In this paper, we propose a non-parallel any-to-many voice conversion (VC) method termed VoiceGrad. Inspired by WaveGrad, a recently introduced novel waveform generation method, VoiceGrad is based upon the concepts of score matching and Langevin dynamics. It uses weighted denoising score matching to train a score approximator, a fully convolutional network with a U-Net structure designed to predict the gradient of the log density of the speech feature sequences of multiple speakers, and performs VC by using annealed Langevin dynamics to iteratively update an input feature sequence towards the nearest stationary point of the target distribution based on the trained score approximator network. Thanks to the nature of this concept, VoiceGrad enables any-to-many VC, a VC scenario in which the speaker of input speech can be arbitrary, and allows for non-parallel training, which requires no parallel utterances or transcriptions.
In this paper, we present PRISM, a Promptable and Robust Interactive Segmentation Model, aiming for precise segmentation of 3D medical images. PRISM accepts various visual inputs, including points, boxes, and scribbles as sparse prompts, as well as masks as dense prompts. Specifically, PRISM is designed with four principles to achieve robustness: (1) Iterative learning. The model produces segmentations by using visual prompts from previous iterations to achieve progressive improvement. (2) Confidence learning. PRISM employs multiple segmentation heads per input image, each generating a continuous map and a confidence score to optimize predictions. (3) Corrective learning. Following each segmentation iteration, PRISM employs a shallow corrective refinement network to reassign mislabeled voxels. (4) Hybrid design. PRISM integrates hybrid encoders to better capture both the local and global information. Comprehensive validation of PRISM is conducted using four public datasets for tumor segmentation in the colon, pancreas, liver, and kidney, highlighting challenges caused by anatomical variations and ambiguous boundaries in accurate tumor identification. Compared to state-of-the-art methods, both with and without prompt engineering, PRISM significantly improves performance, achieving results that are close to human levels. The code is publicly available at //github.com/MedICL-VU/PRISM.
In this paper, we present Paramanu-Ganita, a 208 million parameter novel Auto Regressive (AR) decoder based language model on mathematics. The model is pretrained from scratch at context size of 4096 on our curated mixed mathematical corpus. We evaluate our model on both perplexity metric and GSM8k mathematical benchmark. Paramanu-Ganita despite being 35 times smaller than 7B LLMs, outperformed generalist LLMs such as LLaMa-1 7B by 28.4% points, LLaMa-2 7B by 27.6% points, Falcon 7B by 32.6% points, PaLM 8B by 35.3% points, and math specialised LLMs such as Minerva 8B by 23.2% points, and LLEMMA-7B by 3.0% points in GSM8k test accuracy metric respectively. Paramanu-Ganita also outperformed giant LLMs like PaLM 62B by 6.4% points, Falcon 40B by 19.8% points, LLaMa-1 33B by 3.8% points and Vicuna 13B by 11.8% points respectively. The large significant margin improvement in performance of our math model over the existing LLMs signifies that reasoning capabilities of language model are just not restricted to LLMs with humongous number of parameters. Paramanu-Ganita took 146 hours of A100 training whereas math specialised LLM, LLEMMA 7B, was trained for 23,000 A100 hours of training equivalent. Thus, our approach of pretraining powerful domain specialised language models from scratch for domain adaptation is much more cost-effective than performing continual training of LLMs for domain adaptation. Hence, we conclude that for strong mathematical reasoning abilities of language model, we do not need giant LLMs and immense computing power to our end. In the end, we want to point out that we have only trained Paramanu-Ganita only on a part of our entire mathematical corpus and yet to explore the full potential of our model.
In this paper, we introduce X-Ray, an innovative approach to 3D generation that employs a new sequential representation, drawing inspiration from the depth-revealing capabilities of X-Ray scans to meticulously capture both the external and internal features of objects. Central to our method is the utilization of ray casting techniques originating from the camera's viewpoint, meticulously recording the geometric and textural details encountered across all intersected surfaces. This process efficiently condenses complete objects or scenes into a multi-frame format, just like videos. Such a structure ensures the 3D representation is composed solely of critical surface information. Highlighting the practicality and adaptability of our X-Ray representation, we showcase its utility in synthesizing 3D objects, employing a network architecture akin to that used in video diffusion models. The outcomes reveal our representation's superior performance in enhancing both the accuracy and efficiency of 3D synthesis, heralding new directions for ongoing research and practical implementations in the field.
In this paper, we introduce "Marking", a novel grading task that enhances automated grading systems by performing an in-depth analysis of student responses and providing students with visual highlights. Unlike traditional systems that provide binary scores, "marking" identifies and categorizes segments of the student response as correct, incorrect, or irrelevant and detects omissions from gold answers. We introduce a new dataset meticulously curated by Subject Matter Experts specifically for this task. We frame "Marking" as an extension of the Natural Language Inference (NLI) task, which is extensively explored in the field of Natural Language Processing. The gold answer and the student response play the roles of premise and hypothesis in NLI, respectively. We subsequently train language models to identify entailment, contradiction, and neutrality from student response, akin to NLI, and with the added dimension of identifying omissions from gold answers. Our experimental setup involves the use of transformer models, specifically BERT and RoBERTa, and an intelligent training step using the e-SNLI dataset. We present extensive baseline results highlighting the complexity of the "Marking" task, which sets a clear trajectory for the upcoming study. Our work not only opens up new avenues for research in AI-powered educational assessment tools, but also provides a valuable benchmark for the AI in education community to engage with and improve upon in the future. The code and dataset can be found at //github.com/luffycodes/marking.
