Full automation is often not achievable or desirable in critical systems with high-stakes decisions. Instead, human-AI teams can achieve better results. To research, develop, evaluate, and validate algorithms suited for such teaming, lightweight experimentation platforms that enable interactions between humans and multiple AI agents are necessary. However, there are limited examples of such platforms for defense environments. To address this gap, we present the Cogment human-machine teaming experimentation platform, which implements human-machine teaming (HMT) use cases that features heterogeneous multi-agent systems and can involve learning AI agents, static AI agents, and humans. It is built on the Cogment platform and has been used for academic research, including work presented at the ALA workshop at AAMAS this year [1]. With this platform, we hope to facilitate further research on human-machine teaming in critical systems and defense environments.
Adversarial training has achieved substantial performance in defending image retrieval against adversarial examples. However, existing studies in deep metric learning (DML) still suffer from two major limitations: weak adversary and model collapse. In this paper, we address these two limitations by proposing collapse-aware triplet decoupling (CA-TRIDE). Specifically, TRIDE yields a strong adversary by spatially decoupling the perturbation targets into the anchor and the other candidates. Furthermore, CA prevents the consequential model collapse, based on a novel metric, collapseness, which is incorporated into the optimization of perturbation. We also identify two drawbacks of the existing robustness metric in image retrieval and propose a new metric for a more reasonable robustness evaluation. Extensive experiments on three datasets demonstrate that CA-TRIDE outperforms existing defense methods in both conventional and new metrics.
This work utilizes a variational autoencoder for channel estimation and evaluates it on real-world measurements. The estimator is trained solely on noisy channel observations and parameterizes an approximation to the mean squared error-optimal estimator by learning observation-dependent conditional first and second moments. The proposed estimator significantly outperforms related state-of-the-art estimators on real-world measurements. We investigate the effect of pre-training with synthetic data and find that the proposed estimator exhibits comparable results to the related estimators if trained on synthetic data and evaluated on the measurement data. Furthermore, pre-training on synthetic data also helps to reduce the required measurement training dataset size.
We present a Multi-Instance Generation (MIG) task, simultaneously generating multiple instances with diverse controls in one image. Given a set of predefined coordinates and their corresponding descriptions, the task is to ensure that generated instances are accurately at the designated locations and that all instances' attributes adhere to their corresponding description. This broadens the scope of current research on Single-instance generation, elevating it to a more versatile and practical dimension. Inspired by the idea of divide and conquer, we introduce an innovative approach named Multi-Instance Generation Controller (MIGC) to address the challenges of the MIG task. Initially, we break down the MIG task into several subtasks, each involving the shading of a single instance. To ensure precise shading for each instance, we introduce an instance enhancement attention mechanism. Lastly, we aggregate all the shaded instances to provide the necessary information for accurately generating multiple instances in stable diffusion (SD). To evaluate how well generation models perform on the MIG task, we provide a COCO-MIG benchmark along with an evaluation pipeline. Extensive experiments were conducted on the proposed COCO-MIG benchmark, as well as on various commonly used benchmarks. The evaluation results illustrate the exceptional control capabilities of our model in terms of quantity, position, attribute, and interaction.
Large language models (LLMs) are not amenable to frequent re-training, due to high training costs arising from their massive scale. However, updates are necessary to endow LLMs with new skills and keep them up-to-date with rapidly evolving human knowledge. This paper surveys recent works on continual learning for LLMs. Due to the unique nature of LLMs, we catalog continue learning techniques in a novel multi-staged categorization scheme, involving continual pretraining, instruction tuning, and alignment. We contrast continual learning for LLMs with simpler adaptation methods used in smaller models, as well as with other enhancement strategies like retrieval-augmented generation and model editing. Moreover, informed by a discussion of benchmarks and evaluation, we identify several challenges and future work directions for this crucial task.
Chinese grammatical error correction (CGEC) faces serious overcorrection challenges when employing autoregressive generative models such as sequence-to-sequence (Seq2Seq) models and decoder-only large language models (LLMs). While previous methods aim to address overcorrection in Seq2Seq models, they are difficult to adapt to decoder-only LLMs. In this paper, we propose an alignment-enhanced corrector for the overcorrection problem that applies to both Seq2Seq models and decoder-only LLMs. Our method first trains a correction model to generate an initial correction of the source sentence. Then, we combine the source sentence with the initial correction and feed it through an alignment model for another round of correction, aiming to enforce the alignment model to focus on potential overcorrection. Moreover, to enhance the model's ability to identify nuances, we further explore the reverse alignment of the source sentence and the initial correction. Finally, we transfer the alignment knowledge from two alignment models to the correction model, instructing it on how to avoid overcorrection. Experimental results on three CGEC datasets demonstrate the effectiveness of our approach in alleviating overcorrection and improving overall performance.
