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In this paper, we propose a rate-splitting multiple access (RSMA) scheme for uplink wireless communication systems with intelligent reflecting surface (IRS) aided. In the considered model, IRS is adopted to overcome power attenuation caused by path loss. We construct a max-min fairness optimization problem to obtain the resource allocation, including the receive beamforming at the base station (BS) and phase-shift beamforming at IRS. We also introduce a successive group decoding (SGD) algorithm at the receiver, which trades off the fairness and complexity of decoding. In the simulation, the results show that the proposed scheme has superiority in improving the fairness of uplink communication.

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For multi-transmission rate environments, access point (AP) connection methods have been proposed for maximizing system throughput, which is the throughput of an entire system, on the basis of the cooperative behavior of users. These methods derive optimal positions for the cooperative behavior of users, which means that new users move to improve the system throughput when connecting to an AP. However, the conventional method only considers the transmission rate of new users and does not consider existing users, even though it is necessary to consider the transmission rate of all users to improve system throughput. In addition, these method do not take into account the frequency of interference between users. In this paper, we propose an AP connection method which maximizes system throughput by considering the interference between users and the initial position of all users. In addition, our proposed method can improve system throughput by about 6% at most compared to conventional methods.

In this paper we show an effective means of integrating data driven frameworks to sampling based optimal control to vastly reduce the compute time for easy adoption and adaptation to real time applications such as on-road autonomous driving in the presence of dynamic actors. Presented with training examples, a spatio-temporal CNN learns to predict the optimal mean control over a finite horizon that precludes further resampling, an iterative process that makes sampling based optimal control formulations difficult to adopt in real time settings. Generating control samples around the network-predicted optimal mean retains the advantage of sample diversity while enabling real time rollout of trajectories that avoids multiple dynamic obstacles in an on-road navigation setting. Further the 3D CNN architecture implicitly learns the future trajectories of the dynamic agents in the scene resulting in successful collision free navigation despite no explicit future trajectory prediction. We show performance gain over multiple baselines in a number of on-road scenes through closed loop simulations in CARLA. We also showcase the real world applicability of our system by running it on our custom Autonomous Driving Platform (AutoDP).

In this paper, we study the problem of computing the majority function by low-depth monotone circuits and a related problem of constructing low-depth sorting networks. We consider both the classical setting with elementary operations of arity $2$ and the generalized setting with operations of arity $k$, where $k$ is a parameter. For both problems and both settings, there are various constructions known, the minimal known depth being logarithmic. However, there is currently no known construction that simultaneously achieves sub-log-squared depth, effective constructability, simplicity, and has a potential to be used in practice. In this paper we make progress towards resolution of this problem. For computing majority by standard monotone circuits (gates of arity 2) we provide an explicit monotone circuit of depth $O(\log_2^{5/3} n)$. The construction is a combination of several known and not too complicated ideas. For arbitrary arity of gates $k$ we provide a new sorting network architecture inspired by representation of inputs as a high-dimensional cube. As a result we provide a simple construction that improves previous upper bound of $4 \log_k^2 n$ to $2 \log_k^2 n$. We prove the similar bound for the depth of the circuit computing majority of $n$ bits consisting of gates computing majority of $k$ bits. Note, that for both problems there is an explicit construction of depth $O(\log_k n)$ known, but the construction is complicated and the constant hidden in $O$-notation is huge.

Recently, we have proposed a framework for verification of agents' abilities in asynchronous multi-agent systems, together with an algorithm for automated reduction of models. The semantics was built on the modeling tradition of distributed systems. As we show here, this can sometimes lead to counterintuitive interpretation of formulas when reasoning about the outcome of strategies. First, the semantics disregards finite paths, and thus yields unnatural evaluation of strategies with deadlocks. Secondly, the semantic representations do not allow to capture the asymmetry between proactive agents and the recipients of their choices. We propose how to avoid the problems by a suitable extension of the representations and change of the execution semantics for asynchronous MAS. We also prove that the model reduction scheme still works in the modified framework.

In this paper, we review recent approaches for explaining concepts in neural networks. Concepts can act as a natural link between learning and reasoning: once the concepts are identified that a neural learning system uses, one can integrate those concepts with a reasoning system for inference or use a reasoning system to act upon them to improve or enhance the learning system. On the other hand, knowledge can not only be extracted from neural networks but concept knowledge can also be inserted into neural network architectures. Since integrating learning and reasoning is at the core of neuro-symbolic AI, the insights gained from this survey can serve as an important step towards realizing neuro-symbolic AI based on explainable concepts.