In this paper, we present a simple yet effective contrastive knowledge distillation approach, which can be formulated as a sample-wise alignment problem with intra- and inter-sample constraints. Unlike traditional knowledge distillation methods that concentrate on maximizing feature similarities or preserving class-wise semantic correlations between teacher and student features, our method attempts to recover the "dark knowledge" by aligning sample-wise teacher and student logits. Specifically, our method first minimizes logit differences within the same sample by considering their numerical values, thus preserving intra-sample similarities. Next, we bridge semantic disparities by leveraging dissimilarities across different samples. Note that constraints on intra-sample similarities and inter-sample dissimilarities can be efficiently and effectively reformulated into a contrastive learning framework with newly designed positive and negative pairs. The positive pair consists of the teacher's and student's logits derived from an identical sample, while the negative pairs are formed by using logits from different samples. With this formulation, our method benefits from the simplicity and efficiency of contrastive learning through the optimization of InfoNCE, yielding a run-time complexity that is far less than $O(n^2)$, where $n$ represents the total number of training samples. Furthermore, our method can eliminate the need for hyperparameter tuning, particularly related to temperature parameters and large batch sizes. We conduct comprehensive experiments on three datasets including CIFAR-100, ImageNet-1K, and MS COCO. Experimental results clearly confirm the effectiveness of the proposed method on both image classification and object detection tasks. Our source codes will be publicly available at //github.com/wencheng-zhu/CKD.
In this paper, we present two novel methods in Network Intrusion Detection Systems (NIDS) using Graph Neural Networks (GNNs). The first approach, Scattering Transform with E-GraphSAGE (STEG), utilizes the scattering transform to conduct multi-resolution analysis of edge feature vectors. This provides a detailed representation that is essential for identifying subtle anomalies in network traffic. The second approach improves node representation by initiating with Node2Vec, diverging from standard methods of using uniform values, thereby capturing a more accurate and holistic network picture. Our methods have shown significant improvements in performance compared to existing state-of-the-art methods in benchmark NIDS datasets.
In this paper, we investigate the retrieval-augmented generation (RAG) based on Knowledge Graphs (KGs) to improve the accuracy and reliability of Large Language Models (LLMs). Recent approaches suffer from insufficient and repetitive knowledge retrieval, tedious and time-consuming query parsing, and monotonous knowledge utilization. To this end, we develop a Hypothesis Knowledge Graph Enhanced (HyKGE) framework, which leverages LLMs' powerful reasoning capacity to compensate for the incompleteness of user queries, optimizes the interaction process with LLMs, and provides diverse retrieved knowledge. Specifically, HyKGE explores the zero-shot capability and the rich knowledge of LLMs with Hypothesis Outputs to extend feasible exploration directions in the KGs, as well as the carefully curated prompt to enhance the density and efficiency of LLMs' responses. Furthermore, we introduce the HO Fragment Granularity-aware Rerank Module to filter out noise while ensuring the balance between diversity and relevance in retrieved knowledge. Experiments on two Chinese medical multiple-choice question datasets and one Chinese open-domain medical Q&A dataset with two LLM turbos demonstrate the superiority of HyKGE in terms of accuracy and explainability.
In this paper, we introduce a MusIc conditioned 3D Dance GEneraTion model, named MIDGET based on Dance motion Vector Quantised Variational AutoEncoder (VQ-VAE) model and Motion Generative Pre-Training (GPT) model to generate vibrant and highquality dances that match the music rhythm. To tackle challenges in the field, we introduce three new components: 1) a pre-trained memory codebook based on the Motion VQ-VAE model to store different human pose codes, 2) employing Motion GPT model to generate pose codes with music and motion Encoders, 3) a simple framework for music feature extraction. We compare with existing state-of-the-art models and perform ablation experiments on AIST++, the largest publicly available music-dance dataset. Experiments demonstrate that our proposed framework achieves state-of-the-art performance on motion quality and its alignment with the music.
In this paper, we first assess and harness various Vision Foundation Models (VFMs) in the context of Domain Generalized Semantic Segmentation (DGSS). Driven by the motivation that Leveraging Stronger pre-trained models and Fewer trainable parameters for Superior generalizability, we introduce a robust fine-tuning approach, namely Rein, to parameter-efficiently harness VFMs for DGSS. Built upon a set of trainable tokens, each linked to distinct instances, Rein precisely refines and forwards the feature maps from each layer to the next layer within the backbone. This process produces diverse refinements for different categories within a single image. With fewer trainable parameters, Rein efficiently fine-tunes VFMs for DGSS tasks, surprisingly surpassing full parameter fine-tuning. Extensive experiments across various settings demonstrate that Rein significantly outperforms state-of-the-art methods. Remarkably, with just an extra 1% of trainable parameters within the frozen backbone, Rein achieves a mIoU of 78.4% on the Cityscapes, without accessing any real urban-scene datasets.Code is available at //github.com/w1oves/Rein.git.
Mobile device agent based on Multimodal Large Language Models (MLLM) is becoming a popular application. In this paper, we introduce Mobile-Agent, an autonomous multi-modal mobile device agent. Mobile-Agent first leverages visual perception tools to accurately identify and locate both the visual and textual elements within the app's front-end interface. Based on the perceived vision context, it then autonomously plans and decomposes the complex operation task, and navigates the mobile Apps through operations step by step. Different from previous solutions that rely on XML files of Apps or mobile system metadata, Mobile-Agent allows for greater adaptability across diverse mobile operating environments in a vision-centric way, thereby eliminating the necessity for system-specific customizations. To assess the performance of Mobile-Agent, we introduced Mobile-Eval, a benchmark for evaluating mobile device operations. Based on Mobile-Eval, we conducted a comprehensive evaluation of Mobile-Agent. The experimental results indicate that Mobile-Agent achieved remarkable accuracy and completion rates. Even with challenging instructions, such as multi-app operations, Mobile-Agent can still complete the requirements. Code and model will be open-sourced at //github.com/X-PLUG/MobileAgent.