Convolutional Neural Networks (CNNs) are used in a wide range of applications, with full-precision CNNs achieving high accuracy at the expense of portability. Recent progress in quantization techniques has demonstrated that sub-byte Quantized Neural Networks (QNNs) achieve comparable or superior accuracy while significantly reducing the computational cost and memory footprint. However, sub-byte computation on commodity hardware is sub-optimal due to the lack of support for such precision. In this paper, we introduce Sparq, a Sub-byte vector Processor designed for the AcceleRation of QNN inference. This processor is based on a modified version of Ara, an open-source 64-bit RISC-V ``V'' compliant processor. Sparq is implemented in GLOBAL FOUNDRIES 22FDX FD-SOI technology and extends the Instruction Set Architecture (ISA) by adding a new multiply-shift-accumulate instruction to improve sub-byte computation effciency. The floating-point unit is also removed to minimize area and power usage. To demonstrate Sparq performance, we implement an ultra-low-precision (1-bit to 4-bit) vectorized conv2d operation taking advantage of the dedicated hardware. We show that Sparq can significantly accelerate sub-byte computations with respectively 3.2 times, and 1.7 times acceleration over an optimized 16-bit 2D convolution for 2-bit and 4-bit quantization.
Visual Reinforcement Learning (Visual RL), coupled with high-dimensional observations, has consistently confronted the long-standing challenge of out-of-distribution generalization. Despite the focus on algorithms aimed at resolving visual generalization problems, we argue that the devil is in the existing benchmarks as they are restricted to isolated tasks and generalization categories, undermining a comprehensive evaluation of agents' visual generalization capabilities. To bridge this gap, we introduce RL-ViGen: a novel Reinforcement Learning Benchmark for Visual Generalization, which contains diverse tasks and a wide spectrum of generalization types, thereby facilitating the derivation of more reliable conclusions. Furthermore, RL-ViGen incorporates the latest generalization visual RL algorithms into a unified framework, under which the experiment results indicate that no single existing algorithm has prevailed universally across tasks. Our aspiration is that RL-ViGen will serve as a catalyst in this area, and lay a foundation for the future creation of universal visual generalization RL agents suitable for real-world scenarios. Access to our code and implemented algorithms is provided at //gemcollector.github.io/RL-ViGen/.
Major advances in Machine Learning (ML) and Artificial Intelligence (AI) increasingly take the form of developing and releasing general-purpose models. These models are designed to be adapted by other businesses and agencies to perform a particular, domain-specific function. This process has become known as adaptation or fine-tuning. This paper offers a model of the fine-tuning process where a Generalist brings the technological product (here an ML model) to a certain level of performance, and one or more Domain-specialist(s) adapts it for use in a particular domain. Both entities are profit-seeking and incur costs when they invest in the technology, and they must reach a bargaining agreement on how to share the revenue for the technology to reach the market. For a relatively general class of cost and revenue functions, we characterize the conditions under which the fine-tuning game yields a profit-sharing solution. We observe that any potential domain-specialization will either contribute, free-ride, or abstain in their uptake of the technology, and we provide conditions yielding these different strategies. We show how methods based on bargaining solutions and sub-game perfect equilibria provide insights into the strategic behavior of firms in these types of interactions, and we find that profit-sharing can still arise even when one firm has significantly higher costs than another. We also provide methods for identifying Pareto-optimal bargaining arrangements for a general set of utility functions.
Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virtual try-on, digitalization of 2D clothes into 3D apparel, and cloth animation. It thus necessitates a simple and straightforward pipeline to obtain high-quality texture from simple input, such as 2D reference images. Since traditional warping-based texture generation methods require a significant number of control points to be manually selected for each type of garment, which can be a time-consuming and tedious process. We propose a novel method, called Cloth2Tex, which eliminates the human burden in this process. Cloth2Tex is a self-supervised method that generates texture maps with reasonable layout and structural consistency. Another key feature of Cloth2Tex is that it can be used to support high-fidelity texture inpainting. This is done by combining Cloth2Tex with a prevailing latent diffusion model. We evaluate our approach both qualitatively and quantitatively and demonstrate that Cloth2Tex can generate high-quality texture maps and achieve the best visual effects in comparison to other methods. Project page: tomguluson92.github.io/projects/cloth2tex/
The design of asynchronous circuits typically requires a judicious definition of signals and modules, combined with a proper specification of their timing constraints, which can be a complex and error-prone process, using standard Hardware Description Languages (HDLs). In this paper we introduce Yak, a new dataflow description language for asynchronous bundled data circuits. Yak allows designers to generate Verilog and timing constraints automatically, from a textual description of bundled data control flow structures and combinational logic blocks. The timing constraints are generated using the Local Clock Set methodology and can be consumed by standard industry tools. Yak includes ergonomic language features such as structured bindings of channels undergoing fork and join operations, named value scope propagation along channels, and channel typing. Here we present Yak's language front-end and compare the automated synthesis and layout results of an example circuit with a manual constraint specification approach.
