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We characterise the classes of tournaments with tractable first-order model checking. For every hereditary class of tournaments $\mathcal T$, first-order model checking either is fixed parameter tractable, or is AW$[*]$-hard. This dichotomy coincides with the fact that $\mathcal T$ has either bounded or unbounded twin-width, and that the growth of $\mathcal T$ is either at most exponential or at least factorial. From the model-theoretic point of view, we show that NIP classes of tournaments coincide with bounded twin-width. Twin-width is also characterised by three infinite families of obstructions: $\mathcal T$ has bounded twin-width if and only if it excludes one tournament from each family. This generalises results of Bonnet et al. on ordered graphs. The key for these results is a polynomial time algorithm which takes as input a tournament $T$ and compute a linear order $<$ on $V(T)$ such that the twin-width of the birelation $(T,<)$ is at most some function of the twin-width of $T$. Since approximating twin-width can be done in polynomial time for an ordered structure $(T,<)$, this provides a polytime approximation of twin-width for tournaments. Our results extend to oriented graphs with stable sets of bounded size, which may also be augmented by arbitrary binary relations.

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This paper presents a new approach to design verified compositions of Neural Network (NN) controllers for autonomous systems with tasks captured by Linear Temporal Logic (LTL) formulas. Particularly, the LTL formula requires the system to reach and avoid certain regions in a temporal/logical order. We assume that the system is equipped with a finite set of trained NN controllers. Each controller has been trained so that it can drive the system towards a specific region of interest while avoiding others. Our goal is to check if there exists a temporal composition of the trained NN controllers - and if so, to compute it - that will yield composite system behaviors that satisfy a user-specified LTL task for any initial system state belonging to a given set. To address this problem, we propose a new approach that relies on a novel integration of automata theory and recently proposed reachability analysis tools for NN-controlled systems. We note that the proposed method can be applied to other controllers, not necessarily modeled by NNs, by appropriate selection of the reachability analysis tool. We focus on NN controllers due to their lack of robustness. The proposed method is demonstrated on navigation tasks for aerial vehicles.

The problem of distributed optimization requires a group of networked agents to compute a parameter that minimizes the average of their local cost functions. While there are a variety of distributed optimization algorithms that can solve this problem, they are typically vulnerable to "Byzantine" agents that do not follow the algorithm. Recent attempts to address this issue focus on single dimensional functions, or assume certain statistical properties of the functions at the agents. In this paper, we provide two resilient, scalable, distributed optimization algorithms for multi-dimensional functions. Our schemes involve two filters, (1) a distance-based filter and (2) a min-max filter, which each remove neighborhood states that are extreme (defined precisely in our algorithms) at each iteration. We show that these algorithms can mitigate the impact of up to F (unknown) Byzantine agents in the neighborhood of each regular agent. In particular, we show that if the network topology satisfies certain conditions, all of the regular agents' states are guaranteed to converge to a bounded region that contains the minimizer of the average of the regular agents' functions.

The growing availability of observational databases like electronic health records (EHR) provides unprecedented opportunities for secondary use of such data in biomedical research. However, these data can be error-prone and need to be validated before use. It is usually unrealistic to validate the whole database due to resource constraints. A cost-effective alternative is to implement a two-phase design that validates a subset of patient records that are enriched for information about the research question of interest. Herein, we consider odds ratio estimation under differential outcome and exposure misclassification. We propose optimal designs that minimize the variance of the maximum likelihood odds ratio estimator. We develop a novel adaptive grid search algorithm that can locate the optimal design in a computationally feasible and numerically accurate manner. Because the optimal design requires specification of unknown parameters at the outset and thus is unattainable without prior information, we introduce a multi-wave sampling strategy to approximate it in practice. We demonstrate the efficiency gains of the proposed designs over existing ones through extensive simulations and two large observational studies. We provide an R package and Shiny app to facilitate the use of the optimal designs.

A key goal of unsupervised learning is to go beyond density estimation and sample generation to reveal the structure inherent within observed data. Such structure can be expressed in the pattern of interactions between explanatory latent variables captured through a probabilistic graphical model. Although the learning of structured graphical models has a long history, much recent work in unsupervised modelling has instead emphasised flexible deep-network-based generation, either transforming independent latent generators to model complex data or assuming that distinct observed variables are derived from different latent nodes. Here, we extend the output of amortised variational inference to incorporate structured factors over multiple variables, able to capture the observation-induced posterior dependence between latents that results from "explaining away" and thus allow complex observations to depend on multiple nodes of a structured graph. We show that appropriately parameterised factors can be combined efficiently with variational message passing in elaborate graphical structures. We instantiate the framework based on Gaussian Process Factor Analysis models, and empirically evaluate its improvement over existing methods on synthetic data with known generative processes. We then fit the structured model to high-dimensional neural spiking time-series from the hippocampus of freely moving rodents, demonstrating that the model identifies latent signals that correlate with behavioural covariates.

We demonstrate that from an algorithm guaranteeing an approximation factor for the ratio of submodular (RS) optimization problem, we can build another algorithm having a different kind of approximation guarantee -- weaker than the classical one -- for the difference of submodular (DS) optimization problem, and vice versa. We also illustrate the link between these two problems by analyzing a \textsc{Greedy} algorithm which approximately maximizes objective functions of the form $\Psi(f,g)$, where $f,g$ are two non-negative, monotone, submodular functions and $\Psi$ is a {quasiconvex} 2-variables function, which is non decreasing with respect to the first variable. For the choice $\Psi(f,g)\triangleq f/g$, we recover RS, and for the choice $\Psi(f,g)\triangleq f-g$, we recover DS. To the best of our knowledge, this greedy approach is new for DS optimization. For RS optimization, it reduces to the standard \textsc{GreedRatio} algorithm that has already been analyzed previously. However, our analysis is novel for this case.