Data plays a fundamental role in the training of Large Language Models (LLMs). Effective data management, particularly in the formulation of a well-suited training dataset, holds significance for enhancing model performance and improving training efficiency during pretraining and supervised fine-tuning phases. Despite the considerable importance of data management, the current research community still falls short in providing a systematic analysis of the rationale behind management strategy selection, its consequential effects, methodologies for evaluating curated datasets, and the ongoing pursuit of improved strategies. Consequently, the exploration of data management has attracted more and more attention among the research community. This survey provides a comprehensive overview of current research in data management within both the pretraining and supervised fine-tuning stages of LLMs, covering various noteworthy aspects of data management strategy design: data quantity, data quality, domain/task composition, etc. Looking toward the future, we extrapolate existing challenges and outline promising directions for development in this field. Therefore, this survey serves as a guiding resource for practitioners aspiring to construct powerful LLMs through effective data management practices. The collection of the latest papers is available at //github.com/ZigeW/data_management_LLM.
Reasoning is a fundamental aspect of human intelligence that plays a crucial role in activities such as problem solving, decision making, and critical thinking. In recent years, large language models (LLMs) have made significant progress in natural language processing, and there is observation that these models may exhibit reasoning abilities when they are sufficiently large. However, it is not yet clear to what extent LLMs are capable of reasoning. This paper provides a comprehensive overview of the current state of knowledge on reasoning in LLMs, including techniques for improving and eliciting reasoning in these models, methods and benchmarks for evaluating reasoning abilities, findings and implications of previous research in this field, and suggestions on future directions. Our aim is to provide a detailed and up-to-date review of this topic and stimulate meaningful discussion and future work.
Diffusion models (DMs) have shown great potential for high-quality image synthesis. However, when it comes to producing images with complex scenes, how to properly describe both image global structures and object details remains a challenging task. In this paper, we present Frido, a Feature Pyramid Diffusion model performing a multi-scale coarse-to-fine denoising process for image synthesis. Our model decomposes an input image into scale-dependent vector quantized features, followed by a coarse-to-fine gating for producing image output. During the above multi-scale representation learning stage, additional input conditions like text, scene graph, or image layout can be further exploited. Thus, Frido can be also applied for conditional or cross-modality image synthesis. We conduct extensive experiments over various unconditioned and conditional image generation tasks, ranging from text-to-image synthesis, layout-to-image, scene-graph-to-image, to label-to-image. More specifically, we achieved state-of-the-art FID scores on five benchmarks, namely layout-to-image on COCO and OpenImages, scene-graph-to-image on COCO and Visual Genome, and label-to-image on COCO. Code is available at //github.com/davidhalladay/Frido.
Multi-agent influence diagrams (MAIDs) are a popular form of graphical model that, for certain classes of games, have been shown to offer key complexity and explainability advantages over traditional extensive form game (EFG) representations. In this paper, we extend previous work on MAIDs by introducing the concept of a MAID subgame, as well as subgame perfect and trembling hand perfect equilibrium refinements. We then prove several equivalence results between MAIDs and EFGs. Finally, we describe an open source implementation for reasoning about MAIDs and computing their equilibria.
ASR (automatic speech recognition) systems like Siri, Alexa, Google Voice or Cortana has become quite popular recently. One of the key techniques enabling the practical use of such systems in people's daily life is deep learning. Though deep learning in computer vision is known to be vulnerable to adversarial perturbations, little is known whether such perturbations are still valid on the practical speech recognition. In this paper, we not only demonstrate such attacks can happen in reality, but also show that the attacks can be systematically conducted. To minimize users' attention, we choose to embed the voice commands into a song, called CommandSong. In this way, the song carrying the command can spread through radio, TV or even any media player installed in the portable devices like smartphones, potentially impacting millions of users in long distance. In particular, we overcome two major challenges: minimizing the revision of a song in the process of embedding commands, and letting the CommandSong spread through the air without losing the voice "command". Our evaluation demonstrates that we can craft random songs to "carry" any commands and the modify is extremely difficult to be noticed. Specially, the physical attack that we play the CommandSongs over the air and record them can success with 94 percentage.