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Notation conventions for rigid transformations are as diverse as they are fundamental to the field of robotics. A well-defined convention that is practical, consistent and unambiguous is essential for the clear communication of ideas and to foster collaboration between researchers. This work presents an analysis of conventions used in state-of-the-art robotics research, defines a new notation convention, and provides software packages to facilitate its use. To shed some light on the current state of notation conventions in robotics research, this work presents an analysis of the ICRA 2023 proceedings, focusing on the notation conventions used for rigid transformations. A total of 1655 papers were inspected to identify the convention used, and key insights about trends and usage preferences are derived. Based on this analysis, a new notation convention called RIGID is defined, which complies with the "ISO 80000 Standard on Quantities and Units". The RIGID convention is designed to be concise yet unambiguous and easy to use. Additionally, this work introduces a LaTeX package that facilitates the use of the RIGID notation in manuscripts preparation through simple customizable commands that can be easily translated into variable names for software development.

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Methods that use neural networks for synthesizing 3D shapes in the form of a part-based representation have been introduced over the last few years. These methods represent shapes as a graph or hierarchy of parts and enable a variety of applications such as shape sampling and reconstruction. However, current methods do not allow easily regenerating individual shape parts according to user preferences. In this paper, we investigate techniques that allow the user to generate multiple, diverse suggestions for individual parts. Specifically, we experiment with multimodal deep generative models that allow sampling diverse suggestions for shape parts and focus on models which have not been considered in previous work on shape synthesis. To provide a comparative study of these techniques, we introduce a method for synthesizing 3D shapes in a part-based representation and evaluate all the part suggestion techniques within this synthesis method. In our method, which is inspired by previous work, shapes are represented as a set of parts in the form of implicit functions which are then positioned in space to form the final shape. Synthesis in this representation is enabled by a neural network architecture based on an implicit decoder and a spatial transformer. We compare the various multimodal generative models by evaluating their performance in generating part suggestions. Our contribution is to show with qualitative and quantitative evaluations which of the new techniques for multimodal part generation perform the best and that a synthesis method based on the top-performing techniques allows the user to more finely control the parts that are generated in the 3D shapes while maintaining high shape fidelity when reconstructing shapes.

Point cloud registration is a fundamental task in the fields of computer vision and robotics. Recent developments in transformer-based methods have demonstrated enhanced performance in this domain. However, the standard attention mechanism utilized in these methods often integrates many low-relevance points, thereby struggling to prioritize its attention weights on sparse yet meaningful points. This inefficiency leads to limited local structure modeling capabilities and quadratic computational complexity. To overcome these limitations, we propose the Point Tree Transformer (PTT), a novel transformer-based approach for point cloud registration that efficiently extracts comprehensive local and global features while maintaining linear computational complexity. The PTT constructs hierarchical feature trees from point clouds in a coarse-to-dense manner, and introduces a novel Point Tree Attention (PTA) mechanism, which follows the tree structure to facilitate the progressive convergence of attended regions towards salient points. Specifically, each tree layer selectively identifies a subset of key points with the highest attention scores. Subsequent layers focus attention on areas of significant relevance, derived from the child points of the selected point set. The feature extraction process additionally incorporates coarse point features that capture high-level semantic information, thus facilitating local structure modeling and the progressive integration of multiscale information. Consequently, PTA empowers the model to concentrate on crucial local structures and derive detailed local information while maintaining linear computational complexity. Extensive experiments conducted on the 3DMatch, ModelNet40, and KITTI datasets demonstrate that our method achieves superior performance over the state-of-the-art methods.

Speaker diarization systems segment a conversation recording based on the speakers' identity. Such systems can misclassify the speaker of a portion of audio due to a variety of factors, such as speech pattern variation, background noise, and overlapping speech. These errors propagate to, and can adversely affect, downstream systems that rely on the speaker's identity, such as speaker-adapted speech recognition. One of the ways to mitigate these errors is to provide segment-level diarization confidence scores to downstream systems. In this work, we investigate multiple methods for generating diarization confidence scores, including those derived from the original diarization system and those derived from an external model. Our experiments across multiple datasets and diarization systems demonstrate that the most competitive confidence score methods can isolate ~30% of the diarization errors within segments with the lowest ~10% of confidence scores.

Simultaneous confidence intervals (SCIs) that are compatible with a given closed test procedure are often non-informative. More precisely, for a one-sided null hypothesis, the bound of the SCI can stick to the border of the null hypothesis, irrespective of how far the point estimate deviates from the null hypothesis. This has been illustrated for the Bonferroni-Holm and fall-back procedures, for which alternative SCIs have been suggested, that are free of this deficiency. These informative SCIs are not fully compatible with the initial multiple test, but are close to it and hence provide similar power advantages. They provide a multiple hypothesis test with strong family-wise error rate control that can be used in replacement of the initial multiple test. The current paper extends previous work for informative SCIs to graphical test procedures. The information gained from the newly suggested SCIs is shown to be always increasing with increasing evidence against a null hypothesis. The new SCIs provide a compromise between information gain and the goal to reject as many hypotheses as possible. The SCIs are defined via a family of dual graphs and the projection method. A simple iterative algorithm for the computation of the intervals is provided. A simulation study illustrates the results for a complex graphical test procedure.