Coloring unit-disk graphs efficiently is an important problem in the global and distributed setting, with applications in radio channel assignment problems when the communication relies on omni-directional antennas of the same power. In this context it is important to bound not only the complexity of the coloring algorithms, but also the number of colors used. In this paper, we consider two natural distributed settings. In the location-aware setting (when nodes know their coordinates in the plane), we give a constant time distributed algorithm coloring any unit-disk graph $G$ with at most $4\omega(G)$ colors, where $\omega(G)$ is the clique number of $G$. This improves upon a classical 3-approximation algorithm for this problem, for all unit-disk graphs whose chromatic number significantly exceeds their clique number. When nodes do not know their coordinates in the plane, we give a distributed algorithm in the LOCAL model that colors every unit-disk graph $G$ with at most $5.68\omega(G)$ colors in $O(\log^3 \log n)$ rounds. Moreover, when $\omega(G)=O(1)$, the algorithm runs in $O(\log^* n)$ rounds. This algorithm is based on a study of the local structure of unit-disk graphs, which is of independent interest. We conjecture that every unit-disk graph $G$ has average degree at most $4\omega(G)$, which would imply the existence of a $O(\log n)$ round algorithm coloring any unit-disk graph $G$ with (approximately) $4\omega(G)$ colors in the LOCAL model. We provide partial results towards this conjecture using Fourier-analytical tools.

Two-sample tests utilizing a similarity graph on observations are useful for high-dimensional and non-Euclidean data due to their flexibility and good performance under a wide range of alternatives. Existing works mainly focused on sparse graphs, such as graphs with the number of edges in the order of the number of observations, and their asymptotic results imposed strong conditions on the graph that can easily be violated by commonly constructed graphs they suggested. Moreover, the graph-based tests have better performance with denser graphs under many settings. In this work, we establish the theoretical ground for graph-based tests with graphs ranging from those recommended in current literature to much denser ones.

In explainable machine learning, local post-hoc explanation algorithms and inherently interpretable models are often seen as competing approaches. In this work, offer a novel perspective on Shapley Values, a prominent post-hoc explanation technique, and show that it is strongly connected with Glassbox-GAMs, a popular class of interpretable models. We introduce $n$-Shapley Values, a natural extension of Shapley Values that explain individual predictions with interaction terms up to order $n$. As $n$ increases, the $n$-Shapley Values converge towards the Shapley-GAM, a uniquely determined decomposition of the original function. From the Shapley-GAM, we can compute Shapley Values of arbitrary order, which gives precise insights into the limitations of these explanations. We then show that Shapley Values recover generalized additive models of order $n$, assuming that we allow for interaction terms up to order $n$ in the explanations. This implies that the original Shapley Values recover Glassbox-GAMs. At the technical end, we show that there is a one-to-one correspondence between different ways to choose the value function and different functional decompositions of the original function. This provides a novel perspective on the question of how to choose the value function. We also present an empirical analysis of the degree of variable interaction that is present in various standard classifiers, and discuss the implications of our results for algorithmic explanations. A python package to compute $n$-Shapley Values and replicate the results in this paper is available at \url{//github.com/tml-tuebingen/nshap}.

Graph Convolutional Network (GCN) has achieved extraordinary success in learning effective task-specific representations of nodes in graphs. However, regarding Heterogeneous Information Network (HIN), existing HIN-oriented GCN methods still suffer from two deficiencies: (1) they cannot flexibly explore all possible meta-paths and extract the most useful ones for a target object, which hinders both effectiveness and interpretability; (2) they often need to generate intermediate meta-path based dense graphs, which leads to high computational complexity. To address the above issues, we propose an interpretable and efficient Heterogeneous Graph Convolutional Network (ie-HGCN) to learn the representations of objects in HINs. It is designed as a hierarchical aggregation architecture, i.e., object-level aggregation first, followed by type-level aggregation. The novel architecture can automatically extract useful meta-paths for each object from all possible meta-paths (within a length limit), which brings good model interpretability. It can also reduce the computational cost by avoiding intermediate HIN transformation and neighborhood attention. We provide theoretical analysis about the proposed ie-HGCN in terms of evaluating the usefulness of all possible meta-paths, its connection to the spectral graph convolution on HINs, and its quasi-linear time complexity. Extensive experiments on three real network datasets demonstrate the superiority of ie-HGCN over the state-of-the-art methods.

The aim of this work is to develop a fully-distributed algorithmic framework for training graph convolutional networks (GCNs). The proposed method is able to exploit the meaningful relational structure of the input data, which are collected by a set of agents that communicate over a sparse network topology. After formulating the centralized GCN training problem, we first show how to make inference in a distributed scenario where the underlying data graph is split among different agents. Then, we propose a distributed gradient descent procedure to solve the GCN training problem. The resulting model distributes computation along three lines: during inference, during back-propagation, and during optimization. Convergence to stationary solutions of the GCN training problem is also established under mild conditions. Finally, we propose an optimization criterion to design the communication topology between agents in order to match with the graph describing data relationships. A wide set of numerical results validate our proposal. To the best of our knowledge, this is the first work combining graph convolutional neural networks with distributed optimization.

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