Recently, remarkable progress has been made in automated task-solving through the use of multi-agent driven by large language models (LLMs). However, existing LLM-based multi-agent works primarily focus on solving simple dialogue tasks, and complex tasks are rarely studied, mainly due to the LLM hallucination problem. This type of hallucination becomes cascading when naively chaining multiple intelligent agents, resulting in a failure to effectively address complex problems. Therefore, we introduce MetaGPT, an innovative framework that incorporates efficient human workflows as a meta programming approach into LLM-based multi-agent collaboration. Specifically, MetaGPT encodes Standardized Operating Procedures (SOPs) into prompts to enhance structured coordination. Subsequently, it mandates modular outputs, empowering agents with domain expertise comparable to human professionals, to validate outputs and minimize compounded errors. In this way, MetaGPT leverages the assembly line paradigm to assign diverse roles to various agents, thereby establishing a framework that can effectively and cohesively deconstruct complex multi-agent collaborative problems. Our experiments on collaborative software engineering benchmarks demonstrate that MetaGPT generates more coherent and correct solutions compared to existing chat-based multi-agent systems. This highlights the potential of integrating human domain knowledge into multi-agent systems, thereby creating new opportunities to tackle complex real-world challenges. The GitHub repository of this project is publicly available on://github.com/geekan/MetaGPT.
Industry 4.0 has brought numerous advantages, such as increasing productivity through automation. However, it also presents major cybersecurity issues such as cyberattacks affecting industrial processes. Federated Learning (FL) combined with time-series analysis is a promising cyberattack detection mechanism proposed in the literature. However, the fact of having a single point of failure and network bottleneck are critical challenges that need to be tackled. Thus, this article explores the benefits of the Decentralized Federated Learning (DFL) in terms of cyberattack detection and resource consumption. The work presents TemporalFED, a software module for detecting anomalies in industrial environments using FL paradigms and time series. TemporalFED incorporates three components: Time Series Conversion, Feature Engineering, and Time Series Stationary Conversion. To evaluate TemporalFED, it was deployed on Fedstellar, a DFL framework. Then, a pool of experiments measured the detection performance and resource consumption in a chemical gas industrial environment with different time-series configurations, FL paradigms, and topologies. The results showcase the superiority of the configuration utilizing DFL and Semi-Decentralized Federated Learning (SDFL) paradigms, along with a fully connected topology, which achieved the best performance in anomaly detection. Regarding resource consumption, the configuration without feature engineering employed less bandwidth, CPU, and RAM than other configurations.
There are now many adversarial attacks for natural language processing systems. Of these, a vast majority achieve success by modifying individual document tokens, which we call here a token-modification attack. Each token-modification attack is defined by a specific combination of fundamental components, such as a constraint on the adversary or a particular search algorithm. Motivated by this observation, we survey existing token-modification attacks and extract the components of each. We use an attack-independent framework to structure our survey which results in an effective categorisation of the field and an easy comparison of components. This survey aims to guide new researchers to this field and spark further research into individual attack components.
Generative commonsense reasoning which aims to empower machines to generate sentences with the capacity of reasoning over a set of concepts is a critical bottleneck for text generation. Even the state-of-the-art pre-trained language generation models struggle at this task and often produce implausible and anomalous sentences. One reason is that they rarely consider incorporating the knowledge graph which can provide rich relational information among the commonsense concepts. To promote the ability of commonsense reasoning for text generation, we propose a novel knowledge graph augmented pre-trained language generation model KG-BART, which encompasses the complex relations of concepts through the knowledge graph and produces more logical and natural sentences as output. Moreover, KG-BART can leverage the graph attention to aggregate the rich concept semantics that enhances the model generalization on unseen concept sets. Experiments on benchmark CommonGen dataset verify the effectiveness of our proposed approach by comparing with several strong pre-trained language generation models, particularly KG-BART outperforms BART by 5.80, 4.60, in terms of BLEU-3, 4. Moreover, we also show that the generated context by our model can work as background scenarios to benefit downstream commonsense QA tasks.
Graph Neural Networks (GNN) has demonstrated the superior performance in many challenging applications, including the few-shot learning tasks. Despite its powerful capacity to learn and generalize from few samples, GNN usually suffers from severe over-fitting and over-smoothing as the model becomes deep, which limit the model scalability. In this work, we propose a novel Attentive GNN to tackle these challenges, by incorporating a triple-attention mechanism, \ie node self-attention, neighborhood attention, and layer memory attention. We explain why the proposed attentive modules can improve GNN for few-shot learning with theoretical analysis and illustrations. Extensive experiments show that the proposed Attentive GNN outperforms the state-of-the-art GNN-based methods for few-shot learning over the mini-ImageNet and Tiered-ImageNet datasets, with both inductive and transductive settings.
We propose to pre-train a unified language model for both autoencoding and partially autoregressive language modeling tasks using a novel training procedure, referred to as a pseudo-masked language model (PMLM). Given an input text with masked tokens, we rely on conventional masks to learn inter-relations between corrupted tokens and context via autoencoding, and pseudo masks to learn intra-relations between masked spans via partially autoregressive modeling. With well-designed position embeddings and self-attention masks, the context encodings are reused to avoid redundant computation. Moreover, conventional masks used for autoencoding provide global masking information, so that all the position embeddings are accessible in partially autoregressive language modeling. In addition, the two tasks pre-train a unified language model as a bidirectional encoder and a sequence-to-sequence decoder, respectively. Our experiments show that the unified language models pre-trained using PMLM achieve new state-of-the-art results on a wide range of natural language understanding and generation tasks across several widely used benchmarks.