodal industrial anomaly detection based on 3D point clouds and RGB images still has many untouched fields. Existing multimodal industrial anomaly detection methods directly concatenate the multimodal features, which leads to a strong disturbance between features and harms the detection performance. In this paper, we propose Multi-3D-Memory (M3DM), a novel multimodal anomaly detection method with hybrid fusion scheme: firstly, we design an unsupervised feature fusion with patch-wise contrastive learning to encourage the interaction of different modal features; secondly, we use a decision layer fusion with multiple memory banks to avoid loss of information and additional novelty classifiers to make the final decision. We further propose a point feature alignment operation to better align the point cloud and RGB features. Extensive experiments show that our multimodal industrial anomaly detection model outperforms the state-of-the-art (SOTA) methods on both detection and segmentation precision on MVTec-3D AD dataset. Code is available at //github.com/nomewang/M3DM.

Disentangled Representation Learning (DRL) aims to learn a model capable of identifying and disentangling the underlying factors hidden in the observable data in representation form. The process of separating underlying factors of variation into variables with semantic meaning benefits in learning explainable representations of data, which imitates the meaningful understanding process of humans when observing an object or relation. As a general learning strategy, DRL has demonstrated its power in improving the model explainability, controlability, robustness, as well as generalization capacity in a wide range of scenarios such as computer vision, natural language processing, data mining etc. In this article, we comprehensively review DRL from various aspects including motivations, definitions, methodologies, evaluations, applications and model designs. We discuss works on DRL based on two well-recognized definitions, i.e., Intuitive Definition and Group Theory Definition. We further categorize the methodologies for DRL into four groups, i.e., Traditional Statistical Approaches, Variational Auto-encoder Based Approaches, Generative Adversarial Networks Based Approaches, Hierarchical Approaches and Other Approaches. We also analyze principles to design different DRL models that may benefit different tasks in practical applications. Finally, we point out challenges in DRL as well as potential research directions deserving future investigations. We believe this work may provide insights for promoting the DRL research in the community.

Humans perceive the world by concurrently processing and fusing high-dimensional inputs from multiple modalities such as vision and audio. Machine perception models, in stark contrast, are typically modality-specific and optimised for unimodal benchmarks, and hence late-stage fusion of final representations or predictions from each modality (`late-fusion') is still a dominant paradigm for multimodal video classification. Instead, we introduce a novel transformer based architecture that uses `fusion bottlenecks' for modality fusion at multiple layers. Compared to traditional pairwise self-attention, our model forces information between different modalities to pass through a small number of bottleneck latents, requiring the model to collate and condense the most relevant information in each modality and only share what is necessary. We find that such a strategy improves fusion performance, at the same time reducing computational cost. We conduct thorough ablation studies, and achieve state-of-the-art results on multiple audio-visual classification benchmarks including Audioset, Epic-Kitchens and VGGSound. All code and models will be released.

It is important to detect anomalous inputs when deploying machine learning systems. The use of larger and more complex inputs in deep learning magnifies the difficulty of distinguishing between anomalous and in-distribution examples. At the same time, diverse image and text data are available in enormous quantities. We propose leveraging these data to improve deep anomaly detection by training anomaly detectors against an auxiliary dataset of outliers, an approach we call Outlier Exposure (OE). This enables anomaly detectors to generalize and detect unseen anomalies. In extensive experiments on natural language processing and small- and large-scale vision tasks, we find that Outlier Exposure significantly improves detection performance. We also observe that cutting-edge generative models trained on CIFAR-10 may assign higher likelihoods to SVHN images than to CIFAR-10 images; we use OE to mitigate this issue. We also analyze the flexibility and robustness of Outlier Exposure, and identify characteristics of the auxiliary dataset that improve performance.

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