In this paper, we study a sampling problem where a source takes samples from a Wiener process and transmits them through a wireless channel to a remote estimator. Due to channel fading, interference, and potential collisions, the packet transmissions are unreliable and could take random time durations. Our objective is to devise an optimal causal sampling policy that minimizes the long-term average mean square estimation error. This optimal sampling problem is a recursive optimal stopping problem, which is generally quite difficult to solve. However, we prove that the optimal sampling strategy is, in fact, a simple threshold policy where a new sample is taken whenever the instantaneous estimation error exceeds a threshold. This threshold remains a constant value that does not vary over time. By exploring the structure properties of the recursive optimal stopping problem, a low-complexity iterative algorithm is developed to compute the optimal threshold. This work generalizes previous research by incorporating both transmission errors and random transmission times into remote estimation. Numerical simulations are provided to compare our optimal policy with the zero-wait and age-optimal policies.

In this work, we propose a realistic semantic network called seq2seq-SC, designed to be compatible with 5G NR and capable of working with generalized text datasets using a pre-trained language model. The goal is to achieve unprecedented communication efficiency by focusing on the meaning of messages in semantic communication. We employ a performance metric called semantic similarity, measured by BLEU for lexical similarity and SBERT for semantic similarity. Our findings demonstrate that seq2seq-SC outperforms previous models in extracting semantically meaningful information while maintaining superior performance. This study paves the way for continued advancements in semantic communication and its prospective incorporation with future wireless systems in 6G networks.

Recently, graph neural networks have been gaining a lot of attention to simulate dynamical systems due to their inductive nature leading to zero-shot generalizability. Similarly, physics-informed inductive biases in deep-learning frameworks have been shown to give superior performance in learning the dynamics of physical systems. There is a growing volume of literature that attempts to combine these two approaches. Here, we evaluate the performance of thirteen different graph neural networks, namely, Hamiltonian and Lagrangian graph neural networks, graph neural ODE, and their variants with explicit constraints and different architectures. We briefly explain the theoretical formulation highlighting the similarities and differences in the inductive biases and graph architecture of these systems. We evaluate these models on spring, pendulum, gravitational, and 3D deformable solid systems to compare the performance in terms of rollout error, conserved quantities such as energy and momentum, and generalizability to unseen system sizes. Our study demonstrates that GNNs with additional inductive biases, such as explicit constraints and decoupling of kinetic and potential energies, exhibit significantly enhanced performance. Further, all the physics-informed GNNs exhibit zero-shot generalizability to system sizes an order of magnitude larger than the training system, thus providing a promising route to simulate large-scale realistic systems.

Deep neural networks (DNNs) are successful in many computer vision tasks. However, the most accurate DNNs require millions of parameters and operations, making them energy, computation and memory intensive. This impedes the deployment of large DNNs in low-power devices with limited compute resources. Recent research improves DNN models by reducing the memory requirement, energy consumption, and number of operations without significantly decreasing the accuracy. This paper surveys the progress of low-power deep learning and computer vision, specifically in regards to inference, and discusses the methods for compacting and accelerating DNN models. The techniques can be divided into four major categories: (1) parameter quantization and pruning, (2) compressed convolutional filters and matrix factorization, (3) network architecture search, and (4) knowledge distillation. We analyze the accuracy, advantages, disadvantages, and potential solutions to the problems with the techniques in each category. We also discuss new evaluation metrics as a guideline for future research.

In this paper, we present a new method for detecting road users in an urban environment which leads to an improvement in multiple object tracking. Our method takes as an input a foreground image and improves the object detection and segmentation. This new image can be used as an input to trackers that use foreground blobs from background subtraction. The first step is to create foreground images for all the frames in an urban video. Then, starting from the original blobs of the foreground image, we merge the blobs that are close to one another and that have similar optical flow. The next step is extracting the edges of the different objects to detect multiple objects that might be very close (and be merged in the same blob) and to adjust the size of the original blobs. At the same time, we use the optical flow to detect occlusion of objects that are moving in opposite directions. Finally, we make a decision on which information we keep in order to construct a new foreground image with blobs that can be used for tracking. The system is validated on four videos of an urban traffic dataset. Our method improves the recall and precision metrics for the object detection task compared to the vanilla background subtraction method and improves the CLEAR MOT metrics in the tracking tasks for most videos.

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