A mechanism is described that addresses the fundamental trade off between media producers who want to increase reach and consumers who provide attention based on the rate of utility received, and where overreach negatively impacts that rate. An optimal solution can be achieved when the media source considers the impact of overreach in a cost function used in determining the optimal distribution of content to maximize individual consumer utility and participation. The result is a Nash equilibrium between producer and consumer that is also Pareto efficient. Comparison with the literature on Recommender systems highlights the advantages of the mechanism.The review suggests advancements over that literature including identifying an optimal content volume for the consumer and improvements for handling multiple objectives A practical algorithm to generate the optimal distribution for each consumer is provided.

We study the problem of network regression, where one is interested in how the topology of a network changes as a function of Euclidean covariates. We build upon recent developments in generalized regression models on metric spaces based on Fr\'echet means and propose a network regression method using the Wasserstein metric. We show that when representing graphs as multivariate Gaussian distributions, the network regression problem requires the computation of a Riemannian center of mass (i.e., Fr\'echet means). Fr\'echet means with non-negative weights translates into a barycenter problem and can be efficiently computed using fixed point iterations. Although the convergence guarantees of fixed-point iterations for the computation of Wasserstein affine averages remain an open problem, we provide evidence of convergence in a large number of synthetic and real-data scenarios. Extensive numerical results show that the proposed approach improves existing procedures by accurately accounting for graph size, topology, and sparsity in synthetic experiments. Additionally, real-world experiments using the proposed approach result in higher Coefficient of Determination ($R^{2}$) values and lower mean squared prediction error (MSPE), cementing improved prediction capabilities in practice.

This paper investigates a constrained inverse kinematic (IK) problem that seeks a feasible configuration of an articulated robot under various constraints such as joint limits and obstacle collision avoidance. Due to the high-dimensionality and complex constraints, this problem is often solved numerically via iterative local optimization. Classic local optimization methods take joint angles as the decision variable, which suffers from non-linearity caused by the trigonometric constraints. Recently, distance-based IK methods have been developed as an alternative approach that formulates IK as an optimization over the distances among points attached to the robot and the obstacles. Although distance-based methods have demonstrated unique advantages, they still suffer from low computational efficiency, since these approaches usually ignore the chain structure in the kinematics of serial robots. This paper proposes a new method called propagative distance optimization for constrained inverse kinematics (PDO-IK), which captures and leverages the chain structure in the distance-based formulation and expedites the optimization by computing forward kinematics and the Jacobian propagatively along the kinematic chain. Test results show that PDO-IK runs up to two orders of magnitude faster than the existing distance-based methods under joint limits constraints and obstacle avoidance constraints. It also achieves up to three times higher success rates than the conventional joint-angle-based optimization methods for IK problems. The high runtime efficiency of PDO-IK allows the real-time computation (10$-$1500 Hz) and enables a simulated humanoid robot with 19 degrees of freedom (DoFs) to avoid moving obstacles, which is otherwise hard to achieve with the baselines.

Color image inpainting is a challenging task in imaging science. The existing method is based on real operation, and the red, green and blue channels of the color image are processed separately, ignoring the correlation between each channel. In order to make full use of the correlation between each channel, this paper proposes a Quaternion Generative Adversarial Neural Network (QGAN) model and related theory, and applies it to solve the problem of color image inpainting with large area missing. Firstly, the definition of quaternion deconvolution is given and the quaternion batch normalization is proposed. Secondly, the above two innovative modules are applied to generate adversarial networks to improve stability. Finally, QGAN is applied to color image inpainting and compared with other state-of-the-art algorithms. The experimental results show that QGAN has superiority in color image inpainting with large area missing.

Behaviors of the synthetic characters in current military simulations are limited since they are generally generated by rule-based and reactive computational models with minimal intelligence. Such computational models cannot adapt to reflect the experience of the characters, resulting in brittle intelligence for even the most effective behavior models devised via costly and labor-intensive processes. Observation-based behavior model adaptation that leverages machine learning and the experience of synthetic entities in combination with appropriate prior knowledge can address the issues in the existing computational behavior models to create a better training experience in military training simulations. In this paper, we introduce a framework that aims to create autonomous synthetic characters that can perform coherent sequences of believable behavior while being aware of human trainees and their needs within a training simulation. This framework brings together three mutually complementary components. The first component is a Unity-based simulation environment - Rapid Integration and Development Environment (RIDE) - supporting One World Terrain (OWT) models and capable of running and supporting machine learning experiments. The second is Shiva, a novel multi-agent reinforcement and imitation learning framework that can interface with a variety of simulation environments, and that can additionally utilize a variety of learning algorithms. The final component is the Sigma Cognitive Architecture that will augment the behavior models with symbolic and probabilistic reasoning capabilities. We have successfully created proof-of-concept behavior models leveraging this framework on realistic terrain as an essential step towards bringing machine learning into military simulations.

We advocate the use of implicit fields for learning generative models of shapes and introduce an implicit field decoder for shape generation, aimed at improving the visual quality of the generated shapes. An implicit field assigns a value to each point in 3D space, so that a shape can be extracted as an iso-surface. Our implicit field decoder is trained to perform this assignment by means of a binary classifier. Specifically, it takes a point coordinate, along with a feature vector encoding a shape, and outputs a value which indicates whether the point is outside the shape or not. By replacing conventional decoders by our decoder for representation learning and generative modeling of shapes, we demonstrate superior results for tasks such as shape autoencoding, generation, interpolation, and single-view 3D reconstruction, particularly in terms of visual quality